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Rin' - Sakura Sakura (Instrumental) [Osu|Taiko]

posted
Total Posts
72
Topic Starter
spboxer3
This beatmap was submitted using in-game submission on 2012年2月16日 at 上午 12:56:18

Artist: Rin'
Title: Sakura Sakura (Instrumental)
Tags: Yumeko Yuki
BPM: 85.11
Filesize: 7481kb
Play Time: 03:53
Difficulties Available:
  1. Easy (1.44 stars, 136 notes)
  2. Normal (2.61 stars, 189 notes)
  3. Sakura (4.74 stars, 503 notes)
  4. Taiko Oni (4.76 stars, 790 notes)
  5. Yuki YukI (4.27 stars, 407 notes)
Download: Rin' - Sakura Sakura (Instrumental)
Information: Scores/Beatmap Listing
---------------
change mp3 by happy30!!
fruit-ryuuta.png By TuTu1023
Thanks KanaRin's SKIN

8/9 change timing thanks for selee's mod
8/19 Add SB by sherrie__fay thanks for fay~
9/20 Add Yuki Yuki's diff

You can find the chinese voice version from Huang Er , Yin Pin Guai Wu - Zui Xian Ge

My 6th Ranked map~Joy it:P


Today is my Birthday!!!>_<
SiU_LeAf
啊哈☆
盒子加油
[easy]
好像沒完成所以不看,,,,,, 原本這map是WIP!!! 小葉沒看到就擅自MOD了。。。。T^T

[normal]
00:15:846 (2,3) - 呈直線吧
00:47:918 - add note?
02:26:602 (3) - 小葉覺得不配合.
03:18:059 (2,3,4,5,6) - spacing

[sakura]
00:24:320 (4) - 正方形的話你輸了 ;)
00:38:771 (5) - 用1.0X會更好
00:50:050 (5) - ^
02:25:919 (3) - ^
00:47:230 (5) - 不怎麼好看
01:05:558 (1) - snapping?
01:46:796 (6) - 把slider尾的點移右一格
02:13:231 (1,2,3,4,5,6,7,8,1,2,3,4,5) - 純吐槽, 這是TAIKO?...
02:49:887 (1) - NC
02:56:583 (7) - .............
03:31:125 (2,3,4,5,6,7) - 沒.....問題???(呆...

抱歉, 之前小葉打錯難度名<_<
Topic Starter
spboxer3

SiU_LeAf wrote:

啊哈☆
盒子加油
[normal]
好像沒完成所以不看,,,,,, 原本這map是WIP!!! 小葉沒看到就擅自MOD了。。。。T^T

[hard]
00:15:846 (2,3) - 呈直線吧
00:47:918 - add note?
02:26:602 (3) - 小葉覺得不配合.
03:18:059 (2,3,4,5,6) - spacing

[sakura]
00:24:320 (4) - 正方形的話你輸了 ;)
00:38:771 (5) - 用1.0X會更好 No
00:50:050 (5) - ^ No
02:25:919 (3) - ^ No
00:47:230 (5) - 不怎麼好看
01:05:558 (1) - snapping?
01:46:796 (6) - 把slider尾的點移右一格
02:13:231 (1,2,3,4,5,6,7,8,1,2,3,4,5) - 純吐槽, 這是TAIKO?... No
02:49:887 (1) - NC
02:56:583 (7) - ............. >_>
03:31:125 (2,3,4,5,6,7) - 沒.....問題???(呆... 被挑在說>_>
只看sakura!! 順便說一下 沒有Hard= =
-[ ix Ishida xi ]-
>_>

<_<

>_>

Star

<_<

>_>

<_<
PSPDS Eddie
very nice map!
star~

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Selee
BPM Offset
85.11 696
85.11 236173
78 253092
65 255015
55 255476
60 256021
43 257021
46 257718
37 258370
44 259180

