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ANZA - Tobira wo Akete (TV Size)

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Topic Starter
Sekai

Breeze wrote:

You changed a mp3? this one sounds loud more

[General]
  1. What's the use of gwv26D9.tmp? If it has no use, please delete it and then full submit
[Timing]
  1. I got a timing
    BPM/Offset
    124.36/1967
    If you agree with this, please change to thiis, once you changed timing. remembere to resnap all notes and make sure timing section (at least KIAI) right on ticks
[All difficulity]
  1. Your hitsound seems a bit low, how about raise volume 10%-20%?
  2. 00:44:384 - KIAI Timing section is 5ms earlier, not a big deal anyway
  3. 00:59:825 - KIAI timing section is 1ms earlier
[Easy]
  1. 00:05:798 (3) - This unique clap sound odd here
  2. 00:17:616 (2) - Remove whistle, it should be added at 00:17:857 but there's no note there
  3. 00:26:541 (3) - Add whistle
  4. 00:32:329 (2) - ^
  5. 00:39:083 (1), 00:40:048 (2) - Add whistle, remove whitle of 00:39:565 (2) so that fit your whistle partten
  6. 00:44:389 - 01:05:132 - idk what are you fit by using whistle in this part, downbeat or drum sound? both two you are used, well, sounds not bad, I think it's fine
[Normal]
  1. 00:11:104 (3) - Use clao instead of whistle seems better, or 00:10:139 (1,3) use finish instead
  2. 00:14:963 - 01:15:262 - Hitsounds is a mess...use whitle and clap to fit only one sound (drum sound or downbeat) would be better IMO
    I added hitsound in this diff., if you like, you could keep this and add hitsound to other diff. like this (used clap to fit drum sound), if you want keep yours, then it's fine, too. How to use hitsound is all depends on mapper itsself though
    [attachment=0:89364]ANZA - Tobira wo Akete (TV Size) (-Sekai-) [Normal].osu[/attachment:89364]
  3. 01:09:956 (2,3,4) - Sounds a bit odd here, should be hit object at 01:09:473, 01:09:835 and 01:10:197 :/
[Kanpakyin's Hard]
  1. 00:36:704 (4) - Remove finish seems better
  2. 01:09:512 (5) - Finish instead of whistle seems better
[Bourdon's Insane]
  1. 00:24:160 (1) - Whistle instead of clap sounds better IMO
  2. 00:55:038 (1) - Remove clap, sounds odd here
  3. 01:04:688 (3) - ^
  4. 01:13:372 (3) - ^
  5. 01:14:337 (3) - ^
fixed all thanx breeze :>
blissfulyoshi
My attempt at timing:

124.00/1967 (I am not liking this section since I think there is an offset reset in teh middle of it T_T. It feels like a 3rd timing pt is needed.)
124.40/11636 (The note 1 white tick before sounds off, but neither this or the previous section will make it sound right)

Edit: Here is my better attempt at the intro

124.00/1957 (This section is just screwy. The offset just keeps changing, so try your best here xD)
124.00/5848
124.40/9706 (Moved this timing section back 1 measure, this makes the note it is on a little late xD, but the rest of the measure okay....(that stupid one note)
About the middle, the middle keeps going late then early again (usually late though), so I don't think there is much I can do there, but I will play around with it a bit. Edit 2: (Can't find anything better at the moment, will probably see what other ppl say later)
Topic Starter
Sekai
fixed thanx blissfulyoshi ~ ♥
Breeze
it's good now, but since changed too many major issues via irc mod, so leave this map to another MAT/BAT to check whether it's fine enough for a bubble then

