Jeir said I can go ahead with my mod
I splitted up the mod into several parts, the spaces are where a break in your map occurs!
General- The modding assistant says that "drum-slidertick.wav" is unused, please double-check if that's case and delete it when it is true.
- Decimals in for HP in CtB have no impact at all, so going for 5 or 6 instead is better unless you want to keep that for some aesthetic reason.
Ancient Myth- 01:47:619 (4,5) - I would reduce the spacing a little bit, is a bit overdone in comparison to the rest of the part.
- 01:49:419 (1,2,3,4) - I would curve this a bit more (outside) to optimize the flow, the current one feels not flowy enough for the calm part.
- 02:16:024 (4,5,6) - Personal preference, but this is kinda awkward since the small spacing can be confusing when your catcher has not a good position while catching 02:16:024 (4) - . I think putting 4 and 6 on the same spot while putting 5 a bit more to the right to force an easy walk works better.
- 02:17:008 (1,2,3) - Having so many 1/2 direction changes kills their emphasis, so making go 02:17:500 (2) - to the left is better imo.
- 02:21:434 (2,3,4) - This pattern lays more emphasis on 02:21:926 - than 02:21:762 - even though 02:21:762 - is more remarkable, so I would change the pattern up to fix the emphasis.
- 02:22:581 (8,9) - The piano doesn't play on 9 so the big spacing here is questionable.
- 02:35:696 (3) - It is a bit clumsy imo to put the vocal on the slidertail, a new object for that would be appreciated.
- 03:11:761 (1,2,3,4) - These triangles do kill the emphasis of the vocal since you just keep moving instead of putting some momentum on the vocal. You did it better at other spots (i.e. 03:10:122 (1,2,3,4) - ), something with similar effect here would be nice.
- 03:29:724 (1,2,3) - This doesn't really emphasize 3 since the movement from 2 to 3 is just the continuation of the movement from 1 to 2. Making 03:29:724 (1,2) - an inside pointing triangle and 3 going to the right would work well imo.
- 03:32:277 (1,2,3) - Same problem as the previous point, although here not that urgent since the direction change on 3 is much stronger this time.
- 03:39:458 (4) - Making this antiflow triangle while the vocal is not that active is overdone imo.
- 03:39:936 (1,2) - This being the hyper instead of 03:40:256 (2,3) - is inconsistent with the rest of the kiai.
- 03:42:490 (1,2,3) - Same suggestion as 03:29:724 (1,2,3) - .
- 03:44:405 (4) - This could be slanted just a bit more horizontal to support the quite frantic vocal more.
- 03:53:341 (3,1) - This hyper has less impact than previous ones since this hyper just follows the flow of 03:53:341 (3) - . The violin deserves something harsher so I would change the slidershape of 03:53:341 (3) - to achieve something more powerful.
- Just an idea no problem here: 03:55:256 (1,2,3,1) - is quite the climax of the violins, making a hyper towards both strong violin sounds instead of only towards the second one could be a nice emphasis.
- 04:00:681 (2,3,4) - Flow is a bit too simple for the violin here, a bit more antiflow would be nice.
- 04:02:915 (1,2,3,4) - A bit more antiflow for the violins?
- 04:05:468 (1,2) - Tilting the slider more vertical (so that it forces less movement) would lead to a more remarkable hyper here which fits the violin.
- 04:08:181 (2,3,4) - This plays pretty weird since you force a little but well timed dash between 2 and 3 which forces the hyper afterwards to be quite spicy. If that is intended you can keep that but I wouldn't say no to a small nerf
- 04:09:777 (2,3) - This kinda forces a dash (especially because 04:09:777 (2) - is an antiflow slider after a hyper), which makes it really easy to miss parts of 04:10:096 (3) - . A more friendly flow would be nice.
- 04:08:978 (5,6,1) - Same suggestion as the previous one.
- 04:26:362 (5,6) - These could have a little bit more spacing to emphasize them a bit better in comparison to other horizontal sliders where the sounds are a little bit less remarkable.
- 04:27:028 (7,8) - The direction change feels forced and overdone, putting 8 on the right side works better with the music imo.