[box=Code from [Normal:8e763]]
[TimingPoints]
699,704.970038773352,4,2,1,100,1,0
38745,-100,4,2,1,100,0,0
39450,-100,4,2,1,100,0,0
42975,-100,4,1,1,100,0,0
43239,-100,4,1,1,80,0,0
43591,-100,4,2,1,80,0,0
43944,-100,4,1,1,70,0,0
44296,-100,4,2,1,70,0,0
44649,-100,4,1,1,60,0,0
45001,-100,4,2,1,60,0,0
45354,-100,4,1,1,50,0,0
45706,-100,4,2,1,100,0,0
50023,-100,4,2,1,100,0,0
50728,-100,4,2,1,100,0,0
68967,-100,4,1,1,100,0,0
69320,-100,4,2,1,100,0,0
70377,-100,4,1,1,100,0,0
70553,-100,4,2,1,100,0,0
71787,-100,4,1,1,100,0,0
71963,-100,4,2,1,100,0,0
73197,-100,4,1,1,100,0,0
73373,-100,4,2,1,100,0,0
74606,-100,4,1,1,100,0,0
74959,-100,4,2,1,100,0,0
76016,-100,4,1,1,100,0,0
76192,-100,4,2,1,100,0,0
77426,-100,4,1,1,100,0,0
77778,-100,4,2,1,100,0,0
78131,-100,4,2,1,100,0,0
78307,-100,4,2,1,100,0,0
78483,-100,4,1,1,100,0,0
78659,-100,4,2,1,100,0,0
79629,-133.333333333333,4,2,1,80,0,0
113472,-100,4,2,1,100,0,0
123332,-200,4,2,1,100,0,0
124037,-100,4,2,1,100,0,0
124301,-100,4,2,1,100,0,0
138839,-100,4,2,1,100,0,1
145888,-100,4,2,1,100,0,1
147298,-100,4,2,1,100,0,1
151527,-100,4,2,1,100,0,1
152232,-100,4,2,1,100,0,1
154347,-100,4,2,1,100,0,1
155052,-100,4,2,1,100,0,1
161396,-100,4,2,1,100,0,0
212147,-200,4,2,1,100,0,0
213557,-100,4,2,1,100,0,0
224835,-100,4,2,1,100,0,1
236114,-100,4,2,1,100,0,0
236173,704.970038773352,4,2,1,100,1,0
244572,-133.333333333333,4,2,1,100,0,0
247039,-100,4,2,1,100,0,0
253092,769.230769230769,4,2,1,100,1,0
255015,923.076923076923,4,2,1,100,1,0
255476,1090.90909090909,4,2,1,100,1,0
256021,1000,4,2,1,100,1,0
257021,1395.3488372093,4,2,1,100,1,0
257718,1304.34782608696,4,2,1,100,1,0
258370,1621.62162162162,4,2,1,100,1,0
259180,1363.63636363636,4,2,1,100,1,0
Axey
:o

Good Map ~~                    
S.T.A.R!!
AngelHoney
:) :) :)

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
AngelHoney
:) :) :)

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
sherrie__fay
http://puu.sh/4x6E
SB here~
解壓到歌曲文件夾就好了lol
還有我在想的是你的taiko難度怎麼辦
這SB是要把代碼複製到.osu文件裏的。你會弄嗎lol?
不會的話 遊戲PM我喲~
tutuhaha
IRCmod~~~~~
加油加油~~~~~~~
灭哈哈o(*≧▽≦)ツ
Your message is too short.
Topic Starter
spboxer3

tutuhaha wrote:

IRCmod~~~~~
加油加油~~~~~~~
灭哈哈o(*≧▽≦)ツ
Your message is too short.
Thanks tutuhaha for IRC mod >W<

<tutuhaha> : 01:23:499 (4) - 这里不要0.5X
<tutuhaha> : 01:26:537 (3) - 这个要拉到12107 ><
<tutuhaha> : 01:27:296 (4) - 尾部+whistle
<tutuhaha> : 00:51:981 (2) - 这个你忘记+whistle
....
AoiX
仅提供一些建议,图谱本身完成度很高了。
皮肤:缺少approachcircle.png和hit0.png,这是要成套使用的皮肤,使用默认的即可

