forum

ShibayanRecords - Fall in the Dark [OsuMania]

posted
Total Posts
30
Topic Starter
John Doe
This beatmap was submitted using in-game submission on Montag, 7. Mai 2018 at 16:39:44

Artist: ShibayanRecords
Title: Fall in the Dark
Source: 東方紅魔郷 ~ the Embodiment of Scarlet Devil
Tags: cittan*, yana, Mágico Catástrofe, C83, ほおずきみたいに紅い魂 A Soul as Red as a Ground Cherry, マジコ カタストロフィ, tak
BPM: 128
Filesize: 10083kb
Play Time: 09:15
Difficulties Available:
  1. Still Falling - 4Key (3,09 stars, 5070 notes)
Download: ShibayanRecords - Fall in the Dark
Information: Scores/Beatmap Listing
---------------


28.03.2017: Added basic hitsounds
12.04.2017: Added custom hitsounds and new audio. GO UPDATE!!!

Modders
dkingo
Litharrale
FadillSan
Mage
Hiranaka
_Stan
No_sync
JooF12
Adot
MrDorian
Umo_
Rivals_7

Big thanks to all modders for helping me out!!!
dkingo
Hi there, a rough mod

mod
[General]
  1. Add some tag about this song
[Still falling]
  1. A personal suggestion for the intro, no problem in the pattern but I prefer using less LNs for more comfortable play
  2. 00:28:275 - Add a note if possible
  3. 01:28:275 - ^
  4. 01:30:150 (90150|0,90618|0,91087|0) - I don't get the LNs here, if they are for drums you better replace them by note, if for the long sound in the background you shouldn't let the LN pause
  5. 02:28:275 - Add a note
  6. 02:44:212 (164212|3) - What is that LN for.. It's better to change it to note because you already have 2 LNs going forward here
  7. 02:51:712 (171712|3) - ^
  8. 02:58:275 - Add a note
Ok my mod is here, similar idea for the rest of the map. The pattern is amazing I think, but those LNs kinda annoying me, take my star :)

Good luck!
Topic Starter
John Doe

dkingo wrote:

Hi there, a rough mod

mod
[General]
  1. Add some tag about this song
[Still falling]
  1. A personal suggestion for the intro, no problem in the pattern but I prefer using less LNs for more comfortable play
  2. 00:28:275 - Add a note if possible will add it soon' have to change that part to get it right
  3. 01:28:275 - ^ fixed
  4. 01:30:150 (90150|0,90618|0,91087|0) - I don't get the LNs here, if they are for drums you better replace them by note, if for the long sound in the background you shouldn't let the LN pause these LN's are for the background sound, yea. for me, it sounds like they are seperated, which is why i did a pause in between. If more people critisize that, i will change it, but for now, declined.
  5. 02:28:275 - Add a note fixed
  6. 02:44:212 (164212|3) - What is that LN for.. It's better to change it to note because you already have 2 LNs going forward here LN is for the piano, as the other LN's in this section are. Won't change them.
  7. 02:51:712 (171712|3) - ^ ^
  8. 02:58:275 - Add a note fixed
Ok my mod is here, similar idea for the rest of the map. The pattern is amazing I think, but those LNs kinda annoying me, take my star :)

Good luck!
Thank you for your mod, i really apreciate it!!! LN's are Love
Litharrale
m4m from your queue
1|2|3|4
wow this is the first map in like 30 that has 192kbps audio and a 1080p BG. Good job! starred just for that

You need to hitsound this asap

00:12:454 (12454|0,14329|2) - Consider emphasizing these strong sounds more
00:16:790 (16790|1,16907|2) - Feels janky, these being LNs
00:17:845 (17845|1,18079|0) - same as first point, good opportunity to diversify your map a little further. I'll stop mentioning these here
00:37:650 (37650|2,38001|2) - I love the technique here. It feels like you're mapping the synths even though you're not. Please dont put them in the same column though
00:51:243 (51243|1) - Some parts are inconsistent with your bass/snare scheme. This should be a triple
00:59:446 (59446|2) - suggestion http://i.imgur.com/r2gQK1F.png
01:59:564 (119564|3,119564|2,119681|2,119681|3) - These have different pitches. Consider remapping to reflect that. possible solution is something like this 03:29:564 (209564|2,209564|0,209681|1,209681|0) -
05:00:618 (300618|0) - add on 1


imo you need to diversify the patterns a bit more. This map suffers hard from the same problem all long maps in that it becomes boring and repetitive. Even more so since this song itself just seems like its on repeat. After a while, I feel like i could play it with my eyes closed. double LN into jacktriple into index stream into another jack triple repeat x kiaitime. That's not to say it's a bad map though, it's a great map, with hitsounds it'll be a fantastic map imo. But that doesn't mean you can't improve it further.
Topic Starter
John Doe

Litharrale wrote:

m4m from your queue
1|2|3|4
wow this is the first map in like 30 that has 192kbps audio and a 1080p BG. Good job! starred just for that

You need to hitsound this asap

00:12:454 (12454|0,14329|2) - Consider emphasizing these strong sounds more The intro of the song should be easy in my opinion
00:16:790 (16790|1,16907|2) - Feels janky, these being LNs It is based on the piano, as this whole part is
00:17:845 (17845|1,18079|0) - same as first point, good opportunity to diversify your map a little further. I'll stop mentioning these here as i saied, diversifying is a good thing, but only if it makes sense
00:37:650 (37650|2,38001|2) - I love the technique here. It feels like you're mapping the synths even though you're not. Please dont put them in the same column though Ups, i did not want to map on the synthi, thanks for mentioning
00:51:243 (51243|1) - Some parts are inconsistent with your bass/snare scheme. This should be a triple I see what you mean, but i thought doing a double and counting the LN end to it would be "ok". It will be overkill if i map it like this, but if other modders mention it, too, i will change it
00:59:446 (59446|2) - suggestion http://i.imgur.com/r2gQK1F.png applied
01:59:564 (119564|3,119564|2,119681|2,119681|3) - These have different pitches. Consider remapping to reflect that. possible solution is something like this 03:29:564 (209564|2,209564|0,209681|1,209681|0) - applied
05:00:618 (300618|0) - add on 1 applied


imo you need to diversify the patterns a bit more. This map suffers hard from the same problem all long maps in that it becomes boring and repetitive. Even more so since this song itself just seems like its on repeat. After a while, I feel like i could play it with my eyes closed. double LN into jacktriple into index stream into another jack triple repeat x kiaitime. That's not to say it's a bad map though, it's a great map, with hitsounds it'll be a fantastic map imo. But that doesn't mean you can't improve it further.
Thanks for your mod!!! I really have to hitsound it, even though i don't know how xD. I ask a mate to help me out with it propably. Bringing diversity to this is pretty hard thou, but i'll try my best.
FadillSan
Hello :D
M4M from my request.
Sorry I just can give a little mod.
|1|2|3|4
Still Falling
05:50:775 (350775|1) - move to 1
05:54:876 - I think you must add one note in here (col 2)
06:00:501 - like that ^
06:04:368 (364368|1) - move to 3
06:08:118 (368118|2) - move to 2
06:08:118 (368118|0) - move to 2
08:45:970 - add one note (col 3)
08:47:845 - add one note (col 2)
08:49:720 - add one note (col 1)
08:51:009 - add one note (col 1)
08:53:470 - add one note (col 3)
08:55:345 - add one note (col 2 or 4)
08:58:509 - add one note (col 1)
09:00:970 - add one note (col 3)
09:02:845 - add one note (col 2)
09:04:720 - add one note (col 4)
09:08:470 - add one note (col 3)
09:10:345 - add one note (col 2)
09:12:220 - add one note (col 2 or 4)
Sorry for spamming "add one note" xD
You can reject if you want, Good luck :D
Meiju
offset is bad, try 138, then i will start modding
btw, add in tags "ほおずきみたいに紅い魂 A Soul as Red as a Ground Cherry"
Topic Starter
John Doe

