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Imperial Circus Dead Decadence - Shinbatsu o Tadori-Kyou-Kot

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Topic Starter
mithew
This beatmap was submitted using in-game submission on Friday, November 03, 2017 at 9:05:42 PM

Artist: Imperial Circus Dead Decadence
Title: Shinbatsu o Tadori-Kyou-Kotsu ni Itaru
Tags: deathstream icdd 黄泉より聴こゆ、皇国の燈と焔の少女。
BPM: 250
Filesize: 14603kb
Play Time: 04:23
Difficulties Available:
  1. Last Rites (7.94 stars, 1802 notes)
Download: Imperial Circus Dead Decadence - Shinbatsu o Tadori-Kyou-Kotsu ni Itaru
Information: Scores/Beatmap Listing
---------------



SpeedStaminaControlDumpstreams


Original Beatmap
Kaifin
irc
23:14 Kaifin: mittens
23:15 mithew: helo kaifin
23:15 Kaifin: gun me down
23:15 mithew: UM Mm m? ??
23:15 Kaifin: hows da 8 star map goin
23:15 mithew: GOOD THx
23:15 Kaifin: i saw ur fresh upload
23:15 mithew: Rlly
23:15 mithew: holy
23:16 mithew: >_<
23:16 Kaifin: but i didnt look at da map yet
23:16 mithew: vaxei and ceptin said its good
23:16 mithew: but now idk who to ask cause no one can STREAM
23:16 Kaifin: i will use my Middle Ring Powers
23:16 mithew: fucjk yes
23:17 Kaifin: warning when u hear
23:17 Kaifin: gurgling sound
23:17 Kaifin: prepare for 1 million bpm stream
23:17 mithew: im prepare
23:18 mithew: not always true though
23:18 mithew: Ok jk yes it is
23:18 Kaifin: 02:02:226 -
23:18 Kaifin: i think this rhythm would be coolr if you made 02:02:226 (5) - a 1/4 slider
23:18 Kaifin: sec ill make the rhythm
23:19 Kaifin: http://puu.sh/vNq5o/767a3e434a.jpg
23:19 Kaifin: lik that
23:19 mithew: actually ur rite
23:20 Kaifin: 02:14:346 (2) -
23:20 Kaifin: surprised this wasnt stackd on 02:13:626 (2) -
23:20 Kaifin: seems like a pretty small jump
23:20 mithew: I thought it might play worse
23:20 mithew: but the higher emphasis would fit better
23:21 Kaifin: i dont think that would play bad
23:21 mithew: ok ya i stacked it on there instead
23:21 Kaifin: 02:20:226 (1) - 02:17:586 (1,1,1,1) -
23:21 Kaifin: 02:18:306 (1) - is a different shape than 02:17:586 (1,1,1) - here
23:22 Kaifin: but at 02:20:226 (1) -
23:22 Kaifin: it is the same shape as 02:19:506 (1,1,1) -
23:23 mithew: ok MINor inconsistency easy fix
23:23 Kaifin: 02:34:626 (1,2) - i think these would follow better if it was 4 repeat sliders, to follow the background guitar
23:24 Kaifin: since it doesnt feel like its really following anything
23:24 Kaifin: like this
23:24 Kaifin: http://puu.sh/vNqh4/317ac75bd6.jpg
23:24 Kaifin: o no nc on the 3rd one but u get the idea
23:25 mithew: yea i had a hard time mapping it as that
23:25 mithew: i guess i can just try stacking the next two or something
23:25 mithew: https://osu.ppy.sh/ss/8064550 something like that
23:25 mithew: is that ok
23:25 Kaifin: yeah i think thats good
23:25 Kaifin: since the sound is _repeated_ ish u feel
23:25 mithew: man that little movement kinda sucks though IDK
23:26 mithew: ya
23:26 Kaifin: u can make the spacing between them
23:26 Kaifin: even and really small
23:26 mithew: actually ur rite the guitar does repeat like that
23:26 mithew: ok hell yea
23:26 Kaifin: http://puu.sh/vNqn2/ff4b909fc6.jpg
23:26 Kaifin: lik this or somethin but then ud have to move the stream
