I did contact directly with specific details, so it is safe to say yes.
See http://osustream.com/ for further details.
See http://osustream.com/ for further details.
It's not "screwy" as it has been through a pretty strenuous QC process. It is different to PC osu! (constant distance spacing) but has to be in order to be playable on small screens. Future maps will feature similar spacing.EvianBubble wrote:
not to mention spacing is really screwy lol
Most of the songs you have won't be available for ranking. The ones that will be will need to be replayed, yes.EvianBubble wrote:
Question about the online ranking - would we need to replay the songs for the scores to be submitted?
Wow, thanks for the reply! :O I guess I am just so used to PC spacing that stream's is messing me up Eagerly awaiting the next version :3peppy wrote:
It's not "screwy" as it has been through a pretty strenuous QC process. It is different to PC osu! (constant distance spacing) but has to be in order to be playable on small screens. Future maps will feature similar spacing.EvianBubble wrote:
not to mention spacing is really screwy lolMost of the songs you have won't be available for ranking. The ones that will be will need to be replayed, yes.EvianBubble wrote:
Question about the online ranking - would we need to replay the songs for the scores to be submitted?
It's probably not released to the public yet, but i'm guessing it's going to be available soon.osu!stream wrote:
while the iOS version isn’t available, android is progressing smoothly, and quite playable.
peppy wrote:
I know at least one person has already made one despite what I said, anyways.
It's more like he got permission to use touhou songs from ZUN, but ZUN changed his policy for usage of his works so the app had to be pulled.Drakari wrote:
The game has been temporarily recalled from the appstore because a very large portion of the library was discovered to be illegal. (Note that it seems to be the developers who noticed the problem rather than iTunes complaining in case that wasn't clear).
最近、企業が作成する時に二次創作グッズが増えてきたので、それに合わせてガイドラインを改定しました。
Lately the numbers of derivative works explode when commercial works are
released, so I wanted to update the guidelines with that in mind.
こんな感じでお願いします。
I hope things can work something like this.
基本的に同人サークルの二次創作に関するガイドラインは今までとそんなに変わっておりません。
The basic rules for derivatives by doujin circles aren't really that
different.
------------------------------------------------------------------------
東方Projectの版権を利用する際のガイドライン 2011年版
Guidelines for using the Touhou Project setting - ver. 2011
これは東方Projectのガイドラインを2011年現在の状況にあわせて改定したものです。
This is a revision to the Touhou Project guidelines, updated for the
state of affairs in 2011.
○同人活動での利用について
Use in doujin activities
[n.b. - things doujin circles should do when making Touhou stuff, like
having contact information visible, attribution, etc.]
基本的に今までのガイドラインを踏襲してください。
Basically, just follow the guidelines as they've been up 'til now.
詳しい内容は、以前の回答をまとめていただいたページがありますので、そちらを参考にしてください。
Detailed information is in the questions and answers collectod on this
page, so please have a look.
→http://www.geocities.co.jp/Playtown-Yoyo/1736/t-081-2.html
なお、同人作品として発表されたそのものを商業流通に乗せてしまうことは基本的に許可しません。
Selling doujin works in commercial channels is generally not allowed.
*内容で基本的には個別で許可を出したり公認したりする事はありませんので、創作活動は自己判断、自己責任でお願いします。
I don't generally review or veto the contents of independent works, so please use
your own personal judgment in and take responsibility for your works.
○企業グッズでの申請について
Applications for commercial goods
企業でグッズを販売する場合は、許可が必要です。
You need my permission to sell commercial goods.
東方の二次創作や二次使用についての問い合わせについては、
現在友人に受付窓口を協力してもらっています。
A friend of mine has graciously offered to serve as the point of
contact for inquiries about works derived from Touhou.
企業の方へはこちらから折り返し連絡をしますので、以下のフォームから問い合わせてください。
We'll promptly address inquiries from commercial outfits, so please use the following
form to contact us.
https://spreadsheets.google.com/viewform?formkey=dFBiWldmOUlCYWpWZm9IWFAxVmJpU0E6MQ
*また、企業グッズで性的表現(性的表現のある抱き枕など)のあるものはご遠慮ください。
In addition, please refrain from making commercial goods of a sexualized
nature (such as dakimakura covers with sexual imagery).