some chatlog here
SPOILER
00:24 (Breeze) I get 2 easy diff. in your folder
00:26 (-Sekai-) lol
00:26 (Breeze) delete 0 kb one please
00:27 (Breeze) and, after you used blissfulyoshi's timing, you haven't made KIAI timing section right on tick
00:27 (Breeze) such as 00:44:432 KIAI starts here
00:28 (Breeze) yours is 43ms earlier
00:28 (-Sekai-) hmm~ ohh~ ok~
00:30 (Breeze) let me know when you done
00:31 (-Sekai-) hmm~ i will soon o/
00:31 (Breeze) since deleted a file from your folder, I think you need to full-submit. once more lol
00:31 (-Sekai-) i'm now =w=
00:31 (-Sekai-) lol
00:34 (-Sekai-) ok fixed the kiai
00:34 (-Sekai-) and submit it twice
00:34 (-Sekai-) xD
00:34 (Breeze) k
00:44 (Breeze) insane, 1st red line, offset should be 1957 but not 2079
00:44 (-Sekai-) hmm~ ok
00:45 (-Sekai-) ok fixed~
00:48 (Breeze) normal 00:59:384 (4,5) - move 1 tick torwards
00:48 (Breeze) now they start at blue tick >:(
00:48 (-Sekai-) lol do the have to start on blue
00:49 (Breeze) wut
00:49 (-Sekai-) lol i fixed
00:49 (-Sekai-) it
00:50 (-Sekai-) done~
00:50 (Breeze) 00:59:866 KIAI strat here :( you have't fixeh these timing section iuuses
00:51 (-Sekai-) ok done :D
00:52 (Breeze) 01:17:230 have you made KIAI ends here?
00:53 (-Sekai-) let's see
00:56 (-Sekai-) Done~
00:59 (Breeze) D: insane 00:02:079 (1,2,3,4,1,2,3,4,5,1,2,3) - all these notes are not on the right tick
00:59 (-Sekai-) lol i did
01:00 (-Sekai-) fix them
01:00 (-Sekai-) go update xD
01:01 (Breeze) 00:09:356 (4,5,6) - 1/4 beat later
01:02 (Breeze) and the 3 red lines, don't you use 60% hitsound volume like you used in other diff.?
01:04 (-Sekai-) ok fixed the sounds
01:07 (Breeze) okay, that's all I could found, but since there are too many major change, so I'm afraid that I can't bubble this map immediately, aks another MAT to check this and I think it's good enough for a bubble now
blissfulyoshi
The extra space in Bourdon's Insane's tags screw up AIBat T_T. (Colin mentioned this as well)

Easy: (Not exactly sure if you wanted all of these asymmetric sliders. The asymmetric arcs look a little weird, but there are enough of them to make seem like they were done on purpose)
00:03:892 (2) - make the curve a little smoother (the inside looks a little sharp right now, so it does not look that great imo)
00:10:188 (4,5) (nazi) - these sliders are not parallel (it looked weird when playing, so I decided to check)
01:11:442 (2,1) - remove 01:12:406 (1)'s new combo and add a new combo to 2 to make the combos fit the lyrics better
01:15:783 (1,2,3) - I find that these notes are easier to read if they are slightly away from the center of the field because you don't have the approach circles of the circle and spinner right next to each other

Normal: (It is really hard for me to tell what is supposed to be aligned in this map. There are so many things that are 1 grid off,and I am not exactly sure why you did that. If you don't have a reason, I advise you comb through the map and fix these things because mistakes in linear patterns are easily noticeable while playing)
00:05:848 (5) - It looks a little nicer if this note did not overlap with 4
00:05:848 (5,1) - It fits the lyrics better if you remove 00:06:331 (1)'s new combo and add a new combo to 5.
00:31:892 (3) - imo, looks better if the curve goes away from the previous note, so flip the slider horizontally and place it back here

Kanpakyin's Hard:
I found your 2nd kiai section to be a little strange. The song does put any stress on 00:58:419 (1), but you made a kiai time start there. If anything, I would actually make this part have no kiai.
01:11:442 (4,6) - I don't like how 6 is partially overlapped by 4, so I suggest you rearrange the pattern. Here is one possible idea.

Backfire's Taiko: fine

Bourdon's Insane: There are a few unneeded overlaps in this map, making the map look less appealing aesthetically than it could be, so if you can, please try to fix overlaps like 00:07:299 (5) and 00:08:267 (2)
00:33:098 (1) - would look better if you follow 00:31:892 (6)'s curve
To be honest, I am a not a fan of how this difficulty was mapped, but I won't hold that against you.

======================

Okay map overall. Easy and Normal can be nazied a fair bit, so I advise you clean those up a bit. Kanpakyin's diff is great. Backfire's diff is fine (don't play taiko, so just checked to make sure everything was rankable). Bourdon's diff is definitely not my cup of tea, but if you really want to rank it, I can let it go. In the end, give Easy and Normal some cleaning up and then I'm willing to recheck.
HeatKai

blissfulyoshi wrote:

too long
NAZI NAZI ME \(>w<)/ !!