23:26 Kaifin: if you're worried about the playability
23:27 Kaifin: 02:35:586 (1,2,3,4,5,6,7,8,9,10,11,12,13) - so this one is super smooth and 02:36:546 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - isnt which is cool cause of the vocals
23:27 Kaifin: but i think u should put more emphasis between 02:37:206 (4,5) -
23:27 Kaifin: cause rn the emphasis kind of looks like its more on the 4
23:28 Kaifin: cause of how sharp the angle turns down
23:28 Kaifin: from 02:37:146 (3,4) - vs 02:37:206 (4,5) -
23:28 mithew: yea i get u
23:28 mithew: i really like how the stream looks right now idk how'd i keep that look without changing it much by making the sharp turn at 5 instead
23:29 Kaifin: ez fix sec
23:29 Kaifin: did u purposely wanted 02:37:026 (1,2,3,4) - to be way sharper than 02:36:546 (1,2,3,4) -
23:30 mithew: ya
23:31 Kaifin: even something lik http://puu.sh/vNqxk/22e9130693.jpg
23:31 mithew: i didnt wanna ignore the shift of vocals too much
23:31 mithew: by making it smooth there
23:31 Kaifin: you could make 02:37:506 (1) - the same angle as the line
23:31 Kaifin: and it would look $
23:32 Kaifin: 02:41:346 (1) -
23:32 Kaifin: these curves are kinda fucked lookin
23:32 mithew: i'll try messing with that stream to see if i can get something
23:32 Kaifin: okok
23:32 mithew: wym tho
23:32 mithew: o nvm yea they do
23:33 Kaifin: 02:46:146 (1,1,1) -
23:33 Kaifin: i would def spac this more cause i would 100% read this as 1/3
23:33 Kaifin: but i am also an autistic animal so
23:33 mithew: IT IS 1/3
23:33 mithew: u mean 1/4??
23:33 Kaifin: UHH
23:33 Kaifin: 1/4
23:33 Kaifin: see
23:33 Kaifin: im an autistic animal
23:33 Kaifin: told u
23:34 mithew: ME two
23:34 mithew: ok i'll space it a bit more
23:34 Kaifin: read it so badly that i mistypd
23:34 Kaifin: 02:46:506 (1,1,2,3) -
23:34 Kaifin: it bugs me that 02:46:746 (1,2,3) - isn't the same angle as 02:46:506 (1) - ctrl h'd
23:34 Kaifin: or parallel
23:34 Kaifin: or anything
23:34 Kaifin: 2 lines next to each other that arent the same line
23:35 mithew: dam im way too lazy to make stuff look pretty like that but OK
23:35 Kaifin: 02:47:106 (1) - this also is kind of anti climatic, with the flow i would have expected this note to be like here or something https://osu.ppy.sh/ss/8064576
23:35 Kaifin: 02:51:066 (1,2,3,4) -
23:35 Kaifin: u introduce 1/3 with this spacing
23:35 Kaifin: then u immediately use 1/2 for it
23:35 Kaifin: -_ _
23:36 mithew: ok i put it there
23:36 mithew: lookz good too
23:36 Kaifin: 02:58:386 (3,1) - the flow here is kind of fuk
23:37 Kaifin: cause the slider flow from 02:58:386 (3) - makes u feel like u wanna go to more like where 02:58:866 (3) - is
23:37 Kaifin: less than all the way to the right
23:37 Kaifin: its lik doubling back
23:37 Kaifin: and the player will be following the slider flow a lot cause u just did that slider flow thing and its coming right out of it
23:38 Kaifin: 03:05:826 -
23:38 Kaifin: this is NOT 1/4
23:38 mithew: https://osu.ppy.sh/ss/8064585 better right
23:38 Kaifin: yea much better
23:38 mithew: its
23:38 mithew: not 1/3 either
23:38 mithew: i didnt know wat to put
23:38 Kaifin: yeah im not sure what the hel
23:38 Kaifin: this is
23:38 Kaifin: LOL
