Hello!
General
Easy
Normal
I won't be modding SaltKing's Hard, but in it I must say spots like 00:45:795 (2) - would be very difficult to read.
Colorful Meadow
Soundcloud and ARForest don't need to be in tags, considering ARForest is already the artist.
AR4 is more of a Normal setting, consider setting it to AR3 or even AR2. Also HP1 is really low, HP2 is fine.
To be honest, I don't get why you made 00:07:377 (4) - a 1/1 slider, it would make much more sense for it to be a 1/2 repeat like 00:06:044 (3) - as they have seriously similar sounds.
00:08:711 (1) - It's pretty weird how the stronger beats in this repeat are at the repeat and sliderend, I would expect them to be at the sliderhead and repeat instead.
You could have also pointed 00:08:711 (1) - to 00:10:044 (2) - as it seems pretty weird for it to be pointing to 00:10:711 (3) - instead.
All the anchors in 00:10:711 (3) - aren't really needed tbh. You could also make it much more straight like would be better.
You really shouldn't have skipped 00:21:377 - with a sliderend, especially when that would be the best place to start a new nc. Skipping it just doesn't feel or look right. Like, 00:21:044 - should be a circle with 00:21:377 - being a 1/1 slider ending at 00:21:711 - 00:22:711 (1) -
00:22:711 (1) - This spinner is really random, it's like you just placed it there so you didn't have to continue mapping that section. It's the same as 00:16:377 - so there is no reason for it. If you really wanted to place a spinner a decent spot would be 00:25:377 - , but I doubt that anyone would place it there.
00:28:211 (2,3) - This overlap isn't that nice tbh, you're slightly overlapping it with the sliderbody, making about a quarter of it hard to read. I suggest moving it to a different spot.
00:30:877 (2) - This is pretty weird to skip all those strong beats with just a slider, it would be nice if you atleast put a repeat or something.
00:37:377 (1,2,3) - The rhythm you are using here is questionable, I don't really understand your logic behind it, because for me I would have done 00:37:377 (1) - as a slider ending at 00:38:044 - with another slider beginning at 00:38:377 - to 00:38:711 - . If you don't understand look at
I also don't get why you used two circle for 00:40:044 (4,5) - when a slider starting on (4) and ending on (5) would make much more sense?
00:41:711 (2) - This really shouldn't be a repeat, it would be better if you turned the slider into a circle and added a repeat or slider at 00:42:211 -
It's pretty weird that you decided to skip 00:43:711 - which is such a unique sound.
00:47:544 (3,1) - Is this overlap really needed? Like, really, it doesn't look good at all and could easily be removed. I just don't understand.
00:48:711 (1) - This slider doesn't look good at all, either make it a wave slider or a double red-anchored slider. I don't get why you made it in between, doesn't look good.
00:48:044 - This should be clickable.
Just to say, the ncing in this map is really weird. I think the biggest problem is your emphasizing and rhythm are making you do these weird ncing, like look at 00:50:711 (3,1) - why is this nced? So many times in the map you decide to put the strongest sound that needs emphasizing on a sliderend, which you shouldn't do. Even if you are going for that, I really don't think you should in an Easy. You should be emphasizing the strongest parts of the song, and sometimes the most unique, which you fail to understand. Honestly, if you were to have emphasized the right sounds and had better rhythm choices, then the ncing wouldn't be that big of an issue.
00:56:044 (1) - This spinner really isn't needed tbh, because of it you have to skip the strong sounds starting at 00:57:377 - which just doesn't feel right.
Probably the last thing I will say about the ncing (unless there more issues with it), but if you could explain why parts like 01:02:044 (1) - are nced, it would be nice to know your logic around it.
01:10:044 (1,2) - You shouldn't really do this, it plays kinda weird and also has a rough aesthetic feel to it, which brings me to my next point.
I must say that, not only is the rhythm and ncing an issue in this difficulty, but the overall aesthetics need a lot of work. Placing consecutive sliders is fine, but when you start placing random slidershapes like 00:48:711 (1) - and overall really poor looking angles like 00:52:377 (1,2,3) - it just ruins the map a little. Like I am not trying to be rude, but aesthetics are an important part of a map, and if you have no clear reasoning behind why it looks like this I think redoing sections isn't out of the question.
