BloowXv2 wrote:
Hi janko!
In fact, your map feels very well done, but here leave a tiny mod.
columns: |1|2|3|4|ParasomniaThis section is not bad, but it is a bit uncomfortable 00:57:881 (57881|3,57924|2,57967|1,58011|0,58011|3,58011|2) -
If you think you could try this, 00:57:795 (57795|1,57838|0,57967|1,58011|0) - Ctrl+G and delete this 00:58:011 (58011|2) - and move 00:58:183 (58183|1,58355|2) - one column to the right ☑ Hmm... Nice idea.
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01:16:976 (76976|2) - try move this to col 1 ☒ I could but this note looks better in column 3
01:17:321 (77321|2) - same ^ ☒ And samee
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00:07:666 (7666|3,7752|2,7838|1) - you can use Ctrl+G here, feel more like ☑ I changed triple before this part specially for this xD Ofc accepted.
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try whit Ctrl+G here 00:08:786 (8786|2,8830|3) - ☒ Nope. He wants to keep here continuity
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check the sound on this parts 00:09:735 (9735|3,9735|2,9821|1,9821|0) -
feel more like of this form 00:09:821 (9821|0,9821|1,9907|3,9907|2,9993|0,9993|1,10080|0,10080|3,10080|2,10209|1,10252|2) - Ctrl+H and test ☒ Something doesn't fit here. Leave it as it is
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I think it's missing notes here 00:11:157 -
for example, down one line this note 00:11:200 (11200|1) - and add other note here 00:11:200 - col 1
and move this 00:11:286 (11286|0) - to col 2 or delete note I'm not sure. I'll think about that
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you can add note here 01:07:493 - col 4 ☑ I can
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you can transform this notes 01:17:666 (77666|0,77838|3) - to LNs in 1/4 ☒ I'll leve it
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01:19:045 (79045|2) - move to col 1 ☒ For balance I'd rather not
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you can move this 01:19:907 (79907|3) - to col 2 and this 01:20:252 (80252|1) - to col 2 same I modified your idea
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01:30:338 - you can add another note here in column 2 ☒ Theoretically fits because you hear sound but... for flow(?) I prefer leave it
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try move this 01:39:390 (99390|0) - to this point 01:39:476 - ☒ Nope
after press Ctrl+G on this notes 01:39:562 (99562|2,99605|3,99735|2,99778|3) - ☑ Ok but only last two notes
01:39:993 (99993|1,100036|0) - same here ☒ Nope
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Seeing this 02:29:045 - then why not put triples here? 02:29:217 - 02:29:390 - ☑ Ok added
03:01:286 (181286|2,181286|3,181459|3,181459|2,181631|2,181631|3,181804|2,181804|3,181976|2,181976|3) - the same ^
you can convert this doubles on triples due the sound.☒ Nope because this part will be too hard and because here 03:01:114 - is additional sound in the song
pd: i liked the mapping.
Good luck!
Thanks!Hydria wrote:
1/2/3/4
General:
03:51:804 - time the ending part correctly, there's BPM changes there, currently unrankable (have fun timing that though because it fluctuates xd) Wooot Holy shit ;-; I'll see what I can do. I'll fix it somehow... WAAAAIT What? Why? After all, the sounds are well matched... irregularly but still good. I will ask a few more people about itParasomnia00:10:338 (10338|0) - note but no sound
if that's addressed move 00:10:424 (10424|2) - to 1 so then it matches the above 3 note chord since they're the same sounds ☑ I hear sound but... you have good idea so I remove this note and I'll do what you have advised
00:10:855 (10855|3) - I can hear this sound slightly clearer but again it's still very quiet, debatable if you wanna remove that one ☑ Ok
00:12:321 (12321|2,12321|0,12407|3,12407|1,12493|0,12493|2,12493|3) - why not have this as a one handed jack into a hand like this: ☑Hmm... I'm not sure this pattern but ok. Changed
00:13:614 (13614|2) - 00:14:131 (14131|0) - note but no sound ☒ I hear sound and I think that this notes are fit
00:14:045 (14045|3,14217|3,14390|3,14562|3,14735|3,14907|3,15080|3,15252|3,15424|3,15597|3,15769|3) - tfw anchor fuck xd I didn't notice it. I will try to reduce this anchor