[General]
Actually , I'm not quite agree with this sliders
http://puu.sh/6lTp
at [Easy]

00:16:940 (2) -
00:19:834 (2) -
00:49:738 (2) -

its kinda sounds odd , you can map there actually.
if you can please fix it


[Easy] (all grid level 4)
00:03:892 (2) - 2 grid up (grid level 4)00:11:152 (5) - the tail 1 grid down (same level)00:16:940 (2) - put it at bottom like this ? http://puu.sh/6lTk00:28:033 (1,2) - make it like this ? http://puu.sh/6lTw00:40:574 (3) - fix this slider :o you can make it better ~~ >w<////01:02:278 (3) - 2 grid left. fix spacing after that :p

[Normal] (all grid level 3)
00:05:848 (5) - 1 grid up (grid level 3 )00:06:331 (1) - don't you think its kinda weird if you hide the tails under the other slider ? :<00:07:783 (2) - 1 grid up if you let the 00:06:331 slider stay00:17:423 (2) - 1 grid up00:19:593 (4,5,6) - drag this 3 circle 1 tick ahead ! why you put it at the blue tick ? ==''00:20:799 (1) - drag this 1 tick backward . why you put it at the blue tick ? check spacing00:22:728 (1) - make like this ? http://puu.sh/6lU700:26:104 (2) - 1 grid left.01:00:348 (5,6) - do like this ? http://puu.sh/6lUh , if you do it , fix the next circle place :p01:06:136 (6) - 1 grid down01:09:995 (2) - map this part =='' its sounds better if you map like this 01:07:583 (3,4,5,1)01:12:406 (2,3,4,5) - do like this !http://puu.sh/6lUx much better for me :o01:15:783 (1,2,3) - make square :3 ? like this http://puu.sh/6lUG
Nazi 'd :3 like that one ehh ? XD

You can do better :D !
Go Go -Sekai-
kanpakyin
Topic Starter
Sekai
fixed Easy and normal 1 grip problems and updated Kanpakyin's Diff and still waiting for Bourdon's diff~
The 08 team_Bourdon
Topic Starter
Sekai
ok updated ~ and fixed ~ heatkai's nazi on easy~ thanx ~
blissfulyoshi
Easy: (more nazi round)
00:23:693 (2) - the first edge is a little sharp
00:25:622 (3) - make symmetric
00:31:410 (2) - ^
00:47:326 (1) - if you don't move the points in the slider far enough, you get the ugly partially straight line that you currently have, so I advice you try remaking this slider to a "better looking" shape
00:49:738 (2) - ^
01:16:747 (3) - align with 2

Normal: (more nazi stuff)
00:06:331 (2) - it would look nicer if this ended at the same place as 4's repeat
00:42:503 (1) - make the 2 sides of it more symmetric (one side has a longer flat area than the other making the slider feel lop-sided)
01:04:689 (5) - ^
01:07:583 (3,4,5,1) - the change in timing between 3,4,5 and 5,1 seems a little hard to do for newer players imo. I suggest making a slider from 01:08:307 to 01:09:030 and adding a note to 01:09:513 replace the current 5 and 1 to make it a easier to play.
01:10:960 (1) - try to make the ending curve curve in a bit more to give a more defined wave shape (here's a not perfect example, but you get the idea)

Kanpakyin's Hard: fine

Backfire's Taiko: fine

Bourdon's Insane: fine

==========================

I guess the only major thing left to do is clean up your diffs a bit. Do what changes you want, and then I'll recheck.
Topic Starter
Sekai

blissfulyoshi wrote:

Easy: (more nazi round)
00:23:693 (2) - the first edge is a little sharpok~
00:25:622 (3) - make symmetric i guess it's fixed~
00:31:410 (2) - ^ Ok~
00:47:326 (1) - if you don't move the points in the slider far enough, you get the ugly partially straight line that you currently have, so I advice you try remaking this slider to a "better looking" shape ok~
00:49:738 (2) - ^ ^
01:16:747 (3) - align with 2 Fixed~