23:38 mithew: itsd fucked
23:38 mithew: LOL
23:38 mithew: just leave it it makes it simpler...
23:39 Kaifin: it starts to sound right towards the end
23:39 Kaifin: so i think thats justifiable
23:39 Kaifin: wo sick stream shapes after
23:40 Kaifin: ask kyle to play your map when he comes back from his vacation
23:40 mithew: O shit
23:40 mithew: ur right
23:40 mithew: that guy is good at this
23:40 mithew: thx too >_<
23:40 Kaifin: 03:54:906 (3) -
23:40 Kaifin: the emphasis starts here
23:40 Kaifin: not on the blue tik
23:41 Kaifin: this one should also be more spac
23:41 Kaifin: 03:56:226 (1,2,3,4,5) -
23:41 Kaifin: this looks super fuckd cause its not strAIght
23:41 Kaifin: 04:03:426 (1,1) - y no blanket with this positioning
23:41 mithew: ok yea i was trying to copy the previous stream u linked but i'll just make it straight again
23:42 Kaifin: but im not 100% sure
23:42 mithew: ok surprised i did not notice that
23:42 Kaifin: it depends on how it plays
23:42 Kaifin: about the stream
23:42 Kaifin: that REPEAT SLIDER LOL
23:42 Kaifin: 04:21:186 (1) -
23:42 Kaifin: this is a good meme
23:42 mithew: HEY i thought about it
23:42 mithew: Look
23:42 mithew: it lasts same duration as his scream
23:43 mithew: so it fits Right!! ?!?!
23:43 Kaifin: 04:24:786 (2,3) - same spacing 04:26:706 (2,3) -
23:43 Kaifin: 04:26:706 (2,3) - different spacing
23:43 Kaifin: make up ur midn
23:43 Kaifin: i like the same spacing meme
23:43 Kaifin: but if u make it different spacing fix da triangle too
23:43 Kaifin: 04:26:226 (2,2,3) -
23:44 Kaifin: 04:40:146 (5) -
23:44 mithew: i dont get wat ur saying
23:44 Kaifin: wouldnt this be a lot better ctrl g'd
23:44 Kaifin: ok let me explain
23:44 Kaifin: 04:24:786 (2,3) - this 1/2 is the same spacing as the previous pattern's 1/1
23:44 Kaifin: 04:26:706 (2,3) - this 1/2 is different spacing than the previous patterns 1/1
23:44 Kaifin: they're both the sameish sounds and the same idea pattern wise
23:45 mithew: i did that cuz i felt like
23:45 mithew: snare > kicks
23:45 mithew: they're different sounds
23:45 Kaifin: patterning > both snare and kicks
23:45 Kaifin: :^_
23:45 Kaifin: : ^)
23:45 mithew: goodbyE
23:45 Kaifin: LOL
23:45 Kaifin: in seriousness
23:46 Kaifin: if anything the low spacing should b first
23:46 Kaifin: to introduce the rhythm
23:46 Kaifin: caus its not Fair To The Player
23:46 mithew: I'll just make them the same then
23:46 Kaifin: OK
23:46 Kaifin: 04:40:146 (5) - ok but ctrl g??
23:46 Kaifin: then 04:39:426 (1,2,3,4,5) - will have all the same circl flow
23:46 Kaifin: and 04:40:146 (5,1) - flow will be way bettr
23:47 mithew: ya i ctrl g'd it
23:48 Kaifin: i know ur doing the Vocal Emphasis
23:48 Kaifin: but ignoring hte drum beat at 05:30:906 - is kinda lik O
23:48 Kaifin: caus the map is 100% drums
23:49 Kaifin: u could make 05:30:786 (3) - a 1/2 slider
23:49 Kaifin: caus the vocal is kind of a held sound, then you'll hit the note
23:49 Kaifin: wtf this SONG JUST ENDS
23:49 Kaifin: SO ANTI CLIMAX
23:50 mithew: i love it
23:50 mithew: its so good how it ends
23:50 mithew: also i made it a tiny slider instead
23:50 Kaifin: LOL nice
23:50 mithew: https://osu.ppy.sh/ss/8064625 pretty good
23:50 mithew: i like it thx
Pawsu
Good map :p
blourgh