00:28:873 (28873|2) - not even a 1/6 vocal roll here smh (don't actually do this tho)
00:44:735 (44735|2,44907|2,45080|2,45252|2,45424|2) - more anchors I didn't remove the anchor but now it's hmm ... more justified
00:48:614 (48614|0,48700|0) - unnecessary minijack? ☑ok fixed
00:48:873 (48873|2,48873|0,48959|1,49045|0,49045|2,49131|1,49217|2,49217|0,49304|1,49390|0,49390|2,49476|1,49562|0,49562|2,49648|1,49735|2,49735|0) - go with [12]3 instead, that looks amazingly uncomfortable to hit atm with the LN ☑Changed
01:13:528 (73528|3,73614|3,74476|3,74562|3) - wow two minijacks on the same column ouch Yep I know. I think on this scale it does not make a big problem (although at first it hurt me xd)
01:17:666 (77666|3,77838|3,78011|3,78183|3,78355|3,78528|3,78700|3) - more anchors ☑I reduced it
01:37:148 (97148|2,97192|1,97235|0,97278|3,97321|1,97321|2,97407|3,97407|0,97493|2,97493|1,97580|3,97580|0,97666|1,97752|3,97752|2,97838|1,97838|0,97924|3,97924|2,98011|3,98011|1,98011|0,98097|1,98097|2,98183|3,98183|0,98269|2,98269|1,98355|2,98355|3,98355|0,98442|0,98442|1,98528|3,98528|2,98614|1,98614|0,98700|1,98700|3,98700|2,98786|2,98786|0,98873|3,98873|1,98959|2,98959|0,99045|3,99045|2,99045|1,99131|0,99131|1,99217|3,99217|2,99304|0,99304|1,99390|2,99390|0,99390|3) - oh god all the jacks in this section wew ☑I simplified it. Rip 5* :/
01:41:717 (101717|2) - is that note necessary ☑Probably you're right
01:43:011 (103011|0,103011|3,103097|1) - isn't that a 1/8 sound? ☒ I don't think so :thinking:
01:53:269 (113269|2) - note but no sound ☒ I hear sound
01:54:562 (114562|2,114562|0,114648|0,114648|3,114648|1,114735|2,114735|3,114735|1,114821|2,114821|0,114907|3,114907|1,114907|0) - think that might be overdoing it with density there, same 02:11:459 (131459|0,131459|2,131459|1,131545|2,131545|3,131545|0,131631|1,131631|2,131631|3,131717|1,131717|3,131717|0) - it's just a lot of notes to hit in such a small amount of time compared to the density around these notes I changed a little but not necessarily simplifying
02:34:476 (154476|2) - note but no sound ☑Yep
02:45:855 (165855|0,166028|0,166157|0,166330|0,166502|0,166631|0,166804|0,166976|0,167148|0,167321|0,167493|0) - anchor city ☑Anchor city omg xddd I reduced a little
03:19:735 - why no LNs here for vocals? I did LNs for sing... In this part is scream mainly
03:35:597 (215597|3,215597|0,215597|2,215654|1,215712|2,215769|3,215769|0) - 1/6 here but no 1/6 at 03:36:286 (216286|0,216286|1,216286|3,216459|2) - or here 03:36:804 (216804|2,216804|3,216976|1,216976|0) - etc??? ☒ but... in your examples isn't additional sounds under which could put a notes
03:43:700 - 1/8 sounds start here hmm but in 1/4 sounds are stronger and I think that this is a good transition from 1/4 to 1/8
Thanks!Wonki wrote:
hello
Double breakcore in tag ☑o.O Fixed!Parasomnia00:01:631 - add 1 more note. as you did 00:03:700 (3700|0,3700|3) - ☑OK
00:08:442 (8442|1) - Ghost note. pls delete ☑OK
00:48:873 (48873|2,48873|0,48959|1,49045|0,49045|2,49131|1,49217|2,49217|0,49304|1,49390|0,49390|2,49476|1,49562|0,49562|2,49648|1,49735|2,49735|0) - recommend to change [12] [3] changed (Hydria was first ;p)
00:58:011 - make 3notes because of symbol sound. ☒ You're right but It would be uncomfortable
01:06:373 (66373|0,66416|1) - Ghost notes. delete ☒ Nope. In this moment starts 1/8
01:38:011 (98011|3,98355|0,98700|1) - I don't recommend these notes Changed in earlier mod
01:39:045 (99045|2) - same Changed in earlier mod
01:54:648 (114648|0,114648|3,114648|1) - what for 3notes? 2notes pls ☑Oki
02:11:459 (131459|1,131459|2,131459|0,131545|2,131545|0,131545|3,131631|3,131631|1,131631|2,131717|0,131717|1,131717|3) - I don't recommned this p pattern. change 3notes - 2notes - 3notes -2note ☑I modified this a little
03:10:467 (190467|2,190511|3,190554|0) - Ghost too I guess ☑Fixed
03:51:804 - add col 3 for drum sound
I will definitely use it. ThanksAlsty- wrote:
supp , as requested...
i bring some hitsounds sample , that i think will fit with the song
https://puu.sh/vvSye/cb6717115c.rar
you can choose it , because im lazy to do it...
if you need specific hitsounds, poke me again in-game , i will give confirmation am i be able to find specific hitsounds that you want to..
