Don't think of the shape. Think about the individual segments. Think about each individual jump. Read each individual jump. Aim each jump individually, not as part of a shape.1Alone wrote:
but when I do jumps for the outline of a square/polygons
Don't think of the shape. Think about the individual segments. Think about each individual jump. Read each individual jump. Aim each jump individually, not as part of a shape.1Alone wrote:
but when I do jumps for the outline of a square/polygons
^ I tried doing this and I can catch probably up to 3 beats, but then I started to get off sync because my eyes were to slow to track them lol, + I get tensed right after that 3 beats (I don't know wtf is wrong with me seriously). But yeah, I try to play some more geometrical maps. Do you have any maps that's good to train your reading for these shapes?Sayorie wrote:
Don't think of the shape. Think about the individual segments. Think about each individual jump. Read each individual jump. Aim each jump individually, not as part of a shape.1Alone wrote:
but when I do jumps for the outline of a square/polygons
How about half polygons? How do you read them? like 1-2, then 3-4 and goes on? they usually involve 5-8 beats. And where do you look? the whole thing, the whole 1-2 jumps, then 3-4 jumps or the next beat only?NixXSkate wrote:
Think of each 2 points as like a line, like 1-2, 3-4, 5-6, etc. If you're still having trouble, try to switch the line up, like 1, 2-3, 4-5, 6-7, etc. Normally, I try to think of the more vertical lines when it comes to squares more than the horizontal ones, for example, a square like:
1 2
4 3
I would prefer to read it as 1, 2↓3, 4 instead of 1→2, 3←4.
Damn you really pinpoint my problem there lol. Its true that I'm no longer used to playing low AR, any AR below 8 I just HR/DT the f*ck out of it. Is this bad? Should I really get used to lower AR's? For density yeah there's not really much I can do about it unless playing more.NixXSkate wrote:
This is usually the problem if you're not used to lower AR or higher density playing.
I'd say you and your mouse is sexy . When the jumps is short with a slow AR and dense as f*ck I make curves, don't know why tho. It's how my brain works lolN0thingSpecial wrote:
I just snap the shit out of it, stay sexy and snap every single note, treat each note as a single jump.
Thanks, this ones are the type I'm looking for. Too bad it's hard to find maps that uses these kinds of mapping techniques. Do you have some more?F1r3tar wrote:
https://osu.ppy.sh/s/12483
Depends on your settings. My mouse is set to 250 dpi and it feels snappier than how the tablet feels. However sometimes it's too snappy that I can't adjust when I'm about to mis-aim, unlike the freedom of movement you have with the tablet.Infevo wrote:
while mice are much harder to control in that regard.
all i said is that mice are much heavier and due have more momentum during quick turns. makes it more diffucult to snap even with control mouse pads. pens can be hovered 100% and still controlled much easier. by tapping onto the tablet you can eliminate even the little remaining momentum. it's just not comparable to mouse play.Sayorie wrote:
Depends on your settings. My mouse is set to 250 dpi and it feels snappier than how the tablet feels. However sometimes it's too snappy that I can't adjust when I'm about to mis-aim, unlike the freedom of movement you have with the tablet.Infevo wrote:
while mice are much harder to control in that regard.
Playing above 1200dpi and my aim goes literally everywhere.
Focus on the first 2 notes and the rest will come by itself. Snap to every note! From what I see, people who struggle with those jumps don't snap fast enough and their cursor or click hand gets out of sync with the beat. Every time you are not fast enough you'll end up "chasing" the beat, that's probably the reason why you can't keep up with more than 3 notes cuz you are slowing down from note to note.1Alone wrote:
I tried doing this and I can catch probably up to 3 beats, but then I started to get off sync because my eyes were to slow to track them lol, + I get tensed right after that 3 beats (I don't know wtf is wrong with me seriously). But yeah, I try to play some more geometrical maps. Do you have any maps that's good to train your reading for these shapes?
