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Etsuko Yakushimaru Metropolitan Orchestra - Noruniru

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oWingz
Just suggestions

Easy
00:36:502 - Remove Circle

Normal
00:11:266 -

Hard
00:08:443 -

Good luck
Topic Starter
Kuma-san

oWingz wrote:

Just suggestions

Easy
00:36:502 - Remove Circle

Normal
00:11:266 -

Hard
00:08:443 -

Good luck
Fixed
HakuNoKaemi
suggestions :D

[General]
Maybe, no Hitnormal in the 00:29:796 - 00:39:502 part ? it feel heavy...

[Easy]
-Rhythmn
00:01:561 (1) - Make this follow voice?
00:13:384 (x) - Add a Note (stacked under 00:12:855 (1) end)
00:21:325 (1,2,3,4) - make that part like this ? I do think it is more nice...
00:31:208 (1,2,3) - nbicer like this
00:34:031 (1,2,3) - nicer like this
00:39:678 (1,2) - nicer like this
01:01:208 (2) - A slider starting here and ending in 01:01:913 (1) - is better
01:01:208 (2,1,2,3,4) - nicer like this
01:06:502 (1,2,3) - A slider long from (1) to (2) with a repeat... is ... better
01:20:443 (x) - Add a Note
-Graphic
00:02:619 (2,3,4) - A trinagle like this with
00:04:031 (4) - blanketing 00:04:737 (1) like this
00:04:737 (1,2,3,4) - A partial Pentagon like this (adapt the part after :D, just angle Snap 00:07:208 (1,2) - under it )
00:12:855 (1) - Make this blanket 00:13:913 like this
00:13:913 (3,4,5,1) - triangle with (3,4,5) and blanket (5) to (1) like this
00:16:031 (1,2,3,4) - A partial Shape like this (adapt the part after :D, just angle Snap 00:07:208 (1,2) - under it )
00:29:090 (1,2) - try to position them like this
00:44:266 (2,3,4) - Blanket (2) and (4) to (3) like this
Continue making patterns more curvy, using blankets and similiar
-Combo
01:00:855 (1) - Remove NC
01:01:208 (2) - Add NC
00:36:855 (4,5) - Move them as it feel more a circle like this

Fast way :D
Just download
Download: Etsuko Yakushimaru and the Metro Orchestra - Noruniru (TV Size) (Kuma-san) [Easy].osu
i did anyway apply all the mod there. (minus General part)

Will continue by some time :D

Good Skin, the map is actually good for a first ranked :D
Topic Starter
Kuma-san

HakuNoKaemi wrote:

suggestions :D

[General]
Maybe, no Hitnormal in the 00:29:796 - 00:39:502 part ? it feel heavy... I don't thing so

[Easy]
-Rhythmn
00:01:561 (1) - Make this follow voice?
00:13:384 (x) - Add a Note (stacked under 00:12:855 (1) end)
00:21:325 (1,2,3,4) - make that part like this ? I do think it is more nice...
00:31:208 (1,2,3) - nbicer like this
00:34:031 (1,2,3) - nicer like this
00:39:678 (1,2) - nicer like this
01:01:208 (2) - A slider starting here and ending in 01:01:913 (1) - is better
01:01:208 (2,1,2,3,4) - nicer like this
01:06:502 (1,2,3) - A slider long from (1) to (2) with a repeat... is ... better
01:20:443 (x) - Add a Note
-Graphic
00:02:619 (2,3,4) - A trinagle like this with
00:04:031 (4) - blanketing 00:04:737 (1) like this
00:04:737 (1,2,3,4) - A partial Pentagon like this (adapt the part after :D, just angle Snap 00:07:208 (1,2) - under it )
00:12:855 (1) - Make this blanket 00:13:913 like this
00:13:913 (3,4,5,1) - triangle with (3,4,5) and blanket (5) to (1) like this
00:16:031 (1,2,3,4) - A partial Shape like this (adapt the part after :D, just angle Snap 00:07:208 (1,2) - under it )
00:29:090 (1,2) - try to position them like this
00:44:266 (2,3,4) - Blanket (2) and (4) to (3) like this
Continue making patterns more curvy, using blankets and similiar
-Combo
01:00:855 (1) - Remove NC
01:01:208 (2) - Add NC
00:36:855 (4,5) - Move them as it feel more a circle like this

