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Kana Asumi - Suteki na Aru Hi (TV Size)

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Weez
No change for my diff :/
Roddie
Hey there.

General
  1. "Easy" has a different preview point time than "249", "Hard" and "Weezy's Normal".
  2. Try an offset of 1030. I think that's the right timing...

Easy
Nothing to point out really.


Normal
  1. 00:53:676 (2, 3)-Add finishes on the beginning of those sliders. :D
  2. 01:06:911 (1)-A finish sounds better than a whistle.

Hard
Nothing wrong here.

249
  1. 00:19:264 (4, 5, 6 ,1)-I was expecting some you would use 1/6 on this part. Might I suggest deleting those four notes and make a 1/6 repeat slider? :D
  2. 00:30:881 (4)- This slider doesn't look so great. ): Here's something better.
  3. 00:48:087 (1)-Add a finish.
  4. 00:57:499 (1)-^
  5. 01:06:911 (1)-^
  6. 01:14:411 (4)-I don't think this note is needed. Delete it.
eldnl

Kawayi Rika wrote:


[Hard]


00:02:205 - add note and whistle. I'm following the instrumental.
00:04:558 - ^ ^
00:11:617 - ^ ^
00:13:970 - ^ ^
01:06:028 (7) - add NC. Looks really weird to me :l
01:17:793 (3) - ^ Is inconsistent with the other patterns :<

frost-b-spec wrote:

[Hard]
0.19.264(5) - 1/4 return I don't understand, this slider is 1/6
1.22.058(5) - end:1.22.793 No because I want to follow the instrumental with (6)
1.22.793(6) - delete ^
1.22.940(x) - add circle ^
1.23.087(x) - ^ ^
Thanks anyways guys (:
Topic Starter
YTYuyu

Roddie wrote:

Hey there.

General
  1. "Easy" has a different preview point time than "249", "Hard" and "Weezy's Normal".
  2. Try an offset of 1030. I think that's the right timing...I checked the preview points for all diffs and they're all at 1029.

    [box=Easy]Nothing to point out really.






249
  1. 00:19:264 (4, 5, 6 ,1)-I was expecting some you would use 1/6 on this part. Might I suggest deleting those four notes and make a 1/6 repeat slider? :D
  2. 00:30:881 (4)- This slider doesn't look so great. ): Here's something better.Fixed
  3. 00:48:087 (1)-Add a finish.Done
  4. 00:57:499 (1)-^^
  5. 01:06:911 (1)-^^
  6. 01:14:411 (4)-I don't think this note is needed. Delete it.Fixed. i was experimenting if that note flows. looks like it doesnt.
Alright ty for the mod :D
Magicphoenix
Hey~ mod from queue :D

General
-800x600 BG...mind using a 1024x768 ver. of it? http://puu.sh/6pgK

[249]
*00:03:823 (3) - Snap it properly with 1.0x, increasing distance spacing here is unnecessary and I don't even know why it is there lol
*00:05:440 (9) - New Combo here
*00:06:323 (1) - Remove NC if you followd above
*00:01:029 => 00:19:852 - Replace the claps with whistles, sounds much better since the start is calm and claps just make you think it's too loud
*00:09:558 (6) - Replace with finish at slider end
*00:11:617 (1) - Remove NC to fit the vocal better
*00:13:676 (1) - ^
*00:14:852 (6) - NC
*00:23:382 (4) - Overlap here doesn't look very beautiful, place the beats like this? *00:29:264 (1) - Add a finish
*00:32:352 (7) - Start the NC here
*00:32:793 (1) - Remove NC here if you followed above
*00:37:499 (5) - NC here for the consistency.
*00:41:029 (1,2,3,4) - Add whistles on the slider ends?
*00:46:911 (1) - Add clap to follow drum
*00:52:352 (2,3,4) - Use 1.5x distance spacing on them
*00:51:911 (1) - Add clap on slider end
*00:52:352 (2,3) - Add claps
*00:52:793 (1) - Add finish
*00:53:087 (3) - Add clap on slider end
*00:53:676 (6) - Add finish on slider start
*00:57:499 (KIAI) - Add hitsounds...lol
*^ - Needs lots of improvement in rhythm ! e.g.
01:11:029 (8) - replace with 1/2 slider 01:12:058 (9,10) - move 1/2 back
*01:23:381 (1) - Finish spinner like in [Hard], fits better
*01:26:911 (1) - Silence spinner

[Hard]

*00:19:264 (5) - Lol'd here. Replace with 1/4 slider with 1 reverse, like in [249]..the 1/8 slider reaaally doesn't fit
*01:22:793 (6) - Replace claps with whistles on each beat

[Normal]

Nothing to say

[Easy]

*00:01:029 => 00:18:676 - Remove claps
*00:48:087 (1) - Replace clap with finish
*00:48:970 (2) - ^
*00:52:793 (1) - Add finish
*00:53:676 (3) - ^
*00:59:852 (2) - Add clap
*01:01:028 (3) - Move 1/2 later. Hitting 1/2-notes in [Easy] with long breaks is really unpredictable for newbies
*00:57:499 (KIAI) - Same as [249]. Hitsounds missing !
*01:26:911 (1) - Silence spinner

Good luck on rank !
Don't give up ~
Topic Starter
YTYuyu

Magicphoenix wrote:

Hey~ mod from queue :D

General
-800x600 BG...mind using a 1024x768 ver. of it? http://puu.sh/6pgKSure i'll use it.

[249]
*00:03:823 (3) - Snap it properly with 1.0x, increasing distance spacing here is unnecessary and I don't even know why it is there lolFixed
*00:05:440 (9) - New Combo here
*00:06:323 (1) - Remove NC if you followd aboveFixed both.
*00:01:029 => 00:19:852 - Replace the claps with whistles, sounds much better since the start is calm and claps just make you think it's too loudAlright fixed
*00:09:558 (6) - Replace with finish at slider endFixed
*00:11:617 (1) - Remove NC to fit the vocal better^
*00:13:676 (1) - ^^
*00:14:852 (6) - NC^
*00:23:382 (4) - Overlap here doesn't look very beautiful, place the beats like this? Fixed
*00:29:264 (1) - Add a finishThats sounds good. Fixed
*00:32:352 (7) - Start the NC here
*00:32:793 (1) - Remove NC here if you followed aboveBoth Fixed
*00:37:499 (5) - NC here for the consistency.Fixed
*00:41:029 (1,2,3,4) - Add whistles on the slider ends?Done. i was wondering which hitsounds to add for those sliders.
*00:46:911 (1) - Add clap to follow drumDone
*00:52:352 (2,3,4) - Use 1.5x distance spacing on themFixed
*00:51:911 (1) - Add clap on slider end^
*00:52:352 (2,3) - Add claps^
*00:52:793 (1) - Add finish^
*00:53:087 (3) - Add clap on slider end^
*00:53:676 (6) - Add finish on slider start^
*00:57:499 (KIAI) - Add hitsounds...lolIk wat hitsounds to add bare with me.
*^ - Needs lots of improvement in rhythm ! e.g. I'll deal with the rhythm of the song dw about that.
01:11:029 (8) - replace with 1/2 slider 01:12:058 (9,10) - move 1/2 backFixed
*01:23:381 (1) - Finish spinner like in [Hard], fits better ^
*01:26:911 (1) - Silence spinner^


[Easy]