Pawsu wrote:

Good map :p
crazy FC you got there!
NeonFrisk
I just stumbled upon the map while browsing through unranked map out of boredom xD Kinda like the map, so...might as well try to mod it (Note: IO'm still a beginner at mod so feel free to ignore my suggestions)

SPOILER
First the difficulty setting.

AR 10 seems fine to me, but OD 9.8 is a little much considering the 250 bpm and the insane streams. Something like OD 9.3-9.5 seems better i think...

HP 7 is...well, it's fine, but it's a bit unforgiving.

CS 4.2 is fine to me.

IDK why you left out the first 30 seconds unmapped, but not gonna question it.

Next, the map itself.

01:26:946 (4,5) - If you're prioritizing the vocals, you can do it like this instead (I think it follows the vocals better): https://gyazo.com/42fdc9717f642631999f659dab04c2b8

01:28:146 (1) - Not sure why NC is here, it seems unnecessary.

01:28:266 (2,1) - - Why is the spacing between these two less than the spacing here:01:28:026 (2,1) - despite the stronger sound on this note 01:28:386 (1) - ?

01:28:626 (1,2) - If you're prioritizing the vocals, you can do it like this instead (I think it follows the vocals better): https://gyazo.com/a64ea4d738a29633478662b75292bfa8 (I think you might get it by now, so I'm not saying this again. Though like I said in the first sentenc, ignore my suggestions if you wish)

01:29:226 (3,4,1) - This triplet seems unnecessary, unless you're trying to emphasize the sound on 1

01:30:066 (5) - I can understand that you want to lower SV to follow the low guitar sound, but the players might misread this as a 1/4 slider rather than 1/2.

01:31:146 (6,7,1) - ^ Look at 01:29:226 (3,4,1) above.

01:31:746 (1,2,1,2,1,2,1,2) - I don't understand the usage of these stacks...can you explain it to me?

From 01:34:146 to 01:39:306 - I don't see why you use these 1/4 sliders and triplets instead of normal 1/2 jumps, I don't hear any sounds that warrant them.

01:41:346 (1) - This slider seems a bit too fast for me, though it might actually be fine for others.

01:44:946 (1) - This SV change and NC seems a bit unnecessary.

01:45:426 (1) - This NC seems unnecessary.

01:45:546 (2,1) - ^ Look at 01:28:266 (2,1) above

01:47:346 (5) - ^ Look at 01:30:066 (5) above

01:58:626 (3,4,1,2,3) - I think two sliders here would fit better (Just my opinion): https://gyazo.com/29a40587e202d66c96d2aedcdc7846db

02:17:586 (1,1,1) - This NC spam and SV changes seem unnecessary.

02:19:506 (1,1,1) - ^ Look above.

02:20:946 (1,2) - This spacing is...uh...kinda weird to me.

02:21:426 (1,2,3) - In my opinion this looks better: https://gyazo.com/a4ec63e8fe8c8ccfe37d7f53828c7d42

02:23:346 (1,2,3,4,5) - I think this is supposed to be at 2:23:226 since the 5 1/4 drum hits begins at 2:23:226 and ends at 2:23:466

02:27:906 (1,2,3) - There's no sound on 2 but it's fine I think.

02:31:266 (1,1) - This spacing is a bit too big, but maybe that's just me.

02:40:626 (1) - Why is NC here instead of at 02:40:386 (5) - ? And for some reason at 02:42:066 (4,1) - NC is correct...weird :?

03:01:506 (3,4,5) - The notes here touch the performance bar, though just barely. You mgiht want to change that.

03:01:986 (6,7) - The spacing should be larger since it's very possible to misread this as 1/2 instead of 1/1

03:02:946 (2) - No NC?

03:43:986 (1,1,1) - ^ Look at 02:17:586 (1,1,1) above.

03:45:906 (1,1,1) - ^ Look above.

03:47:826 (1,1,1) - ^ Look above.

03:49:266 (5) - A 1/2 slider follow by a note would fit better than this 1/1 slider (In my opinion of course).

