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Goose House - Hikaru Nara ( Miraie Remix )

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Total Posts
16
Topic Starter
ABD007
This map has been deleted on the request of its creator. It is no longer available.
Toumoko
New Mod
  1. 00:01:675 (2) - make it reverse on the white tick at here 00:02:557 (3) -
  2. 00:04:234 (1) - spin
  3. 00:04:234 (1) - same with the reverse at white tick
  4. 00:10:145 (1) - i think u can make jump at here ^^
  5. 00:23:645 (4) - stream end at here
  6. 00:45:263 (1) - why nc ? nc should only at here 00:45:439 (1) -
  7. 01:07:498 (7) - remove the note and replace it with slider
  8. 01:08:910 (7) - ^
  9. 01:20:557 (7) - dont nc 01:20:910 (1) - it should at here ><
  10. 01:32:557 (1) - i think at here u can make jump
  11. 01:47:028 (5) - it's best if u make this note to slider
  12. 01:48:439 (5) - ^
  13. 01:57:439 (2) - maybe u can replace it with slider , maybe look's easy but it followed the rhythm
  14. 02:01:675 (2) - ^
  15. 02:18:087 (7) - slider
  16. 02:19:499 (7) - ^
  17. 02:36:263 (5) - reverse ? try it out ^^
  18. 02:37:675 (5) - ^
  19. 02:38:734 (4) - dont need reverse at here , it's not follow the vocal
  20. 03:03:616 (1) - from this to 03:04:145 (4) - you can make slider
  21. 03:05:028 (1) - to 03:05:557 (4) - same with above ^
  22. 03:08:910 (4) - stream end here at blue tick
  23. 03:15:969 (7) - slider
  24. 03:17:381 (7) - ^
  25. 03:20:910 (2) - distance it away from slider
  26. 03:24:793 (7) - slider it at red tick and put a stack note or whatever to make it like rhythm
  27. 03:29:028 (7) - dont nc at here
  28. 03:32:910 (6) - stream end here with slider at blue tick
  29. 03:33:969 (1) - jump at here than slider ?
  30. 03:35:381 (1) - ^
  31. 03:37:675 (4) - slider
  32. 03:54:439 (1) - tf stream . haha change it please ~
  33. 03:58:322 (5) - slider
  34. 04:03:969 (5) - ^
  35. 04:05:734 (1) - stream at here seem like hard , change it to make insteresting ending like plastic memories >< lol

    それだけだ!頑張ろう!\^^/
Topic Starter
ABD007
New Mod
  1. 00:01:675 (2) - make it reverse on the white tick at here 00:02:557 (3) -
  2. 00:04:234 (1) - spin
  3. 00:04:234 (1) - same with the reverse at white tick
  4. 00:10:145 (1) - i think u can make jump at here ^^
  5. 00:23:645 (4) - stream end at here
  6. 00:45:263 (1) - why nc ? nc should only at here 00:45:439 (1) -
  7. 01:07:498 (7) - remove the note and replace it with slider
  8. 01:08:910 (7) - ^
  9. 01:20:557 (7) - dont nc 01:20:910 (1) - it should at here ><
  10. 01:32:557 (1) - i think at here u can make jump
  11. 01:47:028 (5) - it's best if u make this note to slider
  12. 01:48:439 (5) - ^
  13. 01:57:439 (2) - maybe u can replace it with slider , maybe look's easy but it followed the rhythm
  14. 02:01:675 (2) - ^
  15. 02:18:087 (7) - slider
  16. 02:19:499 (7) - ^
  17. 02:36:263 (5) - reverse ? try it out ^^
  18. 02:37:675 (5) - ^
  19. 02:38:734 (4) - dont need reverse at here , it's not follow the vocal
  20. 03:03:616 (1) - from this to 03:04:145 (4) - you can make slider
  21. 03:05:028 (1) - to 03:05:557 (4) - same with above ^
  22. 03:08:910 (4) - stream end here at blue tick
  23. 03:15:969 (7) - slider
  24. 03:17:381 (7) - ^
  25. 03:20:910 (2) - distance it away from slider
  26. 03:24:793 (7) - slider it at red tick and put a stack note or whatever to make it like rhythm
  27. 03:29:028 (7) - dont nc at here
  28. 03:32:910 (6) - stream end here with slider at blue tick
  29. 03:33:969 (1) - jump at here than slider ? *no need , i think it should be slider 'cause of vocal and rhythm
  30. 03:35:381 (1) - ^ ^
  31. 03:37:675 (4) - slider
  32. 03:54:439 (1) - tf stream . haha change it please ~
  33. 03:58:322 (5) - slider
  34. 04:03:969 (5) - ^
  35. 04:05:734 (1) - stream at here seem like hard , change it to make insteresting ending like plastic memories >< lol

