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Ayaka Ohashi - Wagamama MIRROR HEART [Taiko]

posted
Total Posts
69
Topic Starter
Dellvangel
This beatmap was submitted using in-game submission on Sunday, April 22, 2018 at 12:08:30 PM

Artist: Ayaka Ohashi
Title: Wagamama MIRROR HEART
Source: 政宗くんのリベンジ
Tags: Masamune-kun's Revenge anime opening op tv size Nardoxyribonucleic yuzu__rinrin
BPM: 181
Filesize: 4352kb
Play Time: 01:28
Difficulties Available:
  1. Futsuu (2.35 stars, 215 notes)
  2. Muzukashii (2.73 stars, 350 notes)
  3. Nardo's Oni (4.25 stars, 500 notes)
  4. Oni (3.8 stars, 477 notes)
  5. yzrin's Kantan (1.78 stars, 129 notes)
Download: Ayaka Ohashi - Wagamama MIRROR HEART
Information: Scores/Beatmap Listing
---------------
My #1 taiko map.
kantan by yuzu__rinrin .
Oni by Nardoxyribonucleic .
Mp3 from https://osu.ppy.sh/s/554626 .
Nardoxyribonucleic
Hello Dellvangel~
May I map a guest difficulty for you? ;)
Topic Starter
Dellvangel

Nardoxyribonucleic wrote:

Hello Dellvangel~
May I map a guest difficulty for you? ;)
Sure, i would gladly accept your guest difficulty, actually this is my first time make a taiko mapset and have no idea how to map it properly :D
Thank you~
Nardoxyribonucleic
My diff is done~

https://puu.sh/tSEd8.rar

Please add my name to tags, thanks :3
Topic Starter
Dellvangel
Ok, added "Nardoxyribonucleic" to the tags and updated.
Surono
edisi modding bagaimana cara menyebarkan kepadatan, jarak, dan jumlah note di teko. swmoga bermanfaat
07:58 Surono: UUUUUUUUUUUUUuuuuuuuuu:< mapper yg mapnya gw mod bkin gw ga bisa mikir.
07:58 Dellvangel: gd nyasar wkwkwk
07:59 Dellvangel: dia nawarin ya gw accept aja
07:59 Surono: cacadas
07:59 Surono: spect gw sinih
07:59 *Surono is listening to [https://osu.ppy.sh/b/1207133 Ayaka Ohashi - Wagamama MIRROR HEART]
07:59 Dellvangel: nih gw spect
07:59 Surono: BG maknyusss
07:59 Surono: aduhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh penyaket
08:00 Dellvangel: nyolong bg map orang
08:00 Surono: #spectetoeorrrrrrr
08:00 Surono: nggghhhhhhhh
08:00 Surono: https://osu.ppy.sh/ss/7265020
08:07 Surono: wuy
08:07 *Surono is editing [https://osu.ppy.sh/b/1207516 Ayaka Ohashi - Wagamama MIRROR HEART [Oni]]
08:07 Surono: hayuk heyeyeyey heyeh heyeh
08:07 *Dellvangel is editing [https://osu.ppy.sh/b/1207516 Ayaka Ohashi - Wagamama MIRROR HEART [Oni]]
08:07 Dellvangel: njir irc lol
08:07 Surono: cieg
08:07 Surono: 00:07:375 (1,2,1,2,3,4,5) - ini sama kek di inner oni
08:08 Surono: cuma bedanya nardo ddkdddk. cacadas.
08:08 Dellvangel: lah gw mana tau, gw ga liat diff dia lol
08:08 Surono: dimuzukashii.. malah kosong.. ntar gw ngurus penyebaran notesnya antara oni sama inner >:U
08:08 Dellvangel: enaknya diubah gimana ya
08:08 Surono: ntar
08:08 Surono: 00:07:458 - apus ini aja
08:09 Surono: 00:07:541 - soalnya nada penting mulai dari sini.
08:09 Dellvangel: ok deleted
08:09 Dellvangel: make sense
08:09 Surono: itu namanya tekos :V
08:09 Dellvangel: star diff gw sama inner oni juga jauh
08:09 Surono: cieg
08:09 Dellvangel: lmao wkwkwk
08:09 Surono: tapi menggilas. si nardo kek bkin susah orang aja
08:10 Surono: bg posisinya dia beda, trus kadang misal dipnya lu ada 3plet. di pnya dia ga ada..
08:10 Surono: waduhhhhhhhhh
08:10 Dellvangel: eh bg posisinya beda?
08:10 Surono: bentar
08:11 Dellvangel: ga boleh ya kalo diff gw ada trplet punya dia ga ada?
08:11 Dellvangel: kalo mania sih fine2 aja kalo beda mapper, beda mapping style
08:11 Dellvangel: ga tau kalo tekos lol
08:11 Surono: samalah yalaw
08:11 Surono: cuma takaran jumlah note aja jadi pembanding.
08:12 Surono: misal di bagian ini padet banget trus si mapper satunya ga padet padhal diff tinggi nah itu maslah.
08:12 Surono: kaadang gw keselnya gd orang rame.. kudu nyesuain penyebaran diff orang laen.
08:13 Dellvangel: kalo jelas banget beda padetnya padahal diff lebih tinggi emang masalah sih xd
08:13 Surono: :^) wew, dasar menggilas hidup
08:13 Surono: ngggghhhhhhh
08:13 Surono: 00:08:784 - apus gak. si nardo ga ada..
08:14 Dellvangel: padahal ada sound ya disitu, rip ;w;
08:14 Surono: ya, tapi ga tau nardo ga tambahin. mungkin karna00:09:364 (12,13,14,15,16,17,18,19,20,21) - suara2 kek gini lebih seterong
08:14 Surono: se_terong ea eaaaaaaaaaaa
08:15 Dellvangel: lmao, niat poly ritme gw wkwkwk
08:15 Surono: ya kek mania.. mana yg kudu di jadiin jack 3biji atau cuma 2biji...
08:16 Surono: heya heya kelakuan.. :^) weleh baru tau.. kan taiko lazy ppl
08:16 Dellvangel: menurut lu bagusnya dihapus atau ga? bingung gw
08:16 Surono: gw aja buat diff2 kebawah aja dari diff paling tinggi. misal udah jadi, buat new tapi ga gw dlt isinya.. gw apus 1 1 biar ga mirip sama diff atasnya. trus gw ulang lagi buat diff kebawah lanjutnya
08:16 Dellvangel: lmao, ccd wkwkwk
08:17 Surono: apus lah, lu kan Oni.. ada batasan... :U
08:17 Surono: ta pikir2 diff lu malah pengen ngebet jadi Oni.. bnyk 5plet.. padhal muzu ga ada strim suwer :U
08:17 Surono: *pengen jadi Inner
08:17 Dellvangel: ok gw delete
08:17 Dellvangel: ini gw juga dari diff paling tingi lol
08:18 Dellvangel: gw kan ga ngerti ngespreadnya gimana lel
08:18 Surono: paling tinggi ya Inner..
08:18 Surono: paling parah Ura/costume diffname
08:18 Dellvangel: oalah wkwkwk
08:19 Dellvangel: gw ngasal tbh ngemap ini lel
08:19 Surono: gw dulu pernah nyoba ngemap dari low diff.. dan hasilnya gw pusing. gw mulai dari oni atau muzu tambah pusing mau mulai buat diff ke atasnya atau kebawahnya.
08:19 Dellvangel: tekos ga nisa reference kek mania ya? susah jadinya
08:19 Surono: dan sampe skarang gw nerapin sistem buat high diff.. trus di create tapi ga diapus isi2nya.. tinggal delete2 sambil liat diff sebelumnya buat perbandingan.
08:20 Surono: iya ga bisa
08:20 Surono: kudu manual WKOKWOWKOWKW. ada aplikasi modding assitance
08:20 Dellvangel: oalah, jadi enak tinggal ngapus2 xd
08:21 Surono: :^ kan gw bilang, taiko tu gampang ngemapnya kalau tau caranya. orang bisa masak kalau tau caranya kwokwowkow.
08:21 Dellvangel: gw ada tuh aplikasi cuma kalo buat mania paling ya buat cek unrank suff doang
08:21 Surono: kekekeke
08:21 Dellvangel: nah ini gw ga tau apa2 wkwkwk
08:21 Surono: coba aj. trus buka panel taiko.
08:21 Surono: yg pjok kanan
08:22 Surono: 00:10:441 - nih dlt, 00:10:524 - trus jadiin kat. biar ada 00:10:358 (19,20) - kontras suara.. masa suara beda warnanyaa sama.
08:23 Surono: tau kan maksud2 gw dari chat ini? kalau dah buka tu aplikasi.. lakukan dengan mandiri=mandi sendiri wkkwkwkw.
08:23 Dellvangel: oh iya ada dijejerin gitu
08:23 Dellvangel: di modding asistance
08:24 Dellvangel: ok fixed
08:24 Surono: misal inner oni xxxxx, di oni jadi xxx x / x xxx / xx xx *tergantung suara*. trus di muzu jadi x x x / x x x tick biru / dll
08:24 Dellvangel: jadi kek https://osu.ppy.sh/ss/7265140 kan?
08:25 Surono: aaaaaaaaaaaaaaaaa
08:25 Dellvangel: oh, ga boleh sama oni sama inner? biarpun cuma dibeberapa tempat?
08:25 Surono: 00:10:441 - gw cuma kata apus ini doang :'D
08:26 Dellvangel: eh lu bilang 00:10:524 - jadi kat tadi
08:26 Surono: iya jadi kat
08:26 Dellvangel: awalnya kan d itu
08:26 Surono: ga bilang di tambah d
08:26 Surono: 00:10:607 - gw g bilang disini wkwkwk :"D
08:26 Surono: gw cuma beri penjelasan. biar lu ngeh
08:27 Dellvangel: jadi ddkkk patternnya?
08:27 Surono: d kkd k
08:27 Surono: 00:10:027 - dari sini.
08:27 Surono: d kkd k, .........................................................
08:28 Dellvangel: oh ok ngerti2, fixed
08:28 Surono: sumpah, anjaii si anak mania tadi minta tolong check mapnya. trus ini tekos gw malah puyeng sendiri. biasa gw nax BN ga ada titel jadi ngemod pake penjelasan biar orang merasa puas :'D
08:29 Surono: yg ada map orang taiko gw samperin.. yg ada dijawab "thx sur"
08:29 Surono: ngetik paanjang2 cuma digituin.. kadang ga direply cuma di accept semua u:
08:30 Dellvangel: iktf, nyesek ngemod panjang2 cuma dibales tbh lol
08:30 Surono: gpp,. yg penting orang tau gimana kita itu gimana..
08:30 Surono: ya ini conthnya gw U: jadi menggila kan gw ngomongin tekos
08:31 Dellvangel: yg sabar sur ;w;
08:31 Surono: alunan map taiko lu enak2.. tapi penyebaran kek mania, gw jarang nemu beginian kwkwkw :"U
08:33 Dellvangel: orang mania ngemap tekos ga tau penyebaran diff awkwkwk
08:34 Surono: menggilas :UUUUuu gw malahan nyoba buat penyebaran diff.. malah kek teko
08:34 Surono: jadi urut gitu. misal di MX ada 5biji stream. di HD ada 3biji.. bukan jack jack doang.
08:35 Surono: :U
08:35 Surono: mania rasa taiko WKKWKWKWKWKWKw
08:35 Surono: du du dududu du du hahaha
08:35 Dellvangel: lmao, gw malah pusing sekarang mau diapain ini wkwkwk
08:36 Surono: tenang, gw beri tau caranya.klik open difficulty, difficulty selection
08:36 Surono: nah.. misal mau liat jarak note2nya dengan si inner sama oni.. ya diliat aja.. oh si nardo ada 5, pnyalu jadiin 3 biji strimnya
08:37 Surono: ya malesnya kudu buka tutup difficulty selectionnya. gaa kek mania bisa reference. atau gak pake modding assistancenya kalau ga males ngapalin timestamp kwkw
08:38 Dellvangel: ini gw liat2 di modding assictance, jadi bakal banyak hapus note gw di oni lol
08:39 Surono: trus kalau udah beres sama density diffnya sama Inner. trus ke Muzu.. misal Oni ada x xxx x x di muzu jadi x x x x x. dan muzukashii -> futsuu * x x x x x -> x x x x *
08:39 Surono: futsuu ke kantan, x x x x > x x x
08:39 Dellvangel: muzu 1/2 paling panjang bolehnya berapa sih? 5?
08:39 Surono: udah gitu aja. itu cuma contoh, tergantung suara mana yg lu suka atau cocok buat suara drum2 gitu.
08:40 Surono: tergantunglah. map kohaku gw muzunya 1/2 panjangnya 7 biji wkkw
08:40 Surono: soalnya Oninya 1/2 polanya panjang sama rame 3 plet. jadi gw akali 1/2 muzu 7biji tanpa strim kwkwk.
08:41 Dellvangel: oh jadi tergantung diff tersulit sesudahnya, ga ada rule paling panjang berapa gitu ya hmm
08:41 Surono: ga ada, ya dinalar aj.
08:41 Dellvangel: asal lebih gampang dari yg diff lebih susah fine2 aja hmm
08:41 Surono: kalau bpm 200an ke atas. muzukashii 7biji bagi gw caapek wkwkw
08:41 Surono: itu contoh aja kwkw
08:43 Surono: oh ya, kalau misal ngemap ada diff Oni trus pola strimnya 10biji panjang. trus bingung buat spreadnya di oni gampangnya pake spinner/slider
08:43 Surono: spreadnya di muzukwekwek. maah oni ke oni
08:44 Dellvangel: lmao oni ke oni wkwkwk
08:44 Dellvangel: iya diakal2in pake spinner or slider :3
08:44 Surono: mindblow mulu chat sama lu kwkwkwkw U:
08:44 Surono: kalau ukuran muzu mending slider aja. spinner soalnya khusus newbie ya kek di futsuu/kantan
08:45 Surono: slider kadaang pencet ngawur ga kena atau ketinggalan. kalau spinner jelas2 dipencet asal2an aja bisa kena clear
08:46 Dellvangel: iya gw sampe sekarang ga bisa slider coba, ga ngerti ritme nya, ngikut bpm soalnya wkwkwk
08:47 Surono: iyalah, ikut bpm :"D
08:47 Surono: misal bpm 120an. ada slider masa mau ngehit kek bpm 69696 wkwkwwk.
08:47 Surono: tapi tergantung sih.. bpm slow kadang slidernya jadi padet dan bnyk dot2nya. jadi kdu santer dari bpm tersebut
08:49 Surono: sama juga bpm tinggi, malahan bpm 270an slidernya beraasa kek ngehit bpm pelan. eh gw savelog ya.. udah 4 kali bulan ini modding U: sapa tau jadi BN gw.. eh tapi bulan lalu cuma 2 ;_;;;;;;;;;;;;;;;;;;;;;;;;;
08:50 Surono: sumpah, gw pengen ngerank map sendiri. maksudnya ngasih ikon qualify ke map sendiri diem2. trus auto tendang kebanned kwkwkw.
08:50 Dellvangel: lmao, gw paling enak sliders bpm 180an xd
08:50 Dellvangel: ya lu savelog gapapa, abis gw benerin ini lu liat2 lagi dong spreadnya udah bener belom ;w;
08:50 Surono: bpm sekitar gitu emang slidernya udah mirip kek bpmnya
08:50 Surono: yhaaa
yuzu__rinrin
hi~ :3 from forum PM (NMreq)

