10/10 mod!!Lasse wrote:
cute bg
second crossbeats song I've seen so far in osu :eyes:
the thing that stood out most to me while playing:
01:33:353 - 03:44:020 - while these parts represent the same thing in the music they already seem a bit too similar, it felt like i played the same thing, just a bit flipped. I think it would be great if you varied jump patterns of either part a little bit since these are the highlights of the song, but the second one felt a bit disappointing cause of the extreme similarity. Ok i tried something
hitsounding: why don't you utilize some more whistles?
for example the 00:24:021 - part could use them to highlight the trumpet or whatever that is on spots like 00:25:520 (1,2) - (heads), or the emphasized vocals like 00:27:854 (1) - Fixed
other hitsounding: 00:18:186 (1,2) - would remove the drumwhistles here as they don't seem to fitting and it makes the one on 00:18:521 (3) - have more impact Ok
01:12:020 (1) - maybe finish // 02:42:687 (1) - Ok
01:14:186 - missing drum/kick/.. Fixed
01:16:687 (3) - probably same Fixed
01:19:520 - ^ // 01:21:853 - // 01:24:853 - and similar sliderends in this part Fixed
02:20:354 (2) - finish //03:33:353 (1) - // 04:42:687 (1) - Ok
02:22:020 (3) - no idea why most sliders in this part have softw on sliderbody, but it seems unfitting to me Fixed
02:44:853 - same kick stuff as before for many sliderends in this part Fixed
03:30:186 - again some missing slidertail kicks in this part Fixed
04:26:686 (1) - maybe finish // 04:48:021 (1) - Ok
05:03:103 - 10% volume here for less annoying sliderticks Ok
05:06:520 - 5% here Ok
mapping:
00:13:853 (2,3) - why the sudden switch to drum rhythm when you otherwise emphasized melody? => 00:14:186 - should be clickable (maybe a 1/2 slider there) // 00:16:521 (2,3,4) - same Fixed
00:22:520 (1,2,3) - would look great if you polished the wave a bit and went for the same visual spacing on both sides http://lasse.s-ul.eu/38nxGIXb.jpg Fixed
00:24:021 (1,2) - could tone down spacing a little to introduce such spaced passive 1/4 gaps better. maybe something like http://lasse.s-ul.eu/l5ohGxo4.jpg Ok and I ctrl ged the slider
00:28:354 (2,3) - how about something like http://lasse.s-ul.eu/mQEWI8D1.jpg ? plays the same but cuter visually That's true
00:40:353 (2) - unlike other similar rhythm here you also have the melody on tail, so to differentiate them I think two circles would be better. something like http://lasse.s-ul.eu/mZlYbef7.jpg would greatly emphasize vocals and melody here Ok
00:46:521 (2,1,2) - no idea why these continue the jump pattern when melody stops here. you could at least tone down distance on 00:46:687 (1,2) - or something. maybe http://lasse.s-ul.eu/3NBumdWO.jpg The melody stop but the kicks continue so it make sense, i tone the DS on the jump to mark the stop of the melody as you said
00:47:854 (2) - movement into this seemed a bit unnatural compared to the other jumps here. would either stack on 00:47:021 (1) - head or continue overlap stuff like http://lasse.s-ul.eu/BWFP2NNn.jpg I changed it into circular flow so it should be ok, and i tone the jump a bit as there is a stop in the melody
00:57:021 (4,1) - stack doesn't make much sense when you usually space 1/2 vocals. also rhythm on 00:51:187 (2,3,4) - makes much more sense than 00:56:687 (3,4) - cause vocal stuff you did before but now suddenly on sliderend Ok
01:07:354 (3,4) - same here Fixed
01:11:687 (3,4,5) - triple feels really out of place with such strong 1/2 drums // 02:42:354 (3,4,5) - same here Fixed
01:38:021 (3) - equal spacing would look great here and play pretty much the same http://lasse.s-ul.eu/2bcUef4I.jpg Ok
01:43:687 (1) - 3/4 slider over clear 1/2 vocals pls no Changed into jumps
01:49:020 (2,1) - emphasis wise 01:49:353 (1) - should have the higher spacing. you could even reduce sv on 01:49:020 (2) - or maybe even 01:48:687 (1,2) - t o make the next one stand out more i just increased spacing
01:39:021 (2) - 01:49:687 (2) - 01:52:021 (4) - these are just a bit too much spacing wise, look extremely similar to your 1/2 gaps around them etc. I think you could tone these down a bit to make the map much more enjoyable to play instead of having to guess rhythm Fixed i think
01:58:021 (3) - shape/curve makes it look so disconnected from anything here, why not just something like http://lasse.s-ul.eu/slkQ06Z3.jpg ok
02:36:521 (1,2,3,4) - bit overspaced for this part in comparison to your other patterns fixed
03:20:687 (3) - nc on such stream changes usually fits really well and slightly helps reading imo ok
similar things from chorus 1 also apply for second yes
04:09:021 (2) - would reduce the jump on this to make vocals on 1+3 stand out more, like http://lasse.s-ul.eu/JECmjPbE.jpg Ok
04:14:521 (1) - rotation/angle of this makes it look so out of place, why not something like http://lasse.s-ul.eu/FQff9IuD.jpg Ok
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map seems nice overall, but hitsounding was a bit lacking and visuals could be more polished
feel free to call me back after you improved these things, shouldn't be too hard
maybe try to get one or two more mods from experienced modders or something Ok thanks for your mod!
or just poke me after you got bubbles