*00:01:029 => 00:18:676 - Remove clapsDone
*00:48:087 (1) - Replace clap with finishDone
*00:48:970 (2) - ^^
*00:52:793 (1) - Add finish^
*00:53:676 (3) - ^^
*00:59:852 (2) - Add clap^
*01:01:028 (3) - Move 1/2 later. Hitting 1/2-notes in [Easy] with long breaks is really unpredictable for newbiesOhh i see where ur going. fixed.
*00:57:499 (KIAI) - Same as [249]. Hitsounds missing !Ohh dw about the hitsounds i've been talking too many breaks thats why.
*01:26:911 (1) - Silence spinnerDone

Good luck on rank !
Don't give up ~
I sure won't ty for the mod :D
Astom
o/

[General]
  1. Finish kiai in all diff in 01:15:734 (like weezy) or in 01:16:323.
  2. Offset: 1.041, try to confirm it later with someone else and change it after finish my mod.
[Easy]
Suggestions:
  1. 00:01:029 (1,2,1,2,3) - uhm delete them and try this, a slider from 00:01:029 to 00:01:911 with one repetition, add a circle in 00:03:087, another slider from 00:03:381 to 00:04:264 with one repetition, another circle in 00:05:440 and finally a slider from 00:06:028 to 00:06:911, like this:
  2. 00:07:793 (1) - start it in 00:07:793
  3. 00:10:440 (1,2) - delete them, then add a slider from 00:10:440 to 00:11:323 with one repetition and add a circle in 00:12:499, like this:
  4. 00:17:205 (4) - delete it, add a circle in 00:17:205 then add a slider from 00:17:499 to 00:18:676 with one repetition, like this:
  5. 00:52:793 (1,2,3) - a slider will be easier for that.
  6. 00:55:146 (1) - start it in 00:54:558.
  7. 01:11:323 (3) - delete it, add a circle in 01:11:323 and a slider from 01:11:617 to 01:12:793.
Hitsounds suggestions:
  1. 01:02:205 (4) - finish instead of whistle at beginning
  2. 01:22:205 (2) - finish instead of clap at end.
[Weezy's Normal]
Hitsounds suggestions:
  1. 01:06:910 (1) - finish instead of whistle
[Hard]
Hitsounds suggestions:
  1. 00:17:499 (1,2,3,4,5) - remove all claps and use normal hitsounds, sounds much better to me.
  2. 01:22:058 (5,6) - remove all claps and use normal hitsounds from 01:22:646 with 40% volume.
[249]
Suggestions:
  1. If you didn't notice you where mapping with distance snap 1.5, your slider velocity is 1.7, so your real spacing is 2.55 (how you where ussing slider velocity 2.55) when your slider are just 1.7 ... , I suggest you change your distance snap to 1x or 1.1x and remap your diff. , if you want keep your spacing then change slider velocity to 2.55, redo your sliders and change your distance snap to 1x.
  2. 00:16:617 (2) - delete it.
  3. 00:30:881 (4) - finish it in 00:31:617.
  4. 00:54:852 (1) - start it in 00:54:558.
  5. 01:01:911 (11) - short it to 01:02:205, add finish in the repetition and add a circle in 01:02:793, like this:
Hitsounds suggestions:
  1. 00:19:852 (1) - add finish.
  2. Has general suggestion from all the diff, most of all claps sounds really bad, I think than use hitnormal has custom soft clap will be better but no in the same position than your claps, for example 00:20:440, 00:21:617,00:22:793, etc... or maybe another drum hitsound.
  3. 00:59:852 (1) - add finish
  4. 01:09:264 (1) - -^
  5. 01:16:323 (2) - -^
[Thoughts/Opinions]
  1. Awesome maps from eldnl and Weezy, I forgive you because it's your first map but I suggest you try to map it again, is not a long song and will make improve your skills (probably) and also your diffs.
~
eldnl

Astom wrote:

o/

[General]
  1. Finish kiai in all diff in 01:15:734 (like weezy) or in 01:16:323. Ok
[Hard]
Hitsounds suggestions:
  1. 00:17:499 (1,2,3,4,5) - remove all claps and use normal hitsounds, sounds much better to me. Ok
  2. 01:22:058 (5,6) - remove all claps and use normal hitsounds from 01:22:646 with 40% volume. Ok
Thanks Astom ~ Suena muy bien :3
I change the name of my difficulty because there are other guest.

Download: Kana Asumi - Suteki na Aru Hi (TV Size) (Byakugan249) [eldnL].osu
Topic Starter
YTYuyu

Astom wrote:

o/

[General]
  1. Finish kiai in all diff in 01:15:734 (like weezy) or in 01:16:323.finished at 01:15:734
  2. Offset: 1.041, try to confirm it later with someone else and change it after finish my mod.


[Easy]
Suggestions:
00:01:029 (1,2,1,2,3) - uhm delete them and try this, a slider from 00:01:029 to 00:01:911 with one repetition, add a circle in 00:03:087, another slider from 00:03:381 to 00:04:264 with one repetition, another circle in 00:05:440 and finally a slider from 00:06:028 to 00:06:911, like this:
SPOILER (click to toggle)that works. added that pattern
00:07:793 (1) - start it in 00:07:793No the spinner ends when the singer says "Sho"
00:10:440 (1,2) - delete them, then add a slider from 00:10:440 to 00:11:323 with one repetition and add a circle in 00:12:499, like this:
SPOILER (click to toggle)Added
00:17:205 (4) - delete it, add a circle in 00:17:205 then add a slider from 00:17:499 to 00:18:676 with one repetition, like this:
SPOILER (click to toggle)
00:52:793 (1,2,3) - a slider will be easier for that.Fixed
00:55:146 (1) - start it in 00:54:558.^
01:11:323 (3) - delete it, add a circle in 01:11:323 and a slider from 01:11:617 to 01:12:793.^
Hitsounds suggestions:
01:02:205 (4) - finish instead of whistle at beginningNo i don't like how it sounds for this part.
01:22:205 (2) - finish instead of clap at end.Fixed

[249]
Suggestions:
  1. If you didn't notice you where mapping with distance snap 1.5, your slider velocity is 1.7, so your real spacing is 2.55 (how you where ussing slider velocity 2.55) when your slider are just 1.7 ... , I suggest you change your distance snap to 1x or 1.1x and remap your diff. , if you want keep your spacing then change slider velocity to 2.55, redo your sliders and change your distance snap to 1x.i set it to 2.50 and fixed the spacing.
  2. 00:16:617 (2) - delete it.Fixed
  3. 00:30:881 (4) - finish it in 00:31:617.^
  4. 00:54:852 (1) - start it in 00:54:558.No it doesnt sound right in my eyes.
  5. 01:01:911 (11) - short it to 01:02:205, add finish in the repetition and add a circle in 01:02:793, like this:
Fixed
Hitsounds suggestions:
  1. 00:19:852 (1) - add finish.Fixed
  2. Has general suggestion from all the diff, most of all claps sounds really bad, I think than use hitnormal has custom soft clap will be better but no in the same position than your claps, for example 00:20:440, 00:21:617,00:22:793, etc... or maybe another drum hitsound.i'll fix it if i have the time
  3. 00:59:852 (1) - add finishFixed
  4. 01:09:264 (1) - -^^
  5. 01:16:323 (2) - -^
^

[Thoughts/Opinions]
  1. Awesome maps from eldnl and Weezy, I forgive you because it's your first map but I suggest you try to map it again, is not a long song and will make improve your skills (probably) and also your diffs.
I don't want to remap this song. once i do my mind will be blank and idk wat to replace. i hav unsubmitted maps so i can improve my mapping from there.

