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yonji - Waruku nai ne

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Total Posts
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Topic Starter
Reiji-RJ
This beatmap was submitted using in-game submission on 18 сентября 2011 г. at 14:59:49

Artist: yonji
Title: Waruku nai ne
Source: Touhou
Tags: girl's short hair fujiwara no mokou reach for the moon immortal smoke icebeam h3k1ru
BPM: 125
Filesize: 3958kb
Play Time: 01:56
Difficulties Available:
  1. BSY (1,55 stars, 99 notes)
  2. h3k1's Normal (3,29 stars, 176 notes)
  3. Hard (4,81 stars, 360 notes)
Download: yonji - Waruku nai ne
Information: Scores/Beatmap Listing
---------------
[Easy] by IceBeam
[Normal] by h3k1ru
[Hard] by me

Thanks them for helping me with map :3
Ch1ka
 
IceBeam
h3k1ru
o:
Vass_Bass
Для своих :D

Easy
Бим ;)
00:29:667 (1) - финиш
01:36:867 (1,1,1,1) - ну, я бы все-таки сделала 2 таких комбо, 2 таких или уж все 4 одинаковые
01:44:547 (1,1,1,1) - ^
01:52:227 (1,1,1,1) - и не ругайся :D
может домапаешь как у остальных дифф?

h3k1's Normal
Можно там где вокал начинается делать вставки из нормал-ударов, усилится эффект ударных
предлагаю:
01:28:227 (4) - новое комбо
01:33:507 (6) - ^
01:34:947 (1) - убрать новое комбо
01:36:867 (3) - снова новое комбо

Hard
говорила же что ничего не найду
01:00:387 (9) - финиш

Замечательная мапка, стар
Komeiji Yuki
:3
Kurai
Yo ~

BSY
  1. 00:03:747 (2) - It would be better if this slider follow the clap like the next objects. It would be more consistent, so move it 1/1 later ?
  2. 00:45:507 - The slider sounds fine but it should have a clap on this slidertick, else it breaks the rhythm and it may disturb nex players. So maybe move this slider 1/1 later and reduce it by 1/1, or just add a SB clap or something.
  3. 01:36:867 (1,1,1,1) - Even if it looks pretty, new combos needs to depend on the song. So you have to remove the new combo marks on 01:37:827 (1,1,1).
  4. 01:44:547 (1,1,1,1) - Same here
  5. 01:52:227 (1,1,1,1) - Same here
  6. Map the song to 02:11:427 as the other difficulties. it is more logical and 15 seconds won't kill you ;°
  7. You made a good job for this Easy. It is fun to play without being to hard and your pattern are very well-made ! Why this kind of easy are so rare *.*
h3k1's Normal
  1. 01:57:027 (3,5) - Don't partially stack these circles like that, it looks very ugly :/
Hard
  1. There is nothing to complain about in this difficulty, except that some jumps are too big for a Hard difficulty, You might consider to make an easiest difficulty or to reduce the big jumps
This map is awesome, really ! If all map could be like this one, modder will never make long mod anymore xD

Star~
IceBeam

KuraiPettan wrote:

BSY
  1. 00:03:747 (2) - It would be better if this slider follow the clap like the next objects. It would be more consistent, so move it 1/1 later ? Heh,yeah,totally agree.I knew someone will state this,just was lazy too fix it earlier ;) I remapped this part,thanks!
  2. 00:45:507 - The slider sounds fine but it should have a clap on this slidertick, else it breaks the rhythm and it may disturb nex players. So maybe move this slider 1/1 later and reduce it by 1/1, or just add a SB clap or something. Agreed again! Not a big a fan of slidertick hitsounds,so just remmaped this part a bit as well.
  3. 01:36:867 (1,1,1,1) - Even if it looks pretty, new combos needs to depend on the song. So you have to remove the new combo marks on 01:37:827 (1,1,1).
  4. 01:44:547 (1,1,1,1) - Same here
  5. 01:52:227 (1,1,1,1) - Same here Agree with all these 3 too,but I'll leave it for now :D As they all followed the same part in chorus,maybe some kind MATs/BATs will skip them :3
  6. Map the song to 02:11:427 as the other difficulties. it is more logical and 15 seconds won't kill you ;° I'll think about it :<
  7. You made a good job for this Easy. It is fun to play without being to hard and your pattern are very well-made ! Why this kind of easy are so rare *.* Thanks! >w<
Thanks for mod,Kurai :)

Download: yonji - Waruku nai ne (Reiji-RJ) [BSY].osu
h3k1ru
Topic Starter
Reiji-RJ
Thank you for mod, Kurai :oops:
I'm so happy that you like this map!
Aleks719
В целом
Достойно.