Ehhh no. Starting from mouse was easier compared to tablet, and mouse was easier to control when I started playing. However I stuck with tablet because of the freedom of movement. Why mouse is more stable? Physics. A wide area of support and low height makes it incredibly stable but in exchange has a low freedom of movement.Infevo wrote:
all i said is that mice are much heavier and due have more momentum during quick turns. makes it more diffucult to snap even with control mouse pads. pens can be hovered 100% and still controlled much easier. by tapping onto the tablet you can eliminate even the little remaining momentum. it's just not comparable to mouse play.
telling merely about your dpi is meaningless btw since there are tons of correlating settings like resolution, your system's aim acceleration and speed, pixel skipping, kind of surface, laser quality, osu!'s cursor speed and others. there are people who use 600dpi and others who play @3200dpi and both have the same effective mouse sensitivity.
May I quote Angelsim? "If you think mouse is equal to tablet f*** you."Sayorie wrote:
Ehhh no. Starting from mouse was easier compared to tablet, and mouse was easier to control when I started playing. However I stuck with tablet because of the freedom of movement. Why mouse is more stable? Physics. A wide area of support and low height makes it incredibly stable but in exchange has a low freedom of movement.Infevo wrote:
all i said is that mice are much heavier and due have more momentum during quick turns. makes it more diffucult to snap even with control mouse pads. pens can be hovered 100% and still controlled much easier. by tapping onto the tablet you can eliminate even the little remaining momentum. it's just not comparable to mouse play.
telling merely about your dpi is meaningless btw since there are tons of correlating settings like resolution, your system's aim acceleration and speed, pixel skipping, kind of surface, laser quality, osu!'s cursor speed and others. there are people who use 600dpi and others who play @3200dpi and both have the same effective mouse sensitivity.
I tried but after the 3 beats I kinda aim it a little bit far off if I snap it. And probably right after I missed the 4th one is where I start to tense lolCirno9 wrote:
Focus on the first 2 notes and the rest will come by itself. Snap to every note! From what I see, people who struggle with those jumps don't snap fast enough and their cursor or click hand gets out of sync with the beat. Every time you are not fast enough you'll end up "chasing" the beat, that's probably the reason why you can't keep up with more than 3 notes cuz you are slowing down from note to note.1Alone wrote:
I tried doing this and I can catch probably up to 3 beats, but then I started to get off sync because my eyes were to slow to track them lol, + I get tensed right after that 3 beats (I don't know wtf is wrong with me seriously). But yeah, I try to play some more geometrical maps. Do you have any maps that's good to train your reading for these shapes?
PS: There are some practice maps with gemetrical jumps by the way.
^ Lol I agree. My mouse sometimes reaches the edge of my mousepad even though I started a song with the cursor in the center of screen with my mouse at the centre of my mousepad, and before I knew it my cursor is on the center while my mouse is on the edge of my mousepad (<probably because I play with both wrist and arm though lol. NO, I DON'T HAVE ANY ACCELERATION ON). I'm sure tablet doesn't have these kinds of problemsCirno9 wrote:
May I quote Angelsim? "If you think mouse is equal to tablet f*** you."
Haha yeah I can pass them easily, but that half octagons thingy in that song is really blocking me from fcing this song lol. There's one with 4 beats and 7 beats in there. But thanks! this'll be a great practice maps too. If you have some more of these please shareYolshka wrote:
You can try the highest diff on this : https://osu.ppy.sh/s/17852
I don't know about the shapes but I belive that the movement is not as intuitive so maybe it'll pose a threat, but still easy enough.
Give it a go, maybe share results.
That's called mousedrifting by the way. The lower the DPI the more your mouse drifts away. Using your arm actually helps, but you'll still drift.1Alone wrote:
^ Lol I agree. My mouse sometimes reaches the edge of my mousepad even though I started a song with the cursor in the center of screen with my mouse at the centre of my mousepad, and before I knew it my cursor is on the center while my mouse is on the edge of my mousepad (<probably because I play with both wrist and arm though lol. NO, I DON'T HAVE ANY ACCELERATION ON). I'm sure tablet doesn't have these kinds of problems.Cirno9 wrote:
May I quote Angelsim? "If you think mouse is equal to tablet f*** you."
rip yet another mouse playerCirno9 wrote:
I doubt that tablet has no downsides, but the locket area and no drifting is enough reason for me to switch to tablet soon.
Oh so this thing is apparently a thing, I thought I'm the only one with this problem lol.Cirno9 wrote:
That's called mousedrifting by the way. The lower the DPI the more your mouse drifts away. Using your arm actually helps, but you'll still drift.