FadillSan wrote:

Hello :D
M4M from my request.
Sorry I just can give a little mod.
|1|2|3|4
Still Falling
05:50:775 (350775|1) - move to 1 Moved otherwise, but thanks for noticing
05:54:876 - I think you must add one note in here (col 2) LN counts as note
06:00:501 - like that ^ ^^
06:04:368 (364368|1) - move to 3 Snare = 1/3 or 2/4 or 1/4, Drum = 1/2, 2/3, 3/4
06:08:118 (368118|2) - move to 2 ^^
06:08:118 (368118|0) - move to 2 ^^
08:45:970 - add one note (col 3) Actually, good idea, thank you!!!
08:47:845 - add one note (col 2) ^^
08:49:720 - add one note (col 1) ^^
08:51:009 - add one note (col 1) ^^
08:53:470 - add one note (col 3) ^^
08:55:345 - add one note (col 2 or 4) ^^
08:58:509 - add one note (col 1) ^^
09:00:970 - add one note (col 3) ^^
09:02:845 - add one note (col 2) ^^
09:04:720 - add one note (col 4) ^^
09:08:470 - add one note (col 3) ^^
09:10:345 - add one note (col 2) ^^
09:12:220 - add one note (col 2 or 4) ^^
Sorry for spamming "add one note" xD It's all right
You can reject if you want, Good luck :D
Thank you for your mod, got some good ideas!
Topic Starter
John Doe

Mage wrote:

offset is bad, try 138, then i will start modding
btw, add in tags "ほおずきみたいに紅い魂 A Soul as Red as a Ground Cherry"
Ty for that, offset is now 138 and i updated my tags, too!
Hiranaka
Hier hast du dein mod du spinner :D

1 | 2 | 3 | 4

Still Falling
00:02:833 - Hier kommt noch ne extra note dazu für den "Dun Dun" Sound
00:03:067 - ^
00:04:708 - ^
00:04:942 - ^
usw.

02:34:356 (154356|3) - Ich denke die LN sollte länger sein
03:02:833 (182833|3,182950|0) - Jack würde ich sagen weil gleicher Ton wie 03:04:708 (184708|2,184825|2) -
03:10:333 (190333|3,190450|0) - ^

03:32:247 - Ich würde hier noch ne extra note dazu machen da man hier eindeutig nochmal klavier hört
03:39:747 - ^
03:47:247 - ^
03:54:747 - ^
04:02:247 - ^
04:09:747 - ^
04:17:247 - ^
denke das geht noch so weiter... Ob du das ändern willst ist dir überlassen. Ist eher so personal preference denk ich

Hier fehlt eine Note 04:29:669 -
05:17:598 (317598|3) - Auf 2 verschieben
05:30:138 (330138|3,330606|3,331075|3) - Ich würde dir nicht empfehlen hierrauf zu mappen. Es würde sich besser spielen wenn du auf das "bew bep" LNs mappen würdest. Diesen Ton hast du übrigens oft in dem Song und du hast ihn nie gemappt. (Solltest du nicht wissen welchen Ton ich meine frag nochmal nach)
05:45:958 - Hier fehlt eine Note
05:46:192 - Hier auch
05:58:263 - Ab hier wird die Melodie kräftiger also kannst du das vielleicht ein wenig zur Geltung bringen indem du mehr Noten dafür benutzt
08:35:763 (515763|1) - hä? xD Also wenn du das schon mappst dann auch hier 08:36:700 - und bei den anderen malen. z.B.: 08:37:638 - 08:39:513 -

Naja hoffe ich war hilfreich. Bleib an der map dran und rank die! :)
GL!
Topic Starter
John Doe

Hiranaka wrote:

Hier hast du dein mod du spinner :D

1 | 2 | 3 | 4

Still Falling
00:02:833 - Hier kommt noch ne extra note dazu für den "Dun Dun" Sound Sorry, aber ich möchte gerne bei dem double auf die drum bleiben, ansonsten wird mir das intro zu vollgestopft
00:03:067 - ^ ^^
00:04:708 - ^ ^^
00:04:942 - ^ ^^
usw.

02:34:356 (154356|3) - Ich denke die LN sollte länger sein stimmt, ist genehmigt
03:02:833 (182833|3,182950|0) - Jack würde ich sagen weil gleicher Ton wie 03:04:708 (184708|2,184825|2) - Stimmt, danke
03:10:333 (190333|3,190450|0) - ^^^

03:32:247 - Ich würde hier noch ne extra note dazu machen da man hier eindeutig nochmal klavier hört fixed
03:39:747 - ^ ^^
03:47:247 - ^ ^^
03:54:747 - ^ ^^
04:02:247 - ^ ^^
04:09:747 - ^ ^^
04:17:247 - ^ ^^
denke das geht noch so weiter... Ob du das ändern willst ist dir überlassen. Ist eher so personal preference denk ich

Hier fehlt eine Note 04:29:669 - Stimmt
05:17:598 (317598|3) - Auf 2 verschieben Rodger in Cambodga
05:30:138 (330138|3,330606|3,331075|3) - Ich würde dir nicht empfehlen hierrauf zu mappen. Es würde sich besser spielen wenn du auf das "bew bep" LNs mappen würdest. Diesen Ton hast du übrigens oft in dem Song und du hast ihn nie gemappt. (Solltest du nicht wissen welchen Ton ich meine frag nochmal nach) Mit dem Wechsel auf den Sound will ich nen klaren Schlussstrich nach dem Part ziehen. Das mit dem "bew bep" sound stimmt zwar, aber ich finde, wenn ich noch zusätzlich darauf mappe, wird meine Map überladen
05:45:958 - Hier fehlt eine Note fixed
05:46:192 - Hier auch Stimmt nicht, in dem Part ist immer double auf snare und drum gemappt
05:58:263 - Ab hier wird die Melodie kräftiger also kannst du das vielleicht ein wenig zur Geltung bringen indem du mehr Noten dafür benutzt fixed
08:35:763 (515763|1) - hä? xD Also wenn du das schon mappst dann auch hier 08:36:700 - und bei den anderen malen. z.B.: 08:37:638 - 08:39:513 - Ist n Argument xD

Naja hoffe ich war hilfreich. Bleib an der map dran und rank die! :)
GL!
_Stan
m4m coming~ |1|2|3|4|