    それだけだ!頑張ろう!\^^/
ありがとうな
Dashing
Hey hey great song btw :)

00:59:381 (1,2,3,4,5,6,1,2,3,4,5,6,7) - note 5 to 6 should be fixed so its smother.
01:06:439 (1,2) - I would make slider in stand, why because it would match with this part 01:00:792 (1,2,3,4,5) -
01:40:145 (6) - why the little jump?
02:08:557 (1,2,3,4,5,6,7,8) - space bigger make it harder!
02:42:439 (1,2,3,4) - keep doing the back and forth thing you had going on with the sliders before.
04:05:734 (1,2,3,4,5,6,1,2,3,4,5,6) -same as the first suggest i made.

pray for rank :) :) :) :)
Topic Starter
ABD007

Dashing wrote:

Hey hey great song btw :)

00:59:381 (1,2,3,4,5,6,1,2,3,4,5,6,7) - note 5 to 6 should be fixed so its smother. Done !
01:06:439 (1,2) - I would make slider in stand, why because it would match with this part 01:00:792 (1,2,3,4,5) - I thought player will be boring if play the same pattern
01:40:145 (6) - why the little jump? Hahaha , i'm fixed it ^^
02:08:557 (1,2,3,4,5,6,7,8) - space bigger make it harder! Yeah ~
02:42:439 (1,2,3,4) - keep doing the back and forth thing you had going on with the sliders before. ^
04:05:734 (1,2,3,4,5,6,1,2,3,4,5,6) -same as the first suggest i made.
Done ><

pray for rank :) :) :) :)
Thanks !!
Stack
General

Audio quality is 128 kbps, try to find a 192kbps one

Find a better diffname

Miraie remix should come after the Hikaru Nara as it's part of the title, You should end up with Goose House - Hikaru Nara (Miraie Remix) [new diffname]

Miraie Remix

00:01:675 (2) - This slider should stop after one reverse as thats what sound you are trying to map by using a reverse slider

00:03:264 (3,4,5) - You use equal spacing here but 00:03:264 (3,4) - is a 1/2 gap while 00:03:440 (4,5) - is a 1/1 gap

00:06:086 (1) - NC not necessary as you also didn't use one for 00:02:911 (1,2,3,4) - and 00:00:087 (1,2,3,4) -

00:07:323 (5) - same as the other reverse slider comment, the soudn you are trying to follow stops after 1 reverse

00:07:323 (5,3) - stack these better?

00:12:264 (2,3) - spacing between these 2 seem really low after you previously spaced 1/2 gaps much larger, like at 00:11:557 (2,1) - and 00:11:910 (2,1) -

00:12:970 (1) - This soudn on the reverse feels way too important not to map, I suggest making this reverse into a circle and then a 1/2 slider

00:14:205 (5) - Sound that is really loud ends on a slidertail, try to make it clickable, also NC this note and not 00:14:734 (1) -

Spacing feels random and wildly varying throughout the entire map (ex 00:21:264 (1,2,3,4,5,6,7,8) - ) Spacing could be equal and you would have a nice jump pattern but varying the distances makes it hard to play

00:23:558 (3,4) - Why a sharp corner here, you should smooth out the stream, also the stream stops on the downbeat at 00:24:086 (1) - so it should keep going until there

00:27:792 (4,5) - bad flow and varying spacing here, it looks like the slider was placed here as you couldn't place it any further