01:08:877 (3) - Maybe you could give this a special sliderbody to emphasize that buzzing and vibrating to it? Something like would be alright. (Giving certain shapes to certain sounds is a good idea)
Stacks like 01:26:711 (2,1) - aren't really supported for an Easy, the player might not be able to read it since the circle before just barely finished fading away.
Why didn't you start the slider at 01:24:544 - ?
01:29:377 (1) - This slider shape is really random, which ties into how it kinda ruins the section. This is the calm part of the song, so the sliders should have a more curved, wavy feel to it, not red-anchored sliders.
01:37:128 (1,2) - This slight overlapping is just silly, you can easily avoid this by slightly raising the ds.
To be honest, I don't get why you made 00:07:377 (4) - a 1/1 slider, it would make much more sense for it to be a 1/2 repeat like 00:06:044 (3) - as they have seriously similar sounds.
00:08:711 (1) - It's pretty weird how the stronger beats in this repeat are at the repeat and sliderend, I would expect them to be at the sliderhead and repeat instead.
You could have also pointed 00:08:711 (1) - to 00:10:044 (2) - as it seems pretty weird for it to be pointing to 00:10:711 (3) - instead.
All the anchors in 00:10:711 (3) - aren't really needed tbh. You could also make it much more straight like would be better.
You really shouldn't have skipped 00:21:377 - with a sliderend, especially when that would be the best place to start a new nc. Skipping it just doesn't feel or look right. Like, 00:21:044 - should be a circle with 00:21:377 - being a 1/1 slider ending at 00:21:711 - 00:22:711 (1) -
00:22:711 (1) - This spinner is really random, it's like you just placed it there so you didn't have to continue mapping that section. It's the same as 00:16:377 - so there is no reason for it. If you really wanted to place a spinner a decent spot would be 00:25:377 - , but I doubt that anyone would place it there.
00:28:211 (2,3) - This overlap isn't that nice tbh, you're slightly overlapping it with the sliderbody, making about a quarter of it hard to read. I suggest moving it to a different spot.
00:30:877 (2) - This is pretty weird to skip all those strong beats with just a slider, it would be nice if you atleast put a repeat or something.
00:37:377 (1,2,3) - The rhythm you are using here is questionable, I don't really understand your logic behind it, because for me I would have done 00:37:377 (1) - as a slider ending at 00:38:044 - with another slider beginning at 00:38:377 - to 00:38:711 - . If you don't understand look at
I also don't get why you used two circle for 00:40:044 (4,5) - when a slider starting on (4) and ending on (5) would make much more sense?
00:41:711 (2) - This really shouldn't be a repeat, it would be better if you turned the slider into a circle and added a repeat or slider at 00:42:211 -
It's pretty weird that you decided to skip 00:43:711 - which is such a unique sound.
00:47:544 (3,1) - Is this overlap really needed? Like, really, it doesn't look good at all and could easily be removed. I just don't understand.
00:48:711 (1) - This slider doesn't look good at all, either make it a wave slider or a double red-anchored slider. I don't get why you made it in between, doesn't look good.
00:48:044 - This should be clickable.
Just to say, the ncing in this map is really weird. I think the biggest problem is your emphasizing and rhythm are making you do these weird ncing, like look at 00:50:711 (3,1) - why is this nced? So many times in the map you decide to put the strongest sound that needs emphasizing on a sliderend, which you shouldn't do. Even if you are going for that, I really don't think you should in an Easy. You should be emphasizing the strongest parts of the song, and sometimes the most unique, which you fail to understand. Honestly, if you were to have emphasized the right sounds and had better rhythm choices, then the ncing wouldn't be that big of an issue.
00:56:044 (1) - This spinner really isn't needed tbh, because of it you have to skip the strong sounds starting at 00:57:377 - which just doesn't feel right.
Probably the last thing I will say about the ncing (unless there more issues with it), but if you could explain why parts like 01:02:044 (1) - are nced, it would be nice to know your logic around it.
01:10:044 (1,2) - You shouldn't really do this, it plays kinda weird and also has a rough aesthetic feel to it, which brings me to my next point.
I must say that, not only is the rhythm and ncing an issue in this difficulty, but the overall aesthetics need a lot of work. Placing consecutive sliders is fine, but when you start placing random slidershapes like 00:48:711 (1) - and overall really poor looking angles like 00:52:377 (1,2,3) - it just ruins the map a little. Like I am not trying to be rude, but aesthetics are an important part of a map, and if you have no clear reasoning behind why it looks like this I think redoing sections isn't out of the question.