Still Falling
  1. 00:44:669 (44669|3) - how about move to col [4] for better pattern
  2. 01:15:138 - you should add a note here cuz have a cymbal, since you have LN here and it occupies a note col so I suggest you can remove 01:14:903 (74903|0) - LN make it to note, then add note at 01:15:138 (75138|0) - col [1]
  3. 01:32:598 (92598|2) - and 01:32:833 (92833|2,92950|2) - you make them at same col but same music here 01:30:723 (90723|1,90958|2,91075|2) - you did differ, how about adjust them to similar
  4. 02:04:356 (124356|2) - move this to col [2] avoid 02:04:122 (124122|2) - and 02:04:591 (124591|2) -
  5. 02:15:138 - miss a cymbal
  6. 02:45:138 - ^
  7. 02:50:763 - these two LNs music tone is not same with 02:51:700 - but they at same col, my suggestion is to make 02:50:763 (170763|1) - move to col [4], move 02:50:997 (170997|3) - to col [2]
  8. 03:29:903 (209903|2) - move to col [4] or 03:29:552 - to 03:30:606 - is so empty
  9. 03:58:263 - add a note, definitely that here is louder than 03:57:794 -
  10. 04:05:763 (245763|1,245997|0) - exchange the col
  11. 04:20:763 (260763|1,260997|2) - move to vol [12]
  12. 04:21:583 (261583|3) - move to col [2] for better pattern
  13. 04:29:669 - why is different from 03:59:669 -
  14. 05:12:911 (312911|2) - why this note is not LN?
  15. 05:21:114 (321114|2) - this note should stop at 05:21:348 - and make 2 1/8 note at 05:21:348 - and 05:21:407 -
  16. 05:29:903 (329903|3,330020|2) - I think it's not 1/4 it's 1/6
  17. 05:45:958 - 05:46:192 - 05:46:427 - add a note
  18. 06:03:419 (363419|3) - move to col [2]
  19. 06:04:356 (364356|1) - move to col [3] and move this to 06:04:591 (364591|2) - col [2]
  20. 06:13:263 - add a note at col [1] cuz have a cymbal
  21. 06:14:669 (374669|1) - delete it, it's not necessary to make 3
  22. 06:30:138 - add a note at col [2]
  23. 08:21:466 (501466|2) - move to col [4] it's really odd and uncomfortable
  24. 08:28:966 (508966|2) - ^
  25. 09:17:598 (557598|0) - how about make this to 1/8 LN

ok, I think that's all~ GOOD LUCK~ :)
Meiju
9 min 3* wth dude xd
Make OD lower due to some LN patterns
Still Falling:
01:00:138 - triple for finish
02:00:138 - ^
02:15:138 - ^
02:45:138 - ^
03:30:138 - ^
03:58:263 - ^
04:00:138 - ^
05:04:591 (304591|0) - replace to simple note
05:12:911 (312911|2) - replace to 1/4 LN
05:12:911 (312911|2) - here's 1/6
05:30:138 (330138|1) - end this LN 05:33:888 - here
06:13:263 - make here double or triple
06:15:138 - triple for finish
06:30:138 - ^
06:45:138 - ^
07:00:138 - ^
07:13:263 - ^
07:15:138 - ^
07:30:138 - ^
07:45:138 - ^
08:00:138 - ^
08:15:138 - ^
sorry for that "triple for finish" mod, pretty clean map
Topic Starter
John Doe

_Stan wrote:

m4m coming~ |1|2|3|4|

Still Falling
  1. 00:44:669 (44669|3) - how about move to col [4] for better pattern agreed
  2. 01:15:138 - you should add a note here cuz have a cymbal, since you have LN here and it occupies a note col so I suggest you can remove 01:14:903 (74903|0) - LN make it to note, then add note at 01:15:138 (75138|0) - col [1] sounds good, i'll do it
  3. 01:32:598 (92598|2) - and 01:32:833 (92833|2,92950|2) - you make them at same col but same music here 01:30:723 (90723|1,90958|2,91075|2) - you did differ, how about adjust them to similarUps xD, thanks for noticing that
  4. 02:04:356 (124356|2) - move this to col [2] avoid 02:04:122 (124122|2) - and 02:04:591 (124591|2) - Jep, you are right
  5. 02:15:138 - miss a cymbal i really hat problems with the cymbals in this map xD
  6. 02:45:138 - ^ ^^
  7. 02:50:763 - these two LNs music tone is not same with 02:51:700 - but they at same col, my suggestion is to make 02:50:763 (170763|1) - move to col [4], move 02:50:997 (170997|3) - to col [2] fixed
  8. 03:29:903 (209903|2) - move to col [4] or 03:29:552 - to 03:30:606 - is so empty applied
  9. 03:58:263 - add a note, definitely that here is louder than 03:57:794 - applied
  10. 04:05:763 (245763|1,245997|0) - exchange the col i don't get that
  11. 04:20:763 (260763|1,260997|2) - move to vol [12] i don't get this eighter, maby i allready changed it before going into your mod
  12. 04:21:583 (261583|3) - move to col [2] for better pattern is now on col [1], better then before
  13. 04:29:669 - why is different from 03:59:669 - for a little bit more variaty, maby changing that later on if others complain too
  14. 05:12:911 (312911|2) - why this note is not LN? it is, lol
  15. 05:21:114 (321114|2) - this note should stop at 05:21:348 - and make 2 1/8 note at 05:21:348 - and 05:21:407 - applied
  16. 05:29:903 (329903|3,330020|2) - I think it's not 1/4 it's 1/6 yea, thank you
  17. 05:45:958 - 05:46:192 - 05:46:427 - add a note done
  18. 06:03:419 (363419|3) - move to col [2] they are now tripples because of emphasizing the drums that are getting harder ^^
  19. 06:04:356 (364356|1) - move to col [3] and move this to 06:04:591 (364591|2) - col [2] ^^
  20. 06:13:263 - add a note at col [1] cuz have a cymbal fixed
  21. 06:14:669 (374669|1) - delete it, it's not necessary to make 3 thanks, i don't know why i did that eighter
  22. 06:30:138 - add a note at col [2] added
  23. 08:21:466 (501466|2) - move to col [4] it's really odd and uncomfortable applied
  24. 08:28:966 (508966|2) - ^ ^^
  25. 09:17:598 (557598|0) - how about make this to 1/8 LN agreed


ok, I think that's all~ GOOD LUCK~ :)
Thank you sooooo much, that helped me a lot!!!
Topic Starter
John Doe

Mage wrote:

