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Ryu - AGEHA

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Glass
decay es bad
Decay
glass plays sona
Glass
sona's skill ceiling is sky high
Rewondernard
Cool
:)
DeeN
ryu's day!
lepidopodus
Taiko map finished, Oni lvl. 9, but it's not that hard cause those kind of patterns are quite friendly to Taiko players, I guess. I hope you like it.

Download: Ryu - AGEHA (yeahyeahyeahhh) [lepidon! - Taiko Oni].osu
soulfear
8-)
spboxer3
yooooooo!!
I like AGEHA!!
star~
Danzai_old
yes.
Muya
:) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
Shiirn
general
your bg quality sucks, some people will play without video, try to get a better one? (ah well)

finish hitsounds on last notes?
easy
00:45:734 (1) - nix break
normal
ok

lepidon
no mistakes as usual

hyper
ok

another
01:31:068 (1,2,3,4,5,1,2,3,4,5) - Since you used a basic pentagon pattern the rest of the map, suddenly changing to a star pattern is confusing. Switch around some of the other patterns?
Topic Starter
yeahyeahyeahhh

Shiirn wrote:

general
your bg quality sucks, some people will play without video, try to get a better one? (ah well)ill look

finish hitsounds on last notes? nah
easy
00:45:734 (1) - nix break ok
normal
ok

lepidon
no mistakes as usual

hyper
ok

another
01:31:068 (1,2,3,4,5,1,2,3,4,5) - Since you used a basic pentagon pattern the rest of the map, suddenly changing to a star pattern is confusing. Switch around some of the other patterns? i' used star patterns earlier in the map (00:37:734 (1,2,3,4,5,1,2,3,4,5,1,2,3) -
lolcubes
Hey there! Green is some nazi which you may ignore completely if you wish.

[General]:
  1. I didn't notice anything different from the custom slidertick sound, is there any point in it? (and the custom soft section at 01:54:986) o_o Maybe I'm just deaf. :D Also you don't need it in Hyper.
[Another]:
  1. Maybe raise the hitsound volume just a little? It was hearable but a little too quiet for my taste. Just a suggestion.
  2. 00:03:734 (6) - Maybe remove the finishes? Just a suggestion.
  3. 00:06:734 (3) - Add a whistle?
  4. 00:09:068 (6) - Maybe remove the finishes? Just a suggestion.
  5. 00:12:068 (3) - Add a whistle?
  6. 00:12:401 (4) - Maybe swap to soft finish for this note? That finish is more fitting imo.
  7. 00:25:068 (3) - Remove finish from the start. (actually consider removing all the finishes on these 3rd white ticks and some big white ticks, sounds good without them and nothing in the music which would follow them explicitly, with 00:29:068 (3) and 00:29:734 (1) being an exception)
  8. 00:34:734 (3) - Add a whistle?
  9. 00:37:068 (5) - Maybe remove the finishes? Just a suggestion.
  10. 00:40:068 (3) - Add a whistle?
  11. 00:42:401 (5,6) - Maybe remove the finishes? Just a suggestion.
  12. 00:45:401 (3) - Add a whistle?
  13. 00:45:735 (4) - Swap to soft finish for this note?
  14. 01:09:735 (9) - ^
  15. 01:22:734 (4) - Add a whistle?
