This map has been deleted on the request of its creator. It is no longer available.
Thanks !!Dashing wrote:
Hey hey great song btwDone ><00:59:381 (1,2,3,4,5,6,1,2,3,4,5,6,7) - note 5 to 6 should be fixed so its smother. Done !
01:06:439 (1,2) - I would make slider in stand, why because it would match with this part 01:00:792 (1,2,3,4,5) - I thought player will be boring if play the same pattern
01:40:145 (6) - why the little jump? Hahaha , i'm fixed it ^^
02:08:557 (1,2,3,4,5,6,7,8) - space bigger make it harder! Yeah ~
02:42:439 (1,2,3,4) - keep doing the back and forth thing you had going on with the sliders before. ^
04:05:734 (1,2,3,4,5,6,1,2,3,4,5,6) -same as the first suggest i made.
pray for rank
gottagof4ast wrote:
General
Audio quality is 128 kbps, try to find a 192kbps one
Find a better diffname
Miraie remix should come after the Hikaru Nara as it's part of the title, You should end up with Goose House - Hikaru Nara (Miraie Remix) [new diffname]
All fixed , thanks !Miraie Remix
00:01:675 (2) - This slider should stop after one reverse as thats what sound you are trying to map by using a reverse slider
00:03:264 (3,4,5) - You use equal spacing here but 00:03:264 (3,4) - is a 1/2 gap while 00:03:440 (4,5) - is a 1/1 gap
00:06:086 (1) - NC not necessary as you also didn't use one for 00:02:911 (1,2,3,4) - and 00:00:087 (1,2,3,4) -
00:07:323 (5) - same as the other reverse slider comment, the soudn you are trying to follow stops after 1 reverse
00:07:323 (5,3) - stack these better?
00:12:264 (2,3) - spacing between these 2 seem really low after you previously spaced 1/2 gaps much larger, like at 00:11:557 (2,1) - and 00:11:910 (2,1) -
00:12:970 (1) - This soudn on the reverse feels way too important not to map, I suggest making this reverse into a circle and then a 1/2 slider
00:14:205 (5) - Sound that is really loud ends on a slidertail, try to make it clickable, also NC this note and not 00:14:734 (1) -
Spacing feels random and wildly varying throughout the entire map (ex 00:21:264 (1,2,3,4,5,6,7,8) - ) Spacing could be equal and you would have a nice jump pattern but varying the distances makes it hard to play
00:23:558 (3,4) - Why a sharp corner here, you should smooth out the stream, also the stream stops on the downbeat at 00:24:086 (1) - so it should keep going until there
00:27:792 (4,5) - bad flow and varying spacing here, it looks like the slider was placed here as you couldn't place it any further
00:27:969 (5,1,2) - low spacing between sliders, not necessarily bad but I think it doesn't fit here
00:45:263 (7,1,2,3,1,2,3) - Why si the spacing between 00:45:263 (7,1) - smaller than 00:45:616 (3,1) -
00:45:263 (7) - NC here and remove nc on 00:45:439 (1) - and 00:45:792 (1) -
00:57:969 (1,2,3,1,2,3,4,5) - I like the concept of the 123 shape you are trying here but I don't think its the best choice to do that here, also 00:58:851 (3,4,5,1) - I don't see the reasoning behind these jumps at all
00:59:381 (1,2,3,4,5,6,1,2,3,4,5,6,7) - Use a consistent distance between these as the sound gets neither louder nor quiter, beacause there are no entirely different sound you should also try to keep a smooth shape and not amke a corner like at 00:59:734 (5,6,1) -
The spacing in the entire kiai feels weird, all the jumps start really small and easy but then you have some jumps like 01:09:263 (1,2,3,4,5,6) - which jumps really badly and are a lot larger than the others, also you have some large->short spacing at for example 01:12:792 (4,5) -
01:16:322 (1,2) - You did not stack 1/2 gaps earlier so you shouldn't do it here
01:23:822 (1) - why NC here?
01:24:263 (1) - ^
01:31:145 (3,1) - You can't overlap them like this or it's unreadable
01:33:969 (1) - You don't need to corner the stream or NC here
01:34:498 (7,1) - I feel like you keep the same distance snap to choose the distance after the stream as the one you used during the stream. It may sound logical but I would not do that as the jumps feel small this way.
01:38:557 (5,6,1) - spacing issues 01:38:557 (5,6) - is really large while 01:38:734 (6,1) - feels cramped and small. Also you are using a wide angle which results in uncomfortable flow
02:11:381 (1) - start kiai
Ummmm, Never ever copy paste a kiai and not change it at all. I just noticed all 3 are the same but thats a big no
Also small IRC thingy13:07 Kyousukee: Hello !!
13:07 gottagof4ast: hi
13:11 Kyousukee: can nm my map >
13:11 Kyousukee: or m4m ?
13:12 gottagof4ast: .np
13:12 gottagof4ast: use /np to send it
13:12 gottagof4ast: I'll take a look
13:14 Kyousukee: thanks !!
13:14 *Kyousukee is listening to [https://osu.ppy.sh/b/1270610 Goose House - Hikaru Nara]
13:14 Kyousukee: u have a map that i want to try mod ?