[sakura]
01:06:963 (1) - 这一段加个音效淡出的效果吧
01:19:652 (1) ~01:40:801 (1) - 这之间的主音量可以再轻点,大概60%的样子
03:25:137 (9) - new combo

[easy]
最后那堆红线既然没用那就删掉吧

[Normal]
看到大堆完全重复的绿线和同easy中没用的红线,放着干啥?
01:40:789 (4) - 中间那个折返点做下消音处理

//SB碉堡了
Topic Starter
spboxer3

xykbear wrote:

仅提供一些建议,图谱本身完成度很高了。
皮肤:缺少approachcircle.png和hit0.png,这是要成套使用的皮肤,使用默认的即可

[sakura]
01:06:963 (1) - 这一段加个音效淡出的效果吧
01:19:652 (1) ~01:40:801 (1) - 这之间的主音量可以再轻点,大概60%的样子
03:25:137 (9) - new combo

[easy]
最后那堆红线既然没用那就删掉吧 紅線不刪的說>_>

[Normal]
看到大堆完全重复的绿线和同easy中没用的红线,放着干啥? 紅線不刪的說>_>
01:40:789 (4) - 中间那个折返点做下消音处理

//SB碉堡了
其他都改了
Megurine Luka
咦我居然丢过星;_;

今天才发现我开的暗坑是你这歌的翻唱版本;_;

虽然我是知道原曲是樱花樱花没错啦

总之加油
Yumeko Yuki
拖欠至今 :( :(
your message is toooooooooooooooooooo short

Download: Rin' - Sakura Sakura (Instrumental) (spboxer3) [Yuki YukI].osu
Jeremyx77
Amazing song choice here! Really Beautiful, powerful, moving, as well as fun to play the beats along the notes!! Hope this song gets the attention it deserves soon enough to be ranked! Thank you for creating this map!!!!!
Topic Starter
spboxer3

Jeremyx77 wrote:

Amazing song choice here! Really Beautiful, powerful, moving, as well as fun to play the beats along the notes!! Hope this song gets the attention it deserves soon enough to be ranked! Thank you for creating this map!!!!!
:) :) :) :) :) :)
Yumeko Yuki
...............................................................................................

Download: Rin' - Sakura Sakura (Instrumental) (spboxer3) [Yuki YukI].osu
bossandy
sp3啊 我找不到缺點啊
對不起 我濫OTZ
Topic Starter
spboxer3

bossandy wrote:

sp3啊 我找不到缺點啊
對不起 我濫OTZ
...
narakucrimson
Back to modding, at last! Yay!