9 min 3* wth dude xd
Make OD lower due to some LN patterns
Still Falling:
01:00:138 - triple for finish applied
02:00:138 - ^ ^^
02:15:138 - ^ ^^
02:45:138 - ^ ^^
03:30:138 - ^ ^^
03:58:263 - ^ ^^
04:00:138 - ^ ^^
05:04:591 (304591|0) - replace to simple note Nope, there should be a double and the LN-end does not cound here
05:12:911 (312911|2) - replace to 1/4 LN It is allready 1/4
05:12:911 (312911|2) - here's 1/6 nope
05:30:138 (330138|1) - end this LN 05:33:888 - here fixed
06:13:263 - make here double or triple is now a double
06:15:138 - triple for finish fixed
06:30:138 - ^ ^^
06:45:138 - ^ ^^
07:00:138 - ^ ^^
07:13:263 - ^ ^^
07:15:138 - ^ ^^
07:30:138 - ^ ^^
07:45:138 - ^ ^^
08:00:138 - ^ ^^
08:15:138 - ^
sorry for that "triple for finish" mod, pretty clean map
Thank you!!! I don't know why i missed all these tripples...
Sandalphon
Kudosu your modders if you think their mod is useful p/5891330 p/5891764
Just a kindly remind
No_sync
hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3: PASS
BG: PASS
Video: PASS
  1. Not needed.
BPM & Offset: PASS
Diff.Spread: PASS
Diff.Name: PASS
HP & OD: PASS
  1. OD=7.6 is good enough.
Hitsound: PASS?
  1. Skipped, with hitsounds will look great.
Hitsound Volume: PASS
Kiai Time: PASS
Metadata: MISS
  1. Let's complete/recheck some things, by the way, links: http://shibayan.la.coocan.jp/stal1202/ , https://en.touhouwiki.net/wiki/マジコカタストロフィ and http://vgmdb.net/album/36823
    1. "cittan" -> "cittan*" (you can skip this one since the search function skip the "*" but that's the correct one.)
    2. "yanaginagi" -> "yana" (alias used for her i think? The sources i found doesn't say "yanaginagi" at all, so use her alias instead.)
    3. Add on tags: "マジコ カタストロフィ" (Since is the name of the album too.)
    4. Add on tags: "tak" (guitar, optional; you can skip it i think. That's all!)
Widescreen Support: PASS
Preview Point: MISS
  1. The Preview point isn't properly snapped: https://puu.sh/uWW7K.jpg Goes on the white line there... that is 06:45:138.
AiMod Things: MISS
  1. The kiai time start/end aren't properly snapped: https://puu.sh/uWWlw.png
    1. First Kiai: 02:00:138 to 03:00:138.
    2. Second Kiai: 06:15:138 to 08:15:138.

Mod!
[Still Falling]
About those Longnotes at the start, they are snapped to 1/4 (and more later too aswell). They are correct!. But, still you can do this if you want: https://osu.ppy.sh/ss/7643700 Just a suggestion. Skipping from now on...

00:15:372 (15372|1) - Move to |2| instead to better rest.

00:24:747 (24747|1,24981|1,25333|1,25684|1,25919|1,26270|1,26622|1,26856|1) - There many notes here, if you can rearrange better will be good.

About the jacks, They are good but i don't hear why are so repetitive. To be honest, the hats sounds exactly the same always. Anyway, i like them. xD

01:30:958 (90958|1,91075|1) - No please. Move to |3|. Doing jacks and Longnotes with the same hand with those 1/4 Releases is really difficult. The next Longnotes (starting on 01:45:138) are more long, so that is good!

01:38:458 (98458|1,98575|1) - ^

01:53:575 - About here that sound is more intense... Try this if you want: https://osu.ppy.sh/ss/7644094 This repeats more later too, so remember it. Skipping from now on...

02:14:903 (134903|0) - I can hear the sound here, but i rather do this: https://osu.ppy.sh/ss/7643870

02:59:552 (179552|0,179552|1,179669|1,179669|2,179903|3,179903|0,180138|3,180138|1) - https://osu.ppy.sh/ss/7643894

03:02:833 (182833|3,182950|3) - Move to |1|. Same reason explained above.

03:04:708 (184708|2,184825|2) - ^

03:10:333 (190333|3,190450|3) - ^

03:12:208 (192208|2,192325|2) - ^

03:28:263 (208263|3,209552|2,209552|0,209669|0,209669|1,209903|0,209903|3,210138|2,210138|3,210138|1) - https://osu.ppy.sh/ss/7643925

03:33:770 (213770|3,213888|0,213888|1) - You can hear? It's something different. I don't know if is a kick before that chord but is very fitting for a jack (another one :3) or this: https://osu.ppy.sh/ss/7643945 Up to you.

03:41:270 (221270|3,221388|1,221388|2) - ^ another example here.

03:48:770 (228770|3,228888|1,228888|0) - ^ too.

03:56:270 (236270|3,236388|1,236388|2) - ^

03:59:083 (239083|0,239200|2,239200|1) - ^

04:03:770 (243770|0,243888|3,243888|2) - ^ And so on... Skipping this from now, I think is very clear now when appear that difference. Up to you what pattern use.

04:30:958 (270958|2,271075|2) - I like more on |3| Because another jack appear after too, in same column.

04:38:458 (278458|2,278575|2) - ^

Those 1/8 LN are SO good! xD

06:13:966 - https://osu.ppy.sh/ss/7644154 <- More exact.

07:44:552 (464552|0,464552|2,464552|1,464669|3,464669|0,464786|2,464903|0,464903|3,465020|2,465138|0,465138|1,465138|3) - https://osu.ppy.sh/ss/7644240 Same reason about the jacks in the same hand (also here is 1/4 Longnote too...)

08:14:552 (494552|2,494552|0,494552|1,494669|0,494669|3,494786|2,494903|3,494903|0,495020|2,495138|1,495138|3,495372|0) - https://osu.ppy.sh/ss/7644273 Same reason...

Good work to map such a long map with so many longnotes. That take a lot of time! GJ.


+Fav. +Stars, The music is really good and after i played this was a good map afterall :3

Good Luck! :)
Topic Starter
John Doe

YaHao wrote:

Kudosu your modders if you think their mod is useful p/5891330 p/5891764
Just a kindly remind
Ups, thank you, i don't know why i forgot that xD
Topic Starter
John Doe

No_sync wrote:

hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3: PASS
BG: PASS
Video: PASS
  1. Not needed.
BPM & Offset: PASS
Diff.Spread: PASS
Diff.Name: PASS
HP & OD: PASS
  1. OD=7.6 is good enough.
Hitsound: PASS?
  1. Skipped, with hitsounds will look great.
Hitsound Volume: PASS
Kiai Time: PASS
Metadata: MISS Added the Romanji tag and changed yanaginagi to yana, thanks
  1. Let's complete/recheck some things, by the way, links: http://shibayan.la.coocan.jp/stal1202/ , https://en.touhouwiki.net/wiki/マジコカタストロフィ and http://vgmdb.net/album/36823
    1. "cittan" -> "cittan*" (you can skip this one since the search function skip the "*" but that's the correct one.)
    2. "yanaginagi" -> "yana" (alias used for her i think? The sources i found doesn't say "yanaginagi" at all, so use her alias instead.)
    3. Add on tags: "マジコ カタストロフィ" (Since is the name of the album too.)
    4. Add on tags: "tak" (guitar, optional; you can skip it i think. That's all!)
Widescreen Support: PASS
Preview Point: MISS Ups, forgot to change the timing points and the preview back after changing the offset, thank you!!!
  1. The Preview point isn't properly snapped: https://puu.sh/uWW7K.jpg Goes on the white line there... that is 06:45:138.
AiMod Things: MISS ^^
  1. The kiai time start/end aren't properly snapped: https://puu.sh/uWWlw.png
    1. First Kiai: 02:00:138 to 03:00:138.
    2. Second Kiai: 06:15:138 to 08:15:138.