I only adjusted the sliders and placement of the notes. i'll do the suggestions later or tomorrow. Ty for the mod it's very helpful :D
~
Weez
MMzz
Topic Starter
YTYuyu

MMzz wrote:

Sorry this took forever lol
This is totally worth the wait tysm :D
DerekMcD
Hello. Mod this http://osu.ppy.sh/s/24043 or http://osu.ppy.sh/s/36687

  • ~Easy~

    00:17:499 (3): Is it better if you move this one grid down?
    00:42:499 (4): Missing something... Move two grids up...?
    00:50:146 (Blank): It's gonna be better if you add a circle in... Or... Replace both 3 (00:49:852) and 4 with a slider from a white tick to red tick?

    ~Weezy's Normal~

    01:22:205 (5): Move this one grid right...

    ~eldnL~

    00:05:734 (3): I like this one better, look at the difference carefully.
    00:15:146 (3): ^
    01:18:087 (4): Move one grid down then one grid left...

    ~Byakugan249

    00:31:911 (5): I got a cool one!!!!!! Why can't you turn distance snap off and move this to x:228 y:32.
That's it.
Thank you and good luck.
Topic Starter
YTYuyu

kokoroanime wrote:

Hello. Mod this http://osu.ppy.sh/s/24043 or http://osu.ppy.sh/s/36687

  • ~Easy~

    00:17:499 (3): Is it better if you move this one grid down?Ohh i see it. Fixed
    00:42:499 (4): Missing something... Move two grids up...?No i want this to Aline with (2)
    00:50:146 (Blank): It's gonna be better if you add a circle in... Or... Replace both 3 (00:49:852) and 4 with a slider from a white tick to red tick?No from what i see that would be a boring easy diff.


    ~Byakugan249

    00:31:911 (5): I got a cool one!!!!!! Why can't you turn distance snap off and move this to x:228 y:32.Fixed
That's it.
Thank you and good luck.
I'll mod make it shine i don't like the other map no offense. ty for the mod and u could expect a mod from me :D
Weez
No changes for me

but Byaku, make sure all the tags are the same for every diff! (you can change it since is has to be done.)
Miya
Hi Byakugan249.. :)

Wait, there's me in this map.. lol.. Ok, start modding ^^

General
Everything is fine, but delete the .osb if you're not using any storyboard element.. :)

Easy
So you have 2 spacing part in this map.. But my sensei said, you must use consistent spacing in easy, normal, and hard diff.. So, i suggest you should use only one spacing.. If it 1.0x or 0.8
00:03:381 (3) - 1 grid up.. In my view the slider 3 is not symetrical with 2 and 1..
00:06:323 (5) - this slider should start at 00:06:028 and end in the same spot.. So make it longer :).. Because it'll folow the vocal.
00:13:676 (4) - In this part of the song you use 0.8 spacing.. This part has 1.0 spacing.. So make it closer with 0.8 spacing..
00:14:558 (5) - remove whistle sound from the slider body.. Suddenly there's a whistle sound is weird..
00:16:911 (3,4) - i think it's best to add whistle sound to this two circle, and don't forget to move 4 to x:124 and y:228, which looks better :)
00:32:793 (2) - i think you should remove the whistle sound from this slider.. It's because to sound pattern before did not consist any whistle sound..
00:36:911 (4) - 1 grid left, this circle is not simetrical with 2..
00:37:499 (5,6,1,2) - all of this circle and slider move 1 grid up to make it simetrical with 3 and 4.
00:43:676 (1) - You should remove from this slider too.. Same reason like before.. :)
00:52:793 (1) - emm, i think it would be best to remove new combo to keep the consistentcy..
00:57:499 (1) - add circle? with clap sound? With this the rythim will be nicer.. :)
01:11:029 (2,3) - i think it would be best to move both of this circle 1 grid down, to make it symetrical to 4
01:13:970 (3) - 1 grid left? same reason with above..
01:18:087 (3) - make this circle in the middle of 1 and 2? like this >> http://osu.ppy.sh/ss/161586 It looks nice :) And don't forget to fix spacing with 4..
01:22:205 (4) - add whistle sound? to make the sound pattern consistent?

Weezy's Normal
00:05:440 (6) - move 1 grid left? to make it symetrical with 5? :)
00:05:734 (1) - i think this spinner should end at 00:07:058.. Because the vocal end's there :)
00:12:793 (1) - 1 grid down please.. :) to make it symetrical with 3..
00:21:911 (5,1) - select this both circle and move it to x:128 Y:200.. To make this circle looks more nice.. :D
00:30:146 (1) - move 2 grid down please.. To make it symetrical with 2.. :)
00:43:676 (1) - IMO finish sound here is not fitting the sound.. I think you should remove it..
01:01:910 (6) - 1 grid left please, to make it symetrical with 5 :)
01:09:263 (1) - i think you should add finish sound here. It sound's nice :D.. Oh yeah, and 1 grid down please.. :D to make this circle symetrical with the circle before..
01:19:411 (8,9) - i think 1/4 note here would be a surprise for novice player.. Why not repeat this slider 01:18:970 (7) - 2 time to make things easier.. :)
01:26:617 (3) - move this circle to x:300 and y:192 please.. The pattern didn't look nice.. >.<

eldnL
I think you should rename this difficulty to eldnL's Hard to make other player know this difficulty is hard..
Hmm, this difficulti is fun to play and I'm satisfied with this difficulty.. nice.. .. :D

249
Hmm, i think in this difficulty there's so many much circle.. It would be nice if you can increase the slider number to increase the variaety of pattern in this map.. :)
Oh yes, with so many jump, the hp drain is too high, so it would be too hard for most player to pass this map.. So it would be best to decrease it by 1.
00:04:117 (4,5,6) - i think this note is not allign with 2 and 3, so select all of this note.. And move 1 grid up.
00:08:823 (4,5) - i think it's better to align this note with 3..
00:09:558 (6) - the finish sound here doesn't fitting the song.. You should remove it..
00:45:146 (1,2,3,4,5) - this jump position is very awkward.. It's like more stream than jump.. :( Make it closer each one of these, or you can change some circle into slider..
00:49:999 (2,3,4,5,6,7,8,9,10,11) - especially here, i must use 2 finger like stream to get pass it.. I think it would be best to add some silder, to add some variation.. The pattern can be improved too.. With so many note, i can make some interesting pattern like this > http://osu.ppy.sh/ss/161675 ratther just using linear pattern. :)

Ok, that's all for my mod.. Sorry for my nazi mod and my long mod.. >.<
I hope it will help.. :)
Topic Starter
YTYuyu

Miya wrote:

Hi Byakugan249.. :)

Wait, there's me in this map.. lol.. Ok, start modding ^^

General
Everything is fine, but delete the .osb if you're not using any storyboard element.. :)There's no point in doing that since it is a small file.