00:27:969 (5,1,2) - low spacing between sliders, not necessarily bad but I think it doesn't fit here

00:45:263 (7,1,2,3,1,2,3) - Why si the spacing between 00:45:263 (7,1) - smaller than 00:45:616 (3,1) -

00:45:263 (7) - NC here and remove nc on 00:45:439 (1) - and 00:45:792 (1) -

00:57:969 (1,2,3,1,2,3,4,5) - I like the concept of the 123 shape you are trying here but I don't think its the best choice to do that here, also 00:58:851 (3,4,5,1) - I don't see the reasoning behind these jumps at all

00:59:381 (1,2,3,4,5,6,1,2,3,4,5,6,7) - Use a consistent distance between these as the sound gets neither louder nor quiter, beacause there are no entirely different sound you should also try to keep a smooth shape and not amke a corner like at 00:59:734 (5,6,1) -

The spacing in the entire kiai feels weird, all the jumps start really small and easy but then you have some jumps like 01:09:263 (1,2,3,4,5,6) - which jumps really badly and are a lot larger than the others, also you have some large->short spacing at for example 01:12:792 (4,5) -

01:16:322 (1,2) - You did not stack 1/2 gaps earlier so you shouldn't do it here

01:23:822 (1) - why NC here?

01:24:263 (1) - ^

01:31:145 (3,1) - You can't overlap them like this or it's unreadable

01:33:969 (1) - You don't need to corner the stream or NC here

01:34:498 (7,1) - I feel like you keep the same distance snap to choose the distance after the stream as the one you used during the stream. It may sound logical but I would not do that as the jumps feel small this way.

01:38:557 (5,6,1) - spacing issues 01:38:557 (5,6) - is really large while 01:38:734 (6,1) - feels cramped and small. Also you are using a wide angle which results in uncomfortable flow

02:11:381 (1) - start kiai

Ummmm, Never ever copy paste a kiai and not change it at all. I just noticed all 3 are the same but thats a big no

Also small IRC thingy
13:07 Kyousukee: Hello !!
13:07 gottagof4ast: hi
13:11 Kyousukee: can nm my map >
13:11 Kyousukee: or m4m ?
13:12 gottagof4ast: .np
13:12 gottagof4ast: use /np to send it
13:12 gottagof4ast: I'll take a look
13:14 Kyousukee: thanks !!
13:14 *Kyousukee is listening to [https://osu.ppy.sh/b/1270610 Goose House - Hikaru Nara]
13:14 Kyousukee: u have a map that i want to try mod ?
13:14 gottagof4ast: U can try but I think its a bit too difficult to mod
13:14 *gottagof4ast is listening to [https://osu.ppy.sh/b/1285425 *Namirin - Closing Eyes (Short ver.)]
13:14 gottagof4ast: top diff
13:15 gottagof4ast: I know there is no hitsounding and the audio quality is low so you don't have to metion that
13:15 Kyousukee: insane diff ?
13:15 gottagof4ast: fifth color
13:15 Kyousukee: okay ! i'll try it
13:16 Kyousukee: got to go
13:16 Kyousukee: see u later !!
13:16 gottagof4ast: bye
14:02 gottagof4ast: Can I mention a couple of things ingame right now?
14:03 Kyousukee: yes !
14:03 gottagof4ast: okay so first, this map is a large improvement over the previous one
14:03 gottagof4ast: there are still some problems though
14:04 Kyousukee: oh i see ^^
14:04 gottagof4ast: You should try to make sure 00:13:852 (4,1) - overlaps like this don't happen
14:04 gottagof4ast: they are there through the entire map and make it look a bit messy
14:05 gottagof4ast: 00:15:264 (4,4) -
14:05 Kyousukee: i'm still dont understand about this overlap
14:05 Kyousukee: can explain it ?
14:06 gottagof4ast: these circles touch eachother
14:06 Kyousukee: oh !
14:06 gottagof4ast: Most of the time if the circles aren't immediatly after eachother you should try to avoid it
14:06 gottagof4ast: inless you ahve some good reasoning behind it
14:07 gottagof4ast: Also, don't copy kiai over and over again -_-
14:07 gottagof4ast: big no
14:08 Kyousukee: ohh
14:08 Kyousukee: in your diff , fifth one
14:08 Kyousukee: 00:51:311 (1,2) - is this overlap ?
14:08 gottagof4ast: yes
14:08 gottagof4ast: but that one is okay
14:08 gottagof4ast: it sliderart
14:09 Kyousukee: or
14:09 gottagof4ast: long slow slider can overlap
14:09 gottagof4ast: sliders*
14:09 Kyousukee: ohh
14:09 Kyousukee: i can't spot problem in your diff @@
14:10 gottagof4ast: I has a couple of mods already
14:10 Kyousukee: it's hard as u said
14:10 Kyousukee: oh i see
14:10 gottagof4ast: I have a much larger mod that I will post on the forums now
14:11 gottagof4ast: Its only 2 out of the 4 minutes but the things I say repeat themself