I'm not an experienced modder.
and my English is very poor. sorry.

[Kantan]
  1. change SV 1.2

    With my skills Kantan could not modding.
    I'm sorry.;w;

    I made Kantan. I hope it will be helpful ....  :(

    SPOILER
    osu file format v14

    [General]
    AudioFilename: audio.mp3
    AudioLeadIn: 0
    PreviewTime: 50635
    Countdown: 0
    SampleSet: Normal
    StackLeniency: 0.7
    Mode: 1
    LetterboxInBreaks: 0
    WidescreenStoryboard: 1

    [Editor]
    DistanceSpacing: 0.1
    BeatDivisor: 4
    GridSize: 32
    TimelineZoom: 2

    [Metadata]
    Title:Wagamama MIRROR HEART
    TitleUnicode:ワガママMIRROR HEART
    Artist:Ayaka Ohashi
    ArtistUnicode:大橋彩香
    Creator:Dellvangel
    Version:kantan y
    Source:政宗くんのリベンジ
    Tags:Masamune-kun's Revenge anime opening op tv size Nardoxyribonucleic
    BeatmapID:0
    BeatmapSetID:-1

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    CircleSize:5
    OverallDifficulty:4
    ApproachRate:5
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    256,192,82789,1,8,0:0:0:0:
    256,192,83452,1,4,0:0:0:0:
    256,192,84115,1,12,0:0:0:0:
    256,192,84778,1,4,0:0:0:0:
    256,192,85441,1,12,0:0:0:0:
    256,192,86104,12,0,88591,0:0:0:0:
[Futsuu]
  1. 00:24:115 (45) - delete. - Patterns can be unified.
    00:18:480 (30,31,32) -
    00:23:784 (44,46,47) -
  2. 00:40:358 (91) - delete. - You can make it stand out 00:40:856 (92) - and
    give break time to players.
  3. 00:43:010 (99) - delete. - same^
  4. 00:51:298 (1) - delete? - It is my preference. lol
  5. 01:03:894 (37) - delete?
  6. 01:14:336 (72) - move to 01:14:502 - ? - Move to an easy-to-understand beat?
  7. 01:20:469 (91) - delete. - I think that it is better to erase it because there is no sound of vocal.
[Muzukashii]
  1. 00:22:292 - add d? - vocal follow
  2. 00:27:596 - add k? - same^
  3. 00:32:403 (107) - delete. - It is my preference.
  4. 00:58:922 (225) - change k? - 00:58:259 (222,223,224) - Avoiding the same color scheme?
  5. 01:01:408 (239) - delete. - 01:01:574 (240) - to stand out
  6. 01:06:546 (264) - delete - same^
[Oni]
  • good map :3
  1. 00:11:021 (24) - change k? - I hear a high electronic sound.
  2. 00:36:712 (160) - change k? - 00: 36: 878 (161) - to complement the sound of -?
  3. 01:21:795 (440) - change k? - vocal follow
  4. 01:26:104 (464,465) - ctrl+g?
[Nardochan]
  • fun map >w<
  1. 00:14:999 (76,77) - kk - You can pick up the melody line.
  2. 01:20:137 (514) - k - vocal follow

    DT
    =w=
good song. and Oni has tremendously good qualities.

good luck for ranked :3
Nardoxyribonucleic

yuzu__rinrin wrote:

hi~ :3 from forum PM (NMreq)

I'm not an experienced modder.
and my English is very poor. sorry.

[Nardochan]
  • fun map >w<
  1. 00:14:999 (76,77) - kk - You can pick up the melody line. fixed
  2. 01:20:137 (514) - k - vocal follow The vocal pitch is the same as 01:19:972 - , so d would be better.

    DT
    =w=
good song. and Oni has tremendously good qualities.

good luck for ranked :3
Thanks for your mod and testplay~ :)

Update: https://puu.sh/tZLUL.rar
Topic Starter
Dellvangel

yuzu__rinrin wrote:

hi~ :3 from forum PM (NMreq)

I'm not an experienced modder.
and my English is very poor. sorry.

[Kantan]
  1. change SV 1.2

    With my skills Kantan could not modding.
    I'm sorry.;w;

    I made Kantan. I hope it will be helpful ....  :( thank you so much for the diff, yea i also realized that the snap in my kantan is kinda weird, idk maybe i'm not used to catch the simple rhythm since it is totally different with mania.

