10:12 <ShadowLord> : yo dude, hope i'm not bothering you to much.. I'm going to get on my knees now and beg for a mod -.-
10:12 <Shiirn> : lol
10:12 <Shiirn> : let's take a look
10:12 <ShadowLord> : epic!!
10:12 *ShadowLord is listening to (Owl City - The Tip of the Iceberg)[http://osu.ppy.sh/s/35410]
10:13 <ShadowLord> : if downloaded it before yesterday, you'll have to redownload for skin/custom hitsounds
10:13 <Shiirn> : i have the water-skin thing
10:13 <Shiirn> : so
10:13 <Shiirn> : [Hard]
10:14 <Shiirn> : 00:38:746 (3,4) - stuff like this is hard to read
10:14 <Shiirn> : better to put the circles on the end
10:14 <ShadowLord> : oh, I was thinking of nexy's maps when I made those
10:14 <ShadowLord> : but sure, I'll fix it
10:14 <Shiirn> : don't think of other people's maps too much
10:14 <Shiirn> : but that's just my opinion
10:14 <Shiirn> : up2u
10:15 <ShadowLord> : the goal is to make it fun, yet challang'in at the same time
10:15 <Shiirn> : 00:57:413 (8,9,1,2,3,4) - i was expecting a rotating triangle pattern here
10:15 <ShadowLord> : exuse fail english
10:15 <Shiirn> : in fact, if you make it a counterclockwise rotation
10:15 <Shiirn> : it will flow well into 00:58:746 (1) -
10:15 <ShadowLord> : hm, lets see
10:16 <Shiirn> :
http://osu.ppy.sh/ss/145966 hard as hell to see like this
10:16 <Shiirn> : but the rotation like that continues
10:16 <Shiirn> : 00:56:524 (5,6,7) - i sort of dislike combos like this, but it should be fine
10:17 <Shiirn> : 01:14:746 (4,5) - yep
10:17 <ShadowLord> : ok, updated it quickly, tell me if this is what you mean, for the counterclockwise suggestion
10:18 <Shiirn> : not really
10:18 <Shiirn> : that's clockwise that rotates
10:18 <Shiirn> : 8 should be flipped with 1
10:18 <ShadowLord> : oh, wrong side.. -hides under a rock-
10:18 <Shiirn> :
http://osu.ppy.sh/ss/14596710:18 <Shiirn> : 2 will be under 8
10:18 <Shiirn> : 3 will be under 9
10:18 <Shiirn> : etc
10:18 <Shiirn> : 4 will be under 1
10:19 <Shiirn> : remember that you can deny mods too lol
10:19 <ShadowLord> : ah, got it
10:19 <Shiirn> : 01:33:413 (1,2,3,4,5,1,2) - hitsounding is brilliant
10:19 <ShadowLord> : yea, I do.
10:19 <ShadowLord> : but I liked the suggetsions sofar, so no reason to deny =p
10:20 <Shiirn> : 01:35:191 (2,3,4,5,6,7,8,9,10,11,12) - might want to break upt he combo somehow
10:20 <Shiirn> : new combo on 6 works ok
10:20 <Shiirn> : imo
10:20 <ShadowLord> : ok, done
10:22 <Shiirn> : that's it for hard
10:22 <ShadowLord> : thanks
10:22 <Shiirn> : now for normal
10:22 <ShadowLord> : kk
10:22 <Shiirn> : raise AR by 1 maybe?
10:22 <Shiirn> : up2u
10:23 <ShadowLord> : already did once lol, but I'll test play it later with +1 AR
10:23 <ShadowLord> : HR becomes really hard then thou
10:23 <ShadowLord> : reduce OD then?
10:23 <Shiirn> : tough luck
10:23 <Shiirn> : lol
10:23 <Shiirn> : 01:05:857 -
10:23 <ShadowLord> : haha D:
10:23 <Shiirn> : you should almost always have a note on the big white tick
10:23 <Shiirn> : for songs like this anyway
10:23 <Shiirn> : there is an important snap in the music that keeps the beat of the entire song so it's good to emphasize it
10:24 <ShadowLord> : yea, I had a full stream of sliders, but every bitched it was to hard, so I tried this
10:24 <Shiirn> : move 1,2,3 back to the tick, move them closer
10:24 <Shiirn> : and add a repeat to 3
10:24 <Shiirn> : fuck anyone who says it's "too hard", it's fine
10:25 <Shiirn> :
http://osu.ppy.sh/ss/145970 01:21:857 (4) -
10:25 <Shiirn> : adding that note there with a clap should be "okay"
10:25 <Shiirn> : someone else might give a better idea
10:26 <ShadowLord> :
http://puu.sh/5rsE10:26 <ShadowLord> : something like this maybe?
10:26 <Shiirn> : that's possible too
10:26 <ShadowLord> : still flows nicely
10:26 <Shiirn> : just remember that the big white tick
10:26 <Shiirn> : is the start of the osu 'stanza'
10:26 <Shiirn> : and almost always (depending on the song) has a defined beat there
10:27 <Shiirn> : that keeps the entire song in tune
10:27 <Shiirn> : so it's important to have at least some form of sound there to reinforce that
10:27 <Shiirn> : or it feels awkward
10:27 <ShadowLord> : ah ok
10:28 <ShadowLord> : I'll make a mental note, even if its common sense, which I seem to be lacking now a days =p
10:28 <Shiirn> : it's astonishingly
10:28 <Shiirn> : NOT common sense
10:28 <Shiirn> : but it's an imporant thing to remember while mapping nonetheless
10:28 <ShadowLord> : yea, I know, I timed a song, but most vocal land on red ticks and beats on white
10:28 <Shiirn> : that happens sometimes
10:29 <ShadowLord> : going to post it soon in the timing thread to get verfication that I didnt mess up
10:29 <Shiirn> : that's called a stop-beat song
10:29 <ShadowLord> : dont want to start mapping it, if offset is wrong
10:29 <Shiirn> : or at least, i call them that
10:29 <ShadowLord> : ah ok
10:29 *Shiirn is listening to (xi - Halcyon)[http://osu.ppy.sh/s/20871]
10:29 <Shiirn> : this has no lyrics
10:29 <Shiirn> : but most of the foreground lead beats
10:29 <Shiirn> : are on red ticks
10:29 <ShadowLord> : ah ok
10:30 <Shiirn> : ofc since gowww maps every single nosie it's hard to tell
10:30 <ShadowLord> : haha
10:30 <Shiirn> : my set is easier to see how the timing is different
10:30 *Shiirn is editing (xi - Halcyon)[http://osu.ppy.sh/s/32388]
10:30 <Shiirn> : ctb only mapset for experimenting, but yeah it shows how the song is accentuated
10:31 <ShadowLord> : I see what you mean
10:31 <Shiirn> : so it's possible your timing is fine
10:31 <Shiirn> : hit me up later and i can check it
10:32 <Shiirn> : (i had no problems with easy btw)
10:32 <ShadowLord> : ok, will do, still have to find artist name first thou, if I cant, no point in mapping it =p