  16. 01:35:734 (6) - Maybe remove the finishes? Just a suggestion.
  17. 01:38:734 (3) - Add a whistle?
  18. 01:41:068 (6,7) - 01:35:734 (6) - Maybe remove the finishes? Just a suggestion.
  19. 01:43:068 (2) - Finish at the start.
  20. 01:49:401 (3) - Add a whistle?
[Hyper]:
  1. Just so I don't write all this again, hitsounds suggestions remain the same just like I wrote for Another (as well as the change to soft finishes obviously). Up to you if you change anything.
  2. 00:53:401 (4) - Spacing is a little bigger without no real reason. Look here, using 1x distance snap and it doesn't look awkward at all. Just probably needs small repositioning of the next combo which shouldn't be too hard.
  3. 01:03:735 (3,4,5,6) - If this is on purpose, I guess it's fine (it actually follows the music nicely haha), but just check out the spacing to be sure.
  4. 01:09:068 (3,4,5,6,7) - ^
  5. 01:40:568 (4) - Spacing. It's too close to (3) which isn't a big deal at all, but why not correct it since you don't have such spaced notes anywhere else? (even another has ~1.2x spacing on that note before and after) Look here.
[Normal]:
  1. Also, same hitsound suggestions like in hyper and another.
  2. 00:06:734 - Add a note perhaps? (might make a slider out of the previous and this note then) Also put a finish on it.
  3. 00:12:068 - ^
  4. 00:29:068 - Add a note? (Same thing about the slider, just with the next note instead of previous) Also a finish on it.
  5. 00:40:068 - Add a note? (first slider case a couple of lines above)
  6. 00:49:068 (1,2,3,4) - Maybe reposition this pattern to make a more pretty diamond? 1,2,3 by 1 grid left, 4 by 1 grid right.
  7. 01:12:401 (1) - Remove whistle from the slider itself and add it to the start instead?
  8. 01:13:734 (3) - ^
  9. 01:17:735 (1) - ^
  10. 01:19:068 (3) - Whistle? (at the start, unless you wanna go with your stuff like above)
  11. 01:36:401 (1,2) - These 2 slightly look awkward. Maybe fix (2) so it's symmetrical to (1)? (should be about 6-7 grids to the left and 1 grid up, also try to fix spacing of the next note(s) if you do this)
  12. 01:44:401 (1,2,3,4) - To make a more pretty diamond move 2 by 1 grid left and 1 grid up, and move 4 by 1 grid left, 1 grid down.
  13. 01:49:734 (1,2,3,4) - Just like the above, make it more pretty if you can. To avoid more spacing nazi, move the (3) in the previous combo more to the left as well.
[Easy]:
  1. Same thing about hitsounds~.
  2. 01:01:401 (1) - Maybe to follow the music better (since the spacing is the same), remove this new combo and add it to (2) instead?
  3. Just like I suggested in normal for 01:12:401 (1), 01:13:734 (2), 01:17:735 (1), 01:19:068 (2), and similar about the hitsounds. Up to you if you change.
  4. 01:52:401 (1) - Finish at the start (and maybe remove finish from the end, up to you).
  5. 01:53:401 (2) - ^
That's about it. Good map, very little errors (most of these are just suggestions).
Good luck!~
Topic Starter
yeahyeahyeahhh

lolcubes wrote:

Hey there! Green is some nazi which you may ignore completely if you wish.

[General]:
  1. I didn't notice anything different from the custom slidertick sound, is there any point in it? (and the custom soft section at 01:54:986) o_o Maybe I'm just deaf. :D Also you don't need it in Hyper.
[Another]:
  1. Maybe raise the hitsound volume just a little? It was hearable but a little too quiet for my taste. Just a suggestion.
  2. 00:03:734 (6) - Maybe remove the finishes? Just a suggestion.
  3. 00:06:734 (3) - Add a whistle?
  4. 00:09:068 (6) - Maybe remove the finishes? Just a suggestion.
  5. 00:12:068 (3) - Add a whistle?
  6. 00:12:401 (4) - Maybe swap to soft finish for this note? That finish is more fitting imo.
  7. 00:25:068 (3) - Remove finish from the start. (actually consider removing all the finishes on these 3rd white ticks and some big white ticks, sounds good without them and nothing in the music which would follow them explicitly, with 00:29:068 (3) and 00:29:734 (1) being an exception)
  8. 00:34:734 (3) - Add a whistle?
  9. 00:37:068 (5) - Maybe remove the finishes? Just a suggestion.
  10. 00:40:068 (3) - Add a whistle?
  11. 00:42:401 (5,6) - Maybe remove the finishes? Just a suggestion.
  12. 00:45:401 (3) - Add a whistle?
  13. 00:45:735 (4) - Swap to soft finish for this note?
  14. 01:09:735 (9) - ^
  15. 01:22:734 (4) - Add a whistle?
  16. 01:35:734 (6) - Maybe remove the finishes? Just a suggestion.
  17. 01:38:734 (3) - Add a whistle?
  18. 01:41:068 (6,7) - 01:35:734 (6) - Maybe remove the finishes? Just a suggestion.
  19. 01:43:068 (2) - Finish at the start.
  20. 01:49:401 (3) - Add a whistle?
[Hyper]:
  1. Just so I don't write all this again, hitsounds suggestions remain the same just like I wrote for Another (as well as the change to soft finishes obviously). Up to you if you change anything.
  2. 00:53:401 (4) - Spacing is a little bigger without no real reason. Look here, using 1x distance snap and it doesn't look awkward at all. Just probably needs small repositioning of the next combo which shouldn't be too hard.
  3. 01:03:735 (3,4,5,6) - If this is on purpose, I guess it's fine (it actually follows the music nicely haha), but just check out the spacing to be sure.
  4. 01:09:068 (3,4,5,6,7) - ^
  5. 01:40:568 (4) - Spacing. It's too close to (3) which isn't a big deal at all, but why not correct it since you don't have such spaced notes anywhere else? (even another has ~1.2x spacing on that note before and after) Look here.
[Normal]:
  1. Also, same hitsound suggestions like in hyper and another.
  2. 00:06:734 - Add a note perhaps? (might make a slider out of the previous and this note then) Also put a finish on it.
  3. 00:12:068 - ^
  4. 00:29:068 - Add a note? (Same thing about the slider, just with the next note instead of previous) Also a finish on it.
  5. 00:40:068 - Add a note? (first slider case a couple of lines above)
  6. 00:49:068 (1,2,3,4) - Maybe reposition this pattern to make a more pretty diamond? 1,2,3 by 1 grid left, 4 by 1 grid right.
  7. 01:12:401 (1) - Remove whistle from the slider itself and add it to the start instead?
  8. 01:13:734 (3) - ^
  9. 01:17:735 (1) - ^
  10. 01:19:068 (3) - Whistle? (at the start, unless you wanna go with your stuff like above)
  11. 01:36:401 (1,2) - These 2 slightly look awkward. Maybe fix (2) so it's symmetrical to (1)? (should be about 6-7 grids to the left and 1 grid up, also try to fix spacing of the next note(s) if you do this)
  12. 01:44:401 (1,2,3,4) - To make a more pretty diamond move 2 by 1 grid left and 1 grid up, and move 4 by 1 grid left, 1 grid down.
  13. 01:49:734 (1,2,3,4) - Just like the above, make it more pretty if you can. To avoid more spacing nazi, move the (3) in the previous combo more to the left as well.
[Easy]:
  1. Same thing about hitsounds~.
  2. 01:01:401 (1) - Maybe to follow the music better (since the spacing is the same), remove this new combo and add it to (2) instead?
  3. Just like I suggested in normal for 01:12:401 (1), 01:13:734 (2), 01:17:735 (1), 01:19:068 (2), and similar about the hitsounds. Up to you if you change.
  4. 01:52:401 (1) - Finish at the start (and maybe remove finish from the end, up to you).
  5. 01:53:401 (2) - ^
That's about it. Good map, very little errors (most of these are just suggestions).
Good luck!~
Pretty much kept the hitsounds the same, cept for 2 that I forgot to add finish. Delete soft-sliderslide, was a mistake drag
lolcubes

yeahyeahyeahhh wrote:

Pretty much kept the hitsounds the same, cept for 2 that I forgot to add finish. Delete soft-sliderslide, was a mistake drag
Oh yeah sliderslide, not slidertick. What was I thinking lol, anyways okay~.
lepidopodus
Removed some unwanted breaks. There was two of them and one was definatly bugged disturbing gameplay cause it was too short, and another one wasn't a bug or something, but also wasn't needed.

And some pattern fixing.

Download: Ryu - AGEHA (yeahyeahyeahhh) [lepidon! - Taiko Oni].osu
SapphireGhost
Hi, hi.

[General]
- (Set the offset as 401.)
- Break drag to 00:13:734 would be cool.
- Tick Rate 2 would be oh so nice in the summertime.

[Easy]
01:33:734 (1) - I can't help but feel like you could have made the switch to faster sliders more smoothly. But okay.

[Normal]
Perhaps you could have avoided overlap in the slow part because that would look nice but if you want to keep it, fine.

[Another]
01:34:401 (2,3) - The stacking makes this tiny little overlap and it's not a problem but it's sort of ugly in my opinion but YOU are the mapper!

This mod was sort of meh but the map was pretty nice, take my star. Also, pants pants pants pants.
Shohei Ohtani
GentleMentleMen.

I can't say I found anything wrong with the map. I even nazi'd. This is sex.

So yeah kudosu star while I'm at it.
NatsumeRin
[General]
I remember if you have sliderb#.png skinned, you should also have a sliderfollow circle. Not sure though.
I don't know if your sliderwhistles are used on purpose, if not maybe mute them plz.

[Beginner]
I'd say it looks no big difference with Normal... if possible i hope you could cut those 1/2 notes. Also i don't think using 0.5x is a good idea.
00:02:401 (2) - still keeps whistle at the beginning would be better, since you're still following this beat.
00:07:734 (2) - ^
00:35:734 (2) - ^
00:53:068 (8) - make this a 1/1 slider? (volume 40% for the end)
00:58:401 (5) - finish?
01:34:401 (2) - whistle at the beginning
01:39:734 (2) - ^

[Normal]
00:29:734 (1,2,3) - i'll suggest make 1 a 1/1 slider, and add a note at 00:30:734 (2's end), this will make the notes in a more clear group, also 00:32:068 (1,2) is a circle-slider so why not just start it from here.
The diff is similar to easy but have a small gap with Hyper...

[Hyper]
00:28:568 - add a note?
01:12:401 (1) - ...at first i thought this could be a 1/3 part....
01:44:068 (3,1) - a little too far?

[Another]
00:12:068 (3,4) - make this a slider?
00:29:568 & 00:29:651 - add notes?
01:03:735 (5,7) - whistle?
01:09:068 (5,7) - ^
Topic Starter
yeahyeahyeahhh

NatsumeRin wrote:

[General]
I remember if you have sliderb#.png skinned, you should also have a sliderfollow circle. Not sure though. not sure either, ill check
I don't know if your sliderwhistles are used on purpose, if not maybe mute them plz. on purpose

[Beginner]
I'd say it looks no big difference with Normal... if possible i hope you could cut those 1/2 notes. Also i don't think using 0.5x is a good idea. no, dont wanna cut the 1/2 or this shit becomes boring. I wanted to keep this similar melody throughout each diff since its popular among IIDX people. I don't think the 0.5 is that bad.
00:02:401 (2) - still keeps whistle at the beginning would be better, since you're still following this beat.
00:07:734 (2) - ^
00:35:734 (2) - ^ no to all, cause I don't do this on any of the diffs
00:53:068 (8) - make this a 1/1 slider? (volume 40% for the end) no
00:58:401 (5) - finish? no, no finish on any of the other diffs either :|
01:34:401 (2) - whistle at the beginning
01:39:734 (2) - ^ no to both again

[Normal]
00:29:734 (1,2,3) - i'll suggest make 1 a 1/1 slider, and add a note at 00:30:734 (2's end), this will make the notes in a more clear group, also 00:32:068 (1,2) is a circle-slider so why not just start it from here. nah D:
The diff is similar to easy but have a small gap with Hyper... uhh ok

[Hyper]
00:28:568 - add a note? noty :3
01:12:401 (1) - ...at first i thought this could be a 1/3 part.... uhh what
01:44:068 (3,1) - a little too far? don't think its too far

[Another]
00:12:068 (3,4) - make this a slider? noty
00:29:568 & 00:29:651 - add notes? noty
01:03:735 (5,7) - whistle? noty
01:09:068 (5,7) - ^noty
xierbaliti
the map is really nice. time to go. :P

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.exe
Andrea
Another awesome yeahyeahyeahhh's map there, just loved it. As expected, nothing found ^^

Ranked~
ouranhshc
RYU~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~
Gabi
gratz :) .
dj M2fiesta
Wows since it's too amazing...x3

Amazing job. 8-)
OzzyOzrock
yeeah lepi
Mismagius
I would like to get my diff ranked now but I will get tons of shit comments "YYY'S IS BETTER YOUR MAP SUCKS"
spboxer3
congratulation~yeah<3
Sure
oh yeah~
Topic Starter
yeahyeahyeahhh
Too all my fans, modders, and friends thank you >w<

Easy map but I hope you find it relaxing and fun song !!
DeeN
finally >w<
Firo Prochainezo
GENTLEMENTLEMEN
Natteke
i send you my love
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