Gl with the map
-NeBu-
Miraie Remix:

00:01:675 (2) - end this reverse slider on 00:02:204 - and then make slider + circle, will be much better than this reverse slider.
00:07:323 (5) - this one should end on 00:07:851 - then the song become very quiet, so I think it's useless to keep this reverse that long
00:10:675 - you can add slider here to follow voice
00:23:645 (4) - move it higher
00:27:792 (4,5) - blanket slightly (there are bunch of them through map, you can check them and fix if you want to)
01:18:616 (5) - put it above (3)
01:34:322 (5,6,7) - slider fit better here in terms of rhythm

rest seems fine, so gl!
Dinocrit
Mod
Miraie Remix

00:01:675 (2) - The slider continues even when there is no sound
00:07:322 (5) - Again ^
00:18:439 (1,1,1,1,1,1,1,1) - Use one combo and increase the spacing
00:23:734 (4) - The stream is over,but the sounds still there
00:59:381 (1-6,1-7) - The stream leads to nowhere. Use stable spacing.
01:24:439 (3) - The stream is over,but the sounds still there [2]
01:31:498 (1) - I think many will not notice this slider,move it
01:44:734 (1,2,3) - There are no triple
01:56:028 (1,2,3) - Stack them in one place
01:56:381 (1,2,3) - ^
02:02:910 (1,1,1,1) - Use one combo
02:06:792 (2,3) - Swap them
02:07:145 (4) - move up to get the patern
02:27:086 (1,2,3) - Stack them in one place
02:51:439 (1,2,3) - ^
02:56:557 - 02:57:969 - Hitsounds are after the sound,recheck the timing
03:08:910 (4) - The stream is over,but the sounds still there [3]
03:24:792 (7) - Change the slider to the note
03:24:969 - Create triple
03:29:734 - 03:31:145 - Use one combo. The first two notes too close,re-adjust the spacing under spacing between ticks
03:47:734 (3) - Change the slider to jump patern
03:48:792 (3) - ^
03:50:204 - 03:52:675 - Use one combo.re-adjust the spacing,use stable spacing
03:55:410 (9) - The stream is over,but the sounds still there [4]
04:04:322 (1,2,1,2) - Use one combo


P.S. In General, the map is interesting,but the movement is not natural to man,I want to map led you then clockwise,then counterclockwise,and not in random direction. GL. ;)
Topic Starter
ABD007

gottagof4ast wrote:

General

Audio quality is 128 kbps, try to find a 192kbps one

Find a better diffname

Miraie remix should come after the Hikaru Nara as it's part of the title, You should end up with Goose House - Hikaru Nara (Miraie Remix) [new diffname]

All fixed , thanks !

Miraie Remix

00:01:675 (2) - This slider should stop after one reverse as thats what sound you are trying to map by using a reverse slider

00:03:264 (3,4,5) - You use equal spacing here but 00:03:264 (3,4) - is a 1/2 gap while 00:03:440 (4,5) - is a 1/1 gap

00:06:086 (1) - NC not necessary as you also didn't use one for 00:02:911 (1,2,3,4) - and 00:00:087 (1,2,3,4) -

00:07:323 (5) - same as the other reverse slider comment, the soudn you are trying to follow stops after 1 reverse

00:07:323 (5,3) - stack these better?

