チャタw
S o r d a wrote:
提案ですー
[overall]:[Insane]:
- 使わないならosb削除しておいてもいいと思います
[Hard]:
- fine.
[Normal]:
- 01:04:081 (7) - end 01:04:277 - これに変えたらendにfinish入れてもいいと思います
- 01:04:669 (8) - New combo
- 01:18:002 (10) - finish
- 04:07:413 (10) - ^
[Easy]:
- 01:42:905 (4) - 終わりにfinish
- 01:49:571 (8) - 初めにfinish
ないすまっぷ!
- Easyはあまり重ねない方がいいと思います
- 00:38:983 (5) - 終わりにfinish?
ごーごーranked
merchat7 wrote:
Liking this song, Chata but wow long song... my mod
[General]
- Delete .osb since there is no storyboard
- Add something to source & tag? The album or so forth?
- Can you keep start point and end point for all difficulties the same? For example add the spinner in the beginning to all difficulties like in [Normal] or simply remove it.
- Your breaks are inconsistent, can you map something on some of the shorter break and make the longer break the same for all difficulties?
- Maybe higher stack leniency so that your beatmap looks a bit better. 7 → 8
[Easy]
+ 1ar (approach rate) Fits better with the speed of the song and feels less confusing in general.
00:48:787 (3,4,5) Stack this better, turn off grid snap and distant snap and try your best. Right now it's not perfect.
Nothing else grab my attention, pretty good.
[Normal]
- Ths is the only difficulty to use 1.0 tick rate, change to 0.5?
00:52:316 (2) This is not perfectly stack with end of slider (1)
01:11:140 (4) ^ not perfectly stack with end of slider (3)
01:14:669 (4) ^ not perfectly stack with end of slider (3)
01:35:257 (1,2) ^ not perfectly stack with each other
03:16:826 (1,2) Spacing, check ai mod to see if fixed.
03:26:434 (4) This is not perfectly stack with end of slider (3)
03:38:983 (4) ^ not perfectly stack with end of slider (3)
03:48:002 (4) ^ not perfectly stack with end of slider (3)
03:51:532 (4) ^ not perfectly stack with end of slider (3)
Consider a higher stack leniency, since some look like they aren't stack properly, but are in the editor.
[Hard]
Flows nicely, no complain about anything. I didn't check the stacking like in [Normal] through.
[Insane]
00:17:218 (2) The previous note hit burst hides the end of this slider. Rearrange?
00:39:767 (1,2,3,4) This look like a stream which is confusing, space them out properly.
00:55:061 (8,9) Please don't overlap the slider, confusing and doesn't look good imo.
00:56:434 (3) Would look nicer if you move it up more.
00:57:022 (2) ^
01:48:787 (1,2,3,4) Again, look like a stream, space them out properly.
03:29:669 (3,4,5,6,7,8,9) Don't think a stream fits here. Please change it.
03:31:924 (6) Up more, adjust the slider at 03:32:708 to new position as well
03:32:120 (7) More right
03:32:512 (9) Stack this properly to end of slider (5) at 03:31:532
03:54:767 (3.4.5.6.7,8.9) Again, don't like the stream, please change it.
Seems ok, but definitely need modding by a more experience modder.
So all in all good map, but i see lot of copy and pasting, but they didn't really annoy me. Consider making the stack leniency higher and keeping start, end and break consistence and it should be much better. Jumps need more work on Insane, but all other diffs seems fine so... Starred!
ykcarrot wrote:
[General]
Offset : 2904 (Based on current offset. But don't forget to resnap all notes. This offset is to fix metronome.)
[Insane]
00:46:826 (1) - Add finish to start of slider
00:52:708 (2) - Put a soft finish to return arrow instead of custom normal clap
01:01:336 (2) - Hard to see rturn arrow. Yea... It seems almost unrankable. http://osu.ppy.sh/ss/124304
01:11:630 (8) - Try to delete this circle. It will be more fit to music.
02:01:728 (2) - Put a soft finish to return arrow instead of custom normal clap.
02:20:649 (8) - Try to delete this circle. It will be more fit to music.
02:27:022 - Add a note with finish.
03:17:022 (2) - Put a soft finish to return arrow instead of clap.
03:29:669 (3,4,5,6,7,8,9) - This stream feels like overmapped.