I doubt that tablet has no downsides, but the locket area and no drifting is enough reason for me to switch to tablet soon.
"We're gonna miss you Cirno9, you've put up a good fight"VanillaSandvich wrote:
rip yet another mouse playerCirno9 wrote:
I doubt that tablet has no downsides, but the locket area and no drifting is enough reason for me to switch to tablet soon.
Every mouse player has to deal with it and there is no fix to it, you'll get used to it1Alone wrote:
Oh so this thing is apparently a thing, I thought I'm the only one with this problem lol.Cirno9 wrote:
That's called mousedrifting by the way. The lower the DPI the more your mouse drifts away. Using your arm actually helps, but you'll still drift.
I doubt that tablet has no downsides, but the locket area and no drifting is enough reason for me to switch to tablet soon.
"We're gonna miss you Cirno9, you've put up a good fight"VanillaSandvich wrote:
rip yet another mouse playerCirno9 wrote:
I doubt that tablet has no downsides, but the locket area and no drifting is enough reason for me to switch to tablet soon.
When did I say mouse is equal to tablet?Cirno9 wrote:
May I quote Angelsim? "If you think mouse is equal to tablet f*** you."
Which is a false assertion and no argument. Can you turn a motorcycle quicker than an truck?Sayorie wrote:
I just said that mouse is naturally snappier.
Read again. I have stated my basis before.Infevo wrote:
Which is a false assertion and no argument.
Because you don't really need to snap that much when drawing? Pen tablets are literally like pens for drawing. You are changing the premise.Infevo wrote:
Why don't people use mice-like devices for drawing and writing if your assertion was right?
Like I said before, the freedom of movement and perks of absolute positioning offered by the tablet is more favorable to most players.Infevo wrote:
Why do most top osu! players use tablet and not mouse when snapping is one of the most important aiming elements?
Read again. I have stated my basis before.your "basis" is an opinion. a stupid one at that.
Because you don't really need to snap that much when drawing? Pen tablets are literally like pens for drawing. You are changing the premise.more assertions which are false. of course, you need control when drawing and writing and the least amount of momentum so you can snap whenever you need to. again, just show me one person who can write in decent calligraphy as efficiently as someone with a pen, brush or pencil.
Like I said before, the freedom of movement and perks of absolute positioning offered by the tablet is more favorable to most players.absolute positioning in combination with least amount of momentum so that you can snap with no effort at all is why tablet is being preferred. 'freedom of movement' doesn't really mean anything.
lol you actually used those buzzwords like assertion and argumentagain, not an argument. and sure i will use these "buzzwords" (whatever that is supposed to mean). how else am i supposed to declare that you were not presenting an argument?
Hypocrisy. "Stupid" is also an opinion. You can't invalidate what I said.Infevo wrote:
your "basis" is an opinion. a stupid one at that.
Your statement above moves the discussion to external uses of the devices, and it's an entirely different topic.Infevo wrote:
more assertions which are false. of course, you need control when drawing and writing and the least amount of momentum so you can snap whenever you need to. again, just show me one person who can write in decent calligraphy as efficiently as someone with a pen, brush or pencil.
makes it more diffucult to snap even with control mouse pads. pens can be hovered 100% and still controlled much easier. by tapping onto the tablet you can eliminate even the little remaining momentum. it's just not comparable to mouse play.Assuming that "snapping" is how "angular" or "sharp" the change of movement is at a certain point, a larger inertia from the relatively heavier mouse inhibits more variable movement compared to the tablet. If this is the case, then it is up to the preference of the player to choose the more stable mouse or the more versatile and "free" pen tablet. This is science, so don't give me a purely subjective rebuttal.
As it doesn't counter my claim at all.Infevo wrote:
telling merely about your dpi is meaningless btw since there are tons of correlating settings like resolution, your system's aim acceleration and speed, pixel skipping, kind of surface, laser quality, osu!'s cursor speed and others.
Freedom of movement in tablet means everything because there is no friction and normal force acting on the hovering pen unlike the mouse.Infevo wrote:
absolute positioning in combination with least amount of momentum so that you can snap with no effort at all is why tablet is being preferred. 'freedom of movement' doesn't really mean anything.