Easy
So you have 2 spacing part in this map.. But my sensei said, you must use consistent spacing in easy, normal, and hard diff.. So, i suggest you should use only one spacing.. If it 1.0x or 0.8I only did easy and insane. Normal and hard r guest diffs and i'll change the spacing to 0.8
00:03:381 (3) - 1 grid up.. In my view the slider 3 is not symetrical with 2 and 1..Fixed
00:06:323 (5) - this slider should start at 00:06:028 and end in the same spot.. So make it longer :).. Because it'll folow the vocal.^
00:13:676 (4) - In this part of the song you use 0.8 spacing.. This part has 1.0 spacing.. So make it closer with 0.8 spacing..^
00:14:558 (5) - remove whistle sound from the slider body.. Suddenly there's a whistle sound is weird..^
00:16:911 (3,4) - i think it's best to add whistle sound to this two circle, and don't forget to move 4 to x:124 and y:228, which looks better :)^
00:32:793 (2) - i think you should remove the whistle sound from this slider.. It's because to sound pattern before did not consist any whistle sound..^
00:36:911 (4) - 1 grid left, this circle is not simetrical with 2..u mean right?
00:37:499 (5,6,1,2) - all of this circle and slider move 1 grid up to make it simetrical with 3 and 4.No i want this easy to be fun not boring. no offense.
00:43:676 (1) - You should remove from this slider too.. Same reason like before.. :)Fixed
00:52:793 (1) - emm, i think it would be best to remove new combo to keep the consistentcy..No im following vocals here
00:57:499 (1) - add circle? with clap sound? With this the rythim will be nicer.. :)Fixed
01:11:029 (2,3) - i think it would be best to move both of this circle 1 grid down, to make it symetrical to 4Fixed but i only fixed (4)
01:13:970 (3) - 1 grid left? same reason with above..u mean right?
01:18:087 (3) - make this circle in the middle of 1 and 2? like this >> http://osu.ppy.sh/ss/161586 It looks nice :) And don't forget to fix spacing with 4..Fixed
01:22:205 (4) - add whistle sound? to make the sound pattern consistent?Fixed


249
Hmm, i think in this difficulty there's so many much circle.. It would be nice if you can increase the slider number to increase the variaety of pattern in this map.. :)alright i'll replace some circles for sliders.
Oh yes, with so many jump, the hp drain is too high, so it would be too hard for most player to pass this map.. So it would be best to decrease it by 1.Fixed
00:04:117 (4,5,6) - i think this note is not allign with 2 and 3, so select all of this note.. And move 1 grid up.^
00:08:823 (4,5) - i think it's better to align this note with 3.. oops. Fixed
00:09:558 (6) - the finish sound here doesn't fitting the song.. You should remove it..FIxed
00:45:146 (1,2,3,4,5) - this jump position is very awkward.. It's like more stream than jump.. :( Make it closer each one of these, or you can change some circle into slider..Fixed
00:49:999 (2,3,4,5,6,7,8,9,10,11) - especially here, i must use 2 finger like stream to get pass it.. I think it would be best to add some silder, to add some variation.. The pattern can be improved too.. With so many note, i can make some interesting pattern like this > http://osu.ppy.sh/ss/161675 ratther just using linear pattern. :)Nahh i replaced some circles with sliders

Ok, that's all for my mod.. Sorry for my nazi mod and my long mod.. >.<


I hope it will help.. :)
i can't say that this is long but its helpful. ty for the mod :D
Leorda
Hello, thx for mod4mod

General
* Your hitsound (except Weezy and eldnL) seems needs more work. Try put clap when the object is snap at downbeat (2nd and 4th white tick), and put finish at 4th long white tick
* Set the Audio Lead-In to 2000 for all diff (because I saw the diff is different on each diff)
* Set the Preview Time to 00:57:499 for all diff (because I saw the diff is different on each diff)

--------------------------------------------------------------------------------------------------------

Easy
00:06:028 (5) - If you stack with the same tick like previous notes, it's really tricky for beginners. Try unstack this or make a new pattern for beginners
00:34:558 (3) - New combo for new pattern since you following the beat?
00:35:146 (1) - Remove new combo for ^ reason
00:41:029 (1) - Remove new combo for stanza?
00:43:676 (1) - Remove whistle at head slider, it's really annoying while gameplay
00:57:499 (1) - Too far from spinner. You need to make it closer to spinner, to make beginners is easy to catch this note
00:57:499 (1,2,3,4,5) - I guess this is boring pattern (nuff said). If you want to make this map is interesting, try add some notes and make some good pattern....
01:06:911 (1) - Same issue as 00:57:499 (1)
01:09:264 (1) - Remove new combo for stanza?
01:18:676 (4) - Don't make some sharp curve, make it smoother

--------------------------------------------------------------------------------------------------------

Cheezy's Normal
00:30:440 (2) - Rotate 90" Clockwise (Ctrl+>) twice, and reverse it (Ctrl+r). That's makes a good flow
01:02:204 (1) - Just my feeling, snap the end spinner at red ticks seems doesn't make no sense for me. Perhaps snap the end spinner at 01:03:970?
01:16:028 (1) - Remove this notes, the timing between this notes and spinner are too near
01:18:970 (7) - Short slider in normal diff? I hope beginner wouldn't confuse about this slider

--------------------------------------------------------------------------------------------------------

eldnL
00:05:734 (3) - Make 1st slidertick overlap with last slidertick (Nazi)
00:15:146 (3) - ^
00:19:264 (5) - Actually, I don't like the sound pattern. Like N-N-S-N-N-S (N : Normal | S : Soft). Make sure the sound sample for this slider is Normal sound only, but just my feeling though
00:44:852 (4) - Move to X: 128 and Y: 196 to make flows better (Nazi)
01:10:440 (6,7) - Can you stack with 01:08:970 (10)? When I look closer, it's kinda not stack perfectly (Nazi)

--------------------------------------------------------------------------------------------------------

249
00:06:323 (2) - Since this slider is long, how about this slider is move to 00:06:028 for following vocal?
00:30:881 (4) - Remove clap and whistle at head slider, it's kinda annoying for me
01:21:323 (4) - Don't make a sharp curve, it's ugly

--------------------------------------------------------------------------------------------------------

Do you....... able to fix .............. with this ......... long mod....................?
Topic Starter
YTYuyu

Leorda wrote:

Hello, thx for mod4mod

General
* Your hitsound (except Weezy and eldnL) seems needs more work. Try put clap when the object is snap at downbeat (2nd and 4th white tick), and put finish at 4th long white tick
* Set the Audio Lead-In to 2000 for all diff (because I saw the diff is different on each diff)Fixed
* Set the Preview Time to 00:57:499 for all diff (because I saw the diff is different on each diff)it seems like u overlooked. i checked all diffs and theyre the same.

--------------------------------------------------------------------------------------------------------

Easy
00:06:028 (5) - If you stack with the same tick like previous notes, it's really tricky for beginners. Try unstack this or make a new pattern for beginnersFixed. I unstacked it.
00:34:558 (3) - New combo for new pattern since you following the beat?no im following vocals here.
00:35:146 (1) - Remove new combo for ^ reason^
00:41:029 (1) - Remove new combo for stanza?Fixed
00:43:676 (1) - Remove whistle at head slider, it's really annoying while gameplay^
00:57:499 (1) - Too far from spinner. You need to make it closer to spinner, to make beginners is easy to catch this noteik where ur going but i'm following vocals here.
00:57:499 (1,2,3,4,5) - I guess this is boring pattern (nuff said). If you want to make this map is interesting, try add some notes and make some good pattern....Added circles on the white ticks.
01:06:911 (1) - Same issue as 00:57:499 (1)Fixed
01:09:264 (1) - Remove new combo for stanza?^
01:18:676 (4) - Don't make some sharp curve, make it smootherFixed.


249
00:06:323 (2) - Since this slider is long, how about this slider is move to 00:06:028 for following vocal?Fixed. i added a circle to keep the flow going.
00:30:881 (4) - Remove clap and whistle at head slider, it's kinda annoying for me^
01:21:323 (4) - Don't make a sharp curve, it's uglyFixed. i had to choice but to stack it.