Mod!
[Still Falling]
About those Longnotes at the start, they are snapped to 1/4 (and more later too aswell). They are correct!. But, still you can do this if you want: https://osu.ppy.sh/ss/7643700 Just a suggestion. Skipping from now on... Thanks, but i'll stick with mine

00:15:372 (15372|1) - Move to |2| instead to better rest.Applied

00:24:747 (24747|1,24981|1,25333|1,25684|1,25919|1,26270|1,26622|1,26856|1) - There many notes here, if you can rearrange better will be good. Maybe later on, i like that part as it is and i don't think it plays bad, but i'll think about that

About the jacks, They are good but i don't hear why are so repetitive. To be honest, the hats sounds exactly the same always. Anyway, i like them. xD I know it is quite repetetive, but that's due to the song... I can't change quite much here due to consistancy

01:30:958 (90958|1,91075|1) - No please. Move to |3|. Doing jacks and Longnotes with the same hand with those 1/4 Releases is really difficult. The next Longnotes (starting on 01:45:138) are more long, so that is good! Ty, fixed

01:38:458 (98458|1,98575|1) - ^ ^^

01:53:575 - About here that sound is more intense... Try this if you want: https://osu.ppy.sh/ss/7644094 This repeats more later too, so remember it. Skipping from now on... It looks pretty chubby, i'll note it and maybe apply it later on

02:14:903 (134903|0) - I can hear the sound here, but i rather do this: https://osu.ppy.sh/ss/7643870 Can't do that since the second LN you inserted does not fit. I mapped the LN's for the synthi sound, and there is none at that second one

02:59:552 (179552|0,179552|1,179669|1,179669|2,179903|3,179903|0,180138|3,180138|1) - https://osu.ppy.sh/ss/7643894 Applied

03:02:833 (182833|3,182950|3) - Move to |1|. Same reason explained above. Changed these parts a bit

03:04:708 (184708|2,184825|2) - ^ ^^

03:10:333 (190333|3,190450|3) - ^ ^^

03:12:208 (192208|2,192325|2) - ^ ^^

03:28:263 (208263|3,209552|2,209552|0,209669|0,209669|1,209903|0,209903|3,210138|2,210138|3,210138|1) - https://osu.ppy.sh/ss/7643925 Rejected since the 3ed double is mapped on the snare and sounds open for me

03:33:770 (213770|3,213888|0,213888|1) - You can hear? It's something different. I don't know if is a kick before that chord but is very fitting for a jack (another one :3) or this: https://osu.ppy.sh/ss/7643945 Up to you. I'm not sure about that. It would make sense, but i added more jacks in the refrain, which is why i most likely won't do that

03:41:270 (221270|3,221388|1,221388|2) - ^ another example here. ^^

03:48:770 (228770|3,228888|1,228888|0) - ^ too. ^^

03:56:270 (236270|3,236388|1,236388|2) - ^ ^^

03:59:083 (239083|0,239200|2,239200|1) - ^ ^^

04:03:770 (243770|0,243888|3,243888|2) - ^ And so on... Skipping this from now, I think is very clear now when appear that difference. Up to you what pattern use. ^^

04:30:958 (270958|2,271075|2) - I like more on |3| Because another jack appear after too, in same column. Changed

04:38:458 (278458|2,278575|2) - ^ ^^

Those 1/8 LN are SO good! xD Owww, thank you

06:13:966 - https://osu.ppy.sh/ss/7644154 <- More exact. Changed the second one, but the first one does not sound like a double, LN beginning should be enough

07:44:552 (464552|0,464552|2,464552|1,464669|3,464669|0,464786|2,464903|0,464903|3,465020|2,465138|0,465138|1,465138|3) - https://osu.ppy.sh/ss/7644240 Same reason about the jacks in the same hand (also here is 1/4 Longnote too...) I don't know what you mean with the 1/4 Longnote, but the screenshot is applied, thank you

08:14:552 (494552|2,494552|0,494552|1,494669|0,494669|3,494786|2,494903|3,494903|0,495020|2,495138|1,495138|3,495372|0) - https://osu.ppy.sh/ss/7644273 Same reason... Changed, but in a different way, ty

Good work to map such a long map with so many longnotes. That take a lot of time! GJ.


+Fav. +Stars, The music is really good and after i played this was a good map afterall :3

Good Luck! :)
Thank you so much for your mod, got some good ideas out of it and fixed a few problems, too!!!
Damaree
Hii hii. . . from
Say HI Mania Modding Queue M4M Contract


|1| |2] |3| |4|

So here's my mod:

Still Falling
00:01:192 - 00:01:895 - add notes here
00:02:833 (2833|0,3067|1) - etc. . . as you notice here, this has a very strong sound. you can change this to LN to make this map challenging like this https://osu.ppy.sh/ss/7659327
00:27:794 - can you make this triple? for finish sound
00:31:544 - a strong sound here, fit to use LN, well look like this https://osu.ppy.sh/ss/7659349
00:35:294 - ^
00:30:606 - as you hear here, a very loud sound(snare) you can use triple here. you make them equal 00:31:075 -
00:32:481 - etc. . . ^ (gonna stop pointing out this)
01:28:263 - you can make this quadra like 00:58:263 -
01:30:372 (90372|3) - this is more fit to use LN up to 01:30:606 -
01:30:723 (90723|3) - same. . . to make the map more challenging even the map us 3* (gonna also stop pointing this out, its up to you now. and if you apply it, it will now depends on ur skills :D)
01:45:958 (105958|1) - is this jack even necesarry? if its not, better mov it to col4 for variation of the LN
01:47:833 (107833|0) - ^
02:01:192 (121192|1) - if I compare this to 02:01:309 (121309|2) - the 1st one is more stronger than the 2nd, same as my 1st mod, better to change to 1/4LN. but would still up to you(also gonna stop this)
02:06:934 - the col3 here feels empty, well if those mini-jacks are intended ignore this
02:15:138 (135138|0) - mov col4
02:16:075 (136075|2,136192|3) - ctrl + j
02:32:481 (152481|1,152950|3,153302|1) - hmm so you make this light sound LN's huh. . ohh while the stonger one below are normal note. . hmm
02:36:934 (156934|3) - might be better to remove this
02:37:286 - look here, col2's really empty
02:42:794 - 02:43:731 - triple
02:44:434 - same as 02:36:934 (156934|3) -
02:54:981 (174981|2) - better to mov col1(by the way at this section, the shot LN's are being focused on the center*means[2][3]* so consider some of them to rearrange)
03:29:552 - this should be triple or here 03:29:669 - ?
04:13:497 (253497|2) - mov to col1 so that the col1 doesnt feel empty
04:28:263 (268263|1) - hmm what sound is this? if you follow the smoke-like sound, it should be here 04:28:731 -
04:59:434 - sound here, you wont add note?
05:00:489 (300489|0,300548|1) - owo lol :D :D might better to extend this 05:00:489 (300489|0) - to 05:00:489 - since 05:00:548 (300548|1) - is in synth w/that
05:03:888 (303888|3) - better to remove this since this is the pause part of the sound. or maybe 05:04:005 (304005|1) -
05:07:169 (307169|2,307286|1) - mov 1 step to right, much better flow
05:30:138 (330138|1) - maybe beter to mov col4 or 05:30:059 (330059|0) - to col3 & 05:30:138 (330138|1) - col1

