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collab std q nm (openenenenne)

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Total Posts
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Topic Starter
Flowziee


Welcome to the queue! We mod only standard for now, though there is a chance we might do other modes in the future! :3c Our main goal here is to help polish up decent enough maps so that they're ready for ranked! All the rules and info are stated below.



Flowziee's Status : Active

Slyze's Status : Inactive




-> MUST be going for ranked. We don't feel like modding for grave, sorry. If you want to do that, PM us in-game instead, we'll be happy to give some quick feedback!

-> Only finished mapsets. This includes full spread and hitsounds. Make sure your mapset follows RC and spread rules. If your map is not done (and I know you're a good mapper), request for a ticket instead.

-> Read last post for any specific rules/info. If there isn't any, assume you can post anything.

-> If any of the above rules are broken, just know that your request(s) will not be considered.



-> Post as many maps as you want. Just put it in one post.

-> Accepted requests will be listed in the closing post. Do keep in mind that all maps are usually checked.

-> If you're from Singapore, you will guaranteed get a mod, I'd like to help my fellow countrymen out :3c

-> Motivation is erratic; do not wait for our mods. We are humans too, and sometimes we simply do not have the time to mod. Mods can take anywhere from the same day to months.

-> If your map is good, one of us will be there to hype it.




Very helpful guideline: https://twitter.com/Ryuusei_Aika/status/1367654183491366912
These are the main points we will focus though.

-> Run through mapset verifier & AIMod

-> Understand the concepts/ideas/gimmicks the mapper is trying to convey (why are the objects placed in that way? etc.)

-> Mod any major inconsistencies, and give suggestions if possible (includes reasonable gameplay, playfield usage, rhythm variety, difficulty settings, low diff DS, readability, and direction changes)

-> Mod hitsounds. (silences, volume etc.)

-> Check NCs and Combo Colours.

-> Check spread.

-> Metadata Check

-> Recheck for responses

If you don't understand our mods, reply on the mod/ingame and we will try our best to explain.
We very rarely do audio/timing checks, so you're more likely better off finding help from BNs/Other Queues/Discord servers.




Ranking Criteria: This is extremely important as this is the first thing BNs/experienced modders take a look at. If there's even just one violation, they would not look at your maps. Check through this VERY thoroughly and address it before requesting anywhere.

https://discord.gg/uDjwjaZ

Mapset Management Server: A great place to get feedback! This acts as a mini-beatmap forum, where modders have their own queues. From quick feedback to GDs, there's nothing you can't do here.

https://discord.com/invite/8BquKaS

NAT Site: This website shows all BNs and their availability.

https://bn.mappersguild.com/home
Joshboy
Nevertary
Topic Starter
Flowziee
-closed-
Topic Starter
Flowziee
-open-
fowwo
NM Request -- Thank you! c:

t/582492

Any feedback is appreciated! :)
efuru
Dubturt
Topic Starter
Flowziee
-closed-
Topic Starter
Flowziee
-open-
lemountain
Juiceys
Topic Starter
Flowziee
-NM slots closed, M4M still 3 slots-
TheLeviathan
M4M
https://osu.ppy.sh/s/626885 - my map to mod, single diff, 6.5*
I see you mod first in your rules, if you accept this, toss me your map after you mod mine
Topic Starter
Flowziee
-NM SLOTS OPEN = 2-
-M4M SLOTS OPEN = 2-
Nevertary
hi flowziee o/
NM req (can i req again with another map?)

https://osu.ppy.sh/s/628829

thx in advance
Net0
NM request
https://osu.ppy.sh/s/611553
Thanks a lot :)
Senseabel
NM req
https://osu.ppy.sh/s/629729
Thanks in advance!
MrDorian
Topic Starter
Flowziee

MrDorian wrote:

hi
https://osu.ppy.sh/s/584224
please state NM or M4M
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