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Hidra-Xjeil - bugs

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Topic Starter
CPUnit
This beatmap was submitted using in-game submission on Wednesday, July 11, 2018 at 7:07:16 PM

Artist: Hidra-Xjeil
Title: bugs
Tags: artcore
BPM: 210
Filesize: 3437kb
Play Time: 00:49
Difficulties Available:
  1. I n s a n e (3.72 stars, 50 notes)
Download: Hidra-Xjeil - bugs
Information: Scores/Beatmap Listing
---------------
1st map. Pushing for rank later.
ImAplayerMapper
SP
2017-04-04 10:07 ImAplayerMapper: is this you last diff?
2017-04-04 10:07 ImAplayerMapper: ACTION is editing [https://osu.ppy.sh/b/1252835 Hidra-Xjeil - bugs [e v e r y w h e r e]]
2017-04-04 10:07 CPUnit: Yeah.
2017-04-04 10:07 ImAplayerMapper: ok then
2017-04-04 10:08 ImAplayerMapper: 00:01:635 (1) - this circle i see that its 1/1 away from another circle but it seems the songs has emphasis on this part
2017-04-04 10:09 ImAplayerMapper: i suggest that circle 1 should increase distance
2017-04-04 10:09 CPUnit: I see.
2017-04-04 10:09 ImAplayerMapper: i ended up 50 every circle 1
2017-04-04 10:09 ImAplayerMapper: but i didn't expect that its only 1/1 strange
2017-04-04 10:10 ImAplayerMapper: same goes with 00:03:921 (1) -
2017-04-04 10:10 CPUnit: Space it away from the slider?
2017-04-04 10:10 ImAplayerMapper: yes
2017-04-04 10:10 ImAplayerMapper: and more of them
2017-04-04 10:11 ImAplayerMapper: Aimod has 4 Problems needed to solve try to look
2017-04-04 10:11 CPUnit: Oh.
2017-04-04 10:14 ImAplayerMapper: Since this is a last diff why not Increase their distances especially at the Kiai part..at my first impression i thought its just 2nd or 3rd of the last diff
2017-04-04 10:14 ImAplayerMapper: but this is the last so try making it Extra since its still valid for a 210bpm
2017-04-04 10:15 CPUnit: Okay, I'll do that.
2017-04-04 10:15 ImAplayerMapper: back to this one 00:00:350 (1,2,3,4) - and goes for the rest you can do better than this
2017-04-04 10:17 ImAplayerMapper: 00:09:350 - this part has some notes if you're going to get this Extra
2017-04-04 10:17 ImAplayerMapper: i suggest put a 1/8 kick slider until 00:09:457 -
2017-04-04 10:17 ImAplayerMapper: where the bug part starts i think\
2017-04-04 10:17 ImAplayerMapper: the bug sound there so i think it needs to emphasize
2017-04-04 10:18 ImAplayerMapper: i think this part 00:08:921 - where the bug sound starts
2017-04-04 10:18 CPUnit: I was think about that at the beginning, but now that I think about it that's probably good.
2017-04-04 10:20 ImAplayerMapper: 00:20:850 - i think the Inherited timing points hitsound volume is unessessary
2017-04-04 10:20 ImAplayerMapper: i don't see a reason to decrease its volume
2017-04-04 10:20 ImAplayerMapper: instead buffed it
2017-04-04 10:21 CPUnit: I was trying to emphasize the distortion of the piano
2017-04-04 10:21 CPUnit: If you misunderstood
2017-04-04 10:21 CPUnit: I'll do it if you want me to
2017-04-04 10:21 ImAplayerMapper: nah I think you'll have a reason
2017-04-04 10:22 ImAplayerMapper: this is my tip .. if you have reason why you did that say it and they understand