good luck
Pretty cool mods Hydria. Love you <3Hydria wrote:
1/2/3/4
General:
03:51:804 - time the ending part correctly, there's BPM changes there, currently unrankable (have fun timing that though because it fluctuates xd)
I let janko handle the timing on my diff laterLie's Insane00:10:252 (10252|1,10769|3,11114|2) - would recommend having these as 1/4 LNs to suit the sound they represent Re-arranged
00:11:459 (11459|3) - move to 3 to avoid 00:11:459 (11459|3,11545|3) - Ok
00:12:580 (12580|1,12666|3) - because of how insignificant the sound is here, I'd recommend making it 4|1 or 4|3 as to relive pressure off the second column Nah, re-arranged with better notes
00:24:217 (24217|1,24390|1,24519|1,24648|1) - that's nasty Moved some
00:44:821 - 00:45:080 - 00:45:338 - could afford to add an extra note here Done
00:47:666 (47666|3,47666|2,47838|1,47838|0,48011|2,48011|3,48183|1,48183|0,48355|3,48355|2) - maybe spice up this patterning a bit? Moved 2 notes as jack
00:52:666 (52666|2) - shouldn't this be a double? Done
01:00:252 (60252|0) - in fact this entire section feels like it's missing a load of doubles, you might want to go through it again I already re-check, and lack of doubles sorry for that [tbh i was in hurry]
01:07:235 (67235|2,67278|3,67321|2,67407|3,67493|2,67580|3) - that's nasty part 2 Moved some
01:08:700 (68700|2,68743|0,68786|2,68830|0) - gl getting that past bns/qats Sorry, how clumsy i am
01:55:769 (115769|2) - fancy but I can't see the reason for this LN i don't remember putting LN on that place -_- but fixed
02:11:229 (131229|3) - I'd place that on 2 because rip right hand Aye aye captain
02:16:028 - sound but no note? :/ i missed so many notes
02:17:493 (137493|0,137666|0,137838|0) - mini-anchor xd (not actually an issue) i actually used 02:16:976 (136976|3,137148|1,137321|3,137493|1) - for basic pattern, then reversed to 1 3 1 3 for 02:17:838 (137838|0,138011|2,138183|0,138355|2) -
02:47:321 (167321|3,167407|1,167493|3,167580|1) - the sounds here aren't trill worthy, Deleted 2 notes same 02:55:597 (175597|0,175683|2,175769|0,175855|2) - same
02:57:493 (177493|0,177580|3) - sure about 2 notes here? Moved some
03:10:424 - how to destroy a player's dreams of FCing 101 Deleted some, but i'll make Monosugoi dump pattern for it
03:51:804 - hopefully janko fixes the bpm timing for the ending here, you just might want to make sure all your notes are in the right place after he's done that hahahaha
Thanks for mod ;3L A U R A wrote:
hey hey~~
OWJI"S NormalSPOILER00:24:045 - maybe 1 more notes here since its snare sound Accepted
00:27:148 - 1 more note to here since 00:22:838 - you make it 2 Accepted
00:28:528 - 1 more note too here for snare sound Accepted
00:34:735 - ^ Accepted
00:45:080 - ^ Accepted
00:45:424 (45424|1) - delete v
01:05:424 - til 01:06:114 - can be 2 notes since snare sound way too dominant Accepted
01:11:976 - 1 more notes here Accepted
01:44:045 (104045|3) - move it to 1 better i think Accepted
01:56:804 - 1 note here Accepted
01:57:493 - ^ Accepted
01:59:390 (119390|2) - delete 1 Accepted
01:59:562 - make it 2 here instead Accepted
Good luck
Thanks ^^ btw I didn't forget about your mapL A U R A wrote:
hey hey~~
HardSPOILER00:16:631 - i think better the 3 button note here instead of 00:16:459 -
00:51:459 - i think this part onward can be a bit jacky if you follow the gitar sound like move 00:51:631 (51631|2) - to 2 and so on til 01:05:252 - since next part is stairy parts
01:39:390 (99390|2) - maybe delete it since i dunno what it represent even if it represent vocal voice its still need to be longer
01:48:011 (108011|3) - change the ln to normal or make it into 3 notes instead
02:54:045 - this part it think you change become stairy like part 02:50:080 - or chang that part insted with ln to represent that spammy sound
03:09:390 (189390|2,189390|3,189476|0,189562|3,189648|1,189735|3,189821|0,189907|3,189993|1,190080|3,190166|0) - way to hard on right side, balance it a bit might be good ☑OK
03:50:942 (230942|3,231114|3,231286|3,231459|3,231631|3,231804|3) - way too heavy in the right again ☑OK
and for the last part using ln probably better from 03:51:804 (231804|3) -
Good luck
ThanksLitharrale wrote:
NM from my queue
1|2|3|4
audio and bg look good
toggle off widescreen support ☑Whoops fixedhardWhat's the point of custom hitsounds in the file if you're not gonna use them? you can see in description that status hitsounds are work in progress
00:00:080 (80|1,1114|3,2148|2,3183|2,4217|2,5252|2,6286|2) - The starts of each measure at the start are a lot stronger than the other doubles, maybe turn them into triples to emphasise this a bit more? ☒ I don't want to do harder map
Why are 00:14:562 (14562|1,14562|3,14562|0,14735|3,14735|2,14735|0) - these two a triple but this 00:15:597 (15597|3,15597|2,15597|1,15769|0,15769|3) - is a triple then a double I modified it a bit
00:43:183 (43183|0,43183|2,43528|2,43700|0) - I get why you've done it in this whole section but it feels really off to have some bass notes be doubles and others be singles. If you trust the player to be able to do LN+stream, then surely they can also do LN+double ☑Hmm I added one additional note
00:45:597 (45597|3) - end this LN at 00:49:735 - it's the start of kiai and it chokes up the section. Either start a new LN in a different column for the same "ohhhhhhhhh" or stop it there altogether. I'm not sure. This LN fit me. I'll think it over yet
01:09:993 - This is the strongest sound out of the whole stream and you didnt map it? I modified this part
The magic of this song is that it's a 58bpm song clashed with a 178bpm song and I really feel you've failed to take advantage of that which is a shame. Focus on the downbeats more
I took a glance at your top diff and it's the same. It seems like you've mapped this song for this quick bursts and ignored the other part of it. It's not as bad as I'm making it seem though, still a really solid chart. Good luck!
DustMoon wrote:
hi~
1|2|3|4|Easy00:06:286 (6286|0) - soft sound ,i think 1 note maybe enough ☑ok
00:24:907 (24907|3) - move to 3,and 00:33:183 (33183|2) - move to 4 ☑ok
00:45:252 (45252|2) - change to single note ☑ok
00:49:735 (49735|0,50080|2,50424|0,50769|1,51114|0,51459|1,51804|0) - plz not use like runningman mapping,its too hard ☒ I don't think so
01:59:735 (119735|0) - move to 3 ☑ok
02:03:873 (123873|3) - should end this time piont02:04:045 -
02:11:804 (131804|3,132148|1,132493|0) - delete ☒ lol why
03:41:114 (221114|2,221459|1,221631|0,221804|2,221976|3,222148|1,222321|0,222493|3,222493|2) - change ☒ Too hard? I have no idea how to change this
03:59:347 (239347|0,239519|1) - WTF?changehttps://puu.sh/vFk8J/470e71df47.jpg I modified this pattern
03:59:821 (239821|3) - checkhttps://puu.sh/vFkd8/54c5067c16.jpgnot alignment
03:51:804 - 04:16:631 - BPM was changed
Thanks
Good luck!
CoolCuriossity wrote:
Igorrr - Pavor Nocturnus MOD
From Curiossity's Mania Marathon M4M Modding Queue
Columns: 1|2|3|4
Sorry it's late ;w;Lie's Insane00:13:355 (13355|1) - Should be 2
00:14:045 (14045|3) - ^
00:18:873 (18873|2) - ^
00:23:011 (23011|3) - ^ lots of these, not listing all of them since there's probably a reason behind it? idunno There is
00:39:735 (39735|2,39735|1,40080|1,40080|2) - Maybe should only be 1? ok
00:42:148 (42148|2) - ^ ^
00:43:011 (43011|1) - 2 ^
00:46:286 (46286|2) - 1 ^
00:48:700 (48700|3) - Should be a note 1/4 after this added
01:11:631 (71631|2,71804|2) - Some 1/4 notes in here too no, that was in purpose
01:13:054 (73054|2) - Should probably be on red line? not that red line sound, but the other one
01:22:838 (82838|1) - Starting here, there's a lot of variability between what sounds are in the music and what you're mapping. Try to stay consistent unless there's no other feasible way to map something. i.e. 01:24:390 (84390|2,84476|1) - These two notes are not the same in the music, and there's plenty of space to make the second note a double. Just go through it again at like 50% or 75% speed and make sure that all sounds are accounted for. i know what you're intending at, but i'm doing that on purpose. Focus using single note to create pure mini trill or jack things.
01:49:735 (109735|2,109735|0,109907|0,109907|2) - Pretty sure these end on the 1/4 mark hear it with 25% please, and look at 1/8 above
01:55:942 (115942|3) - Starting here, you're missing a lot of notes. 02:05:597 (125597|1) - This is the same sound as many of the sounds you aren't mapping Hahaha you're trapped. I did it intentionally on purpose. To variate from Parasomnia diff and then Parasomnia have more notes in that part
02:11:229 (131229|1) - ? ? sound there
02:27:838 (147838|1) - Move to 4 basically, that was 02:27:838 (147838|1,147924|3,148011|1) -
02:29:045 (149045|0) - More 1/2 and 1/4 sliders for the longer snare sounds more sliders = more harder
03:01:114 (181114|0) - Again more sliders here ^
03:38:011 (218011|1,218068|3,218125|1) - why 1/6ths here o_o i didn't remember putting that there. deleted
03:44:476 (224476|2,224562|2) - jacks hurt but ok ignore jacks there hahaha
Yeah mostly worried about how you layer things and how consistent the layering is, maybe take another look and make sure it all looks good
Igorrr's the best.
Hopefully this helps, and good luck getting this ranked!
Thanks!Curiossity wrote:
Igorrr - Pavor Nocturnus MOD
From Curiossity's Mania Marathon M4M Modding Queue
Columns: 1|2|3|4
Sorry it's late ;w;Parasomnia00:08:528 (8528|1,8614|2) - Should this be 1/8th notes as well? Fixed
00:34:735 (34735|2) - Should be 3 notes I added one note
00:38:873 (38873|3) - ^ or at least 2 Ok
00:47:148 (47148|0,47148|2) - Yeah, make the notes above 2 like this one
01:01:804 (61804|2) - Why is this two notes? The only extra sound i hear is a squeak thing but that's 1/4th later imo Fixed
01:06:373 (66373|0,66416|1) - Might be ghost notes, i think the snares start on the 1/2 beat Nope 1/8 I think
01:09:476 (69476|2) - ghost? Hmm probably. Removed
01:09:907 (69907|2,69993|3) - Add some 1/8th notes for the burst here? Nope
01:13:528 (73528|0) - Starting here, maybe have a jack part like at 03:34:217 (maybe even switch the pattern here with the pattern there) Nope
01:16:631 (76631|3) - Perfect place for 1/8th or 1/16th spam, as well as 1/2 beat later Hmmm I changed something
01:16:976 (76976|3,76976|2,77148|0,77148|1) - How are these two sound the same? Make the kick 2, and the snare 1 Nope
01:17:752 (77752|1,77838|3,77924|0,77924|2) - 1/4 =/= 1/8, remap probably.I removed one note
01:18:700 (78700|3) - Not sure this should be three, not heavy enough of a sound I'm sure
01:22:752 (82752|1) - ghost Removed
01:49:735 (109735|0) - spam more Wut?