Hard
00:18:387 (8) - я бы тут добавил ноту, но слишком джампы выйдут большие
00:19:587 (2) - не нравится свисток в конце. Мб на реверс сдвинуть его?
00:28:467 (1) - убери свисток
00:28:707 (2,3) - сюда добавь два свистка
01:02:547 (5,6,7) - как по мне, так кургузо, мб так задумано, но мне не нра. как вариант :
02:03:267 (2) - свисток в конец?


h3k1's Normal
В папке нет нормал кастом хитсаундов, а в таймсекциях есть, лучше поставить дефолтные нормалы, дабы не разжигать жгучий интерес у всяких горе-моддеров типа меня.
<tested before, so nothing here>

BSY
Может домапать до конца, там немного осталось, а вопросов будет меньше.
Софт свистки очень подходят этой мапе, было удивительно услышать такое небольшое их количество.
Соглашусь с Кюрай насчёт комбо.
01:29:187 (1,2,1,2,1) - не вижу причин аж на 3 комбо здесь, когда можно обойтись одним
01:36:867 (1,1,1,1) - ^
01:44:547 (1,1,1,1) - ^
01:52:227 (1,1,1,1) - ^
я не сторонник кучи комбо по одному слайдеру, особнно при том, что каждый слайдер есть копипаста. Если бы так было сделано по всей мапе, я бы ничего не сказал, но комбо спам проснулся только в конце, чем вызвал мой интерес.
Topic Starter
Reiji-RJ

Aleks719 wrote:

В целом
Достойно. :3

Hard
00:18:387 (8) - я бы тут добавил ноту, но слишком джампы выйдут большие Тут задумана пауза
00:19:587 (2) - не нравится свисток в конце. Мб на реверс сдвинуть его? О, действительно
00:28:467 (1) - убери свисток Fixed
00:28:707 (2,3) - сюда добавь два свистка ^
01:02:547 (5,6,7) - как по мне, так кургузо, мб так задумано, но мне не нра. как вариант : Okay :|
02:03:267 (2) - свисток в конец? Нет
Йеах, спасибо за мод! :3
h3k1ru

Aleks719 wrote:

h3k1's Normal
В папке нет нормал кастом хитсаундов, а в таймсекциях есть, лучше поставить дефолтные нормалы, дабы не разжигать жгучий интерес у всяких горе-моддеров типа меня.
<tested before, so nothing here>
oh you
Kert
Uguuuu.. Kewl mappu!!
Starro~

unyuu
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Just how much should I say that the map is awwwww-esome?
:3
Magicphoenix
Stars obtained so far:
Ch1ka
IceBeam
h3k1ru
Vass_Bass
KuraiPettan
KuraiPettan
Aleks719
Aleks719
CracK
Aleks719
Aleks719
Aleks719
Aleks719
Aleks719
Aleks719
Aleks719
Aleks719
Aleks719
Aleks719
Magicphoenix
La Cataline
hard;
00:21:987 (1,2) - может поставить свисток не на первый а на второй слайдер? (менее рандомно звучит)
01:08:067 (1,2,3,4,5,6,7) - ритм какой-то не ок, мне хотелось под бас, особенно тут 01:09:987 (5,6,7), но это как хочешь офк
01:13:827 (3) - лол, а тут внезапно под бас. ???

bsy;
Все хорошо конечно, но один и тот же хитсаунд паттерн почти по всей диффе. В нормале и харде он хотя бы хорошенько разбавлен свистками и более разнообразным ритмом, здесь же просто этот хитнормал на каждый второй белый. imjustsayin
Ну и до конца бы его, ну вы поняли.
Хотя честно говоря, я бы наоборот закончила все остальные диффы там, где заканчивается эта.

