13:57 <Xgor> : On Insane, It felt kinda weird that the spacing was much lower at 00:50:925 (4) - than the earlier parts in the
13:57 <Xgor> : combo
13:59 <Charles445> : lemme see
14:00 <Charles445> : YYeah that is kinda weird I guess, but I don't think it's too much of a problem
14:03 <Charles445> : I mean, the fact that it's not overlapping signals a 1/2, the player has already slowed down on the 3 to
14:03 <Charles445> : complete the slider
14:03 <Xgor> : More like it feels kinda awkward imo
14:04 <Charles445> : Yeah I can see it being awkward. It is a pretty sudden change of movement
14:04 <Charles445> : I'll see what I can do
14:05 <Xgor> : I can't accually find more than that. Maybe exept for that the hitsounding is a bit empty and it's mostly just
14:05 <Xgor> : "claps" (normal-hit)
14:06 <Charles445> : I'm going to add more whistles after this
14:06 <Xgor> : Ah ok
14:06 <Charles445> : I got an idea actually. What if I have the 3 reverse and add a hit in between the 3 and the next 1
14:07 <Xgor> : Talking about 00:58:125 (3) - or 00:50:445 (3) - ?
14:08 <Charles445> : the one at 50, the weird linear slider part
14:08 <Charles445> : I tried to upload a screenshot but I think this internet will make it happen in an hour
14:10 <Charles445> : oh there it goes!
http://osu.ppy.sh/ss/12960314:12 <Xgor> : Yeah, that works
14:13 <Charles445> : Do you have any hitsound ideas?
14:13 <Xgor> : Well I gtg, I guess I could bubble it later when you are finished with anything
14:13 <Charles445> : Ok, I'll call you back once I get better hitsounds. You're not the first to talk about them