HELLO
Introducing C3 SFX Pack. A skin containing only sound effects created by me. I'm a small EDM producer and my dream is yada yada yada you get the gist .
The effects aren't too simplistic, but they aren't over the top either. They are designed for tactile response and satisfaction of hitting
All feedback welcome.
Progress
See me
Categorized same as on https://osu.ppy.sh/wiki/Skinning_Sounds
So basically I have hitsounds for osu!Standard +some.
Welcome ScreenDone!KeysDone!- Clicks
- Hover
- Drag
- Multiplayer Sounds
- Countdown
GameplayDone! (Do I need to make comboburst.wav? )Pause ScreenDone!Hitsounds - Drum SetDone!Hitsounds - Normal SetDone!Hitsounds - Soft SetDone!Hitsounds - Spinner SetDone!- Taiko Hitsounds - Drum Set
- Taiko Hitsounds - Normal Set
- Taiko Hitsounds - Soft Set
So basically I have hitsounds for osu!Standard +some.
Tools used
You don't really have to see me
Also this video: Cherry MX Blue Sound Test - (CM Quickfire Rapid)
- FL Studio
- Harmor
- Sytrus
- Fruity Reeverb 2
- Fruity Parametric EQ 2
- Gross Beat
- Arturia MiniFilter V
- East West Quantum Leap Symphonic Orchestra
- Maximus
- FL Studio Speech Synthesizer
- Vocodex
- FL Studio's stock samples
- Black Octopus Future Funkstep
- Black Octopus Wicked Drum Hits
- Black Octopus Eveloving Textures
Also this video: Cherry MX Blue Sound Test - (CM Quickfire Rapid)
Changelog
0.3
- Added key-press-1 through 4, delete, movement and confirm.
0.2.1
- Fixed spinnerspin.wav and spinnerbonus.wav
0.2
- Added welcome.wav, seeya.wav and heartbeat.wav.
- Added a limiter on master and re-rendered everything. Should fix some volume issues.
0.1
- Released WIP
Installing in your skin
If you plan on using these SFX in you skin remember to:
- Credit me
- Put "SpinnerFrequencyModulate: 1" and "LayeredHitSounds: 0" in your skin.ini