00:12:264 (2,3) - spacing between these 2 seem really low after you previously spaced 1/2 gaps much larger, like at 00:11:557 (2,1) - and 00:11:910 (2,1) -

00:12:970 (1) - This soudn on the reverse feels way too important not to map, I suggest making this reverse into a circle and then a 1/2 slider

00:14:205 (5) - Sound that is really loud ends on a slidertail, try to make it clickable, also NC this note and not 00:14:734 (1) -

Spacing feels random and wildly varying throughout the entire map (ex 00:21:264 (1,2,3,4,5,6,7,8) - ) Spacing could be equal and you would have a nice jump pattern but varying the distances makes it hard to play

00:23:558 (3,4) - Why a sharp corner here, you should smooth out the stream, also the stream stops on the downbeat at 00:24:086 (1) - so it should keep going until there

00:27:792 (4,5) - bad flow and varying spacing here, it looks like the slider was placed here as you couldn't place it any further

00:27:969 (5,1,2) - low spacing between sliders, not necessarily bad but I think it doesn't fit here

00:45:263 (7,1,2,3,1,2,3) - Why si the spacing between 00:45:263 (7,1) - smaller than 00:45:616 (3,1) -

00:45:263 (7) - NC here and remove nc on 00:45:439 (1) - and 00:45:792 (1) -

00:57:969 (1,2,3,1,2,3,4,5) - I like the concept of the 123 shape you are trying here but I don't think its the best choice to do that here, also 00:58:851 (3,4,5,1) - I don't see the reasoning behind these jumps at all

00:59:381 (1,2,3,4,5,6,1,2,3,4,5,6,7) - Use a consistent distance between these as the sound gets neither louder nor quiter, beacause there are no entirely different sound you should also try to keep a smooth shape and not amke a corner like at 00:59:734 (5,6,1) -

The spacing in the entire kiai feels weird, all the jumps start really small and easy but then you have some jumps like 01:09:263 (1,2,3,4,5,6) - which jumps really badly and are a lot larger than the others, also you have some large->short spacing at for example 01:12:792 (4,5) -

01:16:322 (1,2) - You did not stack 1/2 gaps earlier so you shouldn't do it here

01:23:822 (1) - why NC here?

01:24:263 (1) - ^

01:31:145 (3,1) - You can't overlap them like this or it's unreadable

01:33:969 (1) - You don't need to corner the stream or NC here

01:34:498 (7,1) - I feel like you keep the same distance snap to choose the distance after the stream as the one you used during the stream. It may sound logical but I would not do that as the jumps feel small this way.

01:38:557 (5,6,1) - spacing issues 01:38:557 (5,6) - is really large while 01:38:734 (6,1) - feels cramped and small. Also you are using a wide angle which results in uncomfortable flow

02:11:381 (1) - start kiai

Ummmm, Never ever copy paste a kiai and not change it at all. I just noticed all 3 are the same but thats a big no