--------------------------------------------------------------------------------------------------------

Do you....... able to fix .............. with this ......... long mod....................?
yea except the hitsounds. ik i need work on that. Ty for the mod :D
Weez

Leorda wrote:

Hello,
Cheezy's Normal oh woow <3 XD
00:30:440 (2) - Rotate 90" Clockwise (Ctrl+>) twice, and reverse it (Ctrl+r). That's makes a good flow
01:02:204 (1) - Just my feeling, snap the end spinner at red ticks seems doesn't make no sense for me. Perhaps snap the end spinner at 01:03:970?
01:16:028 (1) - Remove this notes, the timing between this notes and spinner are too near Nope. The one you suggested above is in the same boat.
01:18:970 (7) - Short slider in normal diff? I hope beginner wouldn't confuse about this slider

--------------------------------------------------------------------------------------------------------
changed most
and thanks :D

Download: Kana Asumi - Suteki na Aru Hi (TV Size) (Byakugan249) [Weezy's Normal].osu
indyinyou
[Easy]

00:19:852 : add fin
00:38:676 : remove clap add fin
00:39:852 : remove clap
00:41:028 : ^
00:42:205 : ^
00:43:676 : ^
00:44:852 : ^
00:45:440 : ^
00:46:028 : remove clap add whistle
00:46:617 : ^
00:48:676 : add clap
00:49:852 : removw whistle add clap
00:50:440 : remove clap add whistle
00:52:793 : add fin
00:53:676 : ^
00:56:617 : remove fin add clap
00:57:499 : remove clap add fin
00:58:087 : add clap
00:58:676 : remove clap
00:59:264 : add clap
00:59:852 : remove clap
01:00:440 : add clap
01:01:028 : remove clap
01:01:617 : add clap
01:06:911 : add fin
01:16:028 : remove this note
01:16:323 : remove clap add fin

[Weezy`s normal]

00:48:970 : add fin

[eldnL]

00:54:852 : add fin

sry i`m noob modding
:arrow:
Topic Starter
YTYuyu

indyinyou wrote:

[Easy]

00:19:852 : add fin
00:38:676 : remove clap add fin
00:39:852 : remove clap
00:41:028 : ^
00:42:205 : ^
00:43:676 : ^
00:44:852 : ^
00:45:440 : ^
00:46:028 : remove clap add whistle
00:46:617 : ^
00:48:676 : add clap
00:49:852 : removw whistle add clap
00:50:440 : remove clap add whistle
00:52:793 : add fin
00:53:676 : ^
00:56:617 : remove fin add clap
00:57:499 : remove clap add fin
00:58:087 : add clap
00:58:676 : remove clap
00:59:264 : add clap
00:59:852 : remove clap
01:00:440 : add clap
01:01:028 : remove clap
01:01:617 : add clap
01:06:911 : add fin
01:16:028 : remove this note
01:16:323 : remove clap add fin


sry i`m noob modding
:arrow:
i fixed all hitsounds but i kept the note. ty for the mod :D
Suzully
Sorry to late mod ;_;

[General]

  • Each diff has defferent lead-in and preview time.
[Easy]

  • OD+1.
  1. 00:57:499 (1) - Use finish instead of clap.
  2. 01:01:028 (7) - Remove clap.
  3. 01:01:617 (8) - Add clap.
  4. 01:02:205 (9) - Clap sound doesn't fit imo. Remove it(both of start and end of slider)?
  5. 01:23:381 (x) - Put a spinner around here.
[Normal]
  1. 00:31:911 (5,1) - It's too hard for normal player to read this jump imo.
  2. 01:26:028 (1,3) - How about make them symmetry?
[eldnL]
  1. 00:05:734 (3) - How about stack slider tick? Yep, it's just a suggestion :P
  2. 00:15:146 (3) - ^
  3. 00:19:264 (5) - I feel its sound doesn't fit the music. Not silence is better imo.
  4. 00:38:381 (4) - Add a note here.
[249]
  1. 00:01:029 (1) - 1 grid left.
  2. 00:07:793 (1) - Remove new combo.
  3. 00:08:087 (2) - Add new combo.
  4. 00:08:970 (5) - 5 grid left? (To make the formation straight for (4))
  5. 00:10:734 (2) - Add whistle at the end of slider?
  6. 00:16:323 (2) - Too near from (1). Move it further.
  7. 00:46:911 (1,2) - 2 grid up?
  8. 00:49:264 (6) - Too near from (5).
  9. 00:50:881 (6) - ^
  10. 00:52:352 (2) - ^
  11. 00:53:381 (4) - ^
  12. 01:10:440 (5,6,7,8) - It's kinda hard to read them imo. Change pattern?
  13. 01:12:205 (11) - Stack it perfectly with (9).
  14. 01:13:381 (1) - Remove new combo.
  15. 01:13:381 (1) - Extend it to 01:13:970.
  16. 01:21:028 (x) - Add a note.
Not bad as first beatmap!
Good luck~ :)
Topic Starter
YTYuyu

Suzully wrote:

Sorry to late mod ;_;

[General]

  • Each diff has defferent lead-in and preview time.
[Easy]

  • OD+1.
  1. 00:57:499 (1) - Use finish instead of clap.
  2. 01:01:028 (7) - Remove clap.
  3. 01:01:617 (8) - Add clap.
  4. 01:02:205 (9) - Clap sound doesn't fit imo. Remove it(both of start and end of slider)?
  5. 01:23:381 (x) - Put a spinner around here.

[249]
  1. 00:01:029 (1) - 1 grid left.
  2. 00:07:793 (1) - Remove new combo.
  3. 00:08:087 (2) - Add new combo.
  4. 00:08:970 (5) - 5 grid left? (To make the formation straight for (4))
  5. 00:10:734 (2) - Add whistle at the end of slider?
  6. 00:16:323 (2) - Too near from (1). Move it further.
  7. 00:46:911 (1,2) - 2 grid up?
  8. 00:49:264 (6) - Too near from (5).
  9. 00:50:881 (6) - ^
  10. 00:52:352 (2) - ^
  11. 00:53:381 (4) - ^
  12. 01:10:440 (5,6,7,8) - It's kinda hard to read them imo. Change pattern?
  13. 01:12:205 (11) - Stack it perfectly with (9).
  14. 01:13:381 (1) - Remove new combo.
  15. 01:13:381 (1) - Extend it to 01:13:970.
  16. 01:21:028 (x) - Add a note.
Not bad as first beatmap!
Good luck~ :)
Fixed all. ty for the mod :D
Weez

Suzully wrote:

Sorry to late mod ;_;

[Normal]
  1. 00:31:911 (5,1) - It's too hard for normal player to read this jump imo. o_o thought i fixed that already...
  2. 01:26:028 (1,3) - How about make them symmetry? Done
here we goooo!

Download: Kana Asumi - Suteki na Aru Hi (TV Size) (Byakugan249) [Weezy's Normal].osu
Sure
Hi there :D


[General]
Offset : 1040


[249]
00:09:558 (5,1) - Can you change them to like this? http://osu.ppy.sh/ss/165717
00:48:823 (5) - Add finish to end of slider
00:54:705 (1) - I'd like to change it to others.
01:03:970 (7) - 1 grid right to be symmetrized with 01:03:087 (1)


[eldnL]
Fine!


[Weezy's Normal]
00:10:881 (2) - According to your pattern of intro section, it's better if it isn't stacked under the previous note.
00:48:970 (2) - Add finish to start of slider
01:07:351 (2) - Mentioned already. Wait.. why do you use copy&paste? This is just TV size.


[Easy]
00:20:440 - Drag break time to 00:19:852. It's not necessary
00:48:087 (1) - Add finish to start of slider
00:57:499 (1) - It's too far from center
01:06:911 (1) - ^


Cute song, good luck yeah~ ;)
Topic Starter
YTYuyu

ykcarrot wrote:

Hi there :D


[General]
Offset : 1040i'll keep it for now. if some1 else suggests the same thing u said i'll change the offset.