01:08:877 (3) - Maybe you could give this a special sliderbody to emphasize that buzzing and vibrating to it? Something like would be alright. (Giving certain shapes to certain sounds is a good idea)
Stacks like 01:26:711 (2,1) - aren't really supported for an Easy, the player might not be able to read it since the circle before just barely finished fading away.
Why didn't you start the slider at 01:24:544 - ?
01:29:377 (1) - This slider shape is really random, which ties into how it kinda ruins the section. This is the calm part of the song, so the sliders should have a more curved, wavy feel to it, not red-anchored sliders.
01:37:128 (1,2) - This slight overlapping is just silly, you can easily avoid this by slightly raising the ds.
HP2 is pretty darn low, is there a reason? HP3 or HP4 should be fine.
The base sv seems pretty high I won't lie, maybe around 1.1x would work nicely.
00:21:377 (1) - This slider doesn't look nice, I don't see a reason why it can't just be a normal curved slider.
Similar problems to the Easy, aesthetics and ncing seem to be an issue. Take 00:37:377 (1) - for example, this is nced, but 00:38:377 (3) - isn't, and 00:40:044 (3) - isn't which is almost identical to it. If you want to keep that ncing, then please explain why you nced 00:38:377 (3,1) - but not 00:40:044 (3,4) - . I won't be so generous in this difficulty, take what I said in the Easy and in this and apply it to the whole difficulty.
As for aesthetics, take 00:49:877 (2,3,1) - for example. Even if you were going for a nice blanket, it still doesn't look nice at all. Look at sliders like 00:50:711 (1,2) - which are not only random, but lack aesthetic value. I can keep going on, but I seriously do not see any reason in this set for these sliders. I am not saying you shouldn't put different sliders from time to time, but at least have a reason if you are going to make almost all of them lack aesthetics.
You do not nc 00:53:377 (4) - but you do on 00:54:544 (1) - . This is an example of how your ncing is confusing.
01:04:044 (4) - Should be nced, 01:04:377 (1) - shouldn't, and 01:05:044 (2) - should be.
01:12:377 (1) - This spinner is utterly random. Nothing else to say about it, it's random. It's the same as the section playing just before that, but yet you put a spinner. Even if you say you are following the tone that sets at that part, a spinner still wouldn't work.
01:19:044 (2,3,4,1) - This angle is pretty weird, maybe place them in a square a nice curve?
01:27:044 (1,2) - This overlap isn't that nice, (4) and (3) are still visible when (2) arrives, making an awkward looking overlap that could have easily been avoided.
01:28:377 (1) - Maybe make this blanket 01:28:711 (2) -
01:31:531 (2,3) - This slight overlap is just silly, please do not do that.
01:34:548 (4) - Making this a 45 degree angle doesn't look nice for this short slider.
01:40:475 - Spinner should be here.
The base sv seems pretty high I won't lie, maybe around 1.1x would work nicely.
00:21:377 (1) - This slider doesn't look nice, I don't see a reason why it can't just be a normal curved slider.
Similar problems to the Easy, aesthetics and ncing seem to be an issue. Take 00:37:377 (1) - for example, this is nced, but 00:38:377 (3) - isn't, and 00:40:044 (3) - isn't which is almost identical to it. If you want to keep that ncing, then please explain why you nced 00:38:377 (3,1) - but not 00:40:044 (3,4) - . I won't be so generous in this difficulty, take what I said in the Easy and in this and apply it to the whole difficulty.
As for aesthetics, take 00:49:877 (2,3,1) - for example. Even if you were going for a nice blanket, it still doesn't look nice at all. Look at sliders like 00:50:711 (1,2) - which are not only random, but lack aesthetic value. I can keep going on, but I seriously do not see any reason in this set for these sliders. I am not saying you shouldn't put different sliders from time to time, but at least have a reason if you are going to make almost all of them lack aesthetics.
You do not nc 00:53:377 (4) - but you do on 00:54:544 (1) - . This is an example of how your ncing is confusing.
01:04:044 (4) - Should be nced, 01:04:377 (1) - shouldn't, and 01:05:044 (2) - should be.
01:12:377 (1) - This spinner is utterly random. Nothing else to say about it, it's random. It's the same as the section playing just before that, but yet you put a spinner. Even if you say you are following the tone that sets at that part, a spinner still wouldn't work.
01:19:044 (2,3,4,1) - This angle is pretty weird, maybe place them in a square a nice curve?
01:27:044 (1,2) - This overlap isn't that nice, (4) and (3) are still visible when (2) arrives, making an awkward looking overlap that could have easily been avoided.
01:28:377 (1) - Maybe make this blanket 01:28:711 (2) -
01:31:531 (2,3) - This slight overlap is just silly, please do not do that.
01:34:548 (4) - Making this a 45 degree angle doesn't look nice for this short slider.
01:40:475 - Spinner should be here.
I won't be modding SaltKing's Hard, but in it I must say spots like 00:45:795 (2) - would be very difficult to read.
Is there a meaning to this diff name? Not saying this is a problem, but it seems pretty random to me.
00:15:710 (5) - Should be nced. Also I must say that this barely curved-wave stream doesn't look that nice. Like it's not bad but you could probably curve it more.
00:18:044 (1,2,3,4) - Random spacing with weird slider angles. Please, don't do this.
00:21:711 (2,3,4,5) - This shouldn't have been mapped since you skip it everywhere else.
I have a problem with 00:26:711 - whole section. You skip the strongest part of it, the drums, and decide to map to the almost non-existent bg music. It just doesn't make sense, and what makes it worse is your angles and how highly spaced the jumps are. Like the jumps, that I already said, are mapped to non-existent bg music is the same size as the kiai jumps! I also do not get the sliders at the beginning, they make no sense! No matter how hard I listened I could not hear what those sliders were being mapped to.
Tying into what I said above, the aesthetics in this part are seriously lacking. Even if you decide to continue mapping to the bg music, the jumps are horrid and random. Spacing is random, and it feels like you just placed the jumps freehandedly around. The stacking at some points don't make sense, and it feels like you used no logic at all in this section.
Overall, this section, and in all of your difficulties (except the gd's I didn't look at) have seriously bad ncing. Sorry if I sound rude, but the ncing is just out right random. It seems as if you just nced to fit to the jumps you randomly made. You shouldn't do that. What makes this even worse is how you don't even nc the sounds that need ncing, like 00:31:711 (6) - (which you even bookmarked), but you nc randomly else where. Please apply logic to your ncing, and be able to give a reason why you nced like this, because at the moment I don't get this at all.
I think I will stop this diff here. Sorry if I sounded rude, I did not intend to. Please, I strongly recommend you apply these to the rest of the the difficulty, and possibly your future mapping.
Overall your diffs could use some work. Good luck!00:15:710 (5) - Should be nced. Also I must say that this barely curved-wave stream doesn't look that nice. Like it's not bad but you could probably curve it more.
00:18:044 (1,2,3,4) - Random spacing with weird slider angles. Please, don't do this.
00:21:711 (2,3,4,5) - This shouldn't have been mapped since you skip it everywhere else.
I have a problem with 00:26:711 - whole section. You skip the strongest part of it, the drums, and decide to map to the almost non-existent bg music. It just doesn't make sense, and what makes it worse is your angles and how highly spaced the jumps are. Like the jumps, that I already said, are mapped to non-existent bg music is the same size as the kiai jumps! I also do not get the sliders at the beginning, they make no sense! No matter how hard I listened I could not hear what those sliders were being mapped to.
Tying into what I said above, the aesthetics in this part are seriously lacking. Even if you decide to continue mapping to the bg music, the jumps are horrid and random. Spacing is random, and it feels like you just placed the jumps freehandedly around. The stacking at some points don't make sense, and it feels like you used no logic at all in this section.
Overall, this section, and in all of your difficulties (except the gd's I didn't look at) have seriously bad ncing. Sorry if I sound rude, but the ncing is just out right random. It seems as if you just nced to fit to the jumps you randomly made. You shouldn't do that. What makes this even worse is how you don't even nc the sounds that need ncing, like 00:31:711 (6) - (which you even bookmarked), but you nc randomly else where. Please apply logic to your ncing, and be able to give a reason why you nced like this, because at the moment I don't get this at all.
I think I will stop this diff here. Sorry if I sounded rude, I did not intend to. Please, I strongly recommend you apply these to the rest of the the difficulty, and possibly your future mapping.