- 04:28:362 (4,5) - This hyper feels overdone since it goes towards a weak drum sound, a normal dash would be better I think.
- 04:28:917 (7) - I don't know if it is possible for you but finding a way to emphasize this note a bit more clearly would be nice.
- 04:29:917 (3,4) - I wouldn't make a direction change here to emphasize 3 better and to not overemphasize 4 (which is almost silent).
- 04:30:584 (6) - The sound on 04:30:695 - feels underemphasized, I would go for something with more movement. Even two single notes with a hyper would work imo when looking at your previous usage of hypers.
- General thing: The part starting at 04:31:362 - has almost no hypers while the previous one had quite many. The difference is too big imo considering that the parts are quite similar in intensity, so I would adjust the amount of hypers.
- 04:32:695 (5,6) - A direction change here would emphasize 6 better imo.
- 04:33:695 - Missing out on this note is not a good idea imo.
- 04:35:695 - Same as last suggestion.
- 04:42:362 (5) - It would be nice to map the piano here for a change.
- 04:42:695 (6,7,8,1) - Too many direction changes here lead to a poor emphasis, I would remove the direction change between 6 and 7 or 7 and 8.
- 04:47:250 (6,1) - That flows kinda akward, it kinda forces a jump that isn't really necessary and the slidershape is not nice too imo. I would go for something more flowy instead.
- 04:47:361 (1,2) - The timeline gap is a bit big considering the long hold vocal as well as other sounds like on 04:47:917 - , 04:48:028 - and 04:48:139 - .
- 04:48:250 (2,3,4,5,6,7,8,9,10,11) - This induces too much movement imo since the music is very quiet here, especially 04:48:250 (2,3,4,5) - doesn't really deserve it. Good solution would be doing the same you did at 04:56:361 (3) - since it fits better and is more consistent.
- 04:52:028 (3,4) - Too many direction changes in a row, this one is not necessary imo, removing it leads to a overall better emphasis imo.
- 04:55:361 (1,2) - Same suggestion as 04:47:361 (1,2) - .
- 05:00:028 (1) - I think removing this NC works better with your previous NC patterning.
- 05:06:695 (5,6,7) - The timeline kinda ignores the violin, doing something similar as 05:04:695 (6,7,8) - would be better imo.
- 05:08:361 (4,5,6,7) - I would extend 4 a bit further for a nice rhythm change that catches the vocal, also there should be more emphasis on 7 imo.
- 05:32:027 (1) - Maybe making it horizontal for emphasizing the guitar more?
- 05:35:527 (4,5) - I would spice it a bit up due to the increased pitch on the violin.
- 05:42:611 (6,1) - I know it is rhythmic but making a hyper towards the note where the violin is the most quiet is still questionable.
- 05:44:694 (3,4,5,6,7,8,9) - I don't like the timeline. 3 and 4 could be combined to a slider due to the hold sound, then you are skipping a sound on 05:45:111 - while introducing not really fitting 1/8 right after that (a slider fits way better imo since 05:45:236 (8) - seems overdone). A timeline like *this* works way better I think (pic starts on 05:44:361 - ).
- 06:00:027 (1,2,3,4,5,6,7,8,9) - I kinda wish that this combo would follow the guitar more since it is very remarkable here.
- 06:02:694 (1,2,3,4,5,6,7,8,1,2,3,4) - Plays a bit monotone which kills emphasis a bit, what about changing it up a bit for the new combo?
- 06:15:694 (4,1) - Yes, this hyper goes towards a main beat but the main beat is so quiet that a normal dash would fit better I think.
- 06:20:360 (3,4) - This should be a slider to stay consistent with the rest of this combo and the next combo.
- 06:40:679 (1,2,3) - Same suggestion as 03:32:277 (1,2,3) - respectively 03:29:724 (1,2,3) - .
- 06:53:625 (4,5) - This should have a way higher spacing than 06:53:958 (5,6) - due to volume, maybe reducing the second jump?
- 06:56:791 (4,1,2) - These sound different, so just keep increasing the distance is not a satisfying emphasis imo, can you somehow change it up? Doing them horizontal, other distance pattern or something else?
- 06:59:625 (2) - Covers way weaker sounds than the previous slider, so making it way less horizontal maybe?