Fast way :D
Just download
[attachment=0:12362]Etsuko Yakushimaru and the Metro Orchestra - Noruniru (TV Size) (Kuma-san) [Easy].osu[/attachment:12362]
i did anyway apply all the mod there. (minus General part)

Will continue by some time :D

Good Skin, the map is actually good for a first ranked :D
Thx.Fixed
NotShinta
Hello. Modding by request, of course.

General:
- Good hitsounds, I found. The placement of the notes is also fun to play.
- Video appeared good to go. (It doesn't appear in my screenshots because I find videos often slow down my modding, so I removed the video after checking it.)

Hard:
- Perhaps AR -1, to match with the other difficulty settings? Or the other way round, if you want.
- 00:34:561 (1,2) - The ticks on this aren't visible, so the slowdowns might briefly trip some players up. The only way to fix this would be by making a slider at least longer than 2 beats, but that would be hard to work in. Just something to consider.
- 00:36:855 (5) - I'd recommend spacing this further away; despite the spacing decrease, it can still be read as coming 1/2 after the previous object, and you use the exact same spacing to indicate just that at 00:39:325 (5). If you prefer it that way, you can change the second one rather than the first.

Normal:
- In the first kiai section, usually meant to be more emphasised, and therefore harder, it feels weird to use lesser spacing, and slider speed, than the rest of the map. It's not unrankable, it just would make more sense to use the normal slider speed there. This does mean remapping that part, however.
- Like Kuma's difficulties, I think using the custom clap more often sounds good.
- 00:19:560 (2) - This could come off as 1/2 after the slider for some players, because sliderend stacking can be difficult to read, and because the slider itself came 1/2 after its previous object.
- 00:41:972 (6) - Maybe move this downward so it does not overlap with 4?

Easy:
- Perhaps AR -1, to match with the other difficulty settings? I think that works.
- Spinners immediately 1/1 after other objects (e.g. 00:24:149 (1), 01:08:266 (1)) might shock some new players at a high-ish BPM like this. A 2/1 wait should be enough most of the time, with the spinners ending in the same places.
- 00:13:384 (2) - I often find stacking on slider ends can be confusing for Easy players, as it's hard to see whether this comes earlier or later. Spacing this away from the previous slider might be a better option as a general rule. See what you think.
- 00:39:678 (1) - Nitpicking, but this looks slightly better if the redpoint is 'blanketed' by 00:38:266 (5) more, like so.
- 01:03:678 (1) - I'd personally replace this with some quick mapping. Spinners can be tiring for Easy players.
- 01:20:443 (2,3) - This isn't really a 'spacing decrease', but it can be quite surprising within the context of the rest of the map. Placing this around about here isn't as pretty but makes more sense spacing-wise.

Good job.
Topic Starter
Kuma-san

NotShinta wrote:

Hello. Modding by request, of course.

General:
- Good hitsounds, I found. The placement of the notes is also fun to play.
- Video appeared good to go. (It doesn't appear in my screenshots because I find videos often slow down my modding, so I removed the video after checking it.)

Hard:
- Perhaps AR -1, to match with the other difficulty settings? Or the other way round, if you want.
- 00:34:561 (1,2) - The ticks on this aren't visible, so the slowdowns might briefly trip some players up. The only way to fix this would be by making a slider at least longer than 2 beats, but that would be hard to work in. Just something to consider.
- 00:36:855 (5) - I'd recommend spacing this further away; despite the spacing decrease, it can still be read as coming 1/2 after the previous object, and you use the exact same spacing to indicate just that at 00:39:325 (5). If you prefer it that way, you can change the second one rather than the first.