[249]
00:09:558 (5,1) - Can you change them to like this? http://osu.ppy.sh/ss/165717ok fixed.
00:48:823 (5) - Add finish to end of sliderFixed
00:54:705 (1) - I'd like to change it to others.i'm leaving the spinner.
01:03:970 (7) - 1 grid right to be symmetrized with 01:03:087 (1)Fixed





[Easy]
00:20:440 - Drag break time to 00:19:852. It's not necessaryNo that's where the slider ends.
00:48:087 (1) - Add finish to start of sliderFixed
00:57:499 (1) - It's too far from centerFixed
01:06:911 (1) - ^Fixed


Cute song, good luck yeah~ ;)
Ty for the mod :D
eldnl
Time to mod this map again.

[General]

- You use the same slider velocity in easy and normal, you should change it.
- Use the same audio lead-in on all difficulties, edit this in the .osu file (File > Open .osu in notepad) and change the Audio lead-in to 2000.
- Use the same combo colours in all diffs, open .osu file and copy the combo colours.

[Easy]

Hitsounds and New combo stuff
00:01:029 (1) A whistle in the start sounds good.
00:03:381 (3) ^
00:10:440 (1) ^
00:39:264 (1) Add a clap at the end to follow the pattern.
00:59:852 (5) Needs a new combo here.
01:11:028 (5) ^
01:13:381 (1) Remove new combo here.

00:08:087 - Feels like you're following the voice here, try starting the slider in the previous red tick.
00:15:734 (1,2) These notes don't follow anything in the song, you should delete them, would be hard to read for beginners.
00:19:852 - Start the break here, not in the next white tick, feels really weird when you're playing.
00:39:852 (2,3) These slider are kinda hard to read, try to change the direction of (2), some like this work fine.
01:04:558 - Same as the first spinner, start this spinner in the previous red tick.

[Weezy]

Kinda weird how you change between the rhythm and the voice, can be hard to read for beginners
00:05:440 (6) I suggest to remove this note and extend the spinner, it's better for a normal difficulty.
00:08:087 (2) *nazi* Please do this slider better.
00:15:146 - Very short spin for a normal difficulty, you should remove it. Add a few notes instead.
01:01:911 (6) Same at the start, remove this note and extend the spin.
01:04:264 (1) This note is very close to the spin, strongly suggest to remove it.
01:11:617 - Very short spin for a normal difficulty, you should remove it. Add a few notes instead.
01:16:028 (1) Same as above, very close to the spin, you should remove this note.
01:26:617 (3) Remove finish please, sounds odd, add a whistle instead.

[249]

Hitsounds and New combo stuff
00:01:029 (1) A whistle in the start sounds good.
00:03:381 (3) ^
00:10:440 (1) ^
00:20:146 (2) Remove clap at the start.
00:30:146 (1) Remove new combo.
00:36:323 (1) ^
00:37:499 (8,1) Add a new combo in (8) and remove on (1)
01:11:028 (8) New combo
01:12:499 (1) Remove new combo here.
01:14:852 (1) ^

Use tick rate 2 please, the sliders looks a bit empty.
00:05:440 (1,2) Reduce a little the distance between these sliders, looks kinda separated.
00:12:793 - Please don't try to make "hard to read" patterns, don't fit with songs like this.
00:14:852 - Maybe you can change these ugly sliders, try to do some like [http://puu.sh/7mg1]this[/url] and use the rotate option, looks much better.
00:19:852 (1) Stack this note perfectly.
00:25:587 (2,3) Please use the distance snap between these notes, feels better.
01:00:587 - These notes don't fit with the song, overmapped imo, please follow the rhythm.
01:09:558 (2) The end of this slider is offbeat.
01:12:499 (1) Very big jump here, reduce the distance a little.
01:14:852 (1,2,3,1) Inconsistent spacing, please use the same distance snap between these notes, or you copy the first (1) and do a vertical flip.
01:26:028 - A jump here is fine, but this is stupid xD, please reduce the distance !

This much better compared to last time, congratulations!
Star ~
Topic Starter
YTYuyu

eldnl wrote:

Time to mod this map again.

[General]

- You use the same slider velocity in easy and normal, you should change it.Fixed
- Use the same audio lead-in on all difficulties, edit this in the .osu file (File > Open .osu in notepad) and change the Audio lead-in to 2000.^
- Use the same combo colours in all diffs, open .osu file and copy the combo colours.^

[Easy]

Hitsounds and New combo stuff
00:01:029 (1) A whistle in the start sounds good.
00:03:381 (3) ^
00:10:440 (1) ^
00:39:264 (1) Add a clap at the end to follow the pattern.
00:59:852 (5) Needs a new combo here.i had a feeling ud say that. fixed.
01:11:028 (5) ^
01:13:381 (1) Remove new combo here.
Fixed all of the suggestions in the box.

00:08:087 - Feels like you're following the voice here, try starting the slider in the previous red tick.Fixed same as 01:04:558
00:15:734 (1,2) These notes don't follow anything in the song, you should delete them, would be hard to read for beginners.Removed.
00:19:852 - Start the break here, not in the next white tick, feels really weird when you're playing.That's where the slider ends.
00:39:852 (2,3) These slider are kinda hard to read, try to change the direction of (2), some like this work fine.Alright fixed.
01:04:558 - Same as the first spinner, start this spinner in the previous red tick.Fixed but extended to the white tick because i want the spinner to end at "Sho"



[249]

Hitsounds and New combo stuff
00:01:029 (1) A whistle in the start sounds good.
00:03:381 (3) ^
00:10:440 (1) ^
00:20:146 (2) Remove clap at the start.
00:30:146 (1) Remove new combo.
00:36:323 (1) ^
00:37:499 (8,1) Add a new combo in (8) and remove on (1)
01:11:028 (8) New combo
01:12:499 (1) Remove new combo here.
01:14:852 (1) ^
Followed everthing in the box.
Use tick rate 2 please, the sliders looks a bit empty.Fixed.
00:05:440 (1,2) Reduce a little the distance between these sliders, looks kinda separated.overlooked that. fixed.
00:12:793 - Please don't try to make "hard to read" patterns, don't fit with songs like this.alright fixed.
00:14:852 - Maybe you can change these ugly sliders, try to do some like [http://puu.sh/7mg1]this[/url] and use the rotate option, looks much better.ohh i see it. fixed, and i think my slider looks similar to urs.
00:19:852 (1) Stack this note perfectly.I thought i stacked it perfectly. fixed.
00:25:587 (2,3) Please use the distance snap between these notes, feels better.Fixed
01:00:587 - These notes don't fit with the song, overmapped imo, please follow the rhythm.Fixed.
01:09:558 (2) The end of this slider is offbeat.Fixed
01:12:499 (1) Very big jump here, reduce the distance a little.Fixed.
01:14:852 (1,2,3,1) Inconsistent spacing, please use the same distance snap between these notes, or you copy the first (1) and do a vertical flip.Fixed. i used the same distance snap between the notes.
01:26:028 - A jump here is fine, but this is stupid xD, please reduce the distance !Fixed.

This much better compared to last time, congratulations!
Star ~
Ty for re-modding this. i really appreciate it :D
Lucy_Heartfilia_old
Easy
Why don't u use GRID:medium in easy?
00:05:440 (4) one grid down
00:15:440 (?) add a repeat with whistle
00:37:449 (5)~(6) one grid up
00:46:028 (5) one grid up
00:43:674(1) ugly slider.you have modded my song,You can see I use straight slider all.If you don't good at make beautiful Arc slider,use stright PLZ.
01:02:205(5) Wonderful slider like this

Guest dif Normal
00:08:087(2) the slider add in this do strange partten,not rhythm
00:12:793(1) One grid down
00:21:323(3) One grid up
00:26:028~00:26:617 (3)~(5) Can't cover,Because didn't follow rhythm.
00:45:293(2) begin at 00:45:146
01:01:911(6) One grid left
01:09:264(1) One grid down
01:22:205(5) One grid right

Eldel
No problem.Slider is beautiful.Distance also well
The people which make guest dif Eldel is mature mapper I think.So other three dif's mapper must work hard,otherwise the song can't ...

