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konekodakkaiya - Kagome-Kagome

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Topic Starter
tokiko

Namki wrote:

пишу

хсы бы на бас-гитаре переделать.
просто послушай — 00:20:058 - звук такой мягкий, а ты ставишь этот колокольчик. то же самое тут 00:21:036 - / 00:22:061 - / 00:23:014 - и так далее.
нужен какой-нибудь хс с дилеем, а-ля драм вистла. можно еще на слайдербоди его пихнуть. ну я поищу!
+12 к оффсету. выдели все лайны через тайминг панель и подвинь, так легче. алсо, я не совсем уверен в тайминге, что-то там кое-где рано слишком идет. мб попозже чекну. zzz, oke
изик.
не нравится, что ты ведешь 00:29:008 (2,3) - обратно в левый нижний угол, у тебя же есть всё поле.
https://namki.s-ul.eu/aYvNYeDM.png
и серкл там по флоу поставить, охуенно же. postavil
00:34:531 - немного нет звука для реверса. где-то 00:34:543 - тут есть тот самый звук, который находится здесь 00:22:549 - , только он более тихий
00:36:001 (1) - зато тут полно. но тут на фоне такой звук вытянутый.. даже не знаю, что лучше выделять
00:37:987 (1) - саем. сейм
00:43:557 (1) - стоит глушить спиннер постепенно, будет натуральней (лол, на русском это так странно звучит) звук ой, ну про этот спиннер я совсем забыл
я бы, на самом деле, выделил бы такие звуки 00:23:991 (1) - , которых полно тут и у тех, которые я там выше кинул, но не стал бы выделять тот реверс, который тоже вынес сверху
00:23:991 (1,2,3) - особенно мне не нравится ритм тут. ибо 00:26:009 - не очень сильный, а 00:25:494 - сильный.
так же есть странный брейк 00:30:495 - до 00:31:523 - , глупо как-то, не?

хардос.
00:04:025 (1,2,3,4,5,6) - тут немного непонятен спейсинг. для того, чтобы делать спейсинг больше 00:05:513 (5,6) - , соответственно, музыка должна быть более интенсивной. этим можно пренебрегать, если у тебя какой-либо инс, где, впрочем, не очень такое заметно. однако тут всё прекарсно видно. ну и стоит выделить 00:05:017 - большим спейсингом, ибо акцент в инструменталах делается на этот звук-таки. подравнял спейсуху
00:08:040 (1,2,1,2,1) - такое могут мисриднуть и сыграть как 1/2. ну с таким-то аром и бпмом это будет довольно трудно сделать
00:12:021 (1,2,3,4,5,6) - антиджамп немного тоже непонятен, но мне нравится, поэтому всё заебись! !
00:22:478 (2) - мастерски достаешь звуки из фона. =)
00:28:034 (1,2,1,2) - ну вот опять, слишком интуитивный спейсинг, легко на таком сбиться. сделал его одинаковым, чтобы он перестал быть интуитивным!
00:34:469 (1) - лучше сделать 00:34:469 - некликабельным, ибо гитары там нет. то же относится и к 00:34:837 (2) - .тут есть очень-очень тихий отзвук от 00:22:490 - , но я всё равно убрал ноту, оставив один реверс. КОНСИСТИЕНСИ B)

всё!
стоит поработать пару недель и можно ранкать! уххх
удачи ♥ спасибо!
Mirash
изи
00:26:021 (2,3) - у тебя они такие же как и 00:28:046 (1,2) - но музыка там разная и ощущения не очень крутые, когда все одно и то же, замени 00:27:048 (3) - просто на круг
00:41:026 (2,3,4) - надоело водить такие слайдеры http://i.imgur.com/AusKzhk.png
[Kamiya]
FOR NM request ellyu

[Easy]

00:29:994 (3) - this way maybe lack of the hitsound because 00:37:999 (1) - this way you made a slider.So 00:30:507 - this way could make a slider or 00:29:994 (3) - this way delete the note and make a slider .

[Normal]

00:22:073 (1,2,3) - maybe 00:23:026 (3) - to change the position to OR
00:30:571 (2) - if you make to the 1/8, the rhythm could be dangerous. maybe make a red timing line to test this way how much BPM well be better.

00:43:569 (1) - The beginning of this spinner can be change to 00:43:173 - this way.