    SPOILER
    osu file format v14

    [General]
    AudioFilename: audio.mp3
    AudioLeadIn: 0
    PreviewTime: 50635
    Countdown: 0
    SampleSet: Normal
    StackLeniency: 0.7
    Mode: 1
    LetterboxInBreaks: 0
    WidescreenStoryboard: 1

    [Editor]
    DistanceSpacing: 0.1
    BeatDivisor: 4
    GridSize: 32
    TimelineZoom: 2

    [Metadata]
    Title:Wagamama MIRROR HEART
    TitleUnicode:ワガママMIRROR HEART
    Artist:Ayaka Ohashi
    ArtistUnicode:大橋彩香
    Creator:Dellvangel
    Version:kantan y
    Source:政宗くんのリベンジ
    Tags:Masamune-kun's Revenge anime opening op tv size Nardoxyribonucleic
    BeatmapID:0
    BeatmapSetID:-1

    [Difficulty]
    HPDrainRate:7
    CircleSize:5
    OverallDifficulty:4
    ApproachRate:5
    SliderMultiplier:1.2
    SliderTickRate:1

    [Events]
    //Background and Video events
    0,0,"BG.jpg",0,20
    //Break Periods
    //Storyboard Layer 0 (Background)
    //Storyboard Layer 1 (Fail)
    //Storyboard Layer 2 (Pass)
    //Storyboard Layer 3 (Foreground)
    //Storyboard Sound Samples

    [TimingPoints]
    -83,331.491712707182,4,1,0,50,1,0
    7872,-100,4,1,0,70,0,0
    13176,-100,4,1,0,90,0,0
    18480,-100,4,1,0,70,0,0
    28922,-100,4,1,0,90,0,0
    44999,-100,4,1,0,50,0,0
    46988,-100,4,1,0,70,0,0
    51629,-100,4,1,0,90,0,1
    86104,-100,4,1,0,70,0,0
    88259,-100,4,1,0,90,0,0


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    256,192,71353,1,12,0:0:0:0:
    256,192,72845,1,0,0:0:0:0:
    256,192,73508,1,8,0:0:0:0:
    256,192,74171,1,0,0:0:0:0:
    256,192,75165,1,8,0:0:0:0:
    256,192,75497,1,0,0:0:0:0:
    256,192,76160,1,0,0:0:0:0:
    256,192,76823,1,8,0:0:0:0:
    256,192,77154,1,8,0:0:0:0:
    256,192,77486,1,8,0:0:0:0:
    256,192,78149,1,0,0:0:0:0:
    256,192,78812,1,8,0:0:0:0:
    256,192,79475,1,0,0:0:0:0:
    256,192,80800,1,0,0:0:0:0:
    256,192,81463,1,8,0:0:0:0:
    256,192,82126,1,8,0:0:0:0:
    256,192,82458,1,0,0:0:0:0:
    256,192,82789,1,8,0:0:0:0:
    256,192,83452,1,4,0:0:0:0:
    256,192,84115,1,12,0:0:0:0:
    256,192,84778,1,4,0:0:0:0:
    256,192,85441,1,12,0:0:0:0:
    256,192,86104,12,0,88591,0:0:0:0:
[Futsuu]
  1. 00:24:115 (45) - delete. - Patterns can be unified. oh you're right, so it will become consistent, deleted.
    00:18:480 (30,31,32) -
    00:23:784 (44,46,47) -
  2. 00:40:358 (91) - delete. - You can make it stand out 00:40:856 (92) - and
    give break time to players. sure.
  3. 00:43:010 (99) - delete. - same^ oki.
  4. 00:51:298 (1) - delete? - It is my preference. lol but muzu use 1/4 beat kkk and if i delete this the pattern gap would become too big, so i will keep this one i think.
  5. 01:03:894 (37) - delete? will keep this one i think for consistency with 01:03:894 (37) - .
  6. 01:14:336 (72) - move to 01:14:502 - ? - Move to an easy-to-understand beat? sure.
  7. 01:20:469 (91) - delete. - I think that it is better to erase it because there is no sound of vocal. deleted.
[Muzukashii]
  1. 00:22:292 - add d? - vocal follow re-arranged the pattern here to dkdk like oni.
  2. 00:27:596 - add k? - same^ same as above.
  3. 00:32:403 (107) - delete. - It is my preference.
  4. 00:58:922 (225) - change k? - 00:58:259 (222,223,224) - Avoiding the same color scheme?
  5. 01:01:408 (239) - delete. - 01:01:574 (240) - to stand out
  6. 01:06:546 (264) - delete - same^ applied everything else.
[Oni]
  • good map :3
  1. 00:11:021 (24) - change k? - I hear a high electronic sound. oki.
  2. 00:36:712 (160) - change k? - 00: 36: 878 (161) - to complement the sound of -? oki.
  3. 01:21:795 (440) - change k? - vocal follow hmm, but 01:21:795 (441) - here vocal pitch is higher than 01:21:795 (441) - so i will keep it as d i think.
  4. 01:26:104 (464,465) - ctrl+g? wrong timestamp but i get what you mean, ok applied.
[Nardochan]
  • fun map >w<
  1. 00:14:999 (76,77) - kk - You can pick up the melody line.
  2. 01:20:137 (514) - k - vocal follow

    DT
    =w=
good song. and Oni has tremendously good qualities. thanks.

good luck for ranked :3
Thanks yuzurin for the mod :)

Updated

Nishizumi
hi guys

[Nardo's Inner Oni]

00:13:176 - maybe move this greenline to 00:12:845 - this big kat sounds inaudible and similar as loud as 00:13:176
00:18:480 - make a lower sv to this part ??
00:28:093 - to 00:28:922 - maybe make K-d-kkddk-D ? since i heard cymbal at 00:28:093 - and there is no sound at 00:28:342 -. the drum starts from 00:28:425 -. slow part would be better if had less note imo

[Oni]

only 00:13:176 - bignote sendiri ? sedangkan diff yg lain ngga. consistency
00:13:176 - sampe 00:15:497 - jarak notenya sama persis kyk inner. cuma beda kurang 1 triplet. mending apus ini 00:14:419 (47,48) - buat memberi sedikit break
00:30:414 - same reasoning ^ delete ini
00:33:066 - ^
00:53:204 - menurut gw ini overused triplet, baiknya hapus ini. (lebih baik sih pake 2 triplet aja di satu pattern kyk yg lainnya)
01:04:972 - ^
01:05:552 - mending buat d-d-K aja dibanding kkk-D for consistency
01:07:292 - delete ? sama2 5plet klo compare ke inner lmao
01:10:276 - dan 01:11:104 - delete ? menurut gw berlebihan ini buat diff oni
01:12:182 - daripada kkd-ddkkd, mending kkddk-k-d ? looks overstream imo

ada beberapa tempat (ga cuma 1-2) yang persis bgt sama innernya, baiknya diubah sebaik mungkin biar ga terlihat persis/mirip (yg dikiranya cuma bedain warna/hapus 1-2 triplet dll.)
dan juga, coba kurangi beberapa note (terutama pada 5plet, nerf) karena gap inner ke oni deket, sedangkan ke muzu jauh. gap ini yg bikin muzu jauh ke futsuu juga imo

[Muzukashii]

00:08:867 - hapus ? biar ga sama kyk oni. lumayan jg lah memperkecil gap ke futsuu ?
00:19:309 - ^ same reasoning. hapus
00:21:463 (60,61,62,63,64) - ketara bgt cuma dihapus 1 note doang dari oni. mending ubah aja kyk misal begini ? https://osu.ppy.sh/ss/7315585
00:24:613 - same as 00:19:309
00:26:767 - same as 00:21:463
00:37:789 - delete ? same reason as the first
di kiai, saran gw hapus semua triplet kecuali 01:01:905 - dan 01:11:684 - keliatan overmap semua menurut gw. ditambah gap

kalo oni udah nerf, cobalah nerf ini sedikit juga. atau seengganya mendekati gap ke futsuu. (240an ke 390an notes. sedangkan muzu ke oni jg 100an. yg paling bagus sih spreadnya kantan ke futsuu maybe)

[Futsuu]

HP7 pls

dari 00:28:922 - sampe 00:40:027 - kurang celah buat break atau bahkan 1 4/1 break pun gaada. mending kurangin beberapa note untuk break karena bagian ini terlalu rame/padat
00:45:497 (103,105) - delete, buat break menuju kiai. jgn digembor2 mulu..
00:56:933 - to 01:00:745 - too long, mending delete 00:59:254
01:03:894 - for longer break, delete?
01:07:541 - to 01:11:353 - panjang bgt no break. delete 01:08:370 - and 01:09:696 - would be better
01:11:850 - same as 01:03:894 - delete
01:12:845 - mending ubah jd single color (d------k------d) instead of dd kk dd, too hard and no break
01:14:502 - panjang bgt. better to delete 01:15:165 - 01:15:828 - and 01:17:817 -
01:20:800 - sama juga .-. remove sendiri deh yak. pokoknya seengganya kasih break gitu. it doesn't looks like a normally futsuu

[Kantan]

Hp8 pls (see normally ranked taiko maps, they normally using 8 hp on kantan)
don't forget to uncheck widescreen support
nice diff

intinya terpenting dari gw sih, perhatikan spread dan break dgn baik. ada beberapa(malah kebanyakan) itu overmapped. good luck 8-)
yuzu__rinrin

Nishizumi wrote:

hi guys

[Kantan]

Hp8 pls (see normally ranked taiko maps, they normally using 8 hp on kantan)
ok
don't forget to uncheck widescreen support
Elementary mistake. lol ok,change
nice diff
Thanks <3

intinya terpenting dari gw sih, perhatikan spread dan break dgn baik. ada beberapa(malah kebanyakan) itu overmapped. good luck 8-)
thank you for modding~

@Dellvangel my diff
uncheck widescreen support
change HP8OD3 please ><
Topic Starter
Dellvangel

Nishizumi wrote:

hi guys
[Oni]

only 00:13:176 - bignote sendiri ? sedangkan diff yg lain ngga. consistency diff lain diubah ke big note.
00:13:176 - sampe 00:15:497 - jarak notenya sama persis kyk inner. cuma beda kurang 1 triplet. mending apus ini 00:14:419 (47,48) - buat memberi sedikit break re-arranged part ini.
00:30:414 - same reasoning ^ delete ini oke.
00:33:066 - ^ oke.
00:53:204 - menurut gw ini overused triplet, baiknya hapus ini. (lebih baik sih pake 2 triplet aja di satu pattern kyk yg lainnya) re-arranged this part.
01:04:972 - ^ re-arranged.
01:05:552 - mending buat d-d-K aja dibanding kkk-D for consistency hmm.
01:07:292 - delete ? sama2 5plet klo compare ke inner lmao deleted.
01:10:276 - dan 01:11:104 - delete ? menurut gw berlebihan ini buat diff oni simplified the pattern here.
01:12:182 - daripada kkd-ddkkd, mending kkddk-k-d ? looks overstream imo oke.

ada beberapa tempat (ga cuma 1-2) yang persis bgt sama innernya, baiknya diubah sebaik mungkin biar ga terlihat persis/mirip (yg dikiranya cuma bedain warna/hapus 1-2 triplet dll.)
dan juga, coba kurangi beberapa note (terutama pada 5plet, nerf) karena gap inner ke oni deket, sedangkan ke muzu jauh. gap ini yg bikin muzu jauh ke futsuu juga imo At first i though it should be consistent and similar each diff lmao, salah disitu, anyway, re-arranged, jadi udah keliat lebih beda sama inner sekarang (semoga).