249
Set advanced → Stack Leniency - 2~3 make your note more beautiful.
00:08:528 (2) Don't covered by slider (1)
00:10:440 (1) It's why I sugguest you - 2~3 Stack Leniency.Whenever slider cover slider,If your Stack Leniency set too large.The parttern will be ugly.
00:12:499(8) One grid up.Do you use distance snap? Whenever only make "jump" map,you don't need to use this Function
00:32:793(3) One grid down
00:34:411(8) Because of your (7)~(9) So,the slider isn't fit in this from parttern
00:25:440(1)~(4) Make it like a Diamond?
00:39:852(1) One grid down
00:41:028(4)~(8) Make four slider balance
00:45:146(1) One grid down
00:52:352(2) One grid down

Exclude Eldel,Other three dif must work hard,Thank you
Takos
Hi Byakugan249~ >w</
Mod request accepted from my queue

General
You can only use one slider tick rate in one mapset.

Taiko
Something wrong, it doesn't play with BG.

249
Mostly nazi... Make sure you look back at your shapes before you ask for mod~ XD
00:02:646 (6) - 1 grid right
00:04:999 (7,8) - 1 grid right
00:08:529 (2) - Move this up so it doesn't touch the previous slider?
00:11:176 (3,4) - These are not symetrical with 00:11:617 (5) -. Try using Ctrl+H to make sure they look good
00:13:234 (3) - 1 grid up
00:30:881 (7,8) - 1 grid left
00:34:411 (10) - 3 grids left, 1 grid up
00:35:440 (1,2,3,4) - Please make a clean kite~
00:36:029 (3) - x:352 y:208
00:36:323 (4) - x:288 y:316
00:40:146 (2,3) - 1 grid left
00:42:646 (4) - 1 grid right
00:43:381 (1,2) - It doesn't look good when these two touch~
00:45:146 (1) - 1 grid down
00:45:587 (3) - x:236 y:188
00:45:734 (4) - x:236 y:256
00:47:499 (3,4,5) - Please put these in a straight line~
00:49:264 (6) - 2 grids left
00:50:440 (4) - Remove this note?
00:49:558 (7) - 1 grid down
00:52:793 (1,2) - 1 grid left
00:53:087 (3) - 1 grid left, 1 grid down
01:04:264 (8) - Place in the center?
01:11:028 (1,2) - Put these in a straight line?
01:12:058 (3) - Stack with slider?
01:16:029 (1,2,3,4,5) - looks quite random. Make a shape?
01:26:029 (1,2,3,1) - Make a clean triangle in the center~

eldnL
No problem.

Weezy's Normal
Slider tick is 1 only in this diff.
00:16:911 (1) - Move this so it starts or ends at center?
00:21:323 (3,4,5,1) - Make a smooth curve?
00:23:676 (3,4,5,1) - ^
01:13:381 (1) - As I said before.
01:17:793 (3,4,5,6,7) - ^

Easy
00:01:029 (1,2,3,4,5) - Start these at the center? Looks better that way. And make sure to stack (2) and (4) http://puu.sh/7Gbi
00:43:676 (1,2,3,4,5) - Start at center? And use Ctrl+H to make (1) and (5) symmetrical
01:26:029 (1,2,3) - Center these

Is this your first map?
There are many improvements that can be made. :D
Good luck with ranking~
winber1
sorry for late mod

General

-kiai times are not all the same in osu standard diffs.

249


00:07:499 (3) - add whistle?
00:41:028 (4,5,6,7) - the whistle spam doesn't sound that good imo.
00:42:352 (2) - i would delete this note
01:04:264 (8) - place in the center?
01:26:029 (1,2,3) - center around y-axis? and make it into a equilateral triangle?

eldnL

00:19:264 (5) - to be honest, i like it better if you didn't silence any of the notes... ._.
00:22:058 (x) - lol i have the sudden urge to place a note here.

Weezy's


00:24:852 (2) - i like it better if you started this note at 00:25:146 -
00:27:205 (2) - ^ i like it better if you started this slider 1/2 tick later.

Easy


00:29:264 (x) - i know there are no lyrics here, but i just like it better if you had a downbeat here, so maybe add a note?
01:16:323 (2,3,4) - spacing
01:18:676 (4,1) - ^
01:23:676 - add a break? or perhaps a spinner

nice map :3
Topic Starter
YTYuyu

kissfly wrote:

Easy
Why don't u use GRID:medium in easy?i want everything to be perfect. thats why.
00:05:440 (4) one grid down
00:15:440 (?) add a repeat with whistleNo itd be hard for beginners.
00:37:449 (5)~(6) one grid up
00:46:028 (5) one grid up
00:43:674(1) ugly slider.you have modded my song,You can see I use straight slider all.If you don't good at make beautiful Arc slider,use stright PLZ.if i only use a straight slider it wouldnt be a fun easy.
01:02:205(5) Wonderful slider like this



249
Set advanced → Stack Leniency - 2~3 make your note more beautiful.
00:08:528 (2) Don't covered by slider (1)its not covered.
00:10:440 (1) It's why I sugguest you - 2~3 Stack Leniency.Whenever slider cover slider,If your Stack Leniency set too large.The parttern will be ugly.
00:12:499(8) One grid up.Do you use distance snap? Whenever only make "jump" map,you don't need to use this Functioni dont want to use distance snap here.
00:32:793(3) One grid down
00:34:411(8) Because of your (7)~(9) So,the slider isn't fit in this from parttern
00:25:440(1)~(4) Make it like a Diamond?No that would ruin the spacing
00:39:852(1) One grid down
00:41:028(4)~(8) Make four slider balance
00:45:146(1) One grid down
00:52:352(2) One grid down

Exclude Eldel,Other three dif must work hard,Thank you

Takos wrote:

249
Mostly nazi... Make sure you look back at your shapes before you ask for mod~ XD
00:02:646 (6) - 1 grid right
00:04:999 (7,8) - 1 grid right
00:08:529 (2) - Move this up so it doesn't touch the previous slider?
00:11:176 (3,4) - These are not symetrical with 00:11:617 (5) -. Try using Ctrl+H to make sure they look good
00:13:234 (3) - 1 grid up
00:30:881 (7,8) - 1 grid left
00:34:411 (10) - 3 grids left, 1 grid up
00:35:440 (1,2,3,4) - Please make a clean kite~
00:36:029 (3) - x:352 y:208
00:36:323 (4) - x:288 y:316
00:40:146 (2,3) - 1 grid left
00:42:646 (4) - 1 grid right
00:43:381 (1,2) - It doesn't look good when these two touch~
00:45:146 (1) - 1 grid down
00:45:587 (3) - x:236 y:188
00:45:734 (4) - x:236 y:256
00:47:499 (3,4,5) - Please put these in a straight line~horizontal or vertical?
00:49:264 (6) - 2 grids left
00:50:440 (4) - Remove this note?
00:49:558 (7) - 1 grid down
00:52:793 (1,2) - 1 grid left
00:53:087 (3) - 1 grid left, 1 grid down
01:04:264 (8) - Place in the center?
01:11:028 (1,2) - Put these in a straight line?
01:12:058 (3) - Stack with slider?
01:16:029 (1,2,3,4,5) - looks quite random. Make a shape?
01:26:029 (1,2,3,1) - Make a clean triangle in the center~

Easy
00:01:029 (1,2,3,4,5) - Start these at the center? Looks better that way. And make sure to stack (2) and (4) http://puu.sh/7Gbi
00:43:676 (1,2,3,4,5) - Start at center? And use Ctrl+H to make (1) and (5) symmetricalNo that would ruin the spacing.
01:26:029 (1,2,3) - Center these

winber1 wrote:

General

-kiai times are not all the same in osu standard diffs.I checked and they're all the same.