01:54:648 (114648|1,114735|1,114821|1) - ow, maybe move 01:54:821 (114821|1) - to 3 and 01:54:907 (114907|2) - to 2 Sure
01:54:993 (114993|3) - This note is 1 while the rest are 2 in this part, maybe make it 2? esp. after last suggestion, now it only jacks once anyway
02:11:631 (131631|1,131631|3,131631|0,131717|0,131717|3,131717|2) - these should probably be 2, also this pattern @.@ I moved this note to column 3
02:34:476 (154476|2) - ghost ok
02:54:907 (174907|3,174907|2) - why 2, there's a cymbal thingy here so shouldn't it be 3? Yep but for comfortable play I removed one
02:55:683 (175683|2,175769|0) - Not the same sound at all
03:01:114 (181114|3,181114|2,181286|3,181286|2) - Maybe give all kicks in this row a 1/4 LN, for the sound? Nope
03:05:252 (185252|0,185338|0,186200|0,186286|0) - You start and end with jacks on 1, maybe move one of them to 2 for a bit of balance. Left hand is left hand. It doesn't matter
03:17:580 (197580|3,197666|3,197666|0,197752|0,197752|3,197838|0) - tone it down a bit probably I leave it
03:34:217 (214217|0) - I understand the idea behind this jack part, but I feel it's a bit much esp. since the song has toned down since the kiai. Might just be me. Hmm... ^
03:51:804 (231804|3) - Might want to re time this part? Some notes feel a bit off, maybe it's a different bpm or something.
Not bad, pretty well structured imo
Igorrr's the best.
Hopefully this helps, and good luck getting this ranked!
ThanksPnX wrote:
[Parasomnia][Insane]
- 02:11:631 - It has different sound from 02:11:459 - but in the same way, it have sound like 02:11:976 - . So, change 02:11:631 (131631|0,131631|3,131631|1,131717|2,131717|3,131717|0) - into double note. Ok
- 00:03:528 (3528|3) - I suggest to move it to the second column because of its balancing Another Lie can't reply on your mod but said me that there are no changes
Sorry for a late and short mod~ GL~! Overall is good!
Thanks for mod! I like this type of mod timing - suggestion and end. Nothing moreLenfried- wrote:
good music like this deserves longer modsparasomniagave it a full playthrough, some of the jacks were nice but the overall diff is too rolly and jumptrilliy for my liking :<
some complaints about the overall layering: 00:01:114 (1114|2,1114|0,1114|3) - vs 00:01:631 (1631|2,1631|3) - has the same loudness and tripling both sounds would be really nice for the map excluding sections with LN layers. 00:01:631 (1631|2,1631|3) - with a pretty weak sound like this being a triple, yes i get it it's on a bar line, the only doubled sound as previously indicated would be really nice charted as a triple. Mod below will ignore this complaint. Hmm... I leave it but I added LNs in some moments
here goes
00:08:485 (8485|1,8528|2) - ctrl j so that the transition to the note in 4 doesnt feel awkward. 3/8 jack should be ok. ctrl+J ok but I modified earlier 134 on 124
00:20:252 - possesses enough loudness to have a double note, you could also go for something quite nice like because of the inclusion of the double https://puu.sh/wbshf/c541dea508.png rest of the section could use rigidity like this as opposed to rolly patterning Looks good. Changed
00:28:183 - stuff like these is what i would like to see :D
00:32:580 - might be overdone for you liking but this should be ok. Plays really easily https://puu.sh/wbsq4/d4b8fd21b3.png Changed
00:35:942 (35942|1,36114|3) - to 3 and 2 respectively simply to maintain the level of rigidity the previous sections have nope
00:44:735 - the extended trill here really sucks and making a comfy minijack would only be a viable alternative. consider this: https://puu.sh/wbsIk /ac91471a74.png Don't worry about the reverse shield, that's easier to play than you might think. :thinking: ok
00:50:769 - any reason as to why you didnt triple this? Quite inconsistent if you ask me. lul. You're right. Fixed
00:53:183 - this is kinda what im talking about when it comes to stuff being too rolly for my linking, would personally go for something like https://puu.sh/wbtjT/d79e7b9fb2.png I did it differently
Won't point out everything at this point as my point might have been made clear with examples on how to deal with the rolly stuff :>
00:01:631 (1631|3,1631|2,63528|3,63873|3) - to 4 and 3 might be nicer for the section because that long 1/2 trill isnt really that necessary + more rigidity hmm idk but are you sure that you put good timing?