2017-04-04 10:22 ImAplayerMapper: say the reason.. and i think the reason is fine so
2017-04-04 10:22 CPUnit: okeh
2017-04-04 10:22 ImAplayerMapper: at the kiai part
2017-04-04 10:23 ImAplayerMapper: since i say earlier that increase their overall distance
2017-04-04 10:23 ImAplayerMapper: use the whole resolution as much as you can
2017-04-04 10:24 ImAplayerMapper: since this is kiat part make some jumps and distances of slider of it
2017-04-04 10:24 ImAplayerMapper: avoid unessessary overlaps ... if it has it must have a valuable reason for it
2017-04-04 10:25 CPUnit: I understand.
2017-04-04 10:25 ImAplayerMapper: 00:36:350 (9) - is far from circle 8.. still 9 is 1/4 space away from each other
2017-04-04 10:26 ImAplayerMapper: 00:36:921 (1) - this should be spaced away since its NC
2017-04-04 10:27 ImAplayerMapper: 00:48:492 (1) - sequence here
2017-04-04 10:27 CPUnit: lazy?
2017-04-04 10:28 ImAplayerMapper: well i think its better if its a triple
2017-04-04 10:28 ImAplayerMapper: every one of then
2017-04-04 10:28 CPUnit: yeah
2017-04-04 10:29 ImAplayerMapper: 00:53:064 (2) - much better if its head stacks with 00:52:635 (5) -
2017-04-04 10:29 ImAplayerMapper: 00:54:635 (1) - woahh hehe its quite nc but try have this slider a bigger length than width
2017-04-04 10:30 ImAplayerMapper: 00:57:635 (1) - same sequence i've said earlier
2017-04-04 10:31 ImAplayerMapper: 01:02:064 (1) - spins too long why end it at 01:02:064 (1) -
2017-04-04 10:32 CPUnit: I think I should just map it to the music instead.
2017-04-04 10:32 ImAplayerMapper: 01:04:635 - i think you should map this part
2017-04-04 10:33 CPUnit: 200 bpm at that part
2017-04-04 10:33 ImAplayerMapper: ohh wait i have better ideas on this ..
2017-04-04 10:33 ImAplayerMapper: ill just extend my time wait
2017-04-04 10:34 ImAplayerMapper: 01:02:064 (1) - you should map this part ...since the songs calm part here.. reducing its slider velocity is a better idea
2017-04-04 10:34 ImAplayerMapper: then map
2017-04-04 10:34 ImAplayerMapper: 01:02:064 (1) - spinner
2017-04-04 10:34 CPUnit: Oh.
2017-04-04 10:35 CPUnit: Why a spinner tho?
2017-04-04 10:36 ImAplayerMapper: i really listening to the song ill think of something i just know where the part really calm is
2017-04-04 10:37 ImAplayerMapper: how about this
2017-04-04 10:37 ImAplayerMapper: map where i said earlier then
2017-04-04 10:38 ImAplayerMapper: 01:05:850 (1) - spin here 01:05:850 (1) - end here then silent hitsound volume whadaya think?
2017-04-04 10:39 CPUnit: The timestamps are the same
2017-04-04 10:39 ImAplayerMapper: is this part change its bpm?
2017-04-04 10:39 CPUnit: no
2017-04-04 10:40 CPUnit: its here i think
2017-04-04 10:40 CPUnit: 01:01:778 (5) -
2017-04-04 10:40 CPUnit: wait what
2017-04-04 10:40 ImAplayerMapper: 1. Offset: 350ms BPM: 210.00
2017-04-04 10:41 ImAplayerMapper: 01:05:707 (1) - this part i think the bpm changes
2017-04-04 10:41 ImAplayerMapper: put one here
2017-04-04 10:42 ImAplayerMapper: this part sure is very slow
2017-04-04 10:46 ImAplayerMapper: i think this part sound complicated ..01:18:278 - especially here
2017-04-04 10:46 ImAplayerMapper: put another bpm at this part i know its not 210
2017-04-04 10:47 CPUnit: i just checked
2017-04-04 10:47 CPUnit: its 190 bpm
2017-04-04 10:47 ImAplayerMapper: oh that's good
2017-04-04 10:48 ImAplayerMapper: so here at the very calm part
2017-04-04 10:49 ImAplayerMapper: put circles at what i;ve said ..(its not accurate but if the bpm has it then put it there
2017-04-04 10:49 ImAplayerMapper: 01:09:492 -
2017-04-04 10:49 ImAplayerMapper: 01:12:040 -
2017-04-04 10:49 ImAplayerMapper: 01:12:040 -
2017-04-04 10:50 ImAplayerMapper: 01:12:040 - maybe?you guess?
2017-04-04 10:50 ImAplayerMapper: 01:17:040 -
2017-04-04 10:50 ImAplayerMapper: oh wait
2017-04-04 10:54 ImAplayerMapper: 01:09:492 - 01:12:040 - 01:14:683 (2) - 01:15:802 - not sure 01:17:207 - 01:18:278 (1) - very important here cause of the piano
2017-04-04 10:54 ImAplayerMapper: its not accurate but if you have the real bpm there it should snap
2017-04-04 10:54 CPUnit: yeah its correct
2017-04-04 10:55 ImAplayerMapper: that should do it
2017-04-04 10:55 ImAplayerMapper: 01:26:930 (1) - sequence here you'll know what to do
2017-04-04 10:56 ImAplayerMapper: 01:31:501 (1) - sequence here might better to circles 1.2.3 to have jumps start with a small then bigger and bigger jumps after that sounds nice?
2017-04-04 10:56 CPUnit: that sounds good
2017-04-04 10:57 ImAplayerMapper: Triangle jumps than become bigger and bigger might be fun
2017-04-04 10:57 ImAplayerMapper: put it in a good angle hehe
2017-04-04 10:58 ImAplayerMapper: 01:35:501 (1) - i don't know how to put one here since the sounds like complicated..try making complicated notes there
2017-04-04 10:58 ImAplayerMapper: 01:35:501 (1) - map here not spinner
2017-04-04 10:59 ImAplayerMapper: Same conflicts with the last kiai here so you'll know what to do now
2017-04-04 11:00 CPUnit: The piano imo is better to emphasize than the static
2017-04-04 11:00 ImAplayerMapper: you're going to map this part right?
2017-04-04 11:00 ImAplayerMapper: 01:36:072 (1) -
2017-04-04 11:00 CPUnit: yeah
2017-04-04 11:00 ImAplayerMapper: and finally
2017-04-04 11:00 ImAplayerMapper: 01:36:072 (1) -
2017-04-04 11:01 ImAplayerMapper: sliders should stay the same here
2017-04-04 11:01 ImAplayerMapper: since its the last and calm
2017-04-04 11:01 CPUnit: calm?\
2017-04-04 11:01 ImAplayerMapper: its calm part there
2017-04-04 11:01 CPUnit: your time stamp is different than my time
2017-04-04 11:01 CPUnit: what
2017-04-04 11:01 ImAplayerMapper: goodness
2017-04-04 11:01 ImAplayerMapper: hahah
2017-04-04 11:01 ImAplayerMapper: i think it changes
2017-04-04 11:02 ImAplayerMapper: when you change its bpm
2017-04-04 11:02 CPUnit: peppy pls
2017-04-04 11:02 ImAplayerMapper: ohh its not that part
2017-04-04 11:02 ImAplayerMapper: sorry
2017-04-04 11:02 CPUnit: lololol
2017-04-04 11:02 ImAplayerMapper: 02:14:930 (1) - sliders should stay the same
2017-04-04 11:03 ImAplayerMapper: since its the last part and calm here but the circle next to it must adjust to avoid acc err
2017-04-04 11:03 ImAplayerMapper: i think that's it
2017-04-04 11:04 ImAplayerMapper: Im looking forward to see this on the Extra mode hehe
2017-04-04 11:04 CPUnit: okey
2017-04-04 11:04 CPUnit: Thanks man.
2017-04-04 11:04 ImAplayerMapper: NP
Hari
From pm & m4m.

Insane
00:30:059 (1) - Make slider like this so it points to the upcoming triple. (Keep this in mind later on)

00:36:630 (10) - Instead of the slider you could just add circles instead, I think it'd blend well with the intensity of the chorus.

00:46:059 (1,2,3,4) - Select all 4 notes, scale them by 1.25, and then rotate -30°. It should look like this. You could also make this square neater using "Create Polygon Circles tool" under the compose section on the top left.

00:46:630 - Map this part.

01:06:901 - You could honestly just put a break here until the next timing point.

01:11:953 (1) - Cool aesthetic but the slider needs to end on the long white tick ("sliders should start on important sounds & should end on relatively or equally important sounds aswell" - pishifat (idk if it's the exact same words but the point still applies). This mod'll only apply if you deny the suggestion above though.


Short mod (ik it's a wip) but hopefully it was helpful in the very least. I urge you to map the rest, and good luck.
Topic Starter
CPUnit
Hari response
00:30:059 (1) - Make slider like this so it points to the upcoming triple. (Keep this in mind later on)
I'm going to keep it how it is now. I don't know how I'm going to develop that slider for later...

00:36:630 (10) - Instead of the slider you could just add circles instead, I think it'd blend well with the intensity of the chorus.
I'll keep it the way it is. The plan for this stream was to not make it 16 circles cuz it's an insane difficulty.

00:46:059 (1,2,3,4) - Select all 4 notes, scale them by 1.25, and then rotate -30°. It should look like this. You could also make this square neater using "Create Polygon Circles tool" under the compose section on the top left.
Changed it. I decided to do 10° and 1.10 scaling instead, but it looks a lot better.

00:46:630 - Map this part.
lol no kappa

01:06:901 - You could honestly just put a break here until the next timing point.
Changed it.

01:11:953 (1) - Cool aesthetic but the slider needs to end on the long white tick ("sliders should start on important sounds & should end on relatively or equally important sounds aswell" - pishifat (idk if it's the exact same words but the point still applies). This mod'll only apply if you deny the suggestion above though.
I was putting a 1/4 space there for the next slider.

Thanks for the mod! :)
- titan
hi, nm from my queue

SPOILER
try to make 00:04:916 (1,2) the same slider shapes and 00:05:487 (3,4) the same slider shapes for consistency.
00:10:059 (4,5) - try to avoid ugly overlaps like these. in the editor, it may look fine, but if you either testplay it or turn on stacking in the editor, you'll see what i mean. (to turn on stacking click on view at the top left of the editor and then click stacking at the bottom.)
00:16:345 (1,2,3,4,5) - these overlaps look pretty bad imo
00:19:487 (5,2) - stack this?
00:26:773 (1,2,3) - i'd suggest doing something somewhat different to signify that the map is about to get a lot more intense/difficult.
00:28:630 (1,2) - you're missing some pretty important sounds by using this rhythm here
00:29:059 (1,2,3,4,5,1,2) - this just looks kinda messy.
00:30:916 (1,2) - missing important sounds :/
00:31:059 (2,3) - ugly overlap
00:33:916 (2,3,4,5,1) - this looks messy too
00:35:487 (6,7,1) - missing important sounds
00:37:773 (1,2) - ^
00:38:487 (2,3,4,5,1) - messy
00:40:202 (2,3,4,5) - missing important sounds again
00:40:773 (4,5,6,7,1) - same pattern looks messy :/
00:43:059 (2,3,4,5,1) - skipped important sounds
00:47:773 (5,6,7) - ^

rest of the map basically has the same issues so i'm gonna stop here.

good luck with this!
Topic Starter
CPUnit
- titan
Sorry for the long delay, school was getting in the way. (BARS)

try to make 00:04:916 (1,2) the same slider shapes and 00:05:487 (3,4) the same slider shapes for consistency.
They are...?

00:10:059 (4,5) - try to avoid ugly overlaps like these. in the editor, it may look fine, but if you either testplay it or turn on stacking in the editor, you'll see what i mean. (to turn on stacking click on view at the top left of the editor and then click stacking at the bottom.)
Fixed. I'm going to keep that in mind. (I have stacking on already.)

00:16:345 (1,2,3,4,5) - these overlaps look pretty bad imo
Fixed.

00:19:487 (5,2) - stack this?
Fixed.

00:26:773 (1,2,3) - i'd suggest doing something somewhat different to signify that the map is about to get a lot more intense/difficult.
Chaged it to a really slow repeat slider. Don't know if that's good or not, but it's different.

00:28:630 (1,2) - you're missing some pretty important sounds by using this rhythm here
I'm going to decline because I don't know how I can map this with my current structure.

00:29:059 (1,2,3,4,5,1,2) - this just looks kinda messy.
Fixed.

00:30:916 (1,2) - missing important sounds :/
I'm going to decline because I don't know how I can map this with my current structure.

00:31:059 (2,3) - ugly overlap
Fixed. Tried being "fancy."

00:33:916 (2,3,4,5,1) - this looks messy too
Fixed.

00:35:487 (6,7,1) - missing important sounds
Decline because of map structure.

00:37:773 (1,2) - ^
^

00:38:487 (2,3,4,5,1) - messy


00:40:202 (2,3,4,5) - missing important sounds again
Fixed.

00:40:773 (4,5,6,7,1) - same pattern looks messy :/
Fixed.

00:43:059 (2,3,4,5,1) - skipped important sounds
You already know.

00:47:773 (5,6,7) - ^
^

rest of the map basically has the same issues so i'm gonna stop here.


good luck with this!



Thanks for the mod!
BanchoBot
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