Above image is my newly map: Cho-E Amputator for normal difficutly. AImod shown no distance snapping error, which should be good for a normal difficulty.
Here is some important facts:
(1,2,3,4) DS = 1.00 (1,2,3,4) DS = 1.00
(4,1) DS = 1.6
(1,2,3,4) is using 1/2 beat and 1/1 beat ( red tick and white tick, that is) and so does the next (1,2,3,4) and the gap between (4,1) is red- white- red which will is 2 time the time gap of (1,2,3,4) patterns. In this case:
If (1,2,3,4) pattern is using DS 1.00, the maximum pattern (4,1) can go is DS 2.0. I'll do know there will be modders saying inconsistency spacing and such by just looking at it. By playing it the gap 1.6 and about 1000ms time gap didn't noticed well those jump as the maximum DS did not exceeded yet.
Looking at the pattern in image, by making it consistent 1.00 DS will alter the beauty ( imo) of my pattern. So my question is should be the DS here ignored as it doesn't disturb the technical DS formula?
I want to hear some good explanation on this. Thanks,
and please;
Dont just say because it a normal and need to consistent the whole map where by DS formula here it not against the technical issues used by Osu! and The pattern is not that ugly (imo)
I hope someone understand what I wrote here >.< Please ask if you not clear