03:55:986 (3) - Since the last 2 sets have NC the white ticks why not put NC here?

03:56:226 (1,2,3,4,5) - Uh, I did not hear a sound on 2. Why not put a note than triplets here instead? : https://gyazo.com/575c835929489c1326aa1ce82ab25dff

04:01:026 (1,2,3,4,5,6,7,8) - No NC on 5? Eh, up to you on this one.

04:02:946 (1,2,3,4,1,2,3,4) - I think putting NC on every white ticks here would work better (In my opinion) : https://gyazo.com/5cf4a00a0fbf6aa9380c147a56810721

04:04:866 (1,2,3) - There's no sound on 2 but eh, might be fine.

From 04:06:066 to 04:12:546 - The streams here is quite overdone. Put some 1/4 repeating sliders or normal 1/4 sliders here (Or maybe reduce the spacionga tiny bit) since this difficulty spike came out of nowhere.

04:17:106 (5) - Look at 01:30:066 (5) above.

04:21:186 (1) - This...uh...I think some 1/1 sliders or 1/1 notes fit this better.

From 04:28:866 to 04:36:486 - Put some 1/4 repeating sliders here and reduce spacing a bit, this is a bit ridiculous (Though I can imagine someone like gayzmcgee saying this is fine)

05:04:386 (1,2,3) - There's mo sound on 2 but eh, might be fine.

From 05:08:226 to 05:14:946 - I can understand the spaciong, since this is the finale of the song, but put some 1/4 sliders (repeating or normal) here since this is a bit much even for a grand finale ^^'

05:21:906 (2,3,4) - There's no sund on 3 but eh, might be fine.

05:23:226 (2,3,4) - ^ Look above.

05:26:106 (2,3,4) - ^ Look above.

Alright and that's the end of my mod! Again, I'm still beginner to modding so ignore some suggestions (Or maybe all of them lol) if you want too, and good luck with this map!
Topic Starter
mithew

NeonFrisk wrote:

I just stumbled upon the map while browsing through unranked map out of boredom xD Kinda like the map, so...might as well try to mod it (Note: IO'm still a beginner at mod so feel free to ignore my suggestions) helo

SPOILER
First the difficulty setting.

AR 10 seems fine to me, but OD 9.8 is a little much considering the 250 bpm and the insane streams. Something like OD 9.3-9.5 seems better i think... notelock is not fun to deal with at this bpm so higher od = better

HP 7 is...well, it's fine, but it's a bit unforgiving. yea i guess hp6 is probably enough

CS 4.2 is fine to me.

IDK why you left out the first 30 seconds unmapped, but not gonna question it. planning on mapping it, i just got lazy

Next, the map itself.

01:26:946 (4,5) - If you're prioritizing the vocals, you can do it like this instead (I think it follows the vocals better): https://gyazo.com/42fdc9717f642631999f659dab04c2b8 mostly focused on the guitar in this section, which my current rhythm fits better i think, it also decently follows the vocals so its fine

01:28:146 (1) - Not sure why NC is here, it seems unnecessary. its there to focus on the descending guitar riff, which is a two pattern riff hence the two combos

01:28:266 (2,1) - - Why is the spacing between these two less than the spacing here:01:28:026 (2,1) - despite the stronger sound on this note 01:28:386 (1) - ? i gave them both similar spacing, since i think the flow change is enough emphasis

01:28:626 (1,2) - If you're prioritizing the vocals, you can do it like this instead (I think it follows the vocals better): https://gyazo.com/a64ea4d738a29633478662b75292bfa8 (I think you might get it by now, so I'm not saying this again. Though like I said in the first sentenc, ignore my suggestions if you wish) yea i think the rhythm i have now does a good job with following the guitar yet still having some focus on the vocals, thanks though! it did make me consider using other rhythm choices if there's better suggestions

01:29:226 (3,4,1) - This triplet seems unnecessary, unless you're trying to emphasize the sound on 1 yea its there as an emphasis for the next guitar riff since it changes a bit

01:30:066 (5) - I can understand that you want to lower SV to follow the low guitar sound, but the players might misread this as a 1/4 slider rather than 1/2. haven't seen any misreads on this yet, but if it is a problem i'll increase the sv a little