Also small IRC thingy
13:07 Kyousukee: Hello !!
13:07 gottagof4ast: hi
13:11 Kyousukee: can nm my map >
13:11 Kyousukee: or m4m ?
13:12 gottagof4ast: .np
13:12 gottagof4ast: use /np to send it
13:12 gottagof4ast: I'll take a look
13:14 Kyousukee: thanks !!
13:14 *Kyousukee is listening to [https://osu.ppy.sh/b/1270610 Goose House - Hikaru Nara]
13:14 Kyousukee: u have a map that i want to try mod ?
13:14 gottagof4ast: U can try but I think its a bit too difficult to mod
13:14 *gottagof4ast is listening to [https://osu.ppy.sh/b/1285425 *Namirin - Closing Eyes (Short ver.)]
13:14 gottagof4ast: top diff
13:15 gottagof4ast: I know there is no hitsounding and the audio quality is low so you don't have to metion that
13:15 Kyousukee: insane diff ?
13:15 gottagof4ast: fifth color
13:15 Kyousukee: okay ! i'll try it
13:16 Kyousukee: got to go
13:16 Kyousukee: see u later !!
13:16 gottagof4ast: bye
14:02 gottagof4ast: Can I mention a couple of things ingame right now?
14:03 Kyousukee: yes !
14:03 gottagof4ast: okay so first, this map is a large improvement over the previous one
14:03 gottagof4ast: there are still some problems though
14:04 Kyousukee: oh i see ^^
14:04 gottagof4ast: You should try to make sure 00:13:852 (4,1) - overlaps like this don't happen
14:04 gottagof4ast: they are there through the entire map and make it look a bit messy
14:05 gottagof4ast: 00:15:264 (4,4) -
14:05 Kyousukee: i'm still dont understand about this overlap
14:05 Kyousukee: can explain it ?
14:06 gottagof4ast: these circles touch eachother
14:06 Kyousukee: oh !
14:06 gottagof4ast: Most of the time if the circles aren't immediatly after eachother you should try to avoid it
14:06 gottagof4ast: inless you ahve some good reasoning behind it
14:07 gottagof4ast: Also, don't copy kiai over and over again -_-
14:07 gottagof4ast: big no
14:08 Kyousukee: ohh
14:08 Kyousukee: in your diff , fifth one
14:08 Kyousukee: 00:51:311 (1,2) - is this overlap ?
14:08 gottagof4ast: yes
14:08 gottagof4ast: but that one is okay
14:08 gottagof4ast: it sliderart
14:09 Kyousukee: or
14:09 gottagof4ast: long slow slider can overlap
14:09 gottagof4ast: sliders*
14:09 Kyousukee: ohh
14:09 Kyousukee: i can't spot problem in your diff @@
14:10 gottagof4ast: I has a couple of mods already
14:10 Kyousukee: it's hard as u said
14:10 Kyousukee: oh i see
14:10 gottagof4ast: I have a much larger mod that I will post on the forums now
14:11 gottagof4ast: Its only 2 out of the 4 minutes but the things I say repeat themself

Gl with the map
Topic Starter
ABD007

-NeBu- wrote:

Miraie Remix:

00:01:675 (2) - end this reverse slider on 00:02:204 - and then make slider + circle, will be much better than this reverse slider. Done
00:07:323 (5) - this one should end on 00:07:851 - then the song become very quiet, so I think it's useless to keep this reverse that long Done
00:10:675 - you can add slider here to follow voice No need , i think it's not suitable in this case
00:23:645 (4) - move it higher Yes . thanks !
00:27:792 (4,5) - blanket slightly (there are bunch of them through map, you can check them and fix if you want to) Fixed :)
01:18:616 (5) - put it above (3) Done
01:34:322 (5,6,7) - slider fit better here in terms of rhythm Yes . Thanks for notice that :D

rest seems fine, so gl!
Topic Starter
ABD007

Dinocrit wrote:

Mod
Miraie Remix

00:01:675 (2) - The slider continues even when there is no sound Done
00:07:322 (5) - Again ^ Done
00:18:439 (1,1,1,1,1,1,1,1) - Use one combo and increase the spacing Yeah i think so
00:23:734 (4) - The stream is over,but the sounds still there Fixed
00:59:381 (1-6,1-7) - The stream leads to nowhere. Use stable spacing. Fixed
01:24:439 (3) - The stream is over,but the sounds still there [2] It have a loud sound in white tick , that's why
01:31:498 (1) - I think many will not notice this slider,move it Yeah , it's overlap . Thanks
01:44:734 (1,2,3) - There are no triple Hmm ? It's triple at there , right ?
01:56:028 (1,2,3) - Stack them in one place Dont worry . i'm purposely do it >< it's kind a privacy thing
02:02:910 (1,1,1,1) - Use one combo Done :)
02:06:792 (2,3) - Swap them Thanks for notice it !
02:07:145 (4) - move up to get the patern true
02:27:086 (1,2,3) - Stack them in one place I'm afraid player will get bored with that pattern
02:51:439 (1,2,3) - ^ ^
02:56:557 - 02:57:969 - Hitsounds are after the sound,recheck the timing Done
03:08:910 (4) - The stream is over,but the sounds still there [3] It have a loud sound in white tick , that's why
03:24:792 (7) - Change the slider to the note Yup
03:24:969 - Create triple Done
03:29:734 - 03:31:145 - Use one combo. The first two notes too close,re-adjust the spacing under spacing between ticks :) Fixed
03:47:734 (3) - Change the slider to jump patern I dont think so . it got a good flow at there
03:48:792 (3) - ^ ^
03:50:204 - 03:52:675 - Use one combo.re-adjust the spacing,use stable spacing Fixed !
03:55:410 (9) - The stream is over,but the sounds still there [4] Overflow will happen
04:04:322 (1,2,1,2) - Use one combo Don't worry . It have a good pattern i think :)