[Muzukashii]

00:08:867 - hapus ? biar ga sama kyk oni. lumayan jg lah memperkecil gap ke futsuu ? oke.
00:19:309 - ^ same reasoning. hapus re-arranged this part.
00:21:463 (60,61,62,63,64) - ketara bgt cuma dihapus 1 note doang dari oni. mending ubah aja kyk misal begini ? https://osu.ppy.sh/ss/7315585 re-arranged this part.
00:24:613 - same as 00:19:309 same.
00:26:767 - same as 00:21:463 same.
00:37:789 - delete ? same reason as the first tapi ada suara drum yg jelas banget disini, rasanya sayang ga dimap.
di kiai, saran gw hapus semua triplet kecuali 01:01:905 - dan 01:11:684 - keliatan overmap semua menurut gw. ditambah gap ok, remapped the kiai.

kalo oni udah nerf, cobalah nerf ini sedikit juga. atau seengganya mendekati gap ke futsuu. (240an ke 390an notes. sedangkan muzu ke oni jg 100an. yg paling bagus sih spreadnya kantan ke futsuu maybe) ok, ini juga di nerf.

[Futsuu]

HP7 pls oke.

dari 00:28:922 - sampe 00:40:027 - kurang celah buat break atau bahkan 1 4/1 break pun gaada. mending kurangin beberapa note untuk break karena bagian ini terlalu rame/padat ok, deleted some notes.
00:45:497 (103,105) - delete, buat break menuju kiai. jgn digembor2 mulu.. digembor enak mz, biar joss wkwkwk, anyway, deleted.
00:56:933 - to 01:00:745 - too long, mending delete 00:59:254 re-arranged the pattern here.
01:03:894 - for longer break, delete? oke.
01:07:541 - to 01:11:353 - panjang bgt no break. delete 01:08:370 - and 01:09:696 - would be better sure, deleted.
01:11:850 - same as 01:03:894 - delete oke.
01:12:845 - mending ubah jd single color (d------k------d) instead of dd kk dd, too hard and no break diubah jadi D-----K-----D , entah kenapa kalo pake yg kecil malah berasa kayak pattern untuk kantan pas dimain.
01:14:502 - panjang bgt. better to delete 01:15:165 - 01:15:828 - and 01:17:817 - re-arranged this part.
01:20:800 - sama juga .-. remove sendiri deh yak. pokoknya seengganya kasih break gitu. it doesn't looks like a normally futsuu oke.

intinya terpenting dari gw sih, perhatikan spread dan break dgn baik. ada beberapa(malah kebanyakan) itu overmapped. good luck 8-) oke, maklum baru pertama kali ngemap taiko, still don't know much about how taiko pattern works in general xd
Thanks Nishizumi buat mod nya, membantu banget :)
Nardoxyribonucleic

Nishizumi wrote:

hi guys

[Nardo's Inner Oni]

00:13:176 - maybe move this greenline to 00:12:845 - this big kat sounds inaudible and similar as loud as 00:13:176 Hmm, I would like to keep the volume settings consistent with other difficulties for now.
00:18:480 - make a lower sv to this part ?? A good idea indeed, but I think it is not very necessary in the context of a TV size map.
00:28:093 - to 00:28:922 - maybe make K-d-kkddk-D ? since i heard cymbal at 00:28:093 - and there is no sound at 00:28:342 -. the drum starts from 00:28:425 -. slow part would be better if had less note imo Retained to cohere with 00:07:458 - somehow.

intinya terpenting dari gw sih, perhatikan spread dan break dgn baik. ada beberapa(malah kebanyakan) itu overmapped. good luck 8-)
Thanks for your mod though~ :)
yassu-
hi :D :D :D

yzrin's Kantan
・00:17:486 - add K 一応目立った音なので
・00:42:016 - d 00:42:347 - を強調したいのと声の高低
・01:04:889 (21,22) - ここは同じ音だと思います
・01:08:204 (26,27) - Ctrl+G 00:13:839 (16,17) - パターン
・01:24:115 (51,52) - Ctrl+G

Fustuu
・00:08:867 (3,4) - move 1/2 ←
・00:21:463 - move 1/2 →
・00:26:767 - move 1/2 →
・00:29:088 ~ 00:34:392 - please fit to more vocal
・00:38:204 (74,75,76) - change to D
・00:51:298 - change to k
・00:52:789 - add kd(1/2) vocal follow
・00:58:922 - add d ^
・01:18:149 - change to k

Muzukashii
・00:02:900 (8,9,10) - Ctrl+G fit to vocal
・00:12:347 - change to d 00:09:696 - pattern
・00:15:331 - delete 00:17:320 - pattern change
・00:20:137 - 00:21:463 - 00:26:767 - change to k vocal follow
・00:30:082 - try to add kd(1/2)
・00:38:701 - delete 
・00:55:773 - change to d vocal follow
・01:02:900 - add k
・01:19:972 - change to d vocal follow
・01:26:270 - move 1/1 →

Oni
・00:02:900 (10,11,12) - Ctrl+G fit to vocal
・00:05:220 - change to k ^
・00:08:867 - delete ?
・00:12:182 - change to d 00:09:364 - pattern
・01:14:502 (374,375) - change to d
・01:14:502 (374,375) - add k

Nardo's Inner Oni
・00:18:480 - 00:23:784 - add finish ?
・00:38:204 - change to d 00:38:204 (205,206,208) -
・00:46:988 - change to D 00:44:999 (245,246,247,248,249) - d→k→d pattern
・01:09:364 - change to k ? 01:08:038 - fit to vocal pattern
good luck~~~ ^^
yuzu__rinrin

yassu- wrote:

hi :D :D :D

[yzrin's Kantan]・00:17:486 - add K 一応目立った音なので ok、ですが非常に危ないと私は思うので消す可能性もあります。
・00:42:016 - d 00:42:347 - を強調したいのと声の高低 n1ce
・01:04:889 (21,22) - ここは同じ音だと思います no change. つる"ぎ"の部分feelingでkにした方が流れにあってると思っています。
・01:08:204 (26,27) - Ctrl+G 00:13:839 (16,17) - パターン no change. vocal有りとvocal無しの部分で音取りにパターン求めるのおかしいと思いませんか。
・01:24:115 (51,52) - Ctrl+G う↓け↑と↓め↑たいからno change.

good luck~~~ ^^
Thank you for modding ~

update
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Artist:Ayaka Ohashi
ArtistUnicode:大橋彩香
Creator:Dellvangel
Version:yzrin's Kantan
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Nardoxyribonucleic

yassu- wrote:

hi :D :D :D

Nardo's Inner Oni
・00:18:480 - 00:23:784 - add finish ? As the pace of music is rather calm here, I would prefer d.
・00:38:204 - change to d 00:38:204 (205,206,208) - Retained to reflect the pitch difference among 00:36:878 (196,205) -
・00:46:988 - change to D 00:44:999 (245,246,247,248,249) - d→k→d pattern I think K D K at 00:46:988 (249,250,251) - could follow the pitch changes in a way better.
・01:09:364 - change to k ? 01:08:038 - fit to vocal pattern Hmm, no change as the vocal pattern and pitch is similar.
good luck~~~ ^^
Thanks for your mod yassu-~ :)
Topic Starter
Dellvangel

yassu- wrote:

Fustuu
・00:08:867 (3,4) - move 1/2 ← oki.
・00:21:463 - move 1/2 → ok.
・00:26:767 - move 1/2 → ok.
・00:29:088 ~ 00:34:392 - please fit to more vocal re-arranged.
・00:38:204 (74,75,76) - change to D i will keep this one i think.
・00:51:298 - change to k sure.
・00:52:789 - add kd(1/2) vocal follow oki.
・00:58:922 - add d ^ oki.
・01:18:149 - change to k i think d is better for this part somhow.

Muzukashii
・00:02:900 (8,9,10) - Ctrl+G fit to vocal sure.
・00:12:347 - change to d 00:09:696 - pattern ok.
・00:15:331 - delete 00:17:320 - pattern change oki.
・00:20:137 - 00:21:463 - 00:26:767 - change to k vocal follow fixed the first one, but the rest i changed 00:26:933 - , 00:21:629 - , and 00:25:441 - to k.
・00:30:082 - try to add kd(1/2) oki.
・00:38:701 - delete hmm, will consider this
・00:55:773 - change to d vocal follow eh, k seems fine for me.
・01:02:900 - add k moved 01:02:734 - to 01:02:900 - instead, otherwise the pattern density would become similar with oni.
・01:19:972 - change to d vocal follow oki.
・01:26:270 - move 1/1 → will consider this.

Oni
・00:02:900 (10,11,12) - Ctrl+G fit to vocal oki.
・00:05:220 - change to k ^ i feel like the vocal pitch at 00:05:386 - is higher than the previous one, so i will keep this one as d.
・00:08:867 - delete ? keep, there is guitar sound here.
・00:12:182 - change to d 00:09:364 - pattern ok.
・01:14:502 (374,375) - change to d ok, looks better.
・01:14:502 (374,375) - add k wrong timestamp TT
Thanks yassu for mod, and sorry for late reply :)

Updated
xtrem3x
(?)


General:

Don = d
Kat = k
Big Don = D
Big Kat = K


yuzu__rin-tan

  • 00:20:469 - Delete this note .. consistence with 00:23:452-

    00:28:425 - Add k note here ... To maintain a consistency similar to this point ^

    00:53:950 - add k note here .. is kiai is better more density
    01:02:900 - add d note ... same ^
    01:12:182 - k note ... same

    01:19:475 - more density here ... ddkdd


Futsuu

  • 00:01:574 - Delete this note ... seems hard (and consistence with 00:05:718- )

    01:16:160 - Change this note to d .. comparing with 3rd ant 5th note in this 5-note sequence have less sound.


Muzukashii

  • HP/OD = 5

    00:00:745 - Add k note
    00:00:911 - change to d ... if follo vocal sound is better this.

    00:14:005 (29,30,31,32,33,34) - change this part for ddk kkd (?)

    00:50:303 - Remove finish ... don't have sound to obtain priority in this point.

    01:07:541 - Remove finish ... is too weird this combination.


Oni

  • HP / OD = 5

    00:00:745 (2,3,4,5) - same situation as muzukashii

    00:07:541 - Change this for ddddk ...is more fluid.

    00:11:021 - -> .. specially why in this part have better emphasis with 5-notes stream.