249


00:07:499 (3) - add whistle?
00:41:028 (4,5,6,7) - the whistle spam doesn't sound that good imo.
00:42:352 (2) - i would delete this note
01:04:264 (8) - place in the center?
01:26:029 (1,2,3) - center around y-axis? and make it into a equilateral triangle?

Easy


00:29:264 (x) - i know there are no lyrics here, but i just like it better if you had a downbeat here, so maybe add a note?
01:16:323 (2,3,4) - spacing
01:18:676 (4,1) - ^
01:23:676 - add a break? or perhaps a spinner

nice map :3
ty all for the mods :D if i leave nothing in that means i fixed it.
winber1

Byakugan249 wrote:

winber1 wrote:

General

-kiai times are not all the same in osu standard diffs.I checked and they're all the same.
check at 01:15:734 -

In Weezy's and the easy diff, the kiai time ends there. In eldnL's and the insane diff, the kiai time is still going.

EDIT: oh, the insane diff seems to have the same kiai time. but now eldnL's is still a little different.
Topic Starter
YTYuyu

winber1 wrote:

check at 01:15:734 -

In Weezy's and the easy diff, the kiai time ends there. In eldnL's and the insane diff, the kiai time is still going.

EDIT: oh, the insane diff seems to have the same kiai time. but now eldnL's is still a little different.
ohh now i see it. i thought u wer referring to the beginning. ty for pointing that out
eldnl

kissfly wrote:

Eldel
No problem.Slider is beautiful.Distance also well
The people which make guest dif Eldel is mature mapper I think.So other three dif's mapper must work hard,otherwise the song can't ...

Exclude Eldel,Other three dif must work hard,Thank you
MY USERNAME IS ELDNL PLEASE LEARN IT !
The 08 team_Bourdon
HiHi ^^

Easy
00:03:087 (2) - i suggest delete this circle.
00:05:440 (4) - ^
00:12:499 (2) - ^
00:35:734 (2) - a bit confused from here, try to move to the right hand side?
00:42:205 (5,6,7) - change to a slider?
00:45:440 (3) - delete this circle?

Weezy's Normal
  1. Circle Size change to the large?
  2. i feel this difficulty is a bit hard orz
00:03:823 (4) - this circle a bit hard to hit for [NORMAL] players, try to change it to a slider?
00:15:146 (1) - i suggest change this spinner to a slider.
00:16:911 (1) - delete this slider?
00:45:293 (2) - make this slider start at 00:45:146 - ?
01:04:263 (1) - delete this circle. make it a space with the previous spinner.
01:16:028 (1) - ^
01:18:087 (4) - upward 2 or 3 grid. x:244 y:80
01:18:970 (7) - delete this slider. and use the previous circle change to a slider to 01:19:264 - ?
01:26:028 (1,2,3) - delete this 3 circle. make it a space with the previous spinner.

eldnL
00:34:411 (2) - this slider end time at 00:34:852 - ?
@nice difficulty. <3

249
00:06:028 (2) - ugly slider. make it more beautiful~
00:16:323 (2) - delete this circle, and make the previous slider end at here?
00:20:146 (2) - confused from here @@ , try to move to other place or reverse selection.
00:22:499 (2) - ^
00:27:793 (3,4,5) - move out to other place.
00:39:264 (3) - ugly slider again, make it more beautiful
01:03:087 (1,2,3,4,5,6,7) - right 1 grid?
01:10:881 (7) - confused @@ , move out to other place or overlap at previous circle (6).
01:11:028 (1) - change to a circle?
01:16:911 (4) - upward 2 grid? x:288 y:122
01:18:970 (5) - right + upward 10-12 grid? x:432 y:248
01:21:323 (5) - ugly slider again. make it more beautiful

-----
GoodLuck to you :)
Topic Starter
YTYuyu

The 08 team_Bourdon wrote:

HiHi ^^

Easy
00:03:087 (2) - i suggest delete this circle.No im following vocals here.
00:05:440 (4) - ^^
00:12:499 (2) - ^^
00:35:734 (2) - a bit confused from here, try to move to the right hand side?Alright fixed.
00:42:205 (5,6,7) - change to a slider?Done
00:45:440 (3) - delete this circle?same as the 1st suggestion.



249
00:06:028 (2) - ugly slider. make it more beautiful~got rid of the slider and add 2 sliders and a circle instead.
00:16:323 (2) - delete this circle, and make the previous slider end at here?Fixed.
00:20:146 (2) - confused from here @@ , try to move to other place or reverse selection.I reversed it.
00:22:499 (2) - ^^
00:27:793 (3,4,5) - move out to other place.Moved (3,4) but kept (5)
00:39:264 (3) - ugly slider again, make it more beautifulFixed.
01:03:087 (1,2,3,4,5,6,7) - right 1 grid?Fixed.
01:10:881 (7) - confused @@ , move out to other place or overlap at previous circle (6). Overlapped it.
01:11:028 (1) - change to a circle?Fixed.
01:16:911 (4) - upward 2 grid? x:288 y:122^
01:18:970 (5) - right + upward 10-12 grid? x:432 y:248^
01:21:323 (5) - ugly slider again. make it more beautiful^

-----
GoodLuck to you :)
Ty for the mod and star :D
Ryafuka
hi ></
from my modding queue :)


SPOILER
my mod is all suggstions :)

[General]
"AudioLeadIn" is unify into "2000" by notepad.
unchecked "Letterbox during breaks".("Weezy's Normal" and "MM's Taiko")
unchecked "Enable countdown".(MM'sTaiko)


[249]
diff's title change to "Insane"? (this is your diff. and "Easy" too. you should change the title like "Easy").
stack Leniency change to 7 like other diff.
SV is too quickly. 1.8 is good seems like.

01:11:028 (1,2) - spacing is too short
01:12:058 (3,4) - stack to (2) endpoint
01:20:440 (1,2,3,4,5) - don't stack (1,2,3) on (4,5).it was confused.


[eldnL]
diff's title change to "eldnL's Hard"?

00:42:646 (5) - move to 00:42:793.


[Weezy's Normal]
OD +1
00:05:440 (6) - 1grid left(x:376 y:236)


[Easy]
OD +1

very cute song ></
gl :)
Topic Starter
YTYuyu

Ryafuka wrote:

hi ></
from my modding queue :)


SPOILER
my mod is all suggstions :)

[General]
"AudioLeadIn" is unify into "2000" by notepad.
unchecked "Letterbox during breaks".("Weezy's Normal" and "MM's Taiko")
unchecked "Enable countdown".(MM'sTaiko)
All done above.


[249]
diff's title change to "Insane"? (this is your diff. and "Easy" too. you should change the title like "Easy").No whenever i create my maps i want to put "249" as the last diff.
stack Leniency change to 7 like other diff.Fixed.
SV is too quickly. 1.8 is good seems like. no everything looks good to me. its not quick.


01:11:028 (1,2) - spacing is too shortFixed.
01:12:058 (3,4) - stack to (2) endpoint ^
01:20:440 (1,2,3,4,5) - don't stack (1,2,3) on (4,5).it was confused.alright fixed.




[Easy]
OD +1No this stays as it is.

very cute song ></
gl :)
Ty for the mod :D
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