P.S. In General, the map is interesting,but the movement is not natural to man,I want to map led you then clockwise,then counterclockwise,and not in random direction. GL. ;)
Rizen
here from my m4m queue (modding any of the three listed maps (and any two difficulties) will be fine)

General
  1. audio quality is quite bad. this is most noticeable at 00:31:145 (1) - . consider finding a 192kbps audio file if you can
  2. you need a full spread of difficulties for this mapset to be rankable since the total drain time of one diff is less than 300 seconds.
  3. timing is a bit off, offset of 117 seems better imo (if agree, apply this at end of mod since the mod is based on old timing)
Sensation
  1. 00:03:440 (4) - giving more spacing to this doesn't really make sense imo, nothing significant in the music and also because you didn't increase the spacing of the last occurance at 00:00:617 (4) -
  2. 00:10:498 (3) - ^ overspaced
  3. 00:18:793 (2,4) - finish hitsounds don't really fit here, no cymbals in music to support it
  4. 00:23:822 - there are still drums on these 1/4 ticks so I suggset fully mapping out this stream
  5. 00:35:204 - add a circle here? percussion still present here. Currently is kinda undermapped
  6. 00:35:381 (1,2,3) - spacing here is kinda icky.. the increased spacing would benefit much better at 2-3 instead of 1-2 since circle 3 has the strong vocals and stronger percussion
  7. 00:36:792 (1,2,3) - ^
  8. 00:40:675 (2) - 1/2 slider instead? because there's soft percussion on that red tick
  9. 00:46:322 (2) - ^
  10. 00:41:910 (6) - not a fan of this slider since the snare drum is mapped on the slider repeat end, which doesn't give it enough emphasis since it's not clickable. Same for the two upcoming ones too
  11. 00:56:381 (1,2) - swap NC's around so circle 2 is NC'd instead? This is due to this being the measure reset
  12. 00:57:969 (1,2,3,1,2,3,4,5) - this section is severely undermapping the music as there are rather audible 1/4 beats in the music at this part
  13. 01:06:086 (2) - 1/2 slider, audible trumpet at red tick
  14. 01:11:557 (4) - try making this a repeat slider to cover that trumpet instrument better
  15. 01:18:616 (5,6) - increase spacing, you usually give this more spacing as evident at 01:17:204 (5,6) - , 01:20:028 (5,6) -
  16. 01:24:528 - same thing I said about completing the stream at point #4
  17. 01:38:734 (6,1) - give more spacing pleaseee, can be mistaken for 1/4 rhythm because they're touching
  18. 01:51:439 - add a circle here because of vocals and soft percussion?
  19. 01:52:498 (6,7) - increase spacing pls
  20. 02:08:557 (1) - same as 00:57:969 (1,2,3,1,2,3,4,5) -
  21. 02:16:675 (2) - same as 01:06:086 (2) -
  22. .. at this point i'll just pass over this kiai since the same mistakes from the first kiai are carried over here too
  23. 02:53:734 (1,2) - make parallel as you have done at 02:53:028 (1,2) - ?
  24. 02:54:439 (1) - better to use the flipper slider shape of 02:54:792 (2) - tbh, would be neater
  25. 03:38:204 (1,2) - this pattern is inappropriate for this diff since you've never done anything like this until now so it kinda sticks out and doesn't fit in
  26. 03:47:734 (3) - circle then a 1/2 slider? currently is kinda undermapping. same at 03:48:792 (3) -
good luck!
Buster
Hello from my mod queue
hope you mod my map :)
Sensation
00:01:675 (2) should be like this
00:03:792 (5,1) no reverse arrow on the slider and change spinner into slider
00:27:792 (4) move note to x:168 y:120
01:21:263 (2,3) move first note to x:220 y:336 and move second note to x:40 y:92
01:28:498 (5,1) no reverse arrow on the slider and change spinner into slider
01:56:028 (1,2,3,1,2,3) make triples more readable
02:02:910 (1,2,3,4) change to square jump
02:04:322 (1,2,1,2) Make sliders more readable
02:16:675 (2) Move note to x:360 y:120
02:27:969 (2) Move note to x:428 y:252
03:14:557 (2) move note to x:376 y:152
03:25:851 (2) move note to x:72 y:332
03:38:204 (1,2) make this more readable
03:59:557 (5,1) no reverse arrow on the slider and change spinner into slider
tzechi
Hi, came from my mod queue. While I was gonna do a mod on this map, I'm gonna point out the mistakes you should be avoiding, giving a solution, instead of actually modding it, since I feel like this would benefit you much more as a mapper instead of just pointing out errors

