d / don = Don note
D / Don = Don finish
k / kat = Katsu note
K / Kat = Katsu finish
General:The background has a resolution of
1919x1079. Please change it to
1920x1080. Reapply the BG coordinates too, once this is done.
> Please help me fix it, starfy.Remove
Starfy from the tags, as he's the owner of this mapset (or you if you're reading this Starfy :^) ).
> Yeah why do you add your name into Tag column lol?'Hitsounds are very quiet, everything can go up by at least 20% of volume.
> Adjust the whole mapset's volume by increasing 10%, then finely fixed all parts according to the dynamics and emphases of different musical elements. <-- will do this later when I have more time x_xSince the map is a marathon and pretty technical with difficult patterns and SV, try lowering the HP to 5 or 5.5?
> I think 5.5 is more lenient, nice.> Reply the mod below when I have time.
[Rotlish Oni]
Good map! I like the usage of SV and technical patterns all the way through, some overlaps on the 5-plets during the section from 01:13:001 to 01:39:124 and 04:48:512 to 05:14:634 were a bit nasty to read but I think that's okay.
> Slightly arranged the SV there to enhance the readability. 00:29:940 (21) - To keep the buildup (adding a kat each 2 measures) going, try changing this to a
kat too?
> consistent d with 00:29:532 - / 00:29:124 - / 00:28:716 - / etc., so no change.01:18:512 (10,11,12,13,14) - Now this is something I'd like to point out from a player's perspective:
The SV on this specific pattern makes it extremely awkward to read, honestly. After 5 plays on this map, this pattern always threw me off, it's hard to tell the rhythm without opening the editor. Besides, not only is it the 3/8 gap which plays weird, but the following 1/2 gap with the 1/4 finish as well. I think you can improve readability on this by making the SV more evenly here. However, I can't give you specific SV values since I'm not familiar with this kind of SV mapping, sorry. The same thing applies to 04:54:022 (10,11,12,13,14) -.
> I agree that it's basically impossible to sight-read this pattern as the confusion is so real lol. I weaken the diminishing effect in order to show a better note-spacing in gameplay for displaying a clearer rhythm.01:43:920 (23) - I think you can remove this note, the only sound I can hear on this tick is the vocal which you didn't focus on elsewhere in this stanza. The doublet on 01:43:308 (20,21) - is fine though, as there are drums supporting this which I suppose you are mainly focusing on here.
> leaving it 01:43:920 - blank seems werid for me in terms of density building up. Considering 4 bars as 1 section there, I built up the density and tension beat-by-beat. 01:52:117 - As a minor thing, you could add a
kat here, this'd still be perfectly rankable as a 1/6 finish, and I believe it's smoother to play along with not leaving out the buzz sound. The SV on the finish wouldn't work as in the current state anymore, though.
> 1/6 little stream ending with Finish is very risky. Furthermore I want to keep that SV effect, so no change. 02:00:145 (8,9,10) - Not a fan of how this triplet sounds, I suppose this is meant to be the counterpart to 01:53:614 (7,8,9) but imo, something like
kkk sounds better here. Or maybe
dkk if you want to avoid monocolor. If you consider applying the second option, 01:59:124 (2,3,4,5,6,7,8,9,10,11,12) - will additionally be symmetrical (which has a nice effect to it imo).
> yup you guessed it correctly, this triplet is a mirror pattern. The whole section of 01:59:532 - is a counter part of 01:53:001 - . So no change as well.02:53:410 (15) - Change this to
D to keep up consistency with the previous finishers?
> Pay attention to 02:53:308 - , this glitch has a high pitch but I am unable to add a note on this timing (since if I do so I cant use my lovely Finishers). 02:53:410 - K is reflecting it. No change.03:55:961 (11) - This slider looks and plays pretty weird, due to having only 1 tick despite its length. Plus, although the 1/4 gaps around the slider make sense to me on the technical aspect, I believe this is questionable regarding rankability. Therefore, please consider changing something about it, maybe you have some ideas on how to do it. (yeah I can't really give a suggestion to this, sorry)
> yeah I agree with you. Concerning this slider, I have asked a few experienced mappers and modders, they also think it is in appropriate to use that. I will leave the glitch blank as an emphasis for the upcoming new stanza.
04:16:777 (9,10) - CTRL+G these for a better emphasis on the glitch sound?
> the current patterns in the stream seem have a better flow, currently no change.04:21:573 (7,8) - These could both be
K to keep consistency in sound emphasis with 04:22:185 (9) -, and to give a better contrast to 04:22:389 (1) -.
> 04:22:185 - is the only contrast with 04:22:389 - . K K K D will weaken the effect I want imo. 04:30:349 (8,9) - This isn't necessarily the same as 02:00:145 (8,9,10) -, but maybe you like the thing I suggested above.
> It isn't the same anyway, the later pattern has a greater density, but speaking of the colours, I keep my own, sorry :>