Normal: (more nazi stuff)
00:06:331 (2) - it would look nicer if this ended at the same place as 4's repeat ok~
00:42:503 (1) - make the 2 sides of it more symmetric (one side has a longer flat area than the other making the slider feel lop-sided) ok~
01:04:689 (5) - ^ ok~
01:07:583 (3,4,5,1) - the change in timing between 3,4,5 and 5,1 seems a little hard to do for newer players imo. I suggest making a slider from 01:08:307 to 01:09:030 and adding a note to 01:09:513 replace the current 5 and 1 to make it a easier to play.
01:10:960 (1) - try to make the ending curve curve in a bit more to give a more defined wave shape (here's a not perfect example, but you get the idea) ok~
ok fixed all and i think it's timing for another recheck ~ >o<
kanpakyin
Since bliss has checked this so I guess breeze would be happy to bubble this xD

Good luck!
Topic Starter
Sekai
lol KPY xD

thanx~ ♥
Makar
Sekai~ :3

[Easy]
00:10:188 (4,5) - Do this - http://puu.sh/6Cm1 ?
00:19:352 (1) - (nazi) Spacing
00:25:622 (3,1) - ^
00:28:516 (2,1) - Make (2) blanket (1) ?
00:36:233 (2) - Delete this slider, then copy 00:33:821 (1) - and move it here after doing a horizontal and vertical flip.
00:39:609 (2,3) - (nazi) Spacing)
00:40:574 (3) - Replace this with a copy of 00:28:516 (2) - but without a repeat
00:42:985 (2,3,4) - Instead of finishes use a normal hitsound? Using a finish here causes the crash to be longer than the singer and it sounds late because of it.
00:47:326 (3) - (nazi) move the second point of this slider to x:332 y:180
00:49:738 (4) - Move this where 00:49:738 (4) - was?
00:52:149 (1,2) - Make (1) blanket (2) ?
00:56:490 (4) - move this up a little bit so the body of the slider isn't under (3)
00:58:419 (2) - move so it is directly under (1)

[Normal]
00:11:635 (1) - End this at 00:13:323 instead?

[Kanpakyin's Hard]
01:00:469 (2) - Delete this and add a note at 01:00:590 - instead
01:06:619 (4,1,2,3) - I understand why you want to do these jumps but it seems hard to predict imo.

[Bakafire's Taiko]
00:01:957 (1,2,3,4,5,6,7,8,9) - This is really hard to start on.. Put something more friendly?
All the way until 00:15:493 the notes are really weird.... I'm not much of a taiko mapper so I can't really give suggestions.
@Sekai: You should really get some Taiko modders orz
*Sends for Ozzy*

[Bourdon's Insane
00:11:635 (1) - Could you move this left 1 grid? The way it is now is not a proper blanket
00:31:289 (4) - You should manually stack this at the end of (3)
00:40:935 (5) - ^
00:41:297 (1,2) - Stack the ends of these
00:48:652 (6) - You should manually stack this at the end of (5)
00:56:731 (1,2,4) - Properly stack the ends of these.

: D
OzzyOzrock
I really have to suggest that you remove Backfire's Taiko. It is NOT of any rankable quality in its current state.
Maybe if he re-mapped it it'd be better, but I'm not sure if he'd be up to that. You're better off without one, or simply asking someone else.

If he does re-map it, here are tips.
- This map has bad flow, you keep the hand going at d d k d d d k or something when using patterns to make the hand go d k d k d is a lot better. Like, you'd have stuff like kdd d d or something, which is just stupid, as that plays horrible.

You also have those really unfitting streams that shouldn't be in this map. Remove those and what not. Simply try to structure this better and create a fitting flow for me map.
Topic Starter
Sekai
okok~ fixed ~ and as what ozzy said i think deleting backfire's taiko is best idea here
The 08 team_Bourdon

Makar8000 wrote:

[Bourdon's Insane
00:11:635 (1) - Could you move this left 1 grid? The way it is now is not a proper blanket
00:31:289 (4) - You should manually stack this at the end of (3)
00:40:935 (5) - ^
00:41:297 (1,2) - Stack the ends of these
00:48:652 (6) - You should manually stack this at the end of (5)
00:56:731 (1,2,4) - Properly stack the ends of these.
oh yea~! all FIXED :3
Download: ANZA - Tobira wo Akete (TV Size) (-Sekai-) [Bourdon's Insane].osu
Backfire
I have a million reasons why you shouldnt delete my taiko, but I wont. Makar, your dumb for asking ozzy. This shit was going to happen.