THATS ALL ~

Good luck :)
Topic Starter
tokiko
thanks Mirash

Mirash wrote:

изи
00:26:021 (2,3) - у тебя они такие же как и 00:28:046 (1,2) - но музыка там разная и ощущения не очень крутые, когда все одно и то же, замени 00:27:048 (3) - просто на круг чисто круг поставил
00:41:026 (2,3,4) - надоело водить такие слайдеры http://i.imgur.com/AusKzhk.png да нормально же, чего ты

thanks Kamiya

[Kamiya] wrote:

FOR NM request ellyu

[Easy]

00:29:994 (3) - this way maybe lack of the hitsound because 00:37:999 (1) - this way you made a slider.So 00:30:507 - this way could make a slider or 00:29:994 (3) - this way delete the note and make a slider . okaaay

[Normal]

00:22:073 (1,2,3) - maybe 00:23:026 (3) - to change the position to OR i don't like how it looks ;w;

00:30:571 (2) - if you make to the 1/8, the rhythm could be dangerous. maybe make a red timing line to test this way how much BPM well be better. okay,
i will check it


00:43:569 (1) - The beginning of this spinner can be change to 00:43:173 - this way. sure

THATS ALL ~

Good luck :)
Narcissu
the timing need some work, such as 00:12:033 - snap but 00:12:776 (3) - off 20~25ms …… im not a good timinger so try ask other one:?

[Easy]
  1. Contrast other map, commonly easy diff use 0.7~0.9 SV * 1.0~1.2 DS but your diff is 0.45 SV * 2.0 DS……
  2. and slider hard than note for new player, your only 4 note…… try use more note, avoid reverse slider
[Normal]
  1. same as Easy diff, try use high SV avoid this 00:26:021 (1) - 00:40:040 (1,2) - http://puu.sh/vTICF/a616bfb1e1.png
I have never seen such a low one SV in EN diff, so i point it …… In fact, I don't think that's a big problem,
Topic Starter
tokiko

Narcissu wrote:

the timing need some work, such as 00:12:033 - snap but 00:12:776 (3) - off 20~25ms …… im not a good timinger so try ask other one:? i'll recheck it!
[Easy]
  1. Contrast other map, commonly easy diff use 0.7~0.9 SV * 1.0~1.2 DS but your diff is 0.45 SV * 2.0 DS…… i wanted to avoid scary overlaps, uhhh
  2. and slider hard than note for new player, your only 4 note…… try use more note, avoid reverse slider i've added a few notes because it fits not everywhere
[Normal]
  1. same as Easy diff, try use high SV avoid this 00:26:021 (1) - 00:40:040 (1,2) - http://puu.sh/vTICF/a616bfb1e1.png increased sv 00:40:040 (1,2) - here
I have never seen such a low one SV in EN diff, so i point it …… In fact, I don't think that's a big problem,
thank you!
riffy
Did a couple of things, mostly rhythm changes that were quite minor