So im stopping at 6min song coz im pointing same sa the 1st/2nd part, So you its now up to you if you will apply it. . . Overall nice map & song. .
. Soo calm, well Goodluck
Adot
hi.. m4m req
|1|2|3|4|

click
  1. 01:12:208 (72208|2,72325|1,72442|2,72559|1) - well... kinda not like this pattern.. even still in low bpm.. this make the flow bit uncomfort
  2. 01:15:372 (75372|3,75606|0) - better ctrl+h this. it will be more proper and comfort
  3. 02:15:489 (135489|3) - i suggest you to move on 2. u have put this kind of note 02:15:489 (135489|3,135606|3) - at 02:13:614 (133614|3,133731|3) - and it is till not far enough. it will be more balance if u move it.

well a bit mod bcs this map is gud. place the hitsound and it will be read for rank
Topic Starter
John Doe

JooF12 wrote:

Hii hii. . . from
Say HI Mania Modding Queue M4M Contract


|1| |2] |3| |4|

So here's my mod:

Still Falling
00:01:192 - 00:01:895 - add notes here fixed
00:02:833 (2833|0,3067|1) - etc. . . as you notice here, this has a very strong sound. you can change this to LN to make this map challenging like this https://osu.ppy.sh/ss/7659327 Good idea, i'll do that
00:27:794 - can you make this triple? for finish sound No, the tripple comes at 00:28:263
00:31:544 - a strong sound here, fit to use LN, well look like this https://osu.ppy.sh/ss/7659349 Yea, but i want to only map the Keyboard sounds with LN's in this part
00:35:294 - ^ ^^
00:30:606 - as you hear here, a very loud sound(snare) you can use triple here. you make them equal 00:31:075 -
00:32:481 - etc. . . ^ (gonna stop pointing out this) You are right, but it plays way worse then, which is why i counted the LN end here as "third note"
01:28:263 - you can make this quadra like 00:58:263 - Normally, this would be a double, but because of the finish, i changed it to a tripple, but a quad is, in my opinion, too much for this map
01:30:372 (90372|3) - this is more fit to use LN up to 01:30:606 - You are right, but this part is challenging as it is now, if i do that, it will be pain in the ass to play that, i'll keep it in mind tho (maybe i'll change it later on)
01:30:723 (90723|3) - same. . . to make the map more challenging even the map us 3* (gonna also stop pointing this out, its up to you now. and if you apply it, it will now depends on ur skills :D) ^^
01:45:958 (105958|1) - is this jack even necesarry? if its not, better mov it to col4 for variation of the LN I thought the same, but i mapped all single notes in this part on the sound in the background and because it is at the same scale here, it has to be a jack
01:47:833 (107833|0) - ^ ^^
02:01:192 (121192|1) - if I compare this to 02:01:309 (121309|2) - the 1st one is more stronger than the 2nd, same as my 1st mod, better to change to 1/4LN. but would still up to you(also gonna stop this) I'll think about it, it is more fitting, but it plays really awful xD
02:06:934 - the col3 here feels empty, well if those mini-jacks are intended ignore this They are, the whole refrain is mapped with these jacks
02:15:138 (135138|0) - mov col4 Nope, it is always mapped like this before every finish (even in the non-refrain parts)
02:16:075 (136075|2,136192|3) - ctrl + j there are no notes xD
02:32:481 (152481|1,152950|3,153302|1) - hmm so you make this light sound LN's huh. . ohh while the stonger one below are normal note. . hmm the map is based on the piano and the LN's fit very well with the pattern, so yea, i like it that way
02:36:934 (156934|3) - might be better to remove this I like it, and it would be strange if i always map single notes on the sound and let it disappar just here
02:37:286 - look here, col2's really empty changed
02:42:794 - 02:43:731 - triple I don't think so
02:44:434 - same as 02:36:934 (156934|3) - ^^
02:54:981 (174981|2) - better to mov col1(by the way at this section, the shot LN's are being focused on the center*means[2][3]* so consider some of them to rearrange) I don't know why this should be a problem
03:29:552 - this should be triple or here 03:29:669 - ? They sound quite low for me considering that the finish is a tripple
04:13:497 (253497|2) - mov to col1 so that the col1 doesnt feel empty changed
04:28:263 (268263|1) - hmm what sound is this? if you follow the smoke-like sound, it should be here 04:28:731 - still the synthi, like every time before
04:59:434 - sound here, you wont add note? fixed
05:00:489 (300489|0,300548|1) - owo lol :D :D might better to extend this 05:00:489 (300489|0) - to 05:00:489 - since 05:00:548 (300548|1) - is in synth w/that ??? I don't get that xD, maybe you copied something wrong
05:03:888 (303888|3) - better to remove this since this is the pause part of the sound. or maybe 05:04:005 (304005|1) - it is not
05:07:169 (307169|2,307286|1) - mov 1 step to right, much better flow It is like that because of the repeat of this sound, but you are right, i'll consider doing this in the future
05:30:138 (330138|1) - maybe beter to mov col4 or 05:30:059 (330059|0) - to col3 & 05:30:138 (330138|1) - col1 changed

So im stopping at 6min song coz im pointing same sa the 1st/2nd part, So you its now up to you if you will apply it. . . Overall nice map & song. .
. Soo calm, well Goodluck
Thank you really much for your mod!!! Even thou i refused many things you saied, i still got good ideas and could fix some points, it was really helpfull!
MrDorian
Hi, I'm from RRM queue and here's mod you requested!

I'd like to mod it in german, but my german sucks ;w;
General:
I compressed your BG from PNG to JPG to save place (beatmaps can't be >10MB :C) click!

Hitsounding:
Maybe try looking for some custom hs for clap and kick/bass/whatever? You can find some samples here.
"Spamming" default claps everywhere hurts my ears, they are okay on places like 00:31:544 (31544|2,32481|3) (second and fourth beat).
In 01:30:138 - claps don't fit the music, so you really need custom hitsounds.
If you'll have problem, ask me :3