edit: кстати по-моему кто-то тут очень любит зеленый цвет :D
Topic Starter
Reiji-RJ

La Cataline wrote:

hard;
00:21:987 (1,2) - может поставить свисток не на первый а на второй слайдер? (менее рандомно звучит) Свистки мод, йей! Они у меня просто правда рандомные. Сделано :3
01:08:067 (1,2,3,4,5,6,7) - ритм какой-то не ок, мне хотелось под бас, особенно тут 01:09:987 (5,6,7), но это как хочешь офк
01:13:827 (3) - лол, а тут внезапно под бас. ??? Рандом такой рандом! Тоже исправлено

edit: кстати по-моему кто-то тут очень любит зеленый цвет :D Оранжевый и зеленый в одной мапке, что может быть лучше? :oops:
Спасибо большое :3
rockleejkooo
>w<
      
      
      
      
      
Hellzero
Hard
00:23:907 (1) - убрать свисток
00:24:627 (4) - свисток
00:24:867 (5) - свисток на начало
имо так будет лучше ;\
00:33:267 (4) - свисток?
01:28:227 (6) - переставить свисток на начало?
02:02:787 (1) - добавить свисток на начало

h3k1's Normal
01:54:147 (7,8,9) - подвинуть на одном уровне с 01:52:227 (1,2,3) ?

BSY
Про комбо спам уже писалось так что добавить нечего.

Все пожалуй. Очень хорошая мапа <3
Topic Starter
Reiji-RJ

Hellzero wrote:

Hard
00:23:907 (1) - убрать свисток
00:24:627 (4) - свисток
00:24:867 (5) - свисток на начало
имо так будет лучше ;\
00:33:267 (4) - свисток?
01:28:227 (6) - переставить свисток на начало? нет :с
02:02:787 (1) - добавить свисток на начало

Все пожалуй. Очень хорошая мапа <3
Остальное все сделано. Спасибо большое *^*
lovhin456
Hi! Sorry for the late mod.

General;
- Try these colors, the ones you have seem too strong imo
Combo1 : 249,138,28
Combo2 : 200,244,19
Combo3 : 250,218,37
Combo4 : 138,196,32
- Consider cropping the mp3

BSY;
- 00:19:587 >> Flip vertically ? It overlaps a little with (2)
- 00:23:427 >> ^
- 00:31:587 >> Doesn't sound good to me, maybe shorten so it reverses at 00:32:067 and add a note at 00:33:027
- 00:43:107 >> Add a note ?
- 01:02:307 >> ^
- 01:56:067 >> Switch to normal sample set
- I was going to suggest to not put those "I don't know how they are called 1 combo thingy after another 1 combo" but whatever.

h3k1's Normal;
- 00:45:987 >> Boring. Better if you shorten this to 00:46:227and add a repeat then add another note at 00:46:707
- 01:04:947 >> Add a repeat
- 01:25:347 >> I can't hear the finish at all, volume 70% please
- 01:32:907 >> ^
- 01:36:867 (1,2,3) >> Looks good on the playfield but it doesn't follow the music so well, try to make something that flows better
- 01:54:147 >> New combo
- I can barely hear the finish on the kiai section, turn the volume up.

Hard;
- 00:57:027 >> Shorten until 00:57:267 and move it here (00:57:267) and at a note at this point (00:57:027)
- Nice.

* Kudo star, cause' I'm loving the song
Topic Starter
Reiji-RJ

lovhin456 wrote:

Hi! Sorry for the late mod. Hi, lovhin !

General;
- Try these colors, the ones you have seem too strong imo
Combo1 : 249,138,28
Combo2 : 200,244,19
Combo3 : 250,218,37
Combo4 : 138,196,32
I like my colors, sorry :< But your ones are good too!
- Consider cropping the mp3 b-b-but it's cut!

Hard;
- 00:57:027 >> Shorten until 00:57:267 and move it here (00:57:267) and at a note at this point (00:57:027) Fixed
- Nice.