01:31:146 (6,7,1) - ^ Look at 01:29:226 (3,4,1) above. different vocals from 01:27:426 (1,2) - yet same guitar riff so i added the triple to add some variety

01:31:746 (1,2,1,2,1,2,1,2) - I don't understand the usage of these stacks...can you explain it to me? the guitar notes are repeated twice for each combo so the stacks are repeated to represent that, which is why 01:32:706 (1,2) - breaks the pattern, since the guitar breaks pattern there too

From 01:34:146 to 01:39:306 - I don't see why you use these 1/4 sliders and triplets instead of normal 1/2 jumps, I don't hear any sounds that warrant them. i'm aware of that, which is why the slider ends are muted. playing kites map of this, this section felt way too underwhelming with just jumps compared to what the music had to offer, so i used kick sliders to represent the bass kicks and triples whenever a change in note happened. jumps alone feel way to weak for how intense this part is

01:41:346 (1) - This slider seems a bit too fast for me, though it might actually be fine for others. i'll keep an eye on it, its a pretty significant pinch harmonic though so i'd like to keep it

01:44:946 (1) - This SV change and NC seems a bit unnecessary. fixed nc, sv change is there for vocals

01:45:426 (1) - This NC seems unnecessary. already explained

01:45:546 (2,1) - ^ Look at 01:28:266 (2,1) above

01:47:346 (5) - ^ Look at 01:30:066 (5) above

01:58:626 (3,4,1,2,3) - I think two sliders here would fit better (Just my opinion): https://gyazo.com/29a40587e202d66c96d2aedcdc7846db there's a really weird rhythm going on here, i'd use your rhythm but the strong organ sounds both start on blue ticks, along with the drum roll in the bg, its hard to find a better rhythm to use

02:17:586 (1,1,1) - This NC spam and SV changes seem unnecessary. i really like the guitar melody at those parts and i think they deserve the emphasis i use

02:19:506 (1,1,1) - ^ Look above.

02:20:946 (1,2) - This spacing is...uh...kinda weird to me. there's no real significant sound on (2) so idunno what you mean

02:21:426 (1,2,3) - In my opinion this looks better: https://gyazo.com/a4ec63e8fe8c8ccfe37d7f53828c7d42 i remapped it completely instead

02:23:346 (1,2,3,4,5) - I think this is supposed to be at 2:23:226 since the 5 1/4 drum hits begins at 2:23:226 and ends at 2:23:466 remapped to fit drums

02:27:906 (1,2,3) - There's no sound on 2 but it's fine I think.

02:31:266 (1,1) - This spacing is a bit too big, but maybe that's just me.

02:40:626 (1) - Why is NC here instead of at 02:40:386 (5) - ? And for some reason at 02:42:066 (4,1) - NC is correct...weird :? whoops!

03:01:506 (3,4,5) - The notes here touch the performance bar, though just barely. You mgiht want to change that. changed

03:01:986 (6,7) - The spacing should be larger since it's very possible to misread this as 1/2 instead of 1/1 should be fine, i'll consider changing it though

03:02:946 (2) - No NC? isn't necessary

03:43:986 (1,1,1) - ^ Look at 02:17:586 (1,1,1) above.

03:45:906 (1,1,1) - ^ Look above.

03:47:826 (1,1,1) - ^ Look above.

03:49:266 (5) - A 1/2 slider follow by a note would fit better than this 1/1 slider (In my opinion of course). too similar to the patterns before, i wanted this sound to be unique

03:55:986 (3) - Since the last 2 sets have NC the white ticks why not put NC here? these are all snares unlike the other two

03:56:226 (1,2,3,4,5) - Uh, I did not hear a sound on 2. Why not put a note than triplets here instead? : https://gyazo.com/575c835929489c1326aa1ce82ab25dff there is definitely a sound on 2

04:01:026 (1,2,3,4,5,6,7,8) - No NC on 5? Eh, up to you on this one. might remap this, don't know how to approach it yet though

