Now CTB is based on a Y-axis conversion of circles and sliders into falling fruits. This means that when a CTB beatmap is played, the height (y parameter) of each element is ignored, as the moment when it falls depends on the timing.
What about a mod that rotates of 90° beatmaps from the Y-axis to the X-axis? Actually a vertical slider in the editor looks like a straight line of fruits falling in the same position, but if such a mod existed, that vertical slider would be converted into a diagonal (exactly as a horizontal slider appears now in-game).
I think it would be nice to see how certain maps would look like with a 90° rotation. Obviously the diff would change, so this mod would be unranked, but still a nice idea imho.
What about a mod that rotates of 90° beatmaps from the Y-axis to the X-axis? Actually a vertical slider in the editor looks like a straight line of fruits falling in the same position, but if such a mod existed, that vertical slider would be converted into a diagonal (exactly as a horizontal slider appears now in-game).
I think it would be nice to see how certain maps would look like with a 90° rotation. Obviously the diff would change, so this mod would be unranked, but still a nice idea imho.