code
00:13 tokiko: снова привет! можно к тебе на мод со своей картой записаться, раз ты официально стал модить не только к-поп?
00:13 Bakari: Привет, а что там за трек?
00:15 tokiko: гитара без слов (не аниме, да)
00:16 Bakari: Гитара? Ого
00:16 tokiko: она самая
00:16 Bakari: Вообще не помню, дай ссылку :v
00:17 tokiko: как такое можно не помнить!
00:17 *tokiko is listening to [https://osu.ppy.sh/b/1289888 KONEKODAKKAIYA - Kagome-Kagome]
00:18 Bakari: Давай через IRC пройдемся по карте
00:18 tokiko: давай
00:21 Bakari: Так, что там с метадатой?
00:22 tokiko: с метадатой всё должно быть в порядке, как мне кажется
00:22 Bakari: Я на счет романизации сомневаюсь
00:23 Bakari: На их же сайте https://bakarisu.s-ul.eu/ctmGPi7G.jpg
00:23 Bakari: А у тебя откуда?
00:23 tokiko: нуу
00:23 tokiko: видимо нет!
00:24 Bakari: Ну у тебя она откуда-то ведь?
00:24 Bakari: Я не очень дружу с метадатой азиатской, могу и неправ быть легко
00:24 tokiko: да, я чаще всего с ютуба беру
00:26 Bakari: С официального канала?
00:27 tokiko: с канала, который просто музыку заливает
00:27 tokiko: ну и в описании есть всякие полезные штуки
00:28 Bakari: Лучше, наверно, сайту поверить
00:28 tokiko: угу
00:28 tokiko: я просто не особо думал о том, что у них свой сайт есть
00:30 Bakari: 00:32:045 (1,2,3) - 00:36:021 (1,1) - а в чем разница по звучанию?
00:31 Bakari: Почему там во втором случае длинныe слайдеры?
00:32 tokiko: потому что там звуки другие! 00:36:517 - вот такие
00:35 Bakari: 00:34:061 (3) - а тут чего?
00:35 Bakari: Я ниак не услышу, куда повтор снапнут
00:36 tokiko: никто не слышит
00:36 tokiko: 00:22:498 (2) - тут такой же момент, только звук более чёткий
00:36 Bakari: Нет, ты уж определись
00:36 Bakari: Или он такой же
00:36 Bakari: Или там нечетко
00:37 tokiko: такой же!
00:39 Bakari: Стоп, но у (2) нет повторов
00:41 Bakari: Я про изик, если что
00:41 tokiko: аа
00:41 tokiko: я в нормале сидел всё это время..
00:42 Bakari: Я бы изик обозвал нормалом из-за спейсинга и цс4
00:42 tokiko: но там всё такое медленное
00:42 Bakari: но цс и спейсинг
00:42 Bakari: эх
00:43 tokiko: нууу
00:47 Bakari: Так что там со слайдерами?
00:47 Bakari: 00:34:061 (3) - под что реверс снапаешь?
00:48 Bakari: 00:36:021 (1,1) - и почему эти отличаются от ритма до-после этого паттерна?
00:48 tokiko: 00:34:551 - тут некоторые звуки есть, под них и снапаю
00:48 Bakari: эти звуки ты приравнял к 00:35:041 -
00:49 Bakari: 00:34:551 - 00:35:041 - играются одинаково, игрок просто водит курсор. так и должно быть?
00:49 tokiko: я в нормале сидел!
00:49 tokiko: да
00:49 Bakari: Я бы что-то типа https://bakarisu.s-ul.eu/R42A8MKC.jpg сделал
00:50 tokiko: лишние нотки не помешают.. хорошо, сделаю так
00:51 Bakari: 00:22:081 (3) - и тут, тогда уж
00:53 tokiko: сделал (я ещё спейсинги чиню, поэтому извини за задержку)
00:54 *Bakari is editing [https://osu.ppy.sh/b/1289888 KONEKODAKKAIYA - Kagome-Kagome [bamboo forest of failures]]
00:54 Bakari: 00:09:530 (2,1) - а их не надо чуть раздвинуть, как 00:08:550 (2,1) - ?
00:56 tokiko: думаю стоит, да
00:56 tokiko: и ещё нк местами поменять
01:03 Bakari: 00:22:498 (2) - вот не слышу, совсем
01:04 tokiko: там есть же
01:07 Bakari: Ну ладно, спорить не буду
01:08 Bakari: Ну и все, вроде ьы
01:08 Bakari: моддить-то особо и нечего
01:09 tokiko: ну даа
01:09 tokiko: можешь на форум запостить, хоть кудосу дам
01:10 Bakari: Ага, давай
Garden
any metadata reference?

timing
in first section stuffs like 00:04:769 (3) - 00:05:265 - 00:06:010 (1,2,3) - still sounds a bit off (kidna obvious to me at 25% speed
00:20:058 (1) - need timing correction this should be a 1/1 slider just like the rest

easy
00:20:058 - i can't see why it's 5% volume here
00:23:991 (1) - maybe try https://puu.sh/w4u21/dbe6878d75.png rhythm, tune changes at 00:25:494 -
00:29:982 (3) - a 1/1 reverse can be good for rhythm variety and covers 00:30:495 -
00:36:001 (1,1) - yea even it's a beginner difficulty i think you can try a bit more complex rhythms to cover more details in music
00:40:028 (1,2,3) - spacings here are 1.9x, which is inconsistent with others