Normal:
- In the first kiai section, usually meant to be more emphasised, and therefore harder, it feels weird to use lesser spacing, and slider speed, than the rest of the map. It's not unrankable, it just would make more sense to use the normal slider speed there. This does mean remapping that part, however.
- Like Kuma's difficulties, I think using the custom clap more often sounds good.
- 00:19:560 (2) - This could come off as 1/2 after the slider for some players, because sliderend stacking can be difficult to read, and because the slider itself came 1/2 after its previous object.
- 00:41:972 (6) - Maybe move this downward so it does not overlap with 4?

Easy:
- Perhaps AR -1, to match with the other difficulty settings? I think that works.
- Spinners immediately 1/1 after other objects (e.g. 00:24:149 (1), 01:08:266 (1)) might shock some new players at a high-ish BPM like this. A 2/1 wait should be enough most of the time, with the spinners ending in the same places.
- 00:13:384 (2) - I often find stacking on slider ends can be confusing for Easy players, as it's hard to see whether this comes earlier or later. Spacing this away from the previous slider might be a better option as a general rule. See what you think.
- 00:39:678 (1) - Nitpicking, but this looks slightly better if the redpoint is 'blanketed' by 00:38:266 (5) more, like so.
- 01:03:678 (1) - I'd personally replace this with some quick mapping. Spinners can be tiring for Easy players.
- 01:20:443 (2,3) - This isn't really a 'spacing decrease', but it can be quite surprising within the context of the rest of the map. Placing this around about here isn't as pretty but makes more sense spacing-wise.

Good job.
I think all fixed.Thanks
HakuNoKaemi
[General]
for the hitsound volume... is nicer to lower it during lighter parts, and heavier during more heavy parts: like this
Start - 00:29:266 -> 50%
00:29:266 - 00:34:553 -> 30%
00:34:553 - 00:39:316 -> 50%
00:39:316 - 00:43:913 -> 70%
00:43:913 - 00:52:384 -> 80%
00:52:384 - 00:55:208 -> 70%
00:55:208 - 01:06:502 -> 80%
01:06:502 - 01:13:226 -> 70%
01:13:226 - 01:27:590 -> 40%
01:27:590 - End -> 5%

just copypaste
[TimingPoints]
1561,352.941176470588,4,2,1,70,1,0
29266,-100,4,2,1,30,0,0
34553,-100,4,2,1,50,0,0
39316,-100,4,2,1,70,0,0
43913,-100,4,2,1,80,0,1
52384,-100,4,2,1,70,0,0
55208,-100,4,2,1,80,0,1
66502,-100,4,2,1,70,0,0
72132,-100,4,2,0,70,0,0
73226,-100,4,2,1,40,0,0
87590,-100,4,2,1,5,0,0
to the diffs osb if you want to see how it sounds with volume changing ( you should search that section first )

[GeNormal]
00:01:561 (1,2,3,4,5) - How about a more curvy pattern? like this
00:03:678 (1,2,3,4,5) - And as you're there do a diamond ;D with the last slider blanketing (4) like this
00:13:913 (4,5) - one grid down, 5 grid right, it's to have a diamond like this
00:17:972 (4) - Make it 1/2 shorter and add a circle at 00:18:325 (x)
00:20:619 (5) - one grid let and 3 up, to complete the triangle
00:23:443 (5,1) - Make (5) blanket (1) like this
00:29:266 (1) - Move to 00:29:090 and add one repeat
00:48:502 (3,4) - doing like this is better, maybe fix like that?
00:50:619 (3,4,5) - doing like that is better, fix like this, maybe?
00:55:208 (1,2,3,4,5,6,7) - make the pattern more graphically better? like this?
00:58:384 (1,2) - I don't feel the antijump stay really that good... make it like this?
01:20:619 (1,1) - Well... do something like that?
01:23:090 (2,3) - Stack them in the center

(all applied, minus the one you modded while i was modding :D)
EDIT: Download: Etsuko Yakushimaru and the Metro Orchestra - Noruniru (TV Size) (Kuma-san) [GeNormal].osu

[Hard]
00:46:208 (7,8) - Well, i do not like how the slider os pverlapped by some hitburst... so, move those like this?
01:07:913 (5,6,7) - Anglesnap (5) under the precedent, so it will be less overlapped overlapped
Topic Starter
Kuma-san

HakuNoKaemi wrote:

[General]
for the hitsound volume... is nicer to lower it during lighter parts, and heavier during more heavy parts: like this
Start - 00:29:266 -> 50%
00:29:266 - 00:34:553 -> 30%
00:34:553 - 00:39:316 -> 50%
00:39:316 - 00:43:913 -> 70%
00:43:913 - 00:52:384 -> 80%
00:52:384 - 00:55:208 -> 70%
00:55:208 - 01:06:502 -> 80%
01:06:502 - 01:13:226 -> 70%
01:13:226 - 01:27:590 -> 40%
01:27:590 - End -> 5%

just copypaste
[TimingPoints]
1561,352.941176470588,4,2,1,70,1,0
29266,-100,4,2,1,30,0,0
34553,-100,4,2,1,50,0,0
39316,-100,4,2,1,70,0,0
43913,-100,4,2,1,80,0,1
52384,-100,4,2,1,70,0,0
55208,-100,4,2,1,80,0,1
66502,-100,4,2,1,70,0,0
72132,-100,4,2,0,70,0,0
73226,-100,4,2,1,40,0,0
87590,-100,4,2,1,5,0,0
to the diffs osb if you want to see how it sounds with volume changing ( you should search that section first )

[GeNormal]
00:01:561 (1,2,3,4,5) - How about a more curvy pattern? like this
00:03:678 (1,2,3,4,5) - And as you're there do a diamond ;D with the last slider blanketing (4) like this
00:13:913 (4,5) - one grid down, 5 grid right, it's to have a diamond like this
00:17:972 (4) - Make it 1/2 shorter and add a circle at 00:18:325 (x)
00:20:619 (5) - one grid let and 3 up, to complete the triangle
00:23:443 (5,1) - Make (5) blanket (1) like this
00:29:266 (1) - Move to 00:29:090 and add one repeat
00:48:502 (3,4) - doing like this is better, maybe fix like that?
00:50:619 (3,4,5) - doing like that is better, fix like this, maybe?
00:55:208 (1,2,3,4,5,6,7) - make the pattern more graphically better? like this?
00:58:384 (1,2) - I don't feel the antijump stay really that good... make it like this?
01:20:619 (1,1) - Well... do something like that?
01:23:090 (2,3) - Stack them in the center

(all applied, minus the one you modded while i was modding :D)
EDIT: [attachment=0:096a0]Etsuko Yakushimaru and the Metro Orchestra - Noruniru (TV Size) (Kuma-san) [GeNormal].osu[/attachment:096a0]

[Hard]
00:46:208 (7,8) - Well, i do not like how the slider os pverlapped by some hitburst... so, move those like this?
01:07:913 (5,6,7) - Anglesnap (5) under the precedent, so it will be less overlapped overlapped
Change only hard
NotShinta
Okay, then. Sorry for the wait, bubbled!

EDIT: Timing sections, derp
Topic Starter
Kuma-san
Yay
Breeze
oops, I'm late
I'm just cleared my queue ;~;
Good luck then
RandomJibberish
Hard
00:33:855 (1,2,1) - This spacing is somewhat confusing - I'd move the red combo up and to the right, like this
01:12:149 (1,2) - I'd recommend leaving at least a 1/1 gap between this kick slider and the next beat - shorten the slider by a couple of repeats and move it down for spacing, like this

I'll pop for now, but stuff's pretty minor - If this is fixed up properly we might be able to go straight to ranking or whatever

EDIT: And it's all good now. Great job on your first map!
biwako
grats :)
Kawayi Rika
Congratulations Kuma-san :)
Hellzero
Сам ты лох ;[
IkkiMinami
8-)
Topic Starter
Kuma-san

Hellzero wrote:

Сам ты лох ;[
неа это ты лох :D
Aleks719
Да вы тут оба :D
Грац с ранком :3
HakuNoKaemi
Gratz!
Anshi_old
congratulations!!!

i like the anime 0 0 :)
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