I came up with this idea around a month ago whilst messing around with the flashlight cursors. Basically, whenever a person clicks and holds the mouse button down on a slider, the entire screen turns black and all you see are the cursor, the ball that rolls along the slider, and the slider follow circle. Then once the slider is completed, everything becomes visible again.
You can watch a video clip of the Lights Out feature at the link below.
http://img532.imageshack.us/my.php?imag ... outnn6.flv
So why am I requesting this feature for Osu! when I already have it? The simple answer is that there are limitations/problems with my version of it. The image I used for this needs to be at a very high resolution of 4096x4096, and even then, it will only work properly with large to medium sized hit circles & sliders. If the circle size is seven or above in the editor, then you will see the edges of the image as the sliderfollowcircle image moves along the slider. And it doesn't matter what resolution I set the image to, the edges of the image are ALWAYS visible when using it with small hit circle sizes due to the resizing of the image.
You can watch a video clip of the Lights Out feature at the link below.
http://img532.imageshack.us/my.php?imag ... outnn6.flv
So why am I requesting this feature for Osu! when I already have it? The simple answer is that there are limitations/problems with my version of it. The image I used for this needs to be at a very high resolution of 4096x4096, and even then, it will only work properly with large to medium sized hit circles & sliders. If the circle size is seven or above in the editor, then you will see the edges of the image as the sliderfollowcircle image moves along the slider. And it doesn't matter what resolution I set the image to, the edges of the image are ALWAYS visible when using it with small hit circle sizes due to the resizing of the image.