01:07:666 - would personally go for https://puu.sh/wbtGw/1ad5031162.png fun pattern but I think that left hand is too burdened so I did it differently
01:12:148 - quite a step up in difficulty. Would go for https://puu.sh/wbtM4/7f1c4ebf4a.png Again your proposal inspired me to change this pattern
01:15:769 - hey this is a pretty strong sound. Odd you just went for a single here seriously? o.O well... ok xD Fixed
01:22:321 - yummy
01:29:304 (89304|1,89390|2) - while some jumptrills are excusable because the sound there repeats clearly, this one i wont slide. ctrl j for something quite nice. The drums here vary enough. You may opt to swap 01:29:390 (89390|2,89476|1) - instead that's also ok Ok. Nice idea
01:41:976 - you can move stuff around the jumptrills and end up creating something actually more fun to play like https://puu.sh/wbu6c/fc36b2f484.png + managed to add in a fitting triple in there Idea about jack is nice but you suggest jack in bad moments. For example: http://puu.sh/wbQH7/3f1dcec61b.png jacks should start on white line. Not on blue line. I modified this suggest
01:46:286 - one more jumptrill alteration screenshot then im done moving these around: https://puu.sh/wbuda/afe159dd8f.png I have no idea how to change it and your proposittion doesn't fit me so I leave it.
01:54:648 - quite a very unnecessary diffspike please just double this ok
02:11:459 - this section is super aids to play. Very unnecessary diffspike. But w/e ill try to provide a fix with the current density though i would seriously like it if you would just double 02:11:545 - https://puu.sh/wbv8G/d1d865083c.png hmmm nice but I modified your suggestion
02:16:200 (136200|3,136286|1) - overall just better to ctrl j and 02:16:459 (136459|3) - to 3 ok
02:44:045 - 02:44:390 - the guitar is not even that audible to make these deserve a triple I have no idea for anything better
03:01:114 - quite obvious that you dont want to just pull off a roll here so an LN to represent the 1/8s could be nice I have to think about it
Other sections not modded in much depth should have the same complaints with what was indicated in the mod from lack of rigidity to just having stuff unnecessarily hard.
Ended up modding more in a diff than i expected this should be enough
Best of luck!
error_exe777 wrote:
oh god more technical maps i want to dieGeneralDifficulties: all finished
Spread: very good difficulty gradient well done
Hitsounds: seem to be wip
Metadata: fine
AiMod: all good
Other: you need some more timing points add the end with the guitarOWJI's Normal00:10:942 (10942|1,10942|2,11286|3,11459|1,11459|2,11804|3) - pretty boring, and you skipped the first column, please re-arrange this Done
01:22:666 - add one please Done
01:47:321 (107321|1,107666|1) - avoidable Done
02:36:631 (156631|3) - why did you cut this short? Done
03:26:459 (206459|3) - same as above really Done
03:48:011 (228011|3,228183|3,228528|1,228700|1) - what are these for? re-arranged
kyAH this took ages
best of luck
error_exe777 wrote:
oh god more technical maps i want to dieGeneralDifficulties: all finished
Spread: very good difficulty gradient well done
Hitsounds: seem to be wip
Metadata: fine
AiMod: all good
Other: you need some more timing points add the end with the guitarParasomnia00:00:942 (942|1,1114|1,1286|1) - is this intended? i don't see any 3 note jacks anywhere else in the section Fixed
00:13:355 (13355|1,13355|2,13355|0) - i think a triple is a bit too much. i would make it a double Chnged
01:04:217 (64217|2,64217|0,64217|3) - a triple is too much Chnged
01:09:907 - why not add a 1/8th roll? This is long sound. Not a few short sounds.
01:12:493 (72493|2,72493|1,72493|3) - again, triple too much Nope.
01:16:631 - i would add some LNs for the white noise kinda sound Hmm ok
01:17:666 - ^^ ^
01:35:942 - why did you skip the 1/8? its clearly there It's not comfortable for me
01:37:235 (97235|0,97278|3) - very awkward. i would make the 1/8 roll a better pattern tbh Nope.
02:34:735 - 1/8th? Hmm ok
02:34:950 (154950|3,154993|2) - only having two notes from a 1/8th streams is a bit silly ¯\_(ツ)_/¯
02:51:459 (171459|2,171545|3) - what are these for? if its the drum kinda thing its 1/2, not 1/4. if its not, they seems out of place Chnged
02:52:019 (172019|2) - okay 1/8 snap is weird why not just snap to the 1/2 tick You know. This is the hardest diff in this spread. If it would be easier diff - then I would do 1/2
03:04:950 - add one? nopeHard00:02:235 - add one Lol why?
00:20:338 (20338|1,20424|2) - i recommend a CTRL+H Ok
00:49:735 (49735|0,49735|2) - i dont think this should be a double the sound stands out so I gave two notes
00:51:976 - add one ok
01:17:924 (77924|3) - i recommend deleting this for more emphasis on the stronger drum beats nope
03:49:735 - why did you skip the 1/4?I don't remember xd FixedEasy00:15:942 (15942|2,16286|1,16631|2) - is this trill intended? yep
00:16:631 - okay, mapping only vocals here is a bit stupid. i mean, look at the graph on the right. its the least dense part. at least map some notes please nope
00:52:838 (52838|3,52838|2,54907|3,54907|2,56976|2,56976|3,59045|2,59045|3,61114|2,61114|3,63183|2,63183|3) - now now this is weird. it looks intended but it might not be. i would highly recommend moving some around regardless it was intended
01:55:942 (115942|2,116286|1,116631|2) - trill intended? yep but I did ctrl+H
03:18:700 - another very empty section. please add some like i mentioned before nop
kyAH this took ages
best of luck
Thanks for mods!!Ayachi Meme wrote:
hi
from mod q
1\2\3\4easy00:51:459 (51459|1) - move to 3 as theres not much notes there ok
00:52:493 (52493|0) - move to 2 ^
01:00:080 (60080|0,60080|3) - this should be a double should it? similar sounds are only 1 note When I mapped this I knew why I gave two notes but now I don't remember xd
01:04:217 (64217|0,64217|3) - same
01:08:355 (68355|0,68355|1) - same
01:16:631 (76631|1,76631|0) - same
01:20:769 (80769|0,80769|3) - same ^^^^
.
you should still map the vocals from 01:29:735 - to 01:32:148 - but thats just me I mapped for double vocal in that moment
.