also im a late piece of shit

SPOILER
Your offset is wrong. Try offset 100
somehow theres no overmapping I could spot which is impressive c:

00:06:629 (1,2,3) - There's a spacing between 1 and 2 on the timeline, yet the distance between them on the playfield is small.
Makes em hard to read.

00:08:747 (2,3,4,5) - Good example of spacing, since 4 and 5 are more spread apart on the timeline, 4 and 5 have a larger distance between them on the playfield

You can try making spacing between objects larger even if they are the same distance apart in some situations, for example
  1. Gimmicks
  2. To emphasise stronger sounds (cymbal crashes, unique noises, etc)
Throughout the entire map I notice that the beatmap itself is... repetitive
For example the kiai time
01:00:805 to 01:20:570 , you use the same pattern over and over. Slider, 4 circles, then slider, only changing when the music calls for it.
This itself isn't necessarily bad, but just makes it... incredibly boring. Try adding a little bit of variety, while still having logic to the note placement. For example, slider shapes, or changing the jumps.

01:34:688 (1,2) - I see you use 2 similar sliders in your patterns often, but try copying and pasting them instead of trying to remake them. It's not very noticable in play, but it makes mapping patterns like these more efficient to an extent. You can also rotate them by angles to create patterns like triangles (120) squares (90) or whatever you want

01:56:041 (1,2,3,1,2,3) - Stacks should be stacks unless theres a gimmick, in which case there isnt in this map.

As for your jumps, throughout the map the angles are fine, but the aesthetics are kinda ugly. Try making your jumps more spread out, they seem clumped together. Symmetry is a good technique to try too.

03:47:394 (1,2,3,1,2,3) - notice that on both 3s, there is a vocal on the red tick, you could add on to this by making repeat or something.
I also like that you added a space between both combos to emphasise the pattern/sound but you missed out on the red tick in between, theres a sound on it which is connected to the dnb rhythm. Try adding on to that

That's basically it I guess

Good luck on this map and any future maps you make!
-Aozora
noice :) :) :) :) :) :) :)
Leska
(Mirae Remix), without *space*
00:23:645 (3,1) - here is going sounds for that stream, countinue pls
00:49:498 (1,2,3) - flow 1-2-3 not 3-1-2 (fix it pls)
00:57:969 (1,2,3,1,2,3,4,5) - - red tick - start slider | blue tick - end of slider
02:08:557 (1,2,3,4,5,6,7,8) - ^
02:57:881 (7,1) - this break can be used as slow part with slider - note - slider - note
03:48:792 (3) - slider has red and white square, (delete white)
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