13:14 gottagof4ast: U can try but I think its a bit too difficult to mod
13:14 *gottagof4ast is listening to [https://osu.ppy.sh/b/1285425 *Namirin - Closing Eyes (Short ver.)]
13:14 gottagof4ast: top diff
13:15 gottagof4ast: I know there is no hitsounding and the audio quality is low so you don't have to metion that
13:15 Kyousukee: insane diff ?
13:15 gottagof4ast: fifth color
13:15 Kyousukee: okay ! i'll try it
13:16 Kyousukee: got to go
13:16 Kyousukee: see u later !!
13:16 gottagof4ast: bye
14:02 gottagof4ast: Can I mention a couple of things ingame right now?
14:03 Kyousukee: yes !
14:03 gottagof4ast: okay so first, this map is a large improvement over the previous one
14:03 gottagof4ast: there are still some problems though
14:04 Kyousukee: oh i see ^^
14:04 gottagof4ast: You should try to make sure 00:13:852 (4,1) - overlaps like this don't happen
14:04 gottagof4ast: they are there through the entire map and make it look a bit messy
14:05 gottagof4ast: 00:15:264 (4,4) -
14:05 Kyousukee: i'm still dont understand about this overlap
14:05 Kyousukee: can explain it ?
14:06 gottagof4ast: these circles touch eachother
14:06 Kyousukee: oh !
14:06 gottagof4ast: Most of the time if the circles aren't immediatly after eachother you should try to avoid it
14:06 gottagof4ast: inless you ahve some good reasoning behind it
14:07 gottagof4ast: Also, don't copy kiai over and over again -_-
14:07 gottagof4ast: big no
14:08 Kyousukee: ohh
14:08 Kyousukee: in your diff , fifth one
14:08 Kyousukee: 00:51:311 (1,2) - is this overlap ?
14:08 gottagof4ast: yes
14:08 gottagof4ast: but that one is okay
14:08 gottagof4ast: it sliderart
14:09 Kyousukee: or
14:09 gottagof4ast: long slow slider can overlap
14:09 gottagof4ast: sliders*
14:09 Kyousukee: ohh
14:09 Kyousukee: i can't spot problem in your diff @@
14:10 gottagof4ast: I has a couple of mods already
14:10 Kyousukee: it's hard as u said
14:10 Kyousukee: oh i see
14:10 gottagof4ast: I have a much larger mod that I will post on the forums now
14:11 gottagof4ast: Its only 2 out of the 4 minutes but the things I say repeat themself
Gl with the map
-NeBu- wrote:
Miraie Remix:
00:01:675 (2) - end this reverse slider on 00:02:204 - and then make slider + circle, will be much better than this reverse slider. Done
00:07:323 (5) - this one should end on 00:07:851 - then the song become very quiet, so I think it's useless to keep this reverse that long Done
00:10:675 - you can add slider here to follow voice No need , i think it's not suitable in this case
00:23:645 (4) - move it higher Yes . thanks !
00:27:792 (4,5) - blanket slightly (there are bunch of them through map, you can check them and fix if you want to) Fixed
01:18:616 (5) - put it above (3) Done
01:34:322 (5,6,7) - slider fit better here in terms of rhythm Yes . Thanks for notice that
rest seems fine, so gl!
Dinocrit wrote:
ModMiraie Remix
00:01:675 (2) - The slider continues even when there is no sound Done
00:07:322 (5) - Again ^ Done
00:18:439 (1,1,1,1,1,1,1,1) - Use one combo and increase the spacing Yeah i think so
00:23:734 (4) - The stream is over,but the sounds still there Fixed
00:59:381 (1-6,1-7) - The stream leads to nowhere. Use stable spacing. Fixed
01:24:439 (3) - The stream is over,but the sounds still there [2] It have a loud sound in white tick , that's why
01:31:498 (1) - I think many will not notice this slider,move it Yeah , it's overlap . Thanks
01:44:734 (1,2,3) - There are no triple Hmm ? It's triple at there , right ?
01:56:028 (1,2,3) - Stack them in one place Dont worry . i'm purposely do it >< it's kind a privacy thing
02:02:910 (1,1,1,1) - Use one combo Done
02:06:792 (2,3) - Swap them Thanks for notice it !
02:07:145 (4) - move up to get the patern true
02:27:086 (1,2,3) - Stack them in one place I'm afraid player will get bored with that pattern
02:51:439 (1,2,3) - ^ ^
02:56:557 - 02:57:969 - Hitsounds are after the sound,recheck the timing Done
03:08:910 (4) - The stream is over,but the sounds still there [3] It have a loud sound in white tick , that's why
03:24:792 (7) - Change the slider to the note Yup
03:24:969 - Create triple Done
03:29:734 - 03:31:145 - Use one combo. The first two notes too close,re-adjust the spacing under spacing between ticks Fixed
03:47:734 (3) - Change the slider to jump patern I dont think so . it got a good flow at there
03:48:792 (3) - ^ ^
03:50:204 - 03:52:675 - Use one combo.re-adjust the spacing,use stable spacing Fixed !
03:55:410 (9) - The stream is over,but the sounds still there [4] Overflow will happen
04:04:322 (1,2,1,2) - Use one combo Don't worry . It have a good pattern i think
P.S. In General, the map is interesting,but the movement is not natural to man,I want to map led you then clockwise,then counterclockwise,and not in random direction. GL.