01:13:528 - add a note Nope because LN ended here. This is too hard for Easy diff I think
01:19:735 - same Hmm ok
01:21:804 - same ^
.
.
01:28:700 (88700|2) - this could be a ln until the next one ok
.
02:50:769 - add a note nope. I wrote about it earlier
02:58:011 - same ok
03:11:459 - same ^^
.
03:37:321 (217321|1,217321|3) - this should be a single note yep
03:46:976 (226976|2) - move to 1 ok
very nice mapset, cant wait for rank! if its going for rank?? I hope yes ^^
best of luck with map : )
error_exe777 wrote:
oh god more technical maps i want to die die please XDLie's Insane00:35:424 - make this a double? ok
00:41:286 (41286|3,41286|2) - this is way too out of place, especially in a 1/8 stream. not to mention, there is no sound justifying a double. please change this moved
00:43:700 - double? ok
00:56:114 - ^^ ok
00:58:011 - why did you miss the last column? i don't get your meaning in this place, but i may be mistaken 01:00:080 (60080|1,60080|3,60080|2) - as 3
01:06:631 - would prefer if you started the stream here keep, that part is pretty comfortable for my burst
01:08:011 (68011|1,68183|1,68355|2,68528|2) - these are aksdfjlafjldsfkjlsdkfjlsdkfjsdlkf uh... re-arranged
01:33:054 (93054|3,93097|0,93140|2) - very awkward pattern tbh changed
01:41:631 (101631|1,101847|1) - you can very easily avoid this moved
01:49:735 (109735|3,109735|0,109907|3,109907|0) - why are these doubles when 01:16:631 (76631|2,76804|2) - are singles? deleted some
01:55:942 - in this section, skipping all these notes seems very odd. not to mention the chart is very backwards. i would recommend a re-map tbh no no, i intentionally leave it blank (this isn't highest diff) so i'd like to use break there
02:11:545 - add a note? skipping it seems v odd added 1st col
02:38:097 (158097|0,158140|1,158183|0) - ouch this is very easily avoided ugh... i'd like a bit challenging pattern,but nvm
02:58:183 - why did you suddenly skip the 1/8? i forgot that
03:20:942 - why not a double? ok
03:25:080 - ^^ ^
03:29:217 - ^^ ^
03:33:355 - ^^ ^
04:11:459 (251459|3) - end 04:16:631 - like top diffAnother Lie wrote:
Thanks for your helpfull
Hestia- wrote:
[Parasomnia]
01:30:338 - Add 2 Nope. This gap needs to be. It's for convenience
01:48:614 (108614|2) - move to 01:48:643 - fixed
01:48:312 (108312|1) - Move to 01:48:298 - ok
02:29:778 - Add 2
02:29:821 - Add 3
02:29:864 - Add 4 Hmm I don't like this xd sry
02:29:907 (149907|3) - Move to 1 Theoretically I can do this but I wanted avoid too many notes in column 1
02:30:295 - Add 2
02:30:338 - Add 1 Nope
Thanks for mods!riunosk wrote:
marked for mod
here it is 1234
doing last difficulty only since i'm rather bad at igorrr mapsparalyzed insomniagud luk for renk00:09:993 (9993|0,10080|0) - having rather weak sounds, this minijack doesn't seem to fitnevermind the entire track is calm
00:13:011 (13011|0,13183|0,13355|0,13528|0,13700|0) - anchor Yeah I know but this is hard to change it xd I changed some
00:20:080 (20080|0,20252|0,20424|0,20597|0) - ^ I can't do this otherwise
00:27:838 (27838|1,28011|1,28183|1,28355|1,28528|1) - ^ ^
00:28:269 (28269|0,28442|0,28614|0,28786|0) - ^
01:54:390 - rather heavy on the jacks for left hand I moved one jack to the right
02:40:942 (160942|3,161114|3,161286|3,161459|3,161631|3) - anchor I don't know how do it otherwise
02:42:838 (162838|3,163011|3,163183|3,163355|3,163528|3,163700|3,163873|3,164045|3,164217|3,164390|3,164562|3,164648|3,164821|3,164993|3,165166|3,165338|3,165511|3,165597|3) - ^long af one yep but I think that notes are spread evenly
decent chart
Thanks for mod[ L u k a s ] wrote:
from queueNormal - Because i want them to be there00:05:597 (5597|0,5769|2,5942|1) - I wonder why you emphasized only this when there are clearly same sounds on 00:06:114 - etc. Because i want them mapped like this00:07:666 (7666|2) - Put 1/4 here, it won't be too hard for a normal and you wouldn't have to use LN which isn't even fitting in here since there are no holding sounds Done 00:08:355 (8355|3) - Why LN here? Because there's a sound for it00:26:631 - Why no notes here? Added00:31:114 (31114|3) - Why LN here? I won't be repeating this over again since I think that you should look at all the LNs yourself and see which ones deserve to be deleted. LNs are used to emphasize holding sounds like vocals that are long I put LN's wherever i think they fit the music00:49:735 - The whole kiai is less dense than the rest of the song, you might wanna add a little bit of notes to it to make it harder I wanna it be mapped like that 0w001:05:252 (65252|2,65252|3,65424|1,65424|0) - Just a suggestion, since all of these sounds are the same you can make them in same rows which would create a better pattern No
- 00:02:148 - Why two notes here? It's the same as 00:02:493
Tbh I found that this diff mostly has problems with emphasizing certain beats and you don't use LNs correctly, other than that the diff is nice.