03:54:767 (3,4,5,6,7,8,9) - ^
[Hard]
00:46:826 (1) - Add finish to start of slider
02:27:022 (10) - Add finish
03:11:140 (1) - ^
[Normal]
00:46:826 (1) - Add finish to start of slider
03:11:140 (1) - ^
[Easy]
01:23:885 (1) - Add finish to end of slider
02:40:355 (1) - Make shorter to 02:46:042
02:51:532 (3) - Add finish to end of slider
I smelled 'copy and paste' in many sections. They are not so good idea, because of your mapping style is based on flow.
Be that as it may, it doesn't mean 'copy and paste' is good in symmetry style.
I understand you may be bored easily with making full ver map by 4 times.
Try to make variable pattern in next map, or you're lazy. >w<
Anyway good luck~ ☆ლ( ╹ ◡ ╹ ლ)
modありがとうございます!Elize wrote:
Staaaaaaaaaaaaar
nicemap!!
Hard
02:30:354 でスピンを 02:33:492 オススメします
02:36:629 スピンを入れて 02:39:766はどうですか??
応援してます
poisonchan wrote:
General
- What about those colours as your combos ?:
(To change it, open .osu file, look at [Colours] tab and change for this code, don't forget to change in all difficulties.)
[Colours]
Combo1 : 173,148,240
Combo2 : 250,182,241
Combo3 : 138,201,232Easy[Easy]
00:18:983 (6) - New combo.
00:19:375 (1) - Remove new combo.
00:22:512 (4) - New combo.
00:23:688 - Add a beat here.
00:25:649 (7) - Try making this slider look like this: http://osu.ppy.sh/ss/125298 .
00:34:277 (4) - Don't stack this note under (3) ! New combo !
00:36:630 (3) - Don't stack this note under (1) !
00:38:983 (5) - New combo.
00:41:336 (1) - Remove new combo.
00:41:728 (2) - New combo.
00:46:826 (1,2) - Don't stack these notes !
00:48:787 (4,5) - Don't stack these notes !
00:55:061 (3) - Don't stack this note !
00:56:238 (4) - New combo.
01:02:512 (4) - New combo.
01:07:610 (2) - Don't stack this note !
01:15:061 (4) - New combo.
01:18:786 - Drag the beginning of the break here ?
01:21:335 - Drag the ending of the break here ?
01:23:688 - Add a beat here. (With new combo starting here, removing from 01:23:885 (1) - )
01:28:003 (6) - New combo.
01:28:395 (1) - Remove new combo.
01:31:532 (4) - New combo.
01:34:668 (8) - Try making this slider look like this: http://osu.ppy.sh/ss/125297 .
01:48:002 (5) - New combo.
01:50:356 (1) - Remove new combo.
01:50:748 (2) - New combo.
01:55:846 (1,2) - Don't stack these notes !
01:57:807 (4,5) - Don't stack these notes !
02:04:081 (3) - Don't stack this note !
02:05:258 (4) - New combo.
02:11:532 (4) - New combo.
02:16:630 (2) - Don't stack this note !
02:21:336 (1) - Don't stack this note !
02:24:081 (4) - New combo.
02:27:805 - Drag the beginning of the break here ?
02:38:198 - Drag the ending of the break here ?
02:52:511 - Drag the beginning of the break here ?
03:08:786 - Drag the ending of the break here ?
03:26:826 (4) - New combo.
03:30:551 - Add a beat here. (With new combo starting here, removing from 03:30:748 (1) - )
03:31:924 (2,3) - 2 is touching 3, and 3 is touching 2. Change the spacing a little to improve that ?
03:39:375 (4) - New combo.
03:51:924 (4) - New combo.
03:55:649 - Add a beat here. (With new combo starting here, removing from03:55:846 (1) - )
03:57:022 (2) - 2 is touching 1. Change the spacing to improve that ?
04:04:473 (4) - New combo.
You have unsnapped objects in your map, to fix that: Timing > Resnap all notes.Normal[Normal]
00:18:591 (5) - New combo.
00:21:336 (8) - New combo.
00:22:119 - Add a beat here? (If yes, add new combo here and remove from the next note)
00:23:688 - ^ - If don't, remove new combo from 00:24:081 (1) - and fix the spacing !
00:25:256 - Add a beat here?
00:25:649 (1) - Remove new combo.