○二次創作物の制限について
Restrictions on derivative works
同人・企業とも、次の内容に関連するものについては、現在の所、二次創作を制限させてください。
I'd like to place the following restrictions on all
derivative works, regardless of whether they're commercial or independent:
・アニメーション(※)が主体となる作品の有償での展開
For-profit development of works whose main element is animation(*)
・Xbox360 インディーズゲームでの販売
Sale of software on the XBox 360 Indies channel
・AppStore や Androidマーケットでの販売(企業の方は問い合わせしてください)
Sale of software via the App Store, Android Market, etc. (for commercial
parties, please get in contact with me)
・原作の流通(一般的な同人流通)を越えた形態での販売(海外向けのダウンロード販売等)
Sale of works in channels that are further reaching than the distribution channels
used by the original works. The original works are primarily sold in general doujin
channels. So, please refrain from using download sales sites primarily oriented for
overseas customers, etc.
・その他過剰な性的表現や、特定の個人、団体、人種などを中傷する内容等、こちらで社会通念上著しく不適応だと判断した場合
Other works (e.g. works of excessive sexual depictions and works that would slander
a particular person, group or race) when we determine that such works are extremely
inappropriate given societal norms.
このガイドラインの発表以前に発表されたもので、これらの内容にあてはまるものについては、公開している方に判断をお任せします。
I'll leave the question of what to do with works released before this update
to the guidelines that may fall astray of one of its provisions up to the
judgment of their creators.
※ ここでいうアニメーションとはいわゆる「セルアニメーション」のことで、3Dソフトで作成されたものや、イラストとエフェクトで構成されるようなものは除きます。
* By this I mean so-called "traditional cel animation"; computer-generated 3D
animation and 2D illustrations with special effects processing aren't included
in this restriction.
It's still not available anywhere.Light Beam wrote:
is it really available in the US only? Can't seem to find Osu!Stream here on Philippines
hmm i might have misunderstood. i thought it was already available. :\Xanine wrote:
It's still not available anywhere.Light Beam wrote:
is it really available in the US only? Can't seem to find Osu!Stream here on Philippines
For the iOS, peppy is almost ready to resubmit it to the app store.
http://osustream.uservoice.com/forums/1 ... on-thanks-
Not sure when the android will be out, but it seems like it'll be available very soon too.
http://news.osustream.com/day/2011/08/21/
It was, but then it was pulled out of the app store temporarily for containing touhou songs which broke ZUN's policy for usage of his works on itunes. (I probably wasn't clear on that. Sorry)Light Beam wrote:
hmm i might have misunderstood. i thought it was already available. :\
Your english isn't that bad o.o----- wrote:
Now the biggest question:
3. What's the initial configruation in mind when peppy's developing osu!stream?
The original EBA/Ouendan was played on the resistive NDS's 3-inch touchscreen using a pen or a finger.
Osu! can be played on different input devises such as touchscreen, tablet, mouse, keyboard.
But I think in osu!stream, the experience gap across different settings will be too huge between different sizes of screen(ex: 4-inch, 7-inch, and 10-inch as in smartphones and tablets). There's enough space for me to place my two fingers on a tablet screen, but little crowded on a smartphone. Different circle size(if it's small on tablet, it will be really tiny on a phone), screen resolution, pixel density, etc etc....all these factors needed to be considered when mapping on this game.
That's not say it can't be done, in fact I believe peppy has these in mind when he implement the Autoplay feature, which is a clear demonstration of how to properly play a map(or "solve" a map without getting your fingers tied together lol) It also opens some possibilities for mapping technique too, such as you can place 2 overlap sliders at the same time.
And, if peppy plans to add more finger support at the same time, he really need to establish a mapping guide to accompany that.
lol my english sucks :3
Well...actually I'm quite intrested in how other touch-based rhythm games work around my aforementioned issue, so don't need to feel bad >w<lepidopodus wrote:
I just wanted to hear that how osu!stream is different with other touch-based rhythm games, but people are just introducing more and more rhythm games, lololol
So not intended to be used by me, but I'm pretty sure nobody else in the world holds an iPhone like me.Ephemeral wrote:
thumbs used as the primary input method.
Behonkiss wrote:
So I have an alert that an update is finally available, but when I click the download link, I get a "no longer available" error.