[ L u k a s ] wrote:
from queueEasy
- 00:17:666 - I'm not really sure if you wanna skip this important beat in the song, it's pretty strong Yeah. I added some notes
- 00:49:735 - You can hear here that the vocal changes pitch so you should end 00:45:597 (45597|3) - on that beat and put another LN there Nope. I ended this LN here 00:51:804 - I think that this more fit
- 01:01:114 (61114|3) - Delete this LN cause the song doesn't support it and to make it consistent with the previous part
- 01:12:493 (72493|0) - ^ Ok ^
- 01:32:148 (92148|2) - I can see that here you're emphasizing the vocals but the vocals are short so it should only be a note No change. Notes doesn't fit
- 01:23:873 - Here you didn't put 2 notes but at 01:07:321 - you did and it's the same sound Changed.
- 01:46:459 (106459|2) - Remove this, doesn't serve a purpose Nope. I added some notes in 1/2 so now should be good
- 01:50:769 - Watch out from this parts because you don't put 2 notes on some parts that are the same sound and on some you do so I suggest that you go through the whole map and listen and put 2 notes on all of the sounds because I am not going to point them all out I tried not to give double notes during LNs because I think it might be too much for Easy diff
- 02:45:597 - Since you have emphasized the vocals throughout this whole diff, I recommend that you follow it in this kiai too, you can hear that there is a holding vocal sound in the background
- 02:46:631 - ^
- 03:21:804 - Delete this and extend the previous LN to emphasize the vocals (cause the vocals didn't change pitch so it should all be a one LN) Changed
- 03:51:804 - This part is just unrankable I think, because you cannot just go around and put 1/8 or 1/16 notes instead of timing the map so either delete the whole part or time it correctly (or get someone who's good at timing to time it for you) Well I think that there should be no problem with this
Thanks for mods!Nick Wilde wrote:
Dobry o/Parasomnia00:13:068 (13068|0) - Wydaje mi się że ten dźwięk jest na 1/3 a nie 1/4. ciekawe. Poprawione
00:20:683 - tu jest dość głośny dźwięk, który nie jest zmapowany chociaż niby mogłoby tak zostać. Nie jest taki głośny. Mi tu chodziło o mapowanie tego "beatu(? xD) na pierwszym planie a ten dźwięk raczej do tła bym zaliczył
00:50:769 (50769|0,50769|2,50769|1) - wcześniej ten dłuższy dźwięk mapowałeś lnem a teraz same nutki? To pojawia się też później więc przeskanuj mapę i znajdź inne takie. niby tak ale zauważ że to jest podczas długiego LNa a podczas nich nie mapowałem tego by było za bardzo napaćkane i utrudniałoby kontynuacje patternu
01:30:080 (90080|2,90080|0,90080|3) - tutaj dałbym chociaż lna jak dla mnie LN tutaj byłby tak meh
01:49:735 (109735|0,109735|3,109735|1) - wcześniej mapowałeś to dwoma lnami a teraz nic :v ty no faktycznie xd
01:50:769 (110769|0,110769|2,110769|3) - ^ danke danke
02:29:045 - ten dźwięk/dźwięki mapowałeś burstem a teraz nic ale nwm a to zostawie akurat
02:36:286 - tutaj znowu chociaż ten ln Panie Kierowniku dej no LNa. Nie no mi tam pasuje chociaż rozumiem chęć zapełnienia pustki
03:01:114 - do 03:02:148 - albo nie słyszę dźwięków tam gdzie są nutki np. 03:01:373 (181373|1) - albo słyszę dźwięki tam gdzie nutek nie ma. Może jestem głuchy ale dla mnie albo nutka powinna być na każdym 1/4 albo na żadnym. W sumie racja. Dodałem notki
03:01:114 (181114|3,181114|2,181286|3,181286|2,181459|3,181459|2,181631|3,181631|2,181804|2,181804|3,181976|3,181976|2) - te powinny być lnami albo chociaż jedna nutka i jeden ln bo 03:02:666 (182666|1) - jest identyczny a jest lnem. tyle że tutaj jakoś to by mi nie pasowało. Tzn pod dźwięk owszem ale no mam jakieś opory
03:06:286 (186286|2,186286|0,186286|3) - tu znowu nie ma lna a wcześniej mapowałeś lnem Dodane
Nie będę wymieniał każdego (wg mnie) błędu gdyż powtarzają się na całej długości mapy. Na tym w sumie polega mod bo jeżeli mapper czegoś nie zmapował to najpewniej tego nie zauważył więc wypunktowanie każdej złej rzeczy jest jak najbardziej na miejscu
Nie mam dziś czasu na zrobienie moda na inne diffy ale 1 to zawsze coś :> Pewnie
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