Sekai, if all you want is for this to get ranked, and for me to not even TRY to make it better, then I dont think you deserve to get it ranked. Forced quality is the worst quality.

Taiko mapping is a fucking joke anyways. Unless you do it one way, some bitch is going to ride your dick about it. Im literally afraid to use anything other than ddk and kkd cause assholes like you complain about it.

Shit like this makes me want to leave. I try to have a good attitude about this crap but sometimes its more than I can handle.

Maybe I should map like all of the rest of the "good" taiko mappers and have my dick sucked for eternity, rather than trying to be different.

I hate osu
!.

Nevermind, It's fine.
Makar

Backfire wrote:

I have a million reasons why you shouldnt delete my taiko, but I wont. Makar, your dumb for asking ozzy. This shit was going to happen.

Sekai, if all you want is for this to get ranked, and for me to not even TRY to make it better, then I dont think you deserve to get it ranked. Forced quality is the worst quality.
!.

Nevermind, It's fine.
Whoa now, I had no idea this would happen first of all.
I do agree that your taiko was random and kinda weird, though I think it would of been better for Sekai to at least let you fix up your own difficulty so it fits the music better and if it still wasn't very good after some mods then removing the taiko would be a good option. I don't mean to take sides here but Ozzy did try to give some information on how you could make it better.


Anyway, good luck with this map Sekai, I star'd :3
Kytoxid
Not late~

[Easy]

00:25:622 (3) - Sliders here are a bit off from symmetry; they'd look better symmetrical.
00:40:574 (3) - In fact, it happens a lot, like this one. Try to fix that up; won't really mention it more.
00:46:844 (2,4) - Looks better placed like this if you want a slider blanket. http://puu.sh/6Fna
01:03:725 (1) - Fix up the symmetry a bit?
01:12:406 (3) - ^
01:15:783 (1) - I feel like this is a bit close to the end of the spinner.
01:16:747 (3) - Probably don't need 3 timing sections between this and the spinner head. The sudden drop in volume is a bit surprising too, mid-spinner.

[Normal]

00:06:331 (2,3) - A bit farther than normal; doesn't look as good.
01:07:583 (3,4,5) - Might be a surprising 3/4 because you don't use blue ticks elsewhere, but it also might not. Dunno.

[Hard]

Played well.

[Insane]

Felt messy, but otherwise alright.
OzzyOzrock
I love you Backy
Topic Starter
Sekai

Kytoxid wrote:

Not late~

[Easy]

00:25:622 (3) - Sliders here are a bit off from symmetry; they'd look better symmetrical. fixed abit ~
00:40:574 (3) - In fact, it happens a lot, like this one. Try to fix that up; won't really mention it more. ok i know so i fix it i guss ~
00:46:844 (2,4) - Looks better placed like this if you want a slider blanket. http://puu.sh/6Fna ok ~
01:03:725 (1) - Fix up the symmetry a bit? ok this fixed too ~
01:12:406 (3) - ^ ^
01:15:783 (1) - I feel like this is a bit close to the end of the spinner. I know about this and i think i will keep it ~
01:16:747 (3) - Probably don't need 3 timing sections between this and the spinner head. The sudden drop in volume is a bit surprising too, mid-spinner. ok ~

[Normal]

00:06:331 (2,3) - A bit farther than normal; doesn't look as good. ok ~
01:07:583 (3,4,5) - Might be a surprising 3/4 because you don't use blue ticks elsewhere, but it also might not. Dunno. I want it like this so no changs ~
Thanx kyto <3~
Backfire

OzzyOzrock wrote:

I love you Backy
I love you too buddy.
Im not especially upset with you, moreso sekai.
blissfulyoshi
Sorry again for the delay, lets see if I can finish this up today. (No need for kds)

Since the kiai time are so similar right now, it might be a good idea just to make them all consistent

Easy:
00:36:233 (2) - make this not overlap 1 (I love how they curl around each beginning's though)
00:42:503 (1) - lower stack leniency and place this exactly under the start of 00:40:574 (3) to make it look nicer
00:42:503 (1,2,3,4) - rearrange the combo to make sure 00:42:503 (1) does not stick out under 00:40:574 (3) because of stack leniency