04:02:946 (1,2,3,4,1,2,3,4) - I think putting NC on every white ticks here would work better (In my opinion) : https://gyazo.com/5cf4a00a0fbf6aa9380c147a56810721 yeah i agree, i'll probably do that when/if i remap this section

04:04:866 (1,2,3) - There's no sound on 2 but eh, might be fine. can't tell if there is or not but yea, it should be fine

From 04:06:066 to 04:12:546 - The streams here is quite overdone. Put some 1/4 repeating sliders or normal 1/4 sliders here (Or maybe reduce the spacionga tiny bit) since this difficulty spike came out of nowhere. this section is pretty empowering to me, considering its the chorus yet unlike the first one its filled with kick spam, i don't think i'll be changing it.

04:17:106 (5) - Look at 01:30:066 (5) above.

04:21:186 (1) - This...uh...I think some 1/1 sliders or 1/1 notes fit this better. long scream in the bg, didn't want to ignore it completely

From 04:28:866 to 04:36:486 - Put some 1/4 repeating sliders here and reduce spacing a bit, this is a bit ridiculous (Though I can imagine someone like gayzmcgee saying this is fine) but that scream in the background!!!! the length of this stream is fully supported (i really like streams too if you didn't notice)

05:04:386 (1,2,3) - There's mo sound on 2 but eh, might be fine. there is,

From 05:08:226 to 05:14:946 - I can understand the spaciong, since this is the finale of the song, but put some 1/4 sliders (repeating or normal) here since this is a bit much even for a grand finale ^^' its not a bit much!

05:21:906 (2,3,4) - There's no sund on 3 but eh, might be fine. there's a pretty noticeable kick there :O

05:23:226 (2,3,4) - ^ Look above.

05:26:106 (2,3,4) - ^ Look above. done for emphasis

Alright and that's the end of my mod! Again, I'm still beginner to modding so ignore some suggestions (Or maybe all of them lol) if you want too, and good luck with this map!
thanks for the mod! from what i can tell you do pretty good with rhythm, and even if i ignored some of the suggestions i hope my explanations can help you as a mapper or modder in the future
NeonFrisk

mithew wrote:

thanks for the mod! from what i can tell you do pretty good with rhythm, and even if i ignored some of the suggestions i hope my explanations can help you as a mapper or modder in the future
Your suggestions definitely help me, I find a lot of your responses quite helpful for me as a mapper (Albeit an inexperienced one), so thank you! (No kudoso? Eh, whatever don't give me it if you don't want to xD I'm not desperate for kudosu) And again, good luck on ranking your map!
Topic Starter
mithew

NeonFrisk wrote:

mithew wrote:

thanks for the mod! from what i can tell you do pretty good with rhythm, and even if i ignored some of the suggestions i hope my explanations can help you as a mapper or modder in the future
Your suggestions definitely help me, I find a lot of your responses quite helpful for me as a mapper (Albeit an inexperienced one), so thank you! (No kudoso? Eh, whatever don't give me it if you don't want to xD I'm not desperate for kudosu) And again, good luck on ranking your map!

oops, i forgot kudosu existed, sorry!
NeonFrisk

mithew wrote:

oops, i forgot kudosu existed, sorry!

Lol it's fine xD We all forget things every now and then.
PoNo
Cool !
Triniset
He Returns
softhusky
This map is beautiful.

03:56:858 (3,1) - What the fuck is this.

That was literally the only problem I saw in this map.

The actual fuck???
Topic Starter
mithew

SkyLifeHope wrote:

This map is beautiful.

03:56:858 (3,1) - What the fuck is this.

That was literally the only problem I saw in this map.

The actual fuck???
not sure if i plan on doing anything with this map but if i do i'll definitely change that as it was lazily mapped (copied&pasted from last version) so yeah ANd thanks for the kind words
martyr

SkyLifeHope wrote:

This map is beautiful.

03:56:858 (3,1) - What the fuck is this.

That was literally the only problem I saw in this map.

The actual fuck???
as well as
01:22:858 (2) -

should remove the sound

edit: after listening to it like 40 more times it sounds right at 25% speed, still sounds and feels kinda awkward full speed
BanchoBot
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