* Kudo star, cause' I'm loving the song
Aww, thank you! >w<
IceBeam

lovhin456 wrote:

- 01:56:067 >> Switch to normal sample set
Yeah,it sounds better!
But I have to disagree with other suggestions.
Thanks,lovhin~
frost-b-spec
thx reqs~

[Hard]
0.45.867(7,9) - why x0.4 spacing??

[h3k1]
1.28.467(2,3,4) - spacing?

[BSY]
Circle Size -1?
1.26.307(2) - x0.0 spacing
1.33.987(2) - ^
1.41.667(2) - ^
1.49.347(2) - ^

Nice :)
Breeze
Hi there
I feel I've modded so many Tohou maps one after another lol

[BSY]
I just wonder why this diff. called BSY :/
  1. 01:26:307 (2) - You don't want to stack it with 1?
  2. 01:33:987 (2) - Well, now I know you put it on purpose, that's fine
[h3k1's Normal]
  1. I think soft finish sound fit music more, just saying, it depends on you
[Hard]
  1. 00:48:867 (1) - Remove clap seems sounds better
  2. 01:42:147 (5) - Why here jump? Just stack it with 3 is fine. It played with no problem, so I guess it's fine, too
Very neat map
star
Topic Starter
Reiji-RJ

Breeze wrote:

[Hard]
  1. 00:48:867 (1) - Remove clap seems sounds better Oh, fixed!
  2. 01:42:147 (5) - Why here jump? Just stack it with 3 is fine. It played with no problem, so I guess it's fine, too I like this jump :P
Very neat map
star
Thank you!
Diasios
[BSY]

  • 01:24:147 (x) - Add a circle
    01:24:867 (x) - ^
    01:30:627 (1) - Remove "New Combo"
    01:32:067 (1) - ^
    01:37:827 (1) - ^
    01:38:787 (1) - ^
    01:39:747 (1) - ^
    01:45:507 (1) - ^
    01:46:467 (1) - ^
    01:47:427 (1) - ^
    01:53:187 (1) - ^
    01:54:147 (1) - ^
    01:55:107 (1) - ^
[Hard]

  • 01:21:987 (2) - Curve this slider a bit (Example)
Awesome beatmap, good job~
Topic Starter
Reiji-RJ

xxheroxx wrote:

[Hard]

  • 01:21:987 (2) - Curve this slider a bit (Example)
Oh, good. Fixed :3

Awesome beatmap, good job~
Thank you, hero >\\\<
Sushi
Pretty neat map, besides it's not common to have male singers for touhou songs.

As the map is pretty decent, I'll point majorly some suggestions.

The first thing that I noticed was the diff spread. It's quite good, But where the BSY and Normal diff look quite alike in term of difficulty, the difference between Normal and Hard is quite big imo (I'm not talking about points, but about real difficulty) the hard feels more like a light insane. It feels like there's a difficulty missing between Normal and Hard ^^

Why is there "girl's short hair" in the tags ?

[Hard]
00:45:867 (7,8) - These notes are bothering me, I find their placement quite not nice. Why not doing something curvy like if it was following the slider's path? (like this :http://puu.sh/5jOd


[Normal]
Neat~ I like pretty much how you used the Normal finish :3

[BZY]
I am not favorable with all those parts full of new combo, iirc, it impacts how the life is drained. But shouldn't be such a problem, as it is an easy...
01:25:347 (1,2) - The way you stacked them. I like that, it's quite great
During the Kiai part, you can use more whistles, it would make this part more dynamic imo. Atm, the kiai part sounds quite flat. Make it awesome! :D

There you go, pretty neat, as I said, nothing wrong technically, just suggestions.
Topic Starter
Reiji-RJ

Sushi wrote:

Pretty neat map, besides it's not common to have male singers for touhou songs.

As the map is pretty decent, I'll point majorly some suggestions.