[General]
  1. The folder looks good. Skin elements seem to have the right size and the .mp3 has a correct bitrate. There's just the Thumbs.db file in the SB folder, that is totally unused; but you don't have to worry about it since it's only 7,0 extra KB :P
  2. A white slider border doesn't quite fit your hitcircleoverlay. I suggest using some dark grey. If yu don't like that, at least try to find something that isn't white, it doesn't really look so well.
    Also, a third combo colour would be grrrreat. I'm not a big fan of just using two combo colours, that's why I'm suggestion this~
  3. I highly recommend to complete the skin set. That is, getting some elements that you didn't use, such as the Slider Ball (and a Follow Circle), Reverse Arrow, Slider Ticks, Spinner, etc.
    The reson I'm saying this is because after seeing that nice SB and how good the skin elements look, I felt it would be an enormous waste not to add the remaining skin elements. Try to get them! (If they exist, of course).
  4. The Countdown is enabled in Easy, while it isn't in the rest of the difficulties. You should remove it here, not only to be consistent, but also because isn't kind of too noisy for such a relaxing song.
  5. There are no beats until 00:06:335, so the offset should be 6335 ms.
  6. Is the sound in the music at 02:16:049 intentional? It seems pretty random o.o Are you sure the mp3 isn't damaged?
  7. 02:41:428 - 03:05:397 - This break (which is present in Easy and Normal) is waaay too long (like 20 seconds long) I suggest making it shorter by mapping some more.
    Well, overall, your breaks aren't so consistent through the difficulties. You might want to check that too :P
[Easy]
  1. 00:23:255 (1) - You could use a hitsound at the start of this to follow the storyboard, it creates a nice effect. My suggestion is something like a finish.
  2. 00:28:894 (1) - Having so much space to place this, you had to overlap like half of the circle with the previous slider... Can you consider moving this, perhaps a little to the left?
  3. 00:35:238 (1) - Maybe this is too soon after the spinner. I'd try something like this:
    I made it 1/2 shorter and moved the start to the red tick. Also, the slider is a copy of 00:38:059 (2) (that's why it is selected).
    Also, please note that I added a new combo, that you should add anyways.
    Hope you like how it sounds and looks~
  4. 00:59:913 (3) - You might want to add a new combo here as well, so that the combo doesn't go up to 7.
  5. 01:17:890 (5) - It doesn't feel as if this circle is needed. Consider removing it and
  6. 01:19:651 - I wouuuldn't say this slow down is appropriate in Easy diffs most of the time... But I think it's pretty readable in this case. You should ask some relatively new players to test this and ask them to tell you if they could play that well on the first try. Let me know their answers.
  7. 01:59:130 (1) - Oh please... Try to avoid these kind of overlaps... It's almost always better if the start of the slider is visible!
  8. 02:01:950 (3) -
    Like, NO.
    You probably missed this, but there's a quite big jump here. This, of course, can't happen. Space this properly - and you might want to add a new combo, too.
  9. 02:25:919 (3) - Spacing here is x0,52. Again, you should fix this by using x1,0, as you have used in all the map.
  10. 02:27:329 (4) - New combo here, perhaps?
  11. 03:29:367 (5) - You should definitely add a new combo here AND some hitsound (a clap, perhaps).
  12. 03:53:688 (1) - New combo here, too.
[Normal]
  1. Aren't AR and OD 6 a little too high? You should at least reduce them by one. They would match HP Drain that way, too.
  2. 00:21:845 (3) - This might be a liiittle bit too nazi but this looks clearly inconsistent. You can fix this by activating grid level 4, and moving this circle slightly (one grid) to the right.
  3. 01:20:710 (2) - Can you move this one tiny grid to the right too, please?
  4. Attention: the map is full of tiny spacing inconsistencies that give, well, a great inconsistency feeling. My personal suggestion is for you to start trying to use grid level 4 to make everything look tidier. It works for me, hope it works for you as well.
  5. 02:16:050 (1) - A finish on this spinner sound really good to me!
  6. 02:20:985 (4) - (Nazi) Can you make this symmetric, please? :3 Also, 02:22:042 (1,2,3) could be symmetrical to 02:19:222 (1,2,3).
  7. 03:06:808 (1,2,3,4) - Why not make a square with this? You can use the "Rotate 90°" tools for this, it's pretty easy!
  8. 03:18:086 (2,3,4,5,6) - I'm very sorry to say this, but this looks pretty awful. Spacing is not consistent, overlaps everywhere... It could be WAY better. Try this:
    SPOILER