bamboo
00:09:510 (1,2) - seems more appropriate if new combo is set to 2, i feel 00:08:040 (1,2) - 00:09:020 (1,1) - are same thing in terms of rhythm and your patterning so combos should be consistent too
00:10:000 (2,3) - maybe spacing concept should be same as 00:08:040 (1,2) - , or stack like 00:29:982 (1,2) - is a good idea too
00:15:026 (4) - higher spacing like similar whistles?
00:19:438 - there's no sound in music you can just make it 5%
00:34:041 (4) - i don't think stack is nice here, the pattern is never introduced before
00:34:041 (4,1) - spacing change is a quite big if you compare with others
00:37:491 (2) - this is too close compared with 00:36:001 (3,1) - which is 1/2 gap
00:36:497 (1,2) - also swap nc?

also i personally can't agree with sv changes in second part, a generally low speed is fairly enough to me


interested in nominating, but you'll need to get many things well addressed here
den0saur
Garden

Garden wrote:

any metadata reference?

timing
in first section stuffs like 00:04:769 (3) - 00:05:265 - 00:06:010 (1,2,3) - still sounds a bit off (kidna obvious to me at 25% speed
00:20:058 (1) - need timing correction this should be a 1/1 slider just like the rest

easy
00:20:058 - i can't see why it's 5% volume here
00:23:991 (1) - maybe try https://puu.sh/w4u21/dbe6878d75.png rhythm, tune changes at 00:25:494 -
00:29:982 (3) - a 1/1 reverse can be good for rhythm variety and covers 00:30:495 -
00:36:001 (1,1) - yea even it's a beginner difficulty i think you can try a bit more complex rhythms to cover more details in music
00:40:028 (1,2,3) - spacings here are 1.9x, which is inconsistent with others

bamboo
00:09:510 (1,2) - seems more appropriate if new combo is set to 2, i feel 00:08:040 (1,2) - 00:09:020 (1,1) - are same thing in terms of rhythm and your patterning so combos should be consistent too
00:10:000 (2,3) - maybe spacing concept should be same as 00:08:040 (1,2) - , or stack like 00:29:982 (1,2) - is a good idea too
00:15:026 (4) - higher spacing like similar whistles?
00:19:438 - there's no sound in music you can just make it 5%
00:34:041 (4) - i don't think stack is nice here, the pattern is never introduced before
00:34:041 (4,1) - spacing change is a quite big if you compare with others
00:37:491 (2) - this is too close compared with 00:36:001 (3,1) - which is 1/2 gap
00:36:497 (1,2) - also swap nc?

also i personally can't agree with sv changes in second part, a generally low speed is fairly enough to me


interested in nominating, but you'll need to get many things well addressed here
Thanks Garden, i fixed some timing points and added new ones where needed. Must be better now!
Topic Starter
tokiko

Garden wrote:

any metadata reference? here

timing
in first section stuffs like 00:04:769 (3) - 00:05:265 - 00:06:010 (1,2,3) - still sounds a bit off (kidna obvious to me at 25% speed
00:20:058 (1) - need timing correction this should be a 1/1 slider just like the rest timing fixed by den0saur

easy
00:20:058 - i can't see why it's 5% volume here forgot to change it after deleting one green line. fixed now
00:23:991 (1) - maybe try https://puu.sh/w4u21/dbe6878d75.png rhythm, tune changes at 00:25:494 - sure
00:29:982 (3) - a 1/1 reverse can be good for rhythm variety and covers 00:30:495 - yeah, sounds good
00:36:001 (1,1) - yea even it's a beginner difficulty i think you can try a bit more complex rhythms to cover more details in music i like how it follows the guitar
00:40:028 (1,2,3) - spacings here are 1.9x, which is inconsistent with others oops

bamboo
00:09:510 (1,2) - seems more appropriate if new combo is set to 2, i feel 00:08:040 (1,2) - 00:09:020 (1,1) - are same thing in terms of rhythm and your patterning so combos should be consistent too hmmm.. okay!
00:10:000 (2,3) - maybe spacing concept should be same as 00:08:040 (1,2) - , or stack like 00:29:982 (1,2) - is a good idea too stack looks better
00:15:026 (4) - higher spacing like similar whistles? my mistake, fixed
00:19:438 - there's no sound in music you can just make it 5% okay!
00:34:041 (4) - i don't think stack is nice here, the pattern is never introduced before unstacked
00:34:041 (4,1) - spacing change is a quite big if you compare with others moved this closer
00:37:491 (2) - this is too close compared with 00:36:001 (3,1) - which is 1/2 gap have changed some spacings
00:36:497 (1,2) - also swap nc? sure

also i personally can't agree with sv changes in second part, a generally low speed is fairly enough to me


interested in nominating, but you'll need to get many things well addressed here
thank you a lot!
Garden
metadata -> refering to their banner it seems the official romanization of artist name is in lower case ?