00:25:649 (1,2,3) - Don't stack 2 on 1, and 3 on 2. Makes the flow odd !
00:31:924 (2) - Don't stack this note !
00:40:551 (7) - New combo.
00:50:355 (6) - New combo.
00:50:748 (1) - Remove new combo.
00:52:316 (2) - Unstack this note ! New combo.
00:55:846 (4) - New combo.
00:56:238 (1) - Remove new combo.
00:56:630 (2) - Try changing the direction of the slider, so it won't be overlapping (4) ?
01:05:257 (5) - New combo.
01:08:395 (4) - New combo.
01:08:787 (1) - Remove new combo.
01:09:179 (2) - Try changing the direction of the slider, so it won't be overlapping (4) ?
01:18:786 - Drag the beginning of the break here ?
01:22:512 (1) - Remove this slider ?
01:21:335 - Drag the ending of the break here ?
01:23:688 - 01:24:080 - Add beats here?
01:27:611 (5) - New combo.
01:30:356 (8) - New combo.
01:31:139 - Add a beat here?
01:33:886 (6,7) - This spacing is wrong, fix it according to the 'Distance Snap' tool, don't stack 7 with (1) !!!!
01:34:669 (1,2,3) - Unstack (1) this with (7), don't stack (2) with (1) and (3) with (2) !!
01:36:630 (4) - Move it a little, so won't touch (1). New combo !
01:39:767 (6) - Fix the spacing.
01:40:944 (2) - Don't stack (2) on (1).
01:49:571 (8) - New combo.
01:59:375 (6) - New combo.
01:59:768 (1) - Remove new combo.
02:01:336 (2) - Unstack this note ! New combo.
02:04:865 (4) - New combo.
02:05:256 (1) - Remove new combo.
02:05:650 (2) - Try changing the direction of the slider, so it won't be overlapping (4) ?
02:14:277 (5) - New combo.
02:17:414 (4) - New combo.
02:17:807 (1) - Remove new combo.
02:18:199 (2) - Try changing the direction of the slider, so it won't be overlapping (4) ?
02:27:805 - Drag the beginning of the break here ?
02:32:315 - Drag the ending of the break here ?
02:37:021 - Drag the beginning of the break here ?
02:43:296 - Drag the beginning of the break here ?
03:20:159 (4) - New combo.
03:20:944 (2) - Try changing the direction of the slider, so it won't be overlapping (4) ?
03:29:571 (5) - New combo.
03:32:708 (4) - New combo.
03:33:492 (2) - Try changing the direction of the slider, so it won't be overlapping (4) ?
03:42:903 (6) - New combo.
03:43:296 (1) - Remove new combo.
03:45:649 (1) - Remove new combo.
03:46:041 (2) - Try changing the direction of the slider, so it won't be overlapping (4) ?
03:54:668 (5) - New combo.
03:57:806 (4) - New combo.
03:58:590 (2) - Try changing the direction of the slider, so it won't be overlapping (4) ?
You have unsnapped objects in your map, to fix that: Timing > Resnap all notes.
Uguu ;_; I don't have time to mod Hard and Insane today, but I will as soon as possible >3< Sorry! I mod it tomorrow!
NatsumeRin wrote:
SPOILER[General]
I'm afraid they'll say slider tick rate 0.5 is unrankable now (it's unrankable because it's unrankable rofl), anyway take care of it and ready for a solution. (1 may still fit...well)
Copy&Paste whole patterns is a bad habit = =|||
[Easy]
00:25:649 (4) - try to make it don't have a stack part with other notes~ http://osu.ppy.sh/ss/130228 (meh my slider drawing skill is not that good either)
00:47:609 (3) - finish at the end instead of clap?
01:34:668 (5) - same as 00:25:649 (4)
01:54:276 (4) - change the direction slightly?
[attachment=1:594f4]134.png[/attachment:594f4]
02:40:354 (1) - seems like just a spinner in a long break...= = a little strange, also lower the volume if possible because this part is really quiet.
03:20:551 (4) - new combo
03:58:198 (4) - ^
[Normal]
AR+1
00:55:845 (1,2,3) - i'll say better not to use this kind of placements in a Normal diff (or say anything below Hard), would be a little confusing.
01:08:394 (1,2,3) - ^
01:13:492 (3,4) - similar here. maybe just remove 4
02:04:864 (1,2,3) - = =|||
02:17:413 (1,2,3) - ^
02:50:354 (1,2,3) - how about?