    00:52:541 - Move to 00:52:872-
    00:52:955 - Change to k
    00:53:204 - Delete ... with this change is possible more consistence.

    01:01:905 - change for kkkkd .. this piano sound must have more priority.

    01:04:475 - add d note here ...

    01:12:182 - Change this for ddkdk ... to follow vocal sound.

    01:20:718 - Move to 01:20:552-


Nardo's Inner Oni


  • 00:52:209 (279,280) - ctrl+g ... in note 280 have more bass sound than vocal and have a similar situation in 00:52:955-

    01:03:314 - At this point it seems that a note is missing (if I know, it is risky because you have a big note just ahead of this point).

    01:22:458 (533,534) - This rhythm seems too weird to me, for many times I've heard this section seems more appropriate if you do ctrl+g in these 2 notes specifically.

    01:28:425 - Change this note to D ... more than nothing for variety, The 3 notes have the same degree of bass sound, but this one has a considerable variation.
yuzu__rinrin

xtrem3x wrote:

(?)


General:

Don = d
Kat = k
Big Don = D
Big Kat = K


yuzu__rin-tan

  • 00:20:469 - Delete this note .. consistence with 00:23:452-
    ok

    00:28:425 - Add k note here ... To maintain a consistency similar to this point ^
    ok

    00:53:950 - add k note here .. is kiai is better more density
    01:02:900 - add d note ... same ^
    01:12:182 - k note ... same
    ok

    01:19:475 - more density here ... ddkdd
    ok, but 01:20:469 - There is no conspicuous sound. I used ddk
thank you for modding xtrem3x-tan :3

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TitleUnicode:ワガママMIRROR HEART
Artist:Ayaka Ohashi
ArtistUnicode:大橋彩香
Creator:Dellvangel
Version:yzrin's Kantan
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Topic Starter
Dellvangel

xtrem3x wrote:

(?)


General:

Don = d
Kat = k
Big Don = D
Big Kat = K

Futsuu

  • 00:01:574 - Delete this note ... seems hard (and consistence with 00:05:718- ) i think so about the consistence, deleted.

    01:16:160 - Change this note to d .. comparing with 3rd ant 5th note in this 5-note sequence have less sound. ok.


Muzukashii

  • HP/OD = 5 ok.

    00:00:745 - Add k note ok.
    00:00:911 - change to d ... if follo vocal sound is better this. ok.

    00:14:005 (29,30,31,32,33,34) - change this part for ddk kkd (?) ok, also changed the pattern at 00:16:823 (40,41) - for consistency.

    00:50:303 - Remove finish ... don't have sound to obtain priority in this point. ok.

    01:07:541 - Remove finish ... is too weird this combination. ok.


Oni

  • HP / OD = 5 changed to hp 6 od 5, want to make oni feels a bit harder.

    00:00:745 (2,3,4,5) - same situation as muzukashii ok, fixed.

    00:07:541 - Change this for ddddk ...is more fluid. looks better, applied.

    00:11:021 - -> .. specially why in this part have better emphasis with 5-notes stream. ok.

    00:52:541 - Move to 00:52:872-
    00:52:955 - Change to k
    00:53:204 - Delete ... with this change is possible more consistence.hmm, ok, but i changed it to ddd.

    01:01:905 - change for kkkkd .. this piano sound must have more priority. ok, fixed 00:51:463 (223) - as well.

    01:04:475 - add d note here ... it already has a d note.

    01:12:182 - Change this for ddkdk ... to follow vocal sound. the drum sounds more prominent for me, will consider this.

    01:20:718 - Move to 01:20:552- ok.
Thanks for your mod, xtrem3x :)
Nardoxyribonucleic

xtrem3x wrote:

(?)

General:

Don = d
Kat = k
Big Don = D
Big Kat = K

Nardo's Inner Oni


  • 00:52:209 (279,280) - ctrl+g ... in note 280 have more bass sound than vocal and have a similar situation in 00:52:955- Nope, the pitch of the sound at 00:52:292 - is rather high that k would fit better.

    01:03:314 - At this point it seems that a note is missing (if I know, it is risky because you have a big note just ahead of this point). Keeping this blank would help emphasize the K afterwards.

    01:22:458 (533,534) - This rhythm seems too weird to me, for many times I've heard this section seems more appropriate if you do ctrl+g in these 2 notes specifically. I see your point, but I would like to keep it for now due to the pitch differences among 01:21:629 (525,527,528,531,533) - and the preparation of that stream constellation at 01:21:298 (522,523,524,525,526,527) -

    01:28:425 - Change this note to D ... more than nothing for variety, The 3 notes have the same degree of bass sound, but this one has a considerable variation. Either D D K and K K K would accompany the stressed sounds there as the first two have identical pitch. I would prefer the latter owing the dons at 01:27:928 (566,567) -
Thanks for your mod~ :)
Gemu-
Hi! >w<

Request by Dellvangel
from Jessi, Thousand & Gemu's Taiko Queue

d
k
D (Big d)
K (Big k)



  • [ yzrin's Kantan]

    OD: 2
  1. 00:28:425 (38) - Remove to put a break to the players can be attentive for the next patterns.
  2. 00:51:629 (1) - Put a finish D, the voice and the sounds is increasing, similar to 01:03:397 (21) -

  • [ Futsuu]

    OD: 3
  1. 00:10:193 (7) - You can move to 00:10:027 - bacause I can hear a sound and to similar consistency and sequence with 00:08:701 (3,4) -
  2. 00:34:060 (66) - Change to k, the drums in this part is similar to a "Clap" and to emphassize the finish 00:34:392 (67) - Here is a similar example 00:28:425 (51,52) -
  3. 00:53:950 - You can add a d or k to keep the drum and the voice. Also, to keep the rhythm with 00:52:789 (5,6,7,8,9) -
  4. 01:16:160 (67,68,69,70,71) - To manifest more the voice you can change it to k k d d k and if you want you can add a k 01:17:817 - to keep the voice with the pattern 01:16:160 (67,68,69,70,71,72,73,74,75,76,77,78,79) -
  5. 01:20:800 - You forgot add a note to keep the drums, add a d and change this to k this 01:21:132 (80) - or this 01:21:463 (81) -
  6. 01:22:789 (86) - In this part the voice have a high intonation, change to k. Also, to keep sequence k d k d k d 01:23:452 (87,88,89,90,91) -
  7. 01:26:104 (91) - Put a finish D to keep sequence with 01:23:452 (87,88,89,90) -

  • [ Muzukashii]

    HP: 6
    OD: 4


    01:16:657 - You can add a d here or 01:17:983 - to variate a bit. But if you want consistency in both parts add a d in both sections.

  • [ Oni]

    HP: 5
  1. 00:40:690 - You can add a d to emphasize the finish 00:40:856 (177) - This part feels empty as it does not have a note so a note is much better.
  2. 00:43:342 - You can add a k to emphasize the finish 00:43:508 (191) - and to keep similar consistency with the rpevious suggestion. Also, in this part too feels empty as it does not have a note.
  3. 01:11:684 (354) - Change to k to flow with 01:12:016 (357,358,359,360,361,362) -
  4. 01:16:740 (390,391) - Ctrl G and move these notes 01:16:657 (389,390) - to 01:16:574 - sounds much better with the rhythm and the voice.

  • [ Nardo's Inner Oni]
  1. 00:40:276 (217) - Maybe you can change to k. Also, sounds fine with the voice because in this case the voice goes in decreasing order, increasing and then decreasing, presented that these notes present the increase 00:40:193 (216,217) - and this the decrease 00:40:358 (218) -
  2. 01:03:149 (369) - Change to k to flow it.

Amazing Beatmap! I hope my mod has been helpful you, Good luck! 1 Star >ww<
yuzu__rinrin

game rock wrote:

Hi! >w<

Request by [b]Dellvangel
from Jessi, Thousand & Gemu's Taiko Queue[/b]

d
k
D (Big d)
K (Big k)



  • [ yzrin's Kantan]

    OD: 2 I think OD 3 is better if it is about this density and difficulty level.
    It may change if another modder said OD2. Thank you. :)
  1. 00:28:425 (38) - Remove to put a break to the players can be attentive for the next patterns.
    ok
  2. 00:51:629 (1) - Put a finish D, the voice and the sounds is increasing, similar to 01:03:397 (21) -
    ok www mapping miss. w



Amazing Beatmap! I hope my mod has been helpful you, Good luck! 1 Star >ww<
thank you for modding. game rock ~ :3

kantandesu
osu file format v14

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TitleUnicode:ワガママMIRROR HEART
Artist:Ayaka Ohashi
ArtistUnicode:大橋彩香
Creator:Dellvangel
Version:yzrin's Kantan
Source:政宗くんのリベンジ
Tags:Masamune-kun's Revenge anime opening op tv size Nardoxyribonucleic yuzu__rinrin
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BeatmapSetID:569414

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Topic Starter
Dellvangel

game rock wrote:

Hi! >w<

Request by [b]Dellvangel
from Jessi, Thousand & Gemu's Taiko Queue[/b]

d
k
D (Big d)
K (Big k)

  • [ Futsuu]

    OD: 3 testplayed with OD 3 and seemed too easy imo, will consider this.
  1. 00:10:193 (7) - You can move to 00:10:027 - bacause I can hear a sound and to similar consistency and sequence with 00:08:701 (3,4) - i think the sound on 00:10:193 - is more prominent and actually i still don't understand how consistency works in taiko pattern asdfjkl lol, but ok moved.
  2. 00:34:060 (66) - Change to k, the drums in this part is similar to a "Clap" and to emphassize the finish 00:34:392 (67) - Here is a similar example 00:28:425 (51,52) - ok.
  3. 00:53:950 - You can add a d or k to keep the drum and the voice. Also, to keep the rhythm with 00:52:789 (5,6,7,8,9) - usually in mania sure we would consider this part should be consistent with 00:59:254 - and 01:04:557 - and if i add a note on those part the pattern would become too long for futsu, so i decided not to map this one at first, but well will consider this if someone else mod this again i will add it, maybe the consistency in taiko is totally different with mania, idk.
  4. 01:16:160 (67,68,69,70,71) - To manifest more the voice you can change it to k k d d k and if you want you can add a k 01:17:817 - to keep the voice with the pattern 01:16:160 (67,68,69,70,71,72,73,74,75,76,77,78,79) - but for me the vocal sound at 01:16:823 - should be get emphasized more than 01:16:491 - so i will keep the current pattern, also if i add a note at 01:17:817 - probably the pattern would become too long for futsu, i mean 01:16:160 - until 01:19:475 - doesn't have even a single break.
  5. 01:20:800 - You forgot add a note to keep the drums, add a d and change this to k this 01:21:132 (80) - or this 01:21:463 (81) - sure, added, and changed note number 80 to k.
  6. 01:22:789 (86) - In this part the voice have a high intonation, change to k. Also, to keep sequence k d k d k d 01:23:452 (87,88,89,90,91) - ok.
  7. 01:26:104 (91) - Put a finish D to keep sequence with 01:23:452 (87,88,89,90) - i think it is fine like this.

  • [ Muzukashii]

    HP: 6
    OD: 4
    actually don't understand yet how od and hp work in taiko (do they use density or something else to count the od hp, idk) will keep it for now, too lazy to change it lol, sure will change it if someone else mod this again..

    01:16:657 - You can add a d here or 01:17:983 - to variate a bit. But if you want consistency in both parts add a d in both sections. keep, i want to make it consistent with 01:15:497 (277,278) - .

  • [ Oni]

    HP: 5 same with muzu, will consider this.
  1. 00:40:690 - You can add a d to emphasize the finish 00:40:856 (177) - This part feels empty as it does not have a note so a note is much better. the density would become pretty close to inner if i add a note here, will keep this one i think.
  2. 00:43:342 - You can add a k to emphasize the finish 00:43:508 (191) - and to keep similar consistency with the rpevious suggestion. Also, in this part too feels empty as it does not have a note. same here.
  3. 01:11:684 (354) - Change to k to flow with 01:12:016 (357,358,359,360,361,362) - i think 01:11:767 (355) - could emphasized more than 01:11:684 (354) - and 01:12:182 - actually is louder than 01:11:684 - so i will consider this.
  4. 01:16:740 (390,391) - Ctrl G and move these notes 01:16:657 (389,390) - to 01:16:574 - sounds much better with the rhythm and the voice. ok.
Amazing Beatmap! I hope my mod has been helpful you, Good luck! 1 Star >ww<
Thanks for your mod and star, game rock :)
Topic Starter
Dellvangel
double post, sorry.
Nardoxyribonucleic

game rock wrote:

Hi! >w<

Request by Dellvangel
from Jessi, Thousand & Gemu's Taiko Queue

d
k
D (Big d)
K (Big k)

  • [ Nardo's Inner Oni]
  1. 00:40:276 (217) - Maybe you can change to k. Also, sounds fine with the voice because in this case the voice goes in decreasing order, increasing and then decreasing, presented that these notes present the increase 00:40:193 (216,217) - and this the decrease 00:40:358 (218) - Remain unchanged for pattern variety.
  2. 01:03:149 (369) - Change to k to flow it. d would follow the instrument in a way better.
Amazing Beatmap! I hope my mod has been helpful you, Good luck! 1 Star >ww<
Thanks for your mod though~ :)
Shinsekai-
HI HIII sorry for late mod :C

[yzrin's Kantan]

- change to d 00:20:469 (26) - for emphastize the next note k
- Nice work

[Futsuu]

- well :o all is OK for me <3

[Muzukashii]

- oh... well, you follow very good the voice when you need to follow it nice

[Oni]

- mmm add a note here 00:10:441 (20) - can be great cuz follow the sound
- change to k 01:02:237 (293) - kkddk can be good
- change to k 01:18:149 (398) - the sound and the music in that moment is k k k k k k clap sounds

[Nardo's Inner Oni]

- WELL... NARDO IS NARDO :^) NICE WORK...

[heh comentarios :D!]
you did this set so good :o nice work this would be ranked soon :^) so... GL!
yuzu__rinrin

[_Chichinya_] wrote:

HI HIII sorry for late mod :C

[yzrin's Kantan]

- change to d 00:20:469 (26) - for emphastize the next note k
no change. I think that the current color scheme is good.
- Nice work
thank you :3

[heh comentarios :D!]
you did this set so good :o nice work this would be ranked soon :^) so... GL!
thank you for modding. Chichinya~

sorry, I'm mapping miss. please update lol
;;
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TitleUnicode:ワガママMIRROR HEART
Artist:Ayaka Ohashi
ArtistUnicode:大橋彩香
Creator:Dellvangel
Version:yzrin's Kantan
Source:政宗くんのリベンジ
Tags:Masamune-kun's Revenge anime opening op tv size Nardoxyribonucleic yuzu__rinrin
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Topic Starter
Dellvangel

[_Chichinya_] wrote:

HI HIII sorry for late mod :C no problem~
[Futsuu]

- well :o all is OK for me <3 thanks.

[Muzukashii]

- oh... well, you follow very good the voice when you need to follow it nice thanks

[Oni]

- mmm add a note here 00:10:441 (20) - can be great cuz follow the sound umm, will consider this, somehow want to emphasize the gap to inner.
- change to k 01:02:237 (293) - kkddk can be good hmm, want to emphasize the piano sound, so i mapped this one as d.
- change to k 01:18:149 (398) - the sound and the music in that moment is k k k k k k clap sounds oki.

[heh comentarios :D!]
you did this set so good :o nice work this would be ranked soon :^) so... GL! not sure this will ranked soon, somehow still not satisfied enough with my diffs tbh lol.
Thanks for your mod, Chichinya :)

Updated.
Smallwu
Hello, mod from my queue
[General]
Nice background ?q?
[yzrin's Kantan]
00:09:198 (9) - Move to 00:09:033 because the original place sounds no any sound effect

00:40:027 - Add Don Although the drums are triplets, but it's Kantan, so remove the middle one

00:40:856 (2) - K to distinguish the pitch (It higher than the before note)

00:42:679 - Add Kat Reason same as 00:40:027

00:43:508 (6) - D to distinguish the pitch (It lower than the before note)
[Muzukashii]
00:00:414 (1) - k to follow voice, this is the highest one, or at least same as (2) I think :3 (The other reason is that here has high pitch piano sound)

00:07:872 (4) - D

00:15:828 (36) - D to keep consistency? Like 00:12:845 (25,26)

00:38:535 (123,125) - Maybe D? Because they sound like (122) - and (122) used D

00:39:364 (127) - k The sound isn't too high to use K. It also can make the DDD more... powerfully ?w?

00:49:640 (165,166,167,168) - k k k d or k k d d to follow pitch..? RIP my ear
[Oni]
00:00:414 (1) - k Reason same as Muzukashii

00:11:021 (22,23,24,25,26) - kdkkd? It sounds like that

00:15:828 (51) - D to keep consistency? Like 00:12:845 (35,36)

00:32:734 (128) - k It sounds more smooth :3

00:34:226 (137,138) - k D ^ :3

00:39:364 (169) - k The sound isn't too high to use K. It also can make the DDD more... powerfully ?w?

00:49:640 (215,216,217,218) - k k k d or k k d d to follow pitch..?

00:51:463 (223) - d The piano pitches are high to low, so.. yea :3
[Nardo's Inner Oni]
00:11:684 (52,53) - Ctrl+G? Because 00:11:684 has high electronic organ sound effect, and 00:11:850 hasn't

00:15:828 (81) - D to keep consistency? Like 00:12:845 (61,62)

00:39:364 (212) - k The sound isn't too high to use K. It also can make the DDD more... powerfully ?w?

00:50:635 (269) - Move to 00:50:635 ? You follow piano after this note, if add note here will let player think that you're following voice (but it just suggest because the note sounds still good DX)
=====
GL with Rank!
Nardoxyribonucleic

Smallwu wrote:

Hello, mod from my queue

[Nardo's Inner Oni]
00:11:684 (52,53) - Ctrl+G? Because 00:11:684 has high electronic organ sound effect, and 00:11:850 hasn't Retained as its pitch is lower than 00:09:033 (32) -

00:15:828 (81) - D to keep consistency? Like 00:12:845 (61,62) Hmm... A bit overemphasized at this music pace imo.

00:39:364 (212) - k The sound isn't too high to use K. It also can make the DDD more... powerfully ?w? It would make more sense as K here due to the big note at 00:38:204 (205) -

00:50:635 (269) - Move to 00:50:635 ? You follow piano after this note, if add note here will let player think that you're following voice (but it just suggest because the note sounds still good DX) No change for the vocal there.
=====
GL with Rank!
Thanks for your mod though~ :)
yuzu__rinrin

Smallwu wrote:

Hello, mod from my queue

[yzrin's Kantan]
00:09:198 (9) - Move to 00:09:033 because the original place sounds no any sound effect
ok

00:40:027 - Add Don Although the drums are triplets, but it's Kantan, so remove the middle one
ok

00:40:856 (2) - K to distinguish the pitch (It higher than the before note)

00:42:679 - Add Kat Reason same as 00:40:027
ok

00:43:508 (6) - D to distinguish the pitch (It lower than the before note)

I understand what you are saying.
But I want to combine patterns with a single color. ><
(00:39:696 (1,2,3) -
(00:42:347 (6,7,8) -


GL with Rank!
thank you Smallwu <3

update~ :3
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TitleUnicode:ワガママMIRROR HEART
Artist:Ayaka Ohashi
ArtistUnicode:大橋彩香
Creator:Dellvangel
Version:yzrin's Kantan
Source:政宗くんのリベンジ
Tags:Masamune-kun's Revenge anime opening op tv size Nardoxyribonucleic yuzu__rinrin
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256,192,71353,1,12,0:0:0:0:
256,192,72182,1,8,0:0:0:0:
256,192,72845,1,0,0:0:0:0:
256,192,73508,1,8,0:0:0:0:
256,192,74171,1,0,0:0:0:0:
256,192,75165,1,8,0:0:0:0:
256,192,75497,1,0,0:0:0:0:
256,192,76160,1,0,0:0:0:0:
256,192,76823,1,8,0:0:0:0:
256,192,77154,1,8,0:0:0:0:
256,192,77486,1,8,0:0:0:0:
256,192,78149,1,0,0:0:0:0:
256,192,78812,1,8,0:0:0:0:
256,192,79475,1,0,0:0:0:0:
256,192,79806,1,0,0:0:0:0:
256,192,80137,1,8,0:0:0:0:
256,192,80800,1,0,0:0:0:0:
256,192,81463,1,8,0:0:0:0:
256,192,82126,1,8,0:0:0:0:
256,192,82458,1,0,0:0:0:0:
256,192,82789,1,8,0:0:0:0:
256,192,83452,1,4,0:0:0:0:
256,192,84115,1,12,0:0:0:0:
256,192,84778,1,4,0:0:0:0:
256,192,85441,1,12,0:0:0:0:
256,192,86104,12,0,88591,0:0:0:0:
Topic Starter
Dellvangel

Smallwu wrote:

Hello, mod from my queue
[General]
Nice background ?q? thanks.

[Muzukashii]
00:00:414 (1) - k to follow voice, this is the highest one, or at least same as (2) I think :3 (The other reason is that here has high pitch piano sound) oki.

00:07:872 (4) - D oh nice, consistent with lower diffs, applied.

00:15:828 (36) - D to keep consistency? Like 00:12:845 (25,26) will keep this one i think for consistency with higher diffs.

00:38:535 (123,125) - Maybe D? Because they sound like (122) - and (122) used D plays weird imo, since after this part there are some notes 00:38:701 (124,125) - .

00:39:364 (127) - k The sound isn't too high to use K. It also can make the DDD more... powerfully ?w? will keep this one too i think, consistent with higher diffs.

00:49:640 (165,166,167,168) - k k k d or k k d d to follow pitch..? RIP my ear hmm, kdkd seems fine for me.
[Oni]
00:00:414 (1) - k Reason same as Muzukashii oki.

00:11:021 (22,23,24,25,26) - kdkkd? It sounds like that oki.

00:15:828 (51) - D to keep consistency? Like 00:12:845 (35,36) will keep this one like muzu.

00:32:734 (128) - k It sounds more smooth :3 but i already mapped this one as k.

00:34:226 (137,138) - k D ^ :3 looks good, oki.

00:39:364 (169) - k The sound isn't too high to use K. It also can make the DDD more... powerfully ?w? will keep this one for consistency with other diffs.

00:49:640 (215,216,217,218) - k k k d or k k d d to follow pitch..? kdkd seems fine for me.

00:51:463 (223) - d The piano pitches are high to low, so.. yea :3 hmm, will consider this.

=====
GL with Rank!
Thanks Smallwu for your mod :)

Updated
[R]
yo

[Muzukashii]
00:01:077 - delete ? untuk ngasih perbedaan diantara oni
00:02:568 - changei don, untuk menekankan suara di 00:02:900 -
00:05:718 - ganti note aja, spiner biasanya dipake buat stream yang gak beraturan, tapi disini kalem
00:14:668 - change don, konsistensi dengan 00:17:320 -
00:21:961 - change kat ? untuk variasi dengan 00:27:265 - karena patternya sama
00:36:381 - ini d ddd k sedikit susah buat player muzukashii, coba ganti d kkk d biar ngepas suaranya dengan 00:37:209 (116,117) -
00:38:038 (121,122) - invert untuk emphasize 00:38:204 -
00:40:358 - delete untuk ngasih sedikit break
00:43:010 - ^

[Oni]
00:02:403 (8,9) - invert, untuk menekankan suara di 00:02:900 -
00:07:375 - add lat ?

00:12:513 - delete, ga ada suara disini
00:12:016 - kalo mod ^ diterapkan, d ddk ganti d kkd
00:22:789 - delete, spot yang pas buat ngasih break setelah vokalnya h
00:25:773 - change kat ? untuk variasi dengan 00:20:469 -
00:26:933 - change kat , ^
00:27:265 (95,96) - invert, ^

00:40:193 (173,174,175) - delete, ikutin drum aja. gak cocok follow vokal disini
00:40:690 - bisa add note disini sebagai gantinya
00:42:845 (187,188,189) - delete
00:43:342 - add note
00:48:314 - move 00:47:817 -

[Inner Oni]
00:12:182 (55,56,57,58,59) - how about making kdkdd to follow high pitch in 00:12:182 - | 00:12:347 -
00:37:707 (200,201,202,203,204) - change kkdkd to emphasize 00:38:204 -
00:50:137 - change kat ? dd feels you must hitting note in 00:50:635 -
01:22:044 - add kat ? imo stream doesn't friendly to hit
01:22:458 - with 01:22:541 - invert if applied

that's all from me
good luck
Nardoxyribonucleic

[R] wrote:

yo

[Inner Oni]
00:12:182 (55,56,57,58,59) - how about making kdkdd to follow high pitch in 00:12:182 - | 00:12:347 - Nope, the pitch of instrument is identical across 00:12:182 (55,56,57,58) -
00:37:707 (200,201,202,203,204) - change kkdkd to emphasize 00:38:204 - Retained to match the drums there.
00:50:137 - change kat ? dd feels you must hitting note in 00:50:635 - Pitch-wise D would be fine considering 00:49:640 (265,266,267,268) -
01:22:044 - add kat ? imo stream doesn't friendly to hit fixed
01:22:458 - with 01:22:541 - invert if applied No change here for some complexity.

that's all from me
good luck
Thanks for your mod~ :)

Update: https://puu.sh/uzeSn.rar
Topic Starter
Dellvangel

[R] wrote:

yo

[Muzukashii]
00:01:077 - delete ? untuk ngasih perbedaan diantara oni oki.
00:02:568 - changei don, untuk menekankan suara di 00:02:900 - oki.
00:05:718 - ganti note aja, spiner biasanya dipake buat stream yang gak beraturan, tapi disini kalem ok, diff oni juga diganti.
00:14:668 - change don, konsistensi dengan 00:17:320 - ok.
00:21:961 - change kat ? untuk variasi dengan 00:27:265 - karena patternya sama bukannya kedua part itu mirip ya? kalo di mania dua part itu harusnya sama, ga tau dah taiko konsistensinya gimana, will consider this.
00:36:381 - ini d ddd k sedikit susah buat player muzukashii, coba ganti d kkk d biar ngepas suaranya dengan 00:37:209 (116,117) - sebenarnya fine2 aja sih imo main part ini, rank cuma 10k di taiko, but ok, changed anyway.
00:38:038 (121,122) - invert untuk emphasize 00:38:204 - invert warnanya doang kan? lel, itu k D loh, changed to d K.
00:40:358 - delete untuk ngasih sedikit break will consider this.
00:43:010 - ^ same.

[Oni]
00:02:403 (8,9) - invert, untuk menekankan suara di 00:02:900 - ok.
00:07:375 - add lat ? hmm, gapnya ke inner kerasa jadi deket imo, cuma beda 1 note, terus rada jauh sama muzu, will keep this one i think.

00:12:513 - delete, ga ada suara disini keep, kedenger suara kok disini, pergantian pitch dari 00:12:347 - .
00:12:016 - kalo mod ^ diterapkan, d ddk ganti d kkd imo 00:12:347 - lebih harus diemphasis dibanding 00:12:182 (30,31) - will keep this.
00:22:789 - delete, spot yang pas buat ngasih break setelah vokalnya h sebenarnya part ini polyrhythm antara kick, snare, sama vocal, will consider this.
00:25:773 - change kat ? untuk variasi dengan 00:20:469 - ^
00:26:933 - change kat , ^ changed 00:21:629 - as well.
00:27:265 (95,96) - invert, ^ will consider this.

00:40:193 (173,174,175) - delete, ikutin drum aja. gak cocok follow vokal disini ok.
00:40:690 - bisa add note disini sebagai gantinya ok.
00:42:845 (187,188,189) - delete ok.
00:43:342 - add note ok.
00:48:314 - move 00:47:817 - oki.

that's all from me
good luck
Thanks for your mod, R :)

