- This is an 2v2 double-elimination tournament.
- This is a osu!standard tournament.
- This tournament is open to all countries.
- This tournament will hold a maximum of 32 teams, although expanding to 64 teams is likely.
- All match times are written in UTC, unless otherwise specified.
- The rank limit upon entry will be 1000-20000, going outside of the range during the tournament will result in disqualification.
- Seedings will be based on the average rank of the top 2 players.
- The minimum amount of players per team required is 3 and the maximum is 4.
- There will be a losers bracket, applying effectively as of Round of 32.
- GS will be Best of 5, 3 points will win the match.
- RO32 will shift to the Last Man Standing; the lowest scoring player of each map played will be knocked out.
- RO32 will be Best of 7, with each player slot starting with 2 stocks.
- RO16 and QF will be Best of 9, with the first slot starting with 3 stocks and the second slot starting with 2 stocks.
- SF & Finals will be Best of 11, with each player slot starting with 3 stocks.
- Grand Finals will be Best of 13, with the first slot starting with 4 stocks and the second slot starting with 3 stocks.
- Registrations May 20 - June 17
- Group Stages July 1 - July 9
- Round of 32 July 15 - July 16
- Round of 16 July 22 - July 23
- Quarterfinals July 29 - July 30
- Semifinals August 5 - August 6
- Finals August 12 - August 13
- Grand Finals August 19 - August 20
- If a team fails to yield a full roster of at least 2 players within 15 minutes of their scheduled match time, they will forfeit the match. There will not be an opportunity to reschedule matches forfeited in this manner.
- If a player has a genuine disconnection (under the ref's discretion) mid-map from Bancho, then a rematch of that map will be offered. Disconnection for any other reason will have that player's score automatically become 0.
- If a player is deemed to have inappropriate behaviour, he may be penalised at the discretion of the referee and/or staff. This can include but is not limited to, intentional throwing, fake disconnects, disrespect towards staff and/or opponents.
- Only 1 warm-up map per team from Round of 32 onwards, with a maximum drain time of 5 minutes strictly.
- You may stream, but at your own risk.
- No cheating.
- The referee will create the match, and the players will be invited into the match.
- The referee is only allowed to play during warm-ups.
- The referee will hold the host all the time. Players will state the map in the #multiplayer chat and the referee will select it. Host is only given to players for warm up picks only.
- Players are invited at least 15 minutes before their match start.
- Players will be asked to do a !roll command to determine who has the first pick, the higher roll gets first pick & ban.
- Game mode is Team VS, and scoring system is score V1.
- Matches will be locked and invite only.
- If a player fails, his score will not be counted. However, if he/she revives, the score will be counted.
- The tiebreaker is a freemod.
- In a freemod pick, multiple mods (HDHR) are allowed. DT is not allowed.
- In a freemod pick, each team must have a player with mods.
- In a freemod pick, you are only allowed to pick Hidden, Hard Rock, and/or Easy.
- You cannot pick the same mod twice in a row, this applies to HD/HR/DT maps only.
- You are given 3 minutes to pick, failure to pick will result in forfeiting the pick to the opposing player. This does not change the pick order whatsoever.
Group Stages
RULES
- There will be no warm-up maps.
- Each team will be allowed two bans.
- The group stages are played in a round-robin format, with the top 2 teams in each group moving on.
- It will be Best of 5, 3 points will win the match.
- There will be 4 NM, 3 HD, HR, DT, FM and 1 TB.
- Group stages will take place over the course of 2 weeks
Round of 32
RULES
- Matches will be played in Last Man Standing format!
- Each team will be allowed two bans.
- There will be warm-up maps.
- It will be Best of 7, 4 points will win the match.
- There will be 4 NM, 3 HD, HR, DT, FM and 1 TB.
- If match reaches tiebreaker, each team bans one TB.
- Each round will will last 1 week.
Round of 16 and Quarterfinals
RULES
- Matches will be played in Last Man Standing format!
- Each team will be allowed two bans.
- There will be warm-up maps.
- It will be Best of 9, 5 points will win the match.
- There will be 4 NM, 3 HD, HR, DT, FM and 3 TB.
- If match reaches tiebreaker, each team bans one TB.
- Quarterfiinals will last 1 week.
Semifinals and Finals
RULES
- Matches will be played in Last Man Standing format!
- Each team will be allowed two bans.
- There will be warm-up maps.
- It will be Best of 11, 6 points will win the match.
- There will be 4 NM, 4 HD, HR, DT, FM and 3 TB.
- If match reaches tiebreaker, each team bans one TB.
- Each round will last 1 week.
Grand Finals
RULES
- Matches will be played in Last Man Standing format!
- Each team will be allowed two bans.
- There will be warm-up maps.
- It will be Best of 13, 7 points will win the match.
- There will be 5 NM, 4 HD, HR, DT, FM and 3 TB.
- If match reaches tiebreaker, each team bans one TB.
- There will be a bracket reset if necessary.
more prizes TBD!
- HOST Aoiyuuki-
- ORGANIZER Aoiyuuki- Megatron is bad
- STREAMERS zelda101 Mysterious Spry IamEld3st hardrockhero - Skill -
- COMMENTATORS Spry DigitalHypno Weed ToGlette IamEld3st hardrockhero Jensen
- MAPPOOL Megatron is bad Reset- Karen IOException
- MAPPOOL TESTERS saoie Weed Cyndere Omaru
- DESIGNERS Kaetwo IOException
- REFEREES Aoiyuuki- saoie ChronoNig Megatron is bad Omaru Yazzehh zelda102 Weed Illinon SetsunaSaki Cyndere Jensen EagleDoge Arutsuki IamEld3st ColorfulMind divinereigns - Auto- Erik