[attachment=0:594f4]135.png[/attachment:594f4]
03:20:551 (2,3) - ~~~= =|||
03:26:433 (4,2) - the reverse arrow is not really hidden, but still may be too confusing to average/newbie players, reconsider it?
03:33:100 (2,3) - ._.
03:37:805 (3,4) - again i think this is not fit.
03:40:158 (2) - slider reverse arrow thing again.
03:45:256 (1,2,3) - o.o
03:51:531 (4,2) - i'll say no...
03:58:198 (2,3) - = =
[Hard]
01:30:354 (9) - miss a clap at the beginning?
01:44:080 (1,2) - make the spacing farther = =
02:36:629 - i suggest you to map this break... it's really a consistent part with 02:27:805 - 02:36:629 imo.
[Insane]
01:11:727 (8,9,1,2,3) - not a fan of placements like this (because "no move" fits really few situations imo...)
03:46:041 (4,1,2,3,1,2) - http://osu.ppy.sh/ss/130240 www
Insane and Hard have a better quality than the easier diffs... = =||| star.
thank you NatsumeRin. <3
ALL Fixed!
m i z u k i wrote:
SPOILERいーじーとのーまるが完璧ですめんどくsかったからやらなかったわけじゃないです
コピペのところも直してくださいでもべつになおさなくてもいいです提案です
ひっとさうんどにかんしてはぬーぶなのでもっど出来ないです
[Hard]
insaneでmodしたすぴんをはーどでも直してみてください
00:25:060 (7) - New combo
00:25:256 (1) - Remove new combo
00:34:668 - のーとひとつほしい
00:38:786 (1) - Remove new combo No.
00:38:982 (4) - New combo No.
01:02:315 (1) - Remove new combo
01:02:511 (3) - New combo
01:04:080 (5) - New combo
01:04:668 (1) - Remove new combo
01:05:649 (7) - New combo
01:06:237 (1) - Remove new combo
01:14:864 (1) - Remove new combo
01:15:060 (3) - New combo
01:18:198 - おとほしいです
02:11:335 (1) - Remove new combo
02:11:531 (3) - にゅーkんぼ
02:49:570 - この辺になにかしら音がほしい
04:07:609 - のーとください
[Insane]
00:39:766 (1) - Remove new combo No.
00:40:551 (5) - New combo No.
01:18:198 - ここに一つノート置いてもいいと思います
02:30:256 (1) - ここからすぴんのほうがいいかもしれないです
02:36:531 (1) - ここも上とおなじ
02:42:805 (1) - ここも
02:49:080 (1) - こ
03:31:531 (1) - にゅーこんぼ
03:42:511 - 音ほしいです
03:54:080 - http://gyazo.com/b14e46dfa394e0d6385ccc051acae1e3 この音のとり方どうでしょうか
もしくは03:55:060 - ここからすらいだーにする
03:55:060 - にゅーこんぼ No.
04:03:492 (1) - Remove new combo No.
04:07:609 - のーといっこほしい
thank you for mod!!!!!!!!!!!!!!!!!!!!Breeze wrote:
Easy
- 02:52:315 - 03:10:943 - I feel this break is kinda long, try map this part? Since there is already a break at 02:27:413 - 02:40:158, just 12s ago fixed!
- Notes are all fine, just some finish sound I feel move 1/2 beat backward seems better fixed!
- 01:05:256 (3)
- 02:14:276 (3)
- 03:42:119 (3)
- 02:38:198 - I found you used 60% volume in other diff. at this part, use 60% to make hitsound accordance? fixed!
Normal
- 01:22:904 - Drag break to here? fixed!
- 03:12:315 (2), 03:13:100 (3), 03:13:884 (4) - Add clap? fixed!
Hard
- 02:10:551 (6) - This spacing looked a bit far, it's playable, just spacing far more than other tiny jumps fixed!
Insane
- 01:49:570 (5) - Finish instead of clap seems better? fixed!
- 02:01:923 (2) - Remove finish here, add finish to 02:02:119 (2) It's fine imo. I'll keep it.
- 02:06:237 (3) - I think this slider doesn't fit this song here fixed!
- 03:29:962 (5) - Add finish, remove finish of 03:30:354 (1) fixed!