timing -> second point isn't fixed, rest sounds okay to me since it's a relatively easy map it doesn't hurt playability much

easy
00:04:025 (1,2,3,4,5,6,7) - why is this a lot harder than the rest now?? overlap can be a bit tricky to read too

bamboo
00:19:438 - not fixed
00:34:041 (4) - maybe move to somewhere around 444,222 so it's a lot closer to 00:34:531 (1) -
and i didn't get explanations from you concerning those sv changes
Topic Starter
tokiko

Garden wrote:

metadata -> refering to their banner it seems the official romanization of artist name is in lower case ? ah, yes

timing -> second point isn't fixed, rest sounds okay to me since it's a relatively easy map it doesn't hurt playability much should be fine now

easy
00:04:025 (1,2,3,4,5,6,7) - why is this a lot harder than the rest now?? overlap can be a bit tricky to read too because of the timing fixes! but now i realize how to make it not so hard to read and play
bamboo
00:19:438 - not fixed don't know what happen here, was fixed before
00:34:041 (4) - maybe move to somewhere around 444,222 so it's a lot closer to 00:34:531 (1) - okay
and i didn't get explanations from you concerning those sv changes sorry, i forgot to change it! now sv seems fine here
Garden
you kinda mistook my word lol
00:19:895 (1) - the sound does start from 00:20:058 - but it's a 3/4 slider under current timing setting, which is against how the music is composed (refering to other 1/1 rhythms).
so, try adding an extra red line at 00:20:058 - with around 125bpm and snap to 1/1 then it should be fine

and 00:22:458 (2) - in bamboo diff should start at 00:22:537 - instead?
Garden
okay good luck!
Topic Starter
tokiko

Garden wrote:

okay good luck!

wow, thank you!
Irreversible
[easy]

00:25:494 (2,3,4) - I felt like the flow was a bit interrupted here. How about something like http://puu.sh/waIot/8de1297917.jpg ? To avoid having to reshift everything, I suggest a repeater. It also fits the rhythm.
00:36:001 (1,1) - How about trying to blanket those better? Also, remove NC from the second one. It feels spammy.
00:43:581 (1) - Add soft-hitnormal (the default one) to the end? It seems too noisy here haha

[bamboo]

00:22:537 (2) - Could you explain this rhythm? I fail to catch it somewhere in the song. 00:34:531 (1) - too.

Call me!
Topic Starter
tokiko

Irreversible wrote:

[easy]

00:25:494 (2,3,4) - I felt like the flow was a bit interrupted here. How about something like http://puu.sh/waIot/8de1297917.jpg ? To avoid having to reshift everything, I suggest a repeater. It also fits the rhythm. yes, looks nice
00:36:001 (1,1) - How about trying to blanket those better? Also, remove NC from the second one. It feels spammy. i don't really in blanket business, nc removed
00:43:581 (1) - Add soft-hitnormal (the default one) to the end? It seems too noisy here haha suuure

[bamboo]

00:22:537 (2) - Could you explain this rhythm? I fail to catch it somewhere in the song. 00:34:531 (1) - too. i map bg sounds here. try to remove slider and listen to these moments several times and you'll hear what i'm talking about!

Call me! !
Irreversible
Qualified!
Topic Starter
tokiko

Irreversible wrote:

Qualified!
ah, thank you!
Mirash
Грачую
PandaHero
That's my boy
Asaiga
:'D
Topic Starter
tokiko
thank you all, guys
Yohanes
wee, grats!!!
Yusomi
wow grats tokiko ! c:
Namki
поздравляю!
m3gB3g
грац! :D
netnesanya
gz :) :) :)
Topic Starter
tokiko
вау..
direday
gz MAH BOI!

Давно не зависал в осу, только сейчас заметил.
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