    416,192,197382,6,0,B|372:132,1,70
    324,84,198085,1,0
    256,64,198438,1,0
    268,132,198790,1,2
    200,112,199144,1,0
    212,180,199496,1,0
    Warning: The code I just gave you includes (1).
[Yuki YukI]
  1. 00:20:787 (2,4) - Honestly, I think these two claps don't sound so good. Perhaps it would be better if you remove them and add a clap at (3).
  2. 00:23:254 (1) - Some hitsound here to follow the SB would be cool, too.
  3. 00:32:419 (1) - This new combo isn't really needed, consider removing it.
  4. 00:34:534 (1) - I suggest ending the spinner here and removing this circle. It might be a little hard to see due to the hitburst.
  5. 00:37:354 (1,2) - It would be nice if these two were parallel :3
  6. 00:48:281 (1) - A new combo here could be a good idea, and if you do, you should remove the next one (00:50:043 (1)) and add one at 00:51:453 (6).
  7. 00:54:273 (1) - I'd say you should at least end this 1/4th earlier. Also, it's pretty hard to see the approach circles of the next circles... try placing them somewhere else that isn't the middle of the playfield.
  8. 01:16:832 (1) - Sounds like a new combo to me! :D
  9. 02:35:788 (9) - New combo, yeah.
  10. 02:40:371 (1,2,3,4,5) - Again, can you move this away from the center? Because of the hitburst.
  11. 03:02:048 (2) - This gets too trick with such a jump here (x1,96). Place it at x1, please.
  12. 03:26:546 (4) - Ok this slider would be unrankable, actually, when the new rules get applied. The way the slider track overlaps itself (and also circles the start) makes it really hard to tell in which direction it starts. Try something else, please.
  13. 03:48:400 (3) - This x0,5 is sooo confusing. Sooo confusing. Use 0,75, and try some other way to place it.
  14. 03:54:745 (4,8) - New combos here, please.
  15. 04:04:967 (2,4) - Again, I think it sounds better with just a clap at (3).
[sakura]
  1. You might want to call this diff Sakura with capital S. Seems much more consisntent!
  2. Not really much to say - as an exercise for you, I'd like you to check the map again and see what you can fix. Also, I have a terrible headache so I'll end my modpost here D:
That's all for now! You should get more mods!
Good luck~
Topic Starter
spboxer3
wait for Yuki's change~
Yumeko Yuki

narakucrimson wrote:

[Yuki YukI]
  1. 00:20:787 (2,4) - Honestly, I think these two claps don't sound so good. Perhaps it would be better if you remove them and add a clap at (3). fixed
  2. 00:23:254 (1) - Some hitsound here to follow the SB would be cool, too. add a whistle here
  3. 00:32:419 (1) - This new combo isn't really needed, consider removing it. removed it
  4. 00:34:534 (1) - I suggest ending the spinner here and removing this circle. It might be a little hard to see due to the hitburst. fixed
  5. 00:37:354 (1,2) - It would be nice if these two were parallel :3 fixed
  6. 00:48:281 (1) - A new combo here could be a good idea, and if you do, you should remove the next one (00:50:043 (1)) and add one at 00:51:453 (6). fixed
  7. 00:54:273 (1) - I'd say you should at least end this 1/4th earlier. Also, it's pretty hard to see the approach circles of the next circles... try placing them somewhere else that isn't the middle of the playfield. fixed
  8. 01:16:832 (1) - Sounds like a new combo to me! :D fixed
  9. 02:35:788 (9) - New combo, yeah. fixed
  10. 02:40:371 (1,2,3,4,5) - Again, can you move this away from the center? Because of the hitburst. fixed
  11. 03:02:048 (2) - This gets too trick with such a jump here (x1,96). Place it at x1, please. x1 is too close i use x1.30 instead
  12. 03:26:546 (4) - Ok this slider would be unrankable, actually, when the new rules get applied. The way the slider track overlaps itself (and also circles the start) makes it really hard to tell in which direction it starts. Try something else, please. use spinner here
  13. 03:48:400 (3) - This x0,5 is sooo confusing. Sooo confusing. Use 0,75, and try some other way to place it. fixed
  14. 03:54:745 (4,8) - New combos here, please. fixed
  15. 04:04:967 (2,4) - Again, I think it sounds better with just a clap at (3). fixed
thank you for modding and
sorry for my late..... :(

Download: Rin' - Sakura Sakura (Instrumental) (spboxer3) [Yuki YukI].osu
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