- 07:27:125 (4,5,6) - I wouldn't put a sliderend on a main beat, is rhythm-wise odd, i would rather combine the start of six with the previous two notes somehow.
- 07:41:458 (5,6) - I would reduce the distance a little bit, I don't think it needs to be that high in a more calm section.
- 07:41:958 (7,1) - A direction change for the downbeat would be cool.
- 07:47:624 (6,7,8) - Goes for all similar notes (so if you agree please adjust all of them): Making the distance between 6 and 7 higher than between 7 and 8 would lead to a nice fadeout movement which compliments the music better imo.
- 08:13:124 (5,6) - Is overdone imo since the vocal is missing here and the drums already started before (which makes 6 not that important), so I would go for less spacing if not no hyper.
- 08:49:790 (1) - I would prefer to see a change here, you are repeating the same pattern 6 times in a row. A small build up towards 08:53:124 - is very appreciated.
- 09:05:352 (5,1) - Idk if it is just me but the transition here is not that remarkable in your map, what about a hyper towards the right instead?
- 09:10:598 (6,1,2) - Downbeat seems more remarkable here than the slider afterwards so the emphasis should lie more on the downbeat.
- 09:12:565 (6,1,2) - Same suggestion as the last one.
- For the kiai: Hyper-usage is inconsistent. You used a hyper for spots like 09:16:491 (2,3) - sometimes but sometimes not, doing it every time would be consistent with previous kiais.
- 09:22:714 (2,3,4) - A timeline like *this* (pic starts on 09:22:395 - ) fits better imo since it emphasizes the vocal better, especially at the end of the combo.
- 09:47:767 (4,5,6,1,2,3,4,5,6) - It is a bit too harsh in comparison to the rest of the stream part imo, I would change up 09:48:406 (4,5,6) - anyways since it has more similar sounds than the upcoming combo than 09:48:086 (1,2,3) - , so something with less antiflow for it would be nice.
- 09:54:469 (1,2) - This is one long hold sound so a hyper is completely overdone.
- 10:05:320 (5) - In this section you use NCs quite frequently, so I think a NC here would fit, but that's up to you.
- 10:17:448 (2) - Making this a long slider seems just fitting when you already did the same for 10:16:809 (1) - .
- 10:44:589 (4,1) - The distance feels a bit lower than the others because the slider flows directly into that jump, a little bit more spacing would be nice to compensate that effect.
- 11:07:922 (3,4) - I would make this a hyper for the vocal and consistency with 11:09:922 (3,4) - (is no must apply since I know that there is a cymbal sound 11:09:922 (3,4) - ).
- 11:44:589 - and 11:44:922 - are very strong piano sounds, completely ignoring them while emphasizing the more quiet drum feels off while playing.
- 11:45:256 (1,2,3) - Missing emphasis of the piano sound on 2.
- 11:47:256 (1,2,3) - Similar emphasis problem, this time 3 is silent. Try to make the piano sounds stand out more, they seem to be completely ignored.
- In the part from 12:03:255 - to 12:19:127 - : Besides the hypers towards the downbeats I don't get your hyper usage. It seems rather random to me (or at least inconsistent), maybe you take a look at them yourself and make them more consistent or tell me what the idea behind them is.
- Last kiai: Is overall ok but getting rid of the 1/1 sliders as well as adding a bit more antiflow here and there is highly recommended. Atm the kiai is intensity-wise a bit easier than the previous part which shouldn't be the case.
- 13:31:875 (3,4,5) - Same suggestion as 02:16:024 (4,5,6) - .
- 13:36:465 (6,7,8) - This triple is not fitting imo since the previous triples emphasized the piano which isn't audible anymore.
- 13:36:793 (1,2,3,4,5,6,7) - I would prefer some emphasis of the piano in that combo. If you don't want to: The drum on the sliderend of 13:38:432 (7) - is underemphasized, split the slider up and make jumps like 13:38:105 (5,6) - .
- 13:38:760 (1,2,3) - Making to reverse sliders instead of these three would fit better to emphasize 13:39:252 - .
Already quite good, some stuff that needs a bit work imo so some more mods would be helpful I think.
Good Luck!