Still Falling:
1|2|3|4
00:35:177 (35177|0,35294|2) - ctrl+j maybe? you are using so much 123 and 234
00:42:677 (42677|3,42794|1) - ctrl+j for the same reason as ^
00:59:434 (59434|2,59552|1,59669|2) - ctrl+h these? 4 notes anchor on 3 looks a bit weird to me (00:58:966 (58966|2,59200|2,59434|2,59669|2) - this)
01:01:309 (61309|1,61427|1) - there's no sound for minijack, but they also fit so i'm struggling, I think it's okay tho
01:07:520 (67520|0,67638|2) - ctrl+j because of 01:07:638 (67638|2,67872|2) - no sound for this tho (remember to move hitsound)
01:19:591 (79591|0,79708|1,79825|2,79825|0,79942|3,80059|2,80177|2,80294|0,80294|3,80294|1) - change to something like this, I see it's same as 01:15:841 (75841|0,76544|0) - that pattern inbetween these notes
Do not copy patterns, people don't like it, they see it
01:30:138 (90138|0,90606|0,91075|0,91544|0) - I know, what you are trying to do, I like that idea, but it's a bit uncomfortable (or maybe I suck i dunno). I would make it 1 section long
01:37:403 (97403|2,97520|1,97638|2) - ctrl+h for pitch
01:44:903 (104903|2,105020|1,105138|2) - same suggestion as ^
02:36:934 (156934|3,157169|2) - you can change these to lns, there are piano sounds too
02:44:434 (164434|3,164669|2) - these notes has also piano sounds
02:51:934 (171934|3,172169|2) - ^
02:59:669 (179669|0,179669|2) - you mapped these with 3 notes before
03:00:138 (180138|1,180606|1,181075|1,181544|1) - you know what I think about these
03:33:184 (213184|1,213302|1) - I'm concerned about these again, why do you always map them in second or third collumn? Why not moving some of them to other columns?
04:30:138 (270138|0,270606|0,271075|0,271544|0) - you already know what I think about these x2
05:04:884 (304884|3,304942|2) - please switch columns of these, that 1/8 long ln hurts after 1/4 ln
05:09:747 (309747|3,309805|2,309864|1) - pls ctrl+h for comfortability (you can also move it 1 column to the right)
05:17:598 (317598|1,317716|2,317833|0,317950|2,317950|1) - make it like for the sake of comfortability
05:18:770 (318770|2,318888|3,319005|1,319122|2) - should be like this
06:14:552 (374552|2,374610|3,374669|1,374669|2) - make it like this for comfortability
06:14:903 (374903|2,374903|3,375020|1,375020|3,375138|2,375138|1,375138|0) - maybe change that pattern to this? again comfortability
06:51:934 (411934|2,412169|2) - remember what I told about these notes? :^3
06:59:434 (419434|2,419669|2) - and these :^ 3
07:06:934 (426934|2,427169|2) - and these :^ 3
change these notes to lns in every moment like that (too lazy to copy all /w/)
08:14:552 (494552|2) - there's no sound for 3 notes, move to upper line to 1 column
08:14:903 (494903|2) - you mapped these with 3 notes :3
08:43:966 (523966|2,524083|0,524200|2,524200|1,524434|3,524552|2,524552|0,524669|2,524669|1,524786|3,524903|0,524903|2,525020|3,525138|3,525138|1,525138|0,525372|2) - change it to this, it's more comfortable
08:52:403 (532403|2) - why is there only one ln, there are more sounds
08:59:903 (539903|2) - here too
09:07:403 (547403|2) - and here
09:14:903 (554903|2) - and here
09:15:606 (555606|1,556075|1,556427|2,556661|3,556895|0,557247|2,557481|1,557598|0,557833|1,557833|2) - in my opinion you can delete this, it could nice express the vocals, because when map ends, there's a few seconds of showing BG (time for saving score and other processes of the game), so it could be just nice (omg my english is too bad to explain this, but I think you know what I'm thinking about)

2 hours of modding o m g
Really nice beatmap, I love it, lns <33
i wonder how many times i used word "comfortability"

GL~
Topic Starter
John Doe
Mods from Adot and MrDorian:

01:12:208 (72208|2,72325|1,72442|2,72559|1) - well... kinda not like this pattern.. even still in low bpm.. this make the flow bit uncomfort changed
01:15:372 (75372|3,75606|0) - better ctrl+h this. it will be more proper and comfort ^^
02:15:489 (135489|3) - i suggest you to move on 2. u have put this kind of note 02:15:489 (135489|3,135606|3) - at 02:13:614 (133614|3,133731|3) - and it is till not far enough. it will be more balance if u move it. ^^



well a bit mod bcs this map is gud. place the hitsound and it will be read for rank
Thank you, short but on point!!!

General:
I compressed your BG from PNG to JPG to save place (beatmaps can't be >10MB :C) click! Thank you! changed it (also changed the audio

Hitsounding:
Maybe try looking for some custom hs for clap and kick/bass/whatever? You can find some samples here.
"Spamming" default claps everywhere hurts my ears, they are okay on places like 00:31:544 (31544|2,32481|3) (second and fourth beat).
In 01:30:138 - claps don't fit the music, so you really need custom hitsounds.
If you'll have problem, ask me :3 Changed the hitsounds and used custom ones

Still Falling:
1|2|3|4
00:35:177 (35177|0,35294|2) - ctrl+j maybe? you are using so much 123 and 234 done
00:42:677 (42677|3,42794|1) - ctrl+j for the same reason as ^ ^^
00:59:434 (59434|2,59552|1,59669|2) - ctrl+h these? 4 notes anchor on 3 looks a bit weird to me (00:58:966 (58966|2,59200|2,59434|2,59669|2) - this) Changed in some way
01:01:309 (61309|1,61427|1) - there's no sound for minijack, but they also fit so i'm struggling, I think it's okay tho I think it is all right
01:07:520 (67520|0,67638|2) - ctrl+j because of 01:07:638 (67638|2,67872|2) - no sound for this tho (remember to move hitsound) I don't think so, the pattern here is all right
01:19:591 (79591|0,79708|1,79825|2,79825|0,79942|3,80059|2,80177|2,80294|0,80294|3,80294|1) - change to something like this, I see it's same as 01:15:841 (75841|0,76544|0) - that pattern inbetween these notes Changed in some way
Do not copy patterns, people don't like it, they see it This map is 10 minutes long and has not that much variaty, i get your point it is not possible to not copy any patterns in this map
01:30:138 (90138|0,90606|0,91075|0,91544|0) - I know, what you are trying to do, I like that idea, but it's a bit uncomfortable (or maybe I suck i dunno). I would make it 1 section long It is pretty challenging, but i like it that way
01:37:403 (97403|2,97520|1,97638|2) - ctrl+h for pitch The pattern repeats here, which is why i had to do it that way, other patterns would play really bad, i have to stick with it like this
01:44:903 (104903|2,105020|1,105138|2) - same suggestion as ^ ^^
02:36:934 (156934|3,157169|2) - you can change these to lns, there are piano sounds too Thanks, applied
02:44:434 (164434|3,164669|2) - these notes has also piano sounds ^^
02:51:934 (171934|3,172169|2) - ^ ^^
02:59:669 (179669|0,179669|2) - you mapped these with 3 notes before fixed
03:00:138 (180138|1,180606|1,181075|1,181544|1) - you know what I think about these ^^
03:33:184 (213184|1,213302|1) - I'm concerned about these again, why do you always map them in second or third collumn? Why not moving some of them to other columns? for most people, jacking with index fingers is easier, which is why i decided to map them on 1 and 2, i only use 0 and 3 for them at the refrain
04:30:138 (270138|0,270606|0,271075|0,271544|0) - you already know what I think about these x2 ^^
05:04:884 (304884|3,304942|2) - please switch columns of these, that 1/8 long ln hurts after 1/4 ln fixed
05:09:747 (309747|3,309805|2,309864|1) - pls ctrl+h for comfortability (you can also move it 1 column to the right) applied
05:17:598 (317598|1,317716|2,317833|0,317950|2,317950|1) - make it like for the sake of comfortability applied
05:18:770 (318770|2,318888|3,319005|1,319122|2) - should be like this nope
06:14:552 (374552|2,374610|3,374669|1,374669|2) - make it like this for comfortability applied
06:14:903 (374903|2,374903|3,375020|1,375020|3,375138|2,375138|1,375138|0) - maybe change that pattern to this? again comfortability The idea is good, but the middle double is clearly there and the LN's are the same as the ones after them, which is why i mapped it like this. I will think about changing it tho
06:51:934 (411934|2,412169|2) - remember what I told about these notes? :^3 ^^
06:59:434 (419434|2,419669|2) - and these :^ 3 ^^
07:06:934 (426934|2,427169|2) - and these :^ 3 ^^
change these notes to lns in every moment like that (too lazy to copy all /w/) ^^
08:14:552 (494552|2) - there's no sound for 3 notes, move to upper line to 1 column ^^
08:14:903 (494903|2) - you mapped these with 3 notes :3 I didn't
08:43:966 (523966|2,524083|0,524200|2,524200|1,524434|3,524552|2,524552|0,524669|2,524669|1,524786|3,524903|0,524903|2,525020|3,525138|3,525138|1,525138|0,525372|2) - change it to this, it's more comfortable changed
08:52:403 (532403|2) - why is there only one ln, there are more sounds The song is slowly coming to it's end, and instruments are missing more and more, so the map should also get easier at this point, the LN's are only following the bass here
08:59:903 (539903|2) - here too ^^
09:07:403 (547403|2) - and here ^^
09:14:903 (554903|2) - and here ^^
09:15:606 (555606|1,556075|1,556427|2,556661|3,556895|0,557247|2,557481|1,557598|0,557833|1,557833|2) - in my opinion you can delete this, it could nice express the vocals, because when map ends, there's a few seconds of showing BG (time for saving score and other processes of the game), so it could be just nice (omg my english is too bad to explain this, but I think you know what I'm thinking about) applied