That's my point, snapping using a movement with little resistance makes it shaky and unstable. I had this experience when I started playing with the tablet, and I resorted to hybrid hover and drag because snapping is hard when fully hovering. Mouse on the other hand moves in a straight line most of the time, and turns feel more angular.N0thingSpecial wrote:
I think the snap with no effort part is true but that also implies your movement is more susceptible external force which usually means that snapping from one circle to another is more shaky and unstable, which is very apparent in high bpm maps (keep in mind this has nothing to do with how good your aim is)
Momentum is mass x velocity, and given that the mass stays the same, you are implying that you need the least amount of velocity to snap.pretty sure mice usually are heavier than pens.
that's a different topic.Infevo wrote:As it doesn't counter my claim at all.
telling merely about your dpi is meaningless btw since there are tons of correlating settings like resolution, your system's aim acceleration and speed, pixel skipping, kind of surface, laser quality, osu!'s cursor speed and others.
This is science, so don't give me a purely subjective rebuttal."This is science" is not an argument. Neither is a claim an argument if you don't have reason and evidence to support it. Nice straw man btw. just take care with those stones in your glass house...
Freedom of movement in tablet means everything because there is no friction and normal force acting on the hovering pen unlike the mouse.'means everything' is not an argument
"least amount of momentum" wrong again
Infevo wrote:
pretty sure mice usually are heavier than pens.
That's inertia, and that's why I supported your claim in my last post.Infevo wrote:
you can move pens much quicker and force them into standstill than you could ever with an average mouse in comparison.
I was referring to your claim that "you need the least amount of momentum to snap" when given that you can't change the mass of a single device, but you can change its velocity, a lesser momentum and a constant mass means lesser velocity. Understand?I don't know what you're talking about. What is incorrect about my claim that snapping is easier with less momentum?? Of course, you can't change the weight of a device (unless you have a mouse with adjustable weights which still would be heavier than a pen). This is besides the point. You can reduce the weight of your utilized device by SWITCHING the device from mouse to pen. And that's what we are actually talking about. Velocity/speed remains the same since the maps you play optimally should not be dictated/influenced by your setup/playstyle.
LOL, and if that might be the case, t least i'm not attacking personally or citing faults in arguments without contribution to discussion like what you do.Infevo wrote:
you're clearly the one who cant provide a decent rebuttal or even argument to begin with.
Why would you use two different masses on one single momentum equation?We are comparing two devices and, thus, 2 equations.
So when momentum's value is lowered while mass is the same, then velocity is lowered too.At this point, I have to assume you're trolling. Especially since you, again, ask me if I'd "understand?". You don't even understand a simply momentum formula. Why would velocity have to decrease along with mass if you want less momentum? Are you fucking retarded?
But slow movement will not make it snappy. Understand?
Your statement pertains to the relation of momentum to snapping in general, not the relation of momentum and snapping in different devices, which comes to another different equation,In order to compare snapping (dependent on momentum) between 2 devices we need to establish a general understanding of the rule around momentum. This is how scientific arguments usually look like.
LOL, and if that might be the case, t least i'm not attacking personally or citing faults in arguments without contribution to discussion like what you do.It would be much easier not to consider you a retard if you were not one.
I see. I'll stop now. There's no point anymore.Infevo wrote:
Why would velocity have to decrease along with mass if you want less momentum?
I asked my professor and said you're quite wrong there. You're missing the whole point, and misunderstanding lots of things. But I can't keep this up any longerNothing new here. Just saying I am wrong and moving on. And the mere fact you had to ask your professor over something that trivial tells me a lot about your intellect. You probably asked him the wrong question anyway and misrepresented the whole discussion.
some inconsistent statementspoint them out for a change and display how they are inconsistent. not once did you do that.
You don't even agree a single bit, which shows how repulsive you are to the ideas I present and just want to fling shit towards me. Fuck off, you uncultured shit.Why would I agree to something that is provably wrong? And why would I behave civilized towards somebody who keeps telling me I am wrong without proving how and finish a claim with "understand?"? Fkn troll...
Enjoy your social studies degree once they kicked you out.Sayorie wrote:
Keep going, Infevo.
Holy shit that was fun.