The first thing that I noticed was the diff spread. It's quite good, But where the BSY and Normal diff look quite alike in term of difficulty, the difference between Normal and Hard is quite big imo (I'm not talking about points, but about real difficulty) the hard feels more like a light insane. It feels like there's a difficulty missing between Normal and Hard ^^ Because all my hards a bit difficult for hard :(

Why is there "girl's short hair" in the tags ? It's a band :3

[Hard]
00:45:867 (7,8) - These notes are bothering me, I find their placement quite not nice. Why not doing something curvy like if it was following the slider's path? (like this :http://puu.sh/5jOd Fixed!

There you go, pretty neat, as I said, nothing wrong technically, just suggestions.
Thank you a lot, Sushi~
Fuuko
Fuuko's mod DEKIMASHITA!

So, if two plus one equals three, and the square root of 25 is 5, why Jackie Chan's nose is so big?

BSY:

00:43:107 - A weird empty space, so why not adding a note here?
01:02:307 - ^

Oh I so wish every easy diff mapped was as nice and fun as this one. >: Oh well.
h3k1's Normal

AR -1? Felt a lot better.

00:55:587 (3,4,1) - Will work better if you stack (4) with (3) and add a new combo to (4), removing the new combo from (1) afterwards.
00:58:467 (5) - Add new combo.
01:31:347 (2,4) - I find that these notes don't really fit this part, but... It's fine, but it still bugs me.
01:52:227 (1,2,3,4,5,6,7,8,9) - This may be too hard for a normal, specially because of the distance between (3) and (4) and (6) and (7).

Yep, consistent diff, way to go. /o/
Hard:

00:07:107 (2,4) - Push them one grid left, so that 00:06:387 (4) gets centered at the other (4)'s way~ (Oh the weird suggestions me)
00:39:027 (6,2) - Plays better if you push them two grids right and one down.
01:04:467 (3,5) - (5) isn't stacked to (3)'s ending. :v
01:12:867 (1) - Uh, push it three grids up and one right? ~
01:13:347 (2) - Push it one grid right and one up so that 01:11:667 (3) get centered? ~ (Oh gawd, here I go again)
01:23:667 (3,7,11) - Delete these? They don't really fit that part.
Sorry for only giving suggestions, but since this is close to getting ranked, there wasn't much I could help to begin with. ;w; Wish you luck on getting this ranked in a time soon. <3
Topic Starter
Reiji-RJ

Fuuko wrote:

Fuuko's mod DEKIMASHITA! Yaaaay~ Ureshii desu

So, if two plus one equals three, and the square root of 25 is 5, why Jackie Chan's nose is so big?

Hard:

00:07:107 (2,4) - Push them one grid left, so that 00:06:387 (4) gets centered at the other (4)'s way~ (Oh the weird suggestions me) Wow, fixed
00:39:027 (6,2) - Plays better if you push them two grids right and one down. Yeah :3
01:04:467 (3,5) - (5) isn't stacked to (3)'s ending. :v Aww, fixed
01:12:867 (1) - Uh, push it three grids up and one right? ~ Moved it, but in other way :P
01:13:347 (2) - Push it one grid right and one up so that 01:11:667 (3) get centered? ~ (Oh gawd, here I go again) It's good, done!
01:23:667 (3,7,11) - Delete these? They don't really fit that part. Oh I need to re-arrange the pattern... So I'll think about it
Sorry for only giving suggestions, but since this is close to getting ranked, there wasn't much I could help to begin with. ;w; Wish you luck on getting this ranked in a time soon. <3
Thank you, Fuuko >w< Your mod is really helpful!
Rukario
You know what. This map is too awesome for me to point out anything. Bubbled.
Topic Starter
Reiji-RJ
Oh my gah!
Thank you very much, Rukario >www<

Too short
Alace
kiouish hitsounds XD
the mapset is nicely done
let's rank it, gogogo
lovhin456
love it, congrats.
Louis Cyphre
Мои поздравления :3
Natsume
Ну вот, ещё одна ранкнутая мапка. Молодчинка. Поздравляю. :)
Vass_Bass
Аааа, поздравляю :3 хорошая мапка :D
Topic Starter
Reiji-RJ
Woaaahhhh! Thank you, Alace <3
And thanks to all! :oops:
knjiga
Nice map!
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