Normal:
01:00:348 (5) - new combo to be consistent with 00:52:149 (1) (I was trying to make the combo follow the words, but I admit this one will fall a bit late)

Kanpakyin's Hard: fine

Bourdon's Insane: I think I'll just say what I disliked the first time I played to get it off my mind (change what you wish, I am not requiring anything)
T_T, tags are still not fixed
00:07:299 (5,2) - don't like how the 300 from the 5 overlaps with 2
00:11:635 (1) - don't like how this is currently overlapped by 00:11:152 (1,2,3), so here is an idea I had (not the greatest idea, I would avoid overlap altogether if possible)
00:34:786 (1,2,3,4) - even though this is meant to be symmetrical, the 300s from 1 overlapping 4 makes it look quite messy imo

=====================

That is all for this round xD. If you can contact me within the next 36 hours, I should be able to mod your map as soon as you contact me (assuming I am not sleeping), so lets try to get this thing moving.
The 08 team_Bourdon
Topic Starter
Sekai
ok done and updated everything ~ <3
HeatKai
wtf , delete backfire taiko again ?
f man
blissfulyoshi
Please no kds because I mentioned both of these before.

Easy:
00:42:503 (1,2,3,4) - why is there an overlap inbetween these 2 notes, and why is the pattern asymmetric T_T? Please make this look better. (Personally I don't the one I made in the screenshot a lot more)

Insane:
00:11:635 (1) - the ending is still touching previous circles

===========
Assuming I am satisfied with the fixes to those things, this map will be bubbled...... (how many times have I said that now xD)
Topic Starter
Sekai
okok i fixed that alright lol just waiting for Bourdon to fix her diff ~
The 08 team_Bourdon
sekai, can you help me to fix it on my difficulty? :oops:
because recently i'm busy... :cry:
sorry orz
Topic Starter
Sekai

The 08 team_Bourdon wrote:

sekai, can you help me to fix it on my difficulty? :oops:
because recently i'm busy... :cry:
sorry orz
ok fixed it ~ don't worry Bourdon \o
Topic Starter
Sekai

Backfire wrote:

OzzyOzrock wrote:

I love you Backy
I love you too buddy.
Im not especially upset with you, moreso sekai.
backfire i can add it back but i don't think it's good idea tho ~
blissfulyoshi
After a very long time, I can finally bubble the map xD. (I modded the map a few too many times for my tatse, so I really hope that I didn't constantly overlook certain things.)

Some notes for the next modders:
The timing for this map is questionable at times, so feel free to suggest a better timing. (The unsnapped slider end in Kanpakyin's diff is caused by this)
Backfire
Damnitt. I really wanted to fix my taiko, sekai. Could have pmed me :(
Shiirn
hahaha.

General
Get rid of the useless timing sections?

Timing
123.800 offset 1957
124.380 offset 5848

these are assuming the offsets are correct. The second bpm will hit much better at the final notes. Do note that the vocals are somewhat off from the beat itself... remember to snap the kiai and notes, the timing sections are not as important.

Easy
00:52:157 (1) - this is clearly meant to be perfect but visibly is not...make it perfect, if you need help doing so feel free to (forum since i'm banned from client) pm me.

Kanpa's Hard
00:39:609 (2,3) - i don't like the thought of having psuedo-doubles here for no musical reason but that's just me.

Bourbon's Insane
I don't like the thought of an insane for a song this calm. There, i said it. That said,
00:14:046 (5) - Kick sliders like this are never a good idea in general, better off with two notes.
00:27:069 (4) - center this
00:28:998 (1) - i understand this is very readable, but it's very ugly since it overlaps itself - at least make it wiggle rather than jerk around.
00:36:956 (1) - ^ there's also no real reason (musically) for them to wiggle like this.
00:42:503 (5) - ^
01:15:300 (7) - had a nice curve going and you just throw the last slider onto the last circle? makes me sad. Continue the curve! D=


need confirmation on the timing, though. Hit me up!
Makar
If you pop because of Shiirn, I would really suggest giving Backfire a second chance since he has improved in his taikos
Topic Starter
Sekai

Shiirn wrote:

hahaha.

General
Get rid of the useless timing sections?

Timing
123.800 offset 1957
124.380 offset 5848

these are assuming the offsets are correct. The second bpm will hit much better at the final notes. Do note that the vocals are somewhat off from the beat itself... remember to snap the kiai and notes, the timing sections are not as important.

Easy
00:52:157 (1) - this is clearly meant to be perfect but visibly is not...make it perfect, if you need help doing so feel free to (forum since i'm banned from client) pm me.

Kanpa's Hard
00:39:609 (2,3) - i don't like the thought of having psuedo-doubles here for no musical reason but that's just me.

Bourbon's Insane
I don't like the thought of an insane for a song this calm. There, i said it. That said,
00:14:046 (5) - Kick sliders like this are never a good idea in general, better off with two notes.
00:27:069 (4) - center this
00:28:998 (1) - i understand this is very readable, but it's very ugly since it overlaps itself - at least make it wiggle rather than jerk around.
00:36:956 (1) - ^ there's also no real reason (musically) for them to wiggle like this.
00:42:503 (5) - ^
01:15:300 (7) - had a nice curve going and you just throw the last slider onto the last circle? makes me sad. Continue the curve! D=


need confirmation on the timing, though. Hit me up!
thanx Shiirn but i think the timing is ok~
blissfulyoshi
WIP

292,96,11635,6,0,B|304:152|304:152|349:149|373:177|392:220|384:256|348:288|308:288|308:288|269:286|244:260|240:224|240:224|191:293|101:295|57:211|57:211|-4:259|9:329|81:360,1,780,4|8
308,220,13323,1,0
423,294,13564,5,2
439,251,13685,1,0
442,205,13805,1,2
428,161,13926,1,0
403,122,14046,2,0,B|374:100|339:98,1,65,8|0
297,98,14287,1,2
252,110,14408,1,0
217,139,14529,2,0,B|169:175|169:263,1,130,8|0

Round 2:
212,132,14529,2,0,B|132:160|129:286,1,130,8|0
192,219,31289,2,0,B|171:194|123:175|126:144,1,65,0|8

Edit:
IRC mod. Here is what we changed

General:
Made all kiai times consistent

Easy:
00:56:008 (3,4) - fixed a small overlap here

Insane:
00:11:635 (1) - made this slider look nicer
00:13:564 (1,2,3,4,5,6,7,8) - made the first few notes to follow the previous slider
00:14:529 (8) - made this not overlap 00:15:734 (5)
00:22:728 (1) - moved down to not overlap with 00:20:799 (1,5)
00:31:289 (4,5,1) - removed the various overlaps here
00:59:866 (1,2,3,4,1,2,3,4) - moved these further apart so the 4's don't overlap

With all those changes made, rebubbled.
Sakura
[General]
Remove "the" "08" "team_burdon" from tags and add "the_08_team_bourdon" to tags as asked previously.
Did Backfire's Taiko get removed? in that case remove Backfire from tags on all difficulties, if that's not the case then please resubmit.
I thought the name was Kerberos and not Keroberos? aditionally why not also add Kero to the tags then?
Another thing, wouldnt you rather have me hax the Artist/title appearance to appear at 00:08:993 together with the "Card Captor Sakura" title on the video?

[Easy]
Well i rather not be a spacing nazi but... http://puu.sh/6V7P this things happen a lot in this difficulty and with some minor adjustments can be fixed.

Since everything is pretty much good except for tags and minor spacing issues on the easiest diff i can rank this after the fixes.
Topic Starter
Sekai
ok i think i'm done fixing them ~
Sakura
Omg the unsnapped slider got fixed.
Also yay at less than 10% mistimed hits by few ms, thanks for fixing timing here Blissy

Ranked!
Kotone
Grats~
I like CCS >w<
Kawayi Rika
oh,Sekai chan~

Omedeto~>_<
JoJo
Grats~
Very old anime and song but I like it !! <3
Topic Starter
Sekai
thanx all of you >~<////
ARIGATO ~ >o<
Galkan
Instant-ranking after bubble popped? Did I miss some update to this rule?

Edit: I've mistaken some info, thanks op111 for explaining me via pm.
Andrea
Read carefully Sakura's post before thinking something wrong >w<

Grats btw, Sekai.
Topic Starter
Sekai
haha~ thanx Andrea xD ♥
The 08 team_Bourdon
congratulation~! Sekai :3
IkkiMinami
XD :)
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