forum

3 nen E gumi Utatan - QUESTION

posted
Total Posts
6
Topic Starter
Kurogami
This beatmap was submitted using in-game submission on 25 czerwca 2017 at 15:27:22

Artist: 3 nen E gumi Utatan
Title: QUESTION
Source: Ansatsu Kyoushitsu 2nd Season
Tags: Ansatsu Kyoushitsu 2nd Season 3 nen E gumi Utatan QUESTION anime lul kurogami best map
BPM: 177
Filesize: 2006kb
Play Time: 01:27
Difficulties Available:
  1. Linguistic expression used to make a request for information. (6,05 stars, 444 notes)
Download: 3 nen E gumi Utatan - QUESTION
Information: Scores/Beatmap Listing
---------------
Mapset made by: Kurogami
LimePixel
Will just drop by and say that this is very overmapped. Streams and bursts for same sounds that you've mapped with just one circle before.
Are you going for ranked?

(don't give kudosu obviously)
CucumberCuc
Hi

[General]
Your map have lenght 01:27, add one more diff in your mapset (only for lenght 05:00+ can 1 diff in mapset)
Combo 1 not good color imo, change him
in the description add (for example) who do diff
Change diff name
check the distance of the circles and sliders between each other, they need to do at the same distance from each other or closer if there is a quiet moment in the song, and the kiai can make distance further for greater complexity
and check your blue stick, they not on ticks

[*Diff name*]
00:00:847 NC
00:00:847 (4,5,6,7,8,9) I think it would be better if you do like the pictures
00:01:864 (10) end slider do down for watch on next circle
00:02:372 (1,3) swap NC
00:02:372 (1,6) overlap
00:04:661 (4,5,6,7,8) I'm not sure that it needs a stream, so you can remove the circles 6 and 8
00:05:423 NC
00:07:711 (4,5,6,7,8) do more curve
00:08:135 (1,2,3) why is it far if by difference in ticks between themselves, they are no different from the previous stream?
00:08:983 (5,6,7) ^
00:10:000 (4,5,6,7,8,9) be better if you remove circles 5,7,9
00:13:220 NC or 00:13:389 (1,2) swap NC
00:13:559 Here begins a quiet moment of the song, so the distance between the circles and sliders better to make it smaller
00:15:932 (6) remove this big slider and on start put circle and 00:16:101 put slider
00:20:847 (2) end slider on white tick and on next red put circle
00:21:694 Here begins the loudest moment of the song, so that the distance between the circles and sliders, you can do more
00:24:576 like for 00:13:559
00:33:050 put circle and 00:33:220 put slider to next white tick
00:34:915 put circle
00:35:762 - 00:35:932 like for 00:33:050 and 00:33:220
00:37:627 put circle
00:40:677 (5,1) swap NC
00:43:389 NC
00:44:406 ^
00:55:254 NC
00:56:610 (9,10) it's far, do are close
01:02:372 NC
01:04:576 (2,3) - 01:07:288 (2,3) - 01:10:000 (2,3) it's not good distance, maybe make like on 01:15:423 (5,6)?
01:22:711 here started stream to 01:23:983, maybe on 01:24:067 to 01:25:762 remove stream and put spinner/slider?
Topic Starter
Kurogami

CucumberCuc wrote:

Hi

[General]
Your map have lenght 01:27, add one more diff in your mapset (only for lenght 05:00+ can 1 diff in mapset) I'm not going to rank it yet so I'm not making more diffs. I'll think about this soon though(Making diff not ranking).
Combo 1 not good color imo, change him done
in the description add (for example) who do diff done
Change diff name I will do it in the future.
check the distance of the circles and sliders between each other, they need to do at the same distance from each other or closer if there is a quiet moment in the song, and the kiai can make distance further for greater complexity done, still not perfect but I think it's better than it was.
and check your blue stick, they not on ticks It happend after I was doing something with timing but I was using them only to see how many circles do I need to put in stream for example so it's okay as it is right now. I guess it won't happen in next maps.

[*Diff name*]
00:00:847 NC done
00:00:847 (4,5,6,7,8,9) I think it would be better if you do like the pictures done
00:01:864 (10) end slider do down for watch on next circle done
00:02:372 (1,3) swap NC done
00:02:372 (1,6) overlap I'm not sure what do you mean but I think it's placed correctly.
00:04:661 (4,5,6,7,8) I'm not sure that it needs a stream, so you can remove the circles 6 and 8 done
00:05:423 NC done
00:07:711 (4,5,6,7,8) do more curve done
00:08:135 (1,2,3) why is it far if by difference in ticks between themselves, they are no different from the previous stream? Yes, you are right. I changed it so now spacing isn't that big.
00:08:983 (5,6,7) ^ same
00:10:000 (4,5,6,7,8,9) be better if you remove circles 5,7,9 done
00:13:220 NC or 00:13:389 (1,2) swap NC done(second option)
00:13:559 Here begins a quiet moment of the song, so the distance between the circles and sliders better to make it smaller done
00:15:932 (6) remove this big slider and on start put circle and 00:16:101 put slider done
00:20:847 (2) end slider on white tick and on next red put circle done
00:21:694 Here begins the loudest moment of the song, so that the distance between the circles and sliders, you can do more So I guess it's okay as it is now.
00:24:576 like for 00:13:559 done
00:33:050 put circle and 00:33:220 put slider to next white tick done
00:34:915 put circle done
00:35:762 - 00:35:932 like for 00:33:050 and 00:33:220 done
00:37:627 put circle done
00:40:677 (5,1) swap NC done
00:43:389 NC done
00:44:406 ^ done
00:55:254 NC done
00:56:610 (9,10) it's far, do are close done
01:02:372 NC done
01:04:576 (2,3) - 01:07:288 (2,3) - 01:10:000 (2,3) it's not good distance, maybe make like on 01:15:423 (5,6)? done
01:22:711 here started stream to 01:23:983, maybe on 01:24:067 to 01:25:762 remove stream and put spinner/slider? done(spinner)
Thank you very much. :)

LimePixel wrote:

Will just drop by and say that this is very overmapped. Streams and bursts for same sounds that you've mapped with just one circle before.
Are you going for ranked?

(don't give kudosu obviously)
I'm not trying to rank this at least not yet. Now I need to get as much experience as mapper as I can so when my maps will start being playable then I'll think about ranking one.
Fenn
Hello there!

00:01:525 (5) - too close to 00:01:186 (3) -
00:08:135 (1) - should have the same spacing as the stream before
00:08:474 (3) - looks unclean, I suggest stacking the sliderhead onto a circle of the stream
00:08:983 (5,6,7) - rather make a perfect triangle, example: https://prnt.sc/fnmya4
00:12:372 (8) - too close to 00:11:694 (5) -
00:15:932 (6,7) - would increase the spacing a little bit
00:19:152 (2) - too close to 00:18:644 (5,6,7) -
00:22:203 (4) - too close to 00:21:694 (1) -
00:24:067 (6) - too close to 00:23:559 (3) -
00:26:440 (10) - too close to 00:26:101 (8) -
00:27:118 (1) - would increase spacing a little bit, maybe stack it onto 00:26:271 (9) -
00:30:677 - no object here? this short empty field kinda stands out compared to the rest of the map
00:32:033 (8) - too close to 00:31:525 (5) -
00:38:983 (10) - is not properly spaced onto the stream
00:42:203 (8) - really sharply curved, would stretch it a little bit more like this one 00:40:677 (1) -
00:43:050 (3) - ^
00:44:745 (3) - too close to 00:44:067 (5) -
00:45:762 (5) - this has to be less curved because it doesn't fit with the stream
00:46:779 (6) - sliderend is too close to 00:46:271 (2) -
00:47:457 (3) - too close to 00:47:118 (1) -
00:55:932 (1,2,3,4,5,6,7,8,9) - maybe stack the stream onto 00:55:593 (3) - , the only problem is your kinda running running out of space here. Maybe push everything a little bit to the right
00:56:949 (11) - I think this is stack is kinda hard to sightread, I suggest moving it a little to the right
01:00:000 (3) - too close to 00:59:661 (1) -
01:00:847 (1) - really high spacing which is imo not justified through the music, what I would do here is decreasing the spacing on this one and, starting here 01:01:016 (2) - where you can here the drum finisher sound, using the highly spaced jumps
01:05:084 (1,2,3) - move more to the bottom right corner, looks unclean with 01:04:576 (2) -
01:12:203 (3,5) - this a good example of stacking something. As you can see I often mentioned these "too close to's" but in this case its fine. The thing is, it mostly doesn't look very good when you put circles in jump sections to each other when they barely touch each other like you've done sometimes which I already mentioned. I suggest orientating yourself with this example 01:12:203 (3,5) and apply something like this to other of your jump sections.
01:22:542 (2) - too close to 01:22:033 (3,4,5) -
01:22:711 (3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4) - I like the idea but I don't know if this is a good way using streamjumps regarding the music, I would say you can leave them like this but I would decrease the spacing for each stream jump a little bit
01:24:067 (1) - place a circle here for the finisher sound and put the spinner on the red or white tick after that
01:27:966 (4) - slider is too short, the music ends here 01:28:644 -

Also some triples and streams dont really fit the music, what I suggest is muting your effect volume and look through the map again, you will see that there aren't really sounds in the music that justify the triple / stream you placed there.

00:51:016 (6) - for example in this case you can hear 3 snare sounds, a good way to emphasize them would be through jumps. The triple here 00:51:186 (7,8,9) - doesn't fit.
Topic Starter
Kurogami

Fenn wrote:

Hello there! Hello!

00:01:525 (5) - too close to 00:01:186 (3) - done
00:08:135 (1) - should have the same spacing as the stream before done
00:08:474 (3) - looks unclean, I suggest stacking the sliderhead onto a circle of the stream done
00:08:983 (5,6,7) - rather make a perfect triangle, example: https://prnt.sc/fnmya4 done
00:12:372 (8) - too close to 00:11:694 (5) - done
00:15:932 (6,7) - would increase the spacing a little bit done
00:19:152 (2) - too close to 00:18:644 (5,6,7) - changed
00:22:203 (4) - too close to 00:21:694 (1) - done
00:24:067 (6) - too close to 00:23:559 (3) - done
00:26:440 (10) - too close to 00:26:101 (8) - done
00:27:118 (1) - would increase spacing a little bit, maybe stack it onto 00:26:271 (9) - done
00:30:677 - no object here? this short empty field kinda stands out compared to the rest of the map I placed repeat slider
00:32:033 (8) - too close to 00:31:525 (5) - done
00:38:983 (10) - is not properly spaced onto the stream done
00:42:203 (8) - really sharply curved, would stretch it a little bit more like this one 00:40:677 (1) - done
00:43:050 (3) - ^ done
00:44:745 (3) - too close to 00:44:067 (5) - done
00:45:762 (5) - this has to be less curved because it doesn't fit with the stream done
00:46:779 (6) - sliderend is too close to 00:46:271 (2) - done
00:47:457 (3) - too close to 00:47:118 (1) - done
00:55:932 (1,2,3,4,5,6,7,8,9) - maybe stack the stream onto 00:55:593 (3) - , the only problem is your kinda running running out of space here. Maybe push everything a little bit to the right Changed the whole stream. Now it is stacked on "3".
00:56:949 (11) - I think this is stack is kinda hard to sightread, I suggest moving it a little to the right changed
01:00:000 (3) - too close to 00:59:661 (1) - done
01:00:847 (1) - really high spacing which is imo not justified through the music, what I would do here is decreasing the spacing on this one and, starting here 01:01:016 (2) - where you can here the drum finisher sound, using the highly spaced jumps done
01:05:084 (1,2,3) - move more to the bottom right corner, looks unclean with 01:04:576 (2) - done
01:12:203 (3,5) - this a good example of stacking something. As you can see I often mentioned these "too close to's" but in this case its fine. The thing is, it mostly doesn't look very good when you put circles in jump sections to each other when they barely touch each other like you've done sometimes which I already mentioned. I suggest orientating yourself with this example 01:12:203 (3,5) and apply something like this to other of your jump sections. Thanks for the advice.
01:22:542 (2) - too close to 01:22:033 (3,4,5) - done
01:22:711 (3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4) - I like the idea but I don't know if this is a good way using streamjumps regarding the music, I would say you can leave them like this but I would decrease the spacing for each stream jump a little bit Changed the entire stream a little bit and now it's less spaced.
01:24:067 (1) - place a circle here for the finisher sound and put the spinner on the red or white tick after that Placed circle but I prefered spinner right after it on next tick.
01:27:966 (4) - slider is too short, the music ends here 01:28:644 - done

Also some triples and streams dont really fit the music, what I suggest is muting your effect volume and look through the map again, you will see that there aren't really sounds in the music that justify the triple / stream you placed there. I'll do it.

00:51:016 (6) - for example in this case you can hear 3 snare sounds, a good way to emphasize them would be through jumps. The triple here 00:51:186 Yes that's right. I'll be more careful with things like this in my next maps. (And remap of this someday I guess)
(7,8,9) - doesn't fit.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply