Explains everything.
33 hours on clock for me, got ending ABCDTUW, started 4th game and got disappointed that ground enemies doesn't scale with character level. Deleted save game.
Very Hard is impossible... if someone finish this game on Very Hard than respect. Or maybe it's my XB360 controller problem with queuing - sometimes i feel like that, whenever i spam dodge it stuck on making another hit animation.
Hard is damn.... this explain how Hard diff should look in games.
I hate 9S, hacking games and controller targeting is pain. Switching to easy + Auto target chip fix problem for people who cannot target there.
A2 = 2B... but why A2 with long chairs reminds me of IA vocaloid?
2B pantsu
MUSICCCCCCC Kreygasmmmmmmm fap fap fap this is magnificent part of this game.
I don't remember last game which made me cry but this one done it perfectly, ending A, death of 2B(spoiler), ending C made me cry hard.
Everything what i have to say - Thanks Yoko Taro, this is one big fucking masterpiece.
This game deserve more recognition, latest AAA production are joke in comparison to this one. Game made with significant lower budget makes other AAA production looks dumb as fuck - Yoko Taro know where to hit. ME:Andromeda, Wildlands, Zelda is crying in the corner right now.
That's all from me, gotta go fast and start another new game so i can enjoy 2B for a bit more, maybe in meanwhile some modder or SE will fix ground enemy scaling.
Oh one thing - Offensive Heal is freaking OpieOP.
All Hail Yoko Taro!