2 hours of modding o m g
Really nice beatmap, I love it, lns <33
i wonder how many times i used word "comfortability"
WOW, you clearly put some effort into that mod, thank you soooo much!!! This mod helped me a lot (mostly the suggestions and the hitsound part, and the background). Man, you helped me a lot with that mod, i can't thank you enough for it...
ArcherLove
hello
Abraxos

ArcherLove wrote:

hello
Umo-
Hello. NM request from:https://osu.ppy.sh/forum/t/582131
This will be a kinda small mod because I really can't mod this better then it is

Still Falling
01:22:897 - Make the current LN longer
01:23:717 - Place the current note in the 1st or 3rd column since I dont find a reason for a small jackhammer part there
02:29:108 - Meybe make the only 1 LN chord?
02:41:764 - Add a note in the 3rd colum
02:53:014 - add a note in the 1st column
03:59:577 - remove the note on the 3rd column
05:30:749 - remove
06:17:155 - remove the note in the 1st column
My mod stops here (sorry for the short mod) :(
Good Luck!
Rivals_7
1|2|3|4

some of this point represent all the patterning that seems similar. so i wont tell it twice or more

00:31:686 (31686|3,31921|1) - feel that the gimmicks is kinda lost due to - 00:31:217 (31217|3,31452|3,31686|3) - and - 00:31:921 (31921|0,31921|1,32155|1) - arent so balanced. probably move that to 4|2 respectively

00:44:928 (44928|0) - dont think this is important to be highlighted as it barely hearded. probably delete

00:59:811 (59811|2,59811|0,59811|3) - low bass. delete one of them

02:37:897 - add note for a vocal here?

03:29:577 (209577|1,209577|0) - i dont think its a cymbal around here. its more like a tom sound

05:04:499 (304499|0) - single note here. the noise doesnt sounds long enough

05:15:280 (315280|1) - two pitch of LN but only one LN?

05:21:022 (321022|2) - extend this 1/4 longer

05:42:233 (342233|2,342467|2,342702|3,342936|3,343171|2,343405|2,343639|3,343874|3) - why lol. spread this pls

07:14:811 (434811|2,434811|0,434811|3) - low bass

about the hitsound, i dont think its nowhere ready to go yet. you left some important noise unhitsounded. ex: - 06:13:874 (373874|2,373991|3,374108|0,374225|1) - obvious tom noise.
ex2: - 06:17:858 (377858|2,377858|3) - obvious kick

its not wrong but you need more hitsound for now. additionaly, Ranking Criteria said that we should have the Hitsound to be audible and give a proper feedback to the players. so i highly recommend to raise all the timing points volume to at least 35-40%

generally the pattern looks ok. might gone nitpicky if i'm in mood xd, but the Hitsound is really... really too few. this as well, making the mapset low in quality while we expect mappers to put their effort on Hitsounding at their very best.

had to suspend this for now, go get some more hitsound and you can call me back (try looking at Lordraika's Userpage to get some neat custom sample HS xd).
Topic Starter
John Doe

Rivals_7 wrote:

1|2|3|4

some of this point represent all the patterning that seems similar. so i wont tell it twice or more

00:31:686 (31686|3,31921|1) - feel that the gimmicks is kinda lost due to - 00:31:217 (31217|3,31452|3,31686|3) - and - 00:31:921 (31921|0,31921|1,32155|1) - arent so balanced. probably move that to 4|2 respectively Changed this up to be more balanced

00:44:928 (44928|0) - dont think this is important to be highlighted as it barely hearded. probably delete Deleted

00:59:811 (59811|2,59811|0,59811|3) - low bass. delete one of them One deleted

02:37:897 - add note for a vocal here? Did that

03:29:577 (209577|1,209577|0) - i dont think its a cymbal around here. its more like a tom sound
Need to rehitsound the whole thing, i'll try my best to get it done
05:04:499 (304499|0) - single note here. the noise doesnt sounds long enough You are right

05:15:280 (315280|1) - two pitch of LN but only one LN? Ups, my mistake

05:21:022 (321022|2) - extend this 1/4 longer Done

05:42:233 (342233|2,342467|2,342702|3,342936|3,343171|2,343405|2,343639|3,343874|3) - why lol. spread this pls Applied

07:14:811 (434811|2,434811|0,434811|3) - low bass ^^

about the hitsound, i dont think its nowhere ready to go yet. you left some important noise unhitsounded. ex: - 06:13:874 (373874|2,373991|3,374108|0,374225|1) - obvious tom noise.
ex2: - 06:17:858 (377858|2,377858|3) - obvious kick

its not wrong but you need more hitsound for now. additionaly, Ranking Criteria said that we should have the Hitsound to be audible and give a proper feedback to the players. so i highly recommend to raise all the timing points volume to at least 35-40%

generally the pattern looks ok. might gone nitpicky if i'm in mood xd, but the Hitsound is really... really too few. this as well, making the mapset low in quality while we expect mappers to put their effort on Hitsounding at their very best.

had to suspend this for now, go get some more hitsound and you can call me back (try looking at Lordraika's Userpage to get some neat custom sample HS xd).

I really do appreciated your mod, i got frustrated at the hitsounding thing tho... Nothing that you said was wrong or anything, it's just that i am really struggling with such an easy thing, but i'll do my best!
Topic Starter
John Doe

Umo_ wrote:

Hello. NM request from:https://osu.ppy.sh/forum/t/582131
This will be a kinda small mod because I really can't mod this better then it is

Still Falling
01:22:897 - Make the current LN longer It is all right
01:23:717 - Place the current note in the 1st or 3rd column since I dont find a reason for a small jackhammer part there the whole pattern is like that. It does not have to be a jack, but it is also not wrong to do so
02:29:108 - Meybe make the only 1 LN chord? The other LN's in that section are the same sound in another pitch, so it should stay like that due to consistancy
02:41:764 - Add a note in the 3rd colum would break consistancy
02:53:014 - add a note in the 1st column ^^
03:59:577 - remove the note on the 3rd column Applied
05:30:749 - remove But why?
06:17:155 - remove the note in the 1st column ^^
My mod stops here (sorry for the short mod) :(
Good Luck!
Even the shortest mod is helpfull! Thank you very much!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply