maybe set the od to 8.5 and ar to 9.5? it would play a bit more softer let's say imo
I meant it to be difficult and it's just fine as it is rn00:12:690 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - // 00:15:090 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - unfortunately i have to disagree with the stacked streams here because as you can see them visually speaking the player can easily get frustated because i don't even get it how the player can click triplets and then a note and then again triplets on a death stream tbh the player have high chances to make chokes here because of this tricky stream also it is a bit hard to aim something like this on 200 bpm so i would rather unstack these triplets for better playability and also readability
I'm aware of this gimmick being kind of hard to read but it's in the beginning of the map (and then repeats like a minute later). If you can't sightread it, you'll get it on 2nd try.
There're plenty of gimmicky maps and it's always the same thing. Try again and you'll eventually understand how that certain gimmick works. This stream literally works like a streamjump, except you don't have to make a jump (that sounds dumb af, but that's how it is) I've asked quite a lot of players of different rank (top - 10k) and most of them had no real issues with that stream (few of them were even supprised how easy it is once you get how it works)00:11:490 (1,2,3,4) - (1)- (2)- and (4)- have 1.30 sv change while (3)- has only 1.00 sv change it sounds ridiculous because on (3)- the music has the same intensity as the rest of this whole pattern do so having on (3)- 1.30 sv change for instance would be good for the sake of the consistency
that's true; however, playtesters struggled to keep it without a sliderbreak here; with the jump between (2) and (3) it was really easy to sliderbreak, so that's were that SV change came from // 00:13:890 (1,2,3,4) - same goes here but it's about (4)- this time which has 0.55 sv change which is inconsistent with the rest of the pattern
lower SV on last slider here is to emphasize next note(stream in that case); it's 0.55 to keep reduction ~30% // 00:16:290 (1,2,3,4) -
00:16:290 (1,2,3,4) - pretty nice to see this kind of jump because it really gives more emphasis and build-up effect but isn't a bit too high in comparison with 00:13:890 (1,2) - ? there and here the music has the same intensity and it's pretty obvious that there's no any change in the music's intensity making both of them the same spacing as you did for 00:13:890 (1,2) - would bring more consistency to the both patterns tbh
the spacing on 00:13:890 (1,2) was a mistake and it's fixed now to make it consistent with 00:16:290 (1,2,3,4) // moreover on 00:16:290 (1) - 's head it is supposed to be s:c1 hitclap for consistency
I'm using the same snare hitsound as it is in my skin and I didn't realise soft-hitclap3 is missing; thanks for pointing that!00:16:890 (3) - here i don't get this why the spacing got suddenly shrinked the music has the same intensity as 00:14:490 (3) - do so would fit more better if you will space them a bit more for the sake of consistency imo
00:14:490 (3)got changed so there's no point anymore~00:19:890 (1) - this one isn't supposed to end on 1/2? it's pretty obvious that it was supposed to end on 1/2 as 00:20:490 (1) - did and it really fits with the guitar by ending on 1/2 rather than on 1/4
it was! how noone noticed it untill now is beyond me lol00:26:190 (2,3) - the guitar has the same intensity but the spacing got suddenly shrinked for no reason also seems like the strongest beat is on 00:26:340 (3) - and spacing them more as you did previously with 00:22:590 (2,3) - // 00:23:790 (2,3) - and 00:24:990 (2,3) - would give more emphasis and build-up effect to the guitars
indeed, fixed // 00:28:590 (2,3) - same here but both on 1/1 and 1/2 the beats are stronger // 00:29:790 (2) -
00:26:790 (1,2,3,1) - blanket is pretty off just move 00:27:090 (1) - to right by 1 grid in order to fix the blanket and i think you have to modify a bit the slider's shape
http://puu.sh/vQ2eK/788fe0457c.jpg changed00:49:365 (10,11,12,13,14,15,16) - here the spacing is getting changed but the music has the same intensity which seems to be pretty ridiculous to change the stream's spacing when the music has the same intensity the vocal is getting a bit intense but since you're following the guitars here the music remains the same speaking of intensity as i see so maybe would be good to use the same spacing as you did for 00:48:690 (1,2,3,4,5,6,7,8,9) -
fixed// also you missed a nc on 00:49:290 (9) - since here's a new stanza
00:51:690 (1,2)- i am afraid of that the player might confuse this pattern with a regular 1/2 pattern and they won't distinguish so easily the 1/2 gap between them due to spacing so spacing them more wouldn't hurt imo // 00:52:890 (6,7) - same here and you missed a nc on 00:52:890 (6) - btw
I agree on this, but previous one is fine imo //
01:20:790 (3,4) - i see that you're following kinda vocals and kinda guitar but mostly the guitar imo and also the guitar is pretty stronger on 01:20:940 (4) - imo and i would rather space them more for more emphasis for the guitar instead of being shrinked suddenly // 01:23:190 (8,9) - same here?
both jumps slightly bigger now01:24:240 (2,3,4) - i don't really like how it flows here because of the angle of the hitobjects as you can see (2)- and (4)- are pretty closer and it looks a bit untidy tbh placing 01:24:690 (4) - to 271|346 for instance would improve significally the flow here and it would play much better than before imo // 01:24:840 (5,6,7,8) - same applies here btw
fixed (not sure about the 2nd one tho)01:27:990 (5,6,7,8) - the hihats are getting more stronger here but the circles' spacing is getting shrinked all by sudden which is not pretty good for the intensity of the hihats it's pretty obvious that at the first part of 01:27:690 (1,2,3,4,5,6,7,8) - the hihats are not really intense as i can see but at the second part the hihats are getting more and more intense in comparison with the first part of 01:27:690 (1,2,3,4,5,6,7,8) - so it wouldn't hurt if you will space the second part of the stream more for the sake of more emphasis to the hihats
fixed01:33:840 (1) - nc placed accidentally?
oh, fixed01:45:990 (4) - that's literally the same thing as i pointed out at 00:11:490 (1,2,3,4) - speaking about sv changes inconsistency since the music has the same intensity throughout the whole pattern // 01:49:890 (1,2,3,4) - same here
now consistent with what I've stated earlier xd01:46:290 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - and 01:48:690 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - check 00:12:690 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - // 00:15:090 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - speaking about stacked streams
02:30:690 (1,2,3) - perhaps spacing them more? the player might confuse it with a regular 1/2 pattern without distinguishing the 1/1 gap plus the guitar is pretty intense here and it really deserves more emphasis and build-up effect
spaced a bit more02:33:515 (2,1) - the blanket between (2)- 's tail and (1)- is pretty off you just have to move a bit down (2)- 's tail but be careful at (1)- 's reverse since it could be partially covered as i can see
fixed02:45:090 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - so let me see this is the only part of the whole death stream where its spacing got changed? the hihats have the same intensity as i can see which means that the spacing got changed for no reason imo i would use the same spacing as you did with the rest of this whole stream since the hihats' intensity is the same
I've screwed that up02:48:090 (3,4) - pretty lame to see them suddenly shrinked for no reason and it gives less emphasis to the hihats so spacing them more wouldn't hurt because it would give more emphasis to the hihats....and to the screams lol
no more shrinking02:52:290 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - this one doesn't play pretty well and also at the middle of it at 02:52:665 (6,7,8,9,10,11,12) - to be exact the player can meet readability issues since 02:52:665 (6,7,8,9) - covers 02:52:965 (10,11,12) - almost in tottality so try to make them more readable
I've put NC on (9) and will ask for some playtest to see if it's alright now and speaking about 02:52:290 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - it can be like this for instance
https://puu.sh/vQ5Pd/4baed46813.jpg for a better flow and playability // 02:57:090 (1,2,3,4,5,6,7) - same applies here too
I've rotated it a bit to make it clearer02:57:990 (13,1) - due to big distance the transition from this 1/4 buzz slider and the next note can be pretty harsh imo and the player risks to choke the next note so consider to decrease the spacing a bit to make the transition less harsh
after further investigetion I've discovered this should be a slider with only one reverse since there's no drums on blue tick; that fixes an issue huh03:00:390 (3,4) - due to pretty low spacing this one plays pretty unconfortable plus the music is somehow intense here...not at all but the spacing can be increased for better playability and ofc to give more emphasis as you did with the previous patterns
fixed03:26:790 (5,3) - this note covers completely 03:27:390 (3) - 's reverse making it completely unreadable and pretty hard to distinguish the reverse arrow the only way you can get rid of this is to stack (3)- 's head with 03:26:715 (4) - like this http://puu.sh/vQ6iS/c5fa770f91.jpg how did i miss that03:41:190 - duplicated green line try to get rid of one of them deleted one of them03:53:490 (1,2) - // 03:54:240 (4,5) - i agree with Ellyu here the spacing is somehow small and due to the high ar it would be pretty hard to aim them properly so spacing them a bit more for a better playability wouldn't hurt
okay, okay I get it ;-;04:43:890 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - this one is pretty similar to 04:34:290 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - but here you changed the spacng drastically which looks a bit weird since the hihats have the same intensity as the previous stream 04:34:290 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - do not like 04:41:490 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - tbh so better use the same spacing here as you did for 04:34:290 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - since the hihats are not very very intense here imo // 04:48:690 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - same here
I wanted to make the end of the map visibly difficultier, but I also get your point that increasing spacing doesn't really follow the song's intensity; I've made them consistent by increasing low spacing that is :thinking: and added some riddiculous Inferno Eclipse spacing on noticeable stronger parts