Updated
Shadowa Pinkman
some irc mod
14:05 *Dellvangel is listening to [https://osu.ppy.sh/b/1208733 Ayaka Ohashi - Wagamama MIRROR HEART]
14:05 Dellvangel: ^ my first taiko map
14:06 zigizigiefe: Nice diff spread but you might need to buff muzukashii
14:07 zigizigiefe: like 2.9 stars
14:07 *zigizigiefe is editing [https://osu.ppy.sh/b/1208733 Ayaka Ohashi - Wagamama MIRROR HEART [Oni]]
14:07 Dellvangel: i dont even know how to buff it anymore ;w;
14:07 zigizigiefe: Me too,I used to make maps for approval xD
14:07 Dellvangel: isnt the density more imporant than star rate in taiko?
14:07 zigizigiefe: depends on song
14:08 zigizigiefe: 00:01:077 (4) - Make it don,because vocal sound is same pitch as prev. one
14:08 Dellvangel: ah i see
14:08 zigizigiefe: 00:01:242 (5) - Kat,because its higher than prev. :D
14:09 zigizigiefe: tbh its not bad for your first map
14:09 Dellvangel: i think it is the same with 00:00:745 (2) - ? 00:01:077 (4) - i mean
14:10 zigizigiefe: 00:00:745 (2) - is higher imo
14:10 Dellvangel: 00:01:242 (5) - and i hear this one lower than the previous one xd
14:10 zigizigiefe: 00:01:242 (5) - You can emphasize low pitch piano sound,so you may keep it
14:10 Dellvangel: ok then, will just ctrl+g 00:01:077 (4,5) -
14:10 zigizigiefe: But if you keep it,00:00:745 (2,3,4,5) - kat kat kat don pattern would be better
14:11 zigizigiefe: 00:07:707 (3) - I heard higher sound than others
14:12 zigizigiefe: 00:07:872 (5) - And there is strong sound,so try to add finisher,then delete 00:07:789 (4) -
14:12 zigizigiefe: But that pattern is good,too.So you don't need to apply it
14:13 zigizigiefe: 00:12:513 (33) - There is no note
14:13 Dellvangel: hmm, will keep the consistency with nardo's diff i guess
14:13 Dellvangel: 00:07:872 (5) - i mean
14:14 zigizigiefe: okey,its good too :D
14:14 Dellvangel: then the spread with nardo'd diffs is too far, 00:12:513 (33) - i mean
14:15 zigizigiefe: 00:17:320 (60) - The sound is strong like the next note,why not finisher? :D
14:16 Dellvangel: it is different in my point of view somehow, feels like 00:17:486 - should be emphasized more
14:17 zigizigiefe: yes,it makes sense
14:18 zigizigiefe: 00:38:535 (163,164,165) - KAT don KAT for better flow and emphasizing strong sounds
14:18 Dellvangel: want to emphasize the drum sound i guess
14:20 zigizigiefe: actually drum sounds are weak in here but it's not bad
14:20 zigizigiefe: 00:41:353 (178,179) - 1/4 kkk triplet would be better for better vocal emphasis
14:21 Dellvangel: rip, for diff spread with nardo's diff i will keep it ;w;
14:21 zigizigiefe: :D
14:22 Dellvangel: lmao, taiko totally asdfjklhfijdjsc; for me when it comes to spread stuff
14:22 Dellvangel: *totally is
14:22 zigizigiefe: LOL
14:22 zigizigiefe: thats why my first taiko map is for approval
14:24 Dellvangel: rip ;w;
14:24 Dellvangel: not used with spread stuff since mania doesnt really this strict about it tbh
14:24 zigizigiefe: :D
14:25 zigizigiefe: its just a suggestion,00:56:187 (250) - move to 00:55:856 - because 5plet appears too suddenly imo,it might confuse players
14:26 Dellvangel: and nardo use 7plet for that part ;w;
14:27 zigizigiefe: It is too sudden for Oni imo,you may keep it :D
14:27 zigizigiefe: 01:12:845 (362) - strong sounds everywhere
14:28 zigizigiefe: 01:23:452 (433,434,435) - sounds like "dum dum TSS",so d d K pattern would be better
14:29 Dellvangel: want to keep the consistency with 01:13:342 (365,369) - i guess, for the guitar sound
14:30 zigizigiefe: Lemme see the other diffs
14:30 zigizigiefe: brb
14:30 Dellvangel: oki, sure, take ur time :3
14:30 Dellvangel: somehow want to make a pattern variation with 01:25:441 (442,443,444) - ;w;
14:31 *zigizigiefe is editing [https://osu.ppy.sh/b/1208732 Ayaka Ohashi - Wagamama MIRROR HEART [Muzukashii]]
14:31 zigizigiefe: its good tbh
14:32 zigizigiefe: 00:07:375 - at least you could add a don note to emphasize this sound xd
14:33 Dellvangel: hmm, it feels weird for me when i testplay it, the sound doesnt really noticeable while playing
14:33 Dellvangel: and oni doesnt have a note there too
14:33 zigizigiefe: My bad LOL
14:33 zigizigiefe: you're right
14:34 Dellvangel: :3
14:35 zigizigiefe: 00:51:629 - Try to make kiai a little bit harder
14:36 zigizigiefe: for example: 01:07:209 - kkk pattern would be better to buff this diff :D
14:36 zigizigiefe: 01:20:469 - Same above
14:37 Dellvangel: hmm, will try to make it harder ;w;
14:38 Dellvangel: i dont get ur idea tbh why i should add notes on those parts
14:38 zigizigiefe: Maybe you think it makes overmapped but there's something like that in all muzu diffs xD
14:40 Dellvangel: probably yea, since for mania we would never add notes there xd
14:40 Dellvangel: that makes me dont know where to place the 3plets other than the drum sounds
14:40 zigizigiefe: Mania is the best mode in this game,because it can represent all sounds in the song
14:41 Dellvangel: yea, we can layering many instrument in one go xd
14:41 zigizigiefe: :D
14:42 zigizigiefe: when you map muzukashii,if you hear 1/6 sound or 1/4 strong sound,feel free to add 1/4 triplet
14:43 Dellvangel: but i barely hear any 1/4 sounds other than the drum sounds lol
14:44 Dellvangel: and piano sounds
14:45 zigizigiefe: Also you may use 1/4 mono triplets if you think it would be better,but don't use too much,though :D
14:45 *zigizigiefe is editing [https://osu.ppy.sh/b/1208730 Ayaka Ohashi - Wagamama MIRROR HEART [Futsuu]]
14:47 zigizigiefe: 00:19:309 (28,29) - don't use doublets like that too much when you emphasize vocal
14:48 zigizigiefe: So 00:19:309 (28) - move to 00:19:143 - ,it would be better according to drum
14:48 zigizigiefe: 00:21:961 (35) - Delete this note,it might confuse advanced players imo
14:48 Dellvangel: hmm, idk, i found it is pretty common in futsu diffs, but well xd
14:49 zigizigiefe: just wait for kiai to add 1/2 patterns xD
14:49 zigizigiefe: 00:24:613 (41) - move to 00:24:447 - for same reason
14:50 zigizigiefe: 00:27:265 (48) - delete for same reason xD
14:51 zigizigiefe: 00:52:624 - why not kat?its good to emphasize vocal
14:51 Dellvangel: rearranged everything
14:52 zigizigiefe: 01:04:889 (37,38,39,40,41,42,43) - that flow is pretty good o:
14:53 Dellvangel: ok, added k 00:52:624 (5) -
14:53 Dellvangel: lol, thanks xd
14:54 zigizigiefe: :D
Topic Starter
Dellvangel

zigizigiefe wrote:

some irc mod
14:05 *Dellvangel is listening to [https://osu.ppy.sh/b/1208733 Ayaka Ohashi - Wagamama MIRROR HEART]
14:05 Dellvangel: ^ my first taiko map
14:06 zigizigiefe: Nice diff spread but you might need to buff muzukashii
14:07 zigizigiefe: like 2.9 stars
14:07 *zigizigiefe is editing [https://osu.ppy.sh/b/1208733 Ayaka Ohashi - Wagamama MIRROR HEART [Oni]]
14:07 Dellvangel: i dont even know how to buff it anymore ;w;
14:07 zigizigiefe: Me too,I used to make maps for approval xD
14:07 Dellvangel: isnt the density more imporant than star rate in taiko?
14:07 zigizigiefe: depends on song
14:08 zigizigiefe: 00:01:077 (4) - Make it don,because vocal sound is same pitch as prev. one
14:08 Dellvangel: ah i see
14:08 zigizigiefe: 00:01:242 (5) - Kat,because its higher than prev. :D
14:09 zigizigiefe: tbh its not bad for your first map
14:09 Dellvangel: i think it is the same with 00:00:745 (2) - ? 00:01:077 (4) - i mean
14:10 zigizigiefe: 00:00:745 (2) - is higher imo
14:10 Dellvangel: 00:01:242 (5) - and i hear this one lower than the previous one xd
14:10 zigizigiefe: 00:01:242 (5) - You can emphasize low pitch piano sound,so you may keep it
14:10 Dellvangel: ok then, will just ctrl+g 00:01:077 (4,5) -
14:10 zigizigiefe: But if you keep it,00:00:745 (2,3,4,5) - kat kat kat don pattern would be better
14:11 zigizigiefe: 00:07:707 (3) - I heard higher sound than others
14:12 zigizigiefe: 00:07:872 (5) - And there is strong sound,so try to add finisher,then delete 00:07:789 (4) -
14:12 zigizigiefe: But that pattern is good,too.So you don't need to apply it
14:13 zigizigiefe: 00:12:513 (33) - There is no note
14:13 Dellvangel: hmm, will keep the consistency with nardo's diff i guess
14:13 Dellvangel: 00:07:872 (5) - i mean
14:14 zigizigiefe: okey,its good too :D
14:14 Dellvangel: then the spread with nardo'd diffs is too far, 00:12:513 (33) - i mean
14:15 zigizigiefe: 00:17:320 (60) - The sound is strong like the next note,why not finisher? :D
14:16 Dellvangel: it is different in my point of view somehow, feels like 00:17:486 - should be emphasized more
14:17 zigizigiefe: yes,it makes sense
14:18 zigizigiefe: 00:38:535 (163,164,165) - KAT don KAT for better flow and emphasizing strong sounds
14:18 Dellvangel: want to emphasize the drum sound i guess
14:20 zigizigiefe: actually drum sounds are weak in here but it's not bad
14:20 zigizigiefe: 00:41:353 (178,179) - 1/4 kkk triplet would be better for better vocal emphasis
14:21 Dellvangel: rip, for diff spread with nardo's diff i will keep it ;w;
14:21 zigizigiefe: :D
14:22 Dellvangel: lmao, taiko totally asdfjklhfijdjsc; for me when it comes to spread stuff
14:22 Dellvangel: *totally is
14:22 zigizigiefe: LOL
14:22 zigizigiefe: thats why my first taiko map is for approval
14:24 Dellvangel: rip ;w;
14:24 Dellvangel: not used with spread stuff since mania doesnt really this strict about it tbh
14:24 zigizigiefe: :D
14:25 zigizigiefe: its just a suggestion,00:56:187 (250) - move to 00:55:856 - because 5plet appears too suddenly imo,it might confuse players
14:26 Dellvangel: and nardo use 7plet for that part ;w;
14:27 zigizigiefe: It is too sudden for Oni imo,you may keep it :D
14:27 zigizigiefe: 01:12:845 (362) - strong sounds everywhere
14:28 zigizigiefe: 01:23:452 (433,434,435) - sounds like "dum dum TSS",so d d K pattern would be better
14:29 Dellvangel: want to keep the consistency with 01:13:342 (365,369) - i guess, for the guitar sound
14:30 zigizigiefe: Lemme see the other diffs
14:30 zigizigiefe: brb
14:30 Dellvangel: oki, sure, take ur time :3
14:30 Dellvangel: somehow want to make a pattern variation with 01:25:441 (442,443,444) - ;w;
14:31 *zigizigiefe is editing [https://osu.ppy.sh/b/1208732 Ayaka Ohashi - Wagamama MIRROR HEART [Muzukashii]]
14:31 zigizigiefe: its good tbh
14:32 zigizigiefe: 00:07:375 - at least you could add a don note to emphasize this sound xd
14:33 Dellvangel: hmm, it feels weird for me when i testplay it, the sound doesnt really noticeable while playing
14:33 Dellvangel: and oni doesnt have a note there too
14:33 zigizigiefe: My bad LOL
14:33 zigizigiefe: you're right
14:34 Dellvangel: :3
14:35 zigizigiefe: 00:51:629 - Try to make kiai a little bit harder
14:36 zigizigiefe: for example: 01:07:209 - kkk pattern would be better to buff this diff :D
14:36 zigizigiefe: 01:20:469 - Same above
14:37 Dellvangel: hmm, will try to make it harder ;w;
14:38 Dellvangel: i dont get ur idea tbh why i should add notes on those parts
14:38 zigizigiefe: Maybe you think it makes overmapped but there's something like that in all muzu diffs xD
14:40 Dellvangel: probably yea, since for mania we would never add notes there xd
14:40 Dellvangel: that makes me dont know where to place the 3plets other than the drum sounds
14:40 zigizigiefe: Mania is the best mode in this game,because it can represent all sounds in the song
14:41 Dellvangel: yea, we can layering many instrument in one go xd
14:41 zigizigiefe: :D
14:42 zigizigiefe: when you map muzukashii,if you hear 1/6 sound or 1/4 strong sound,feel free to add 1/4 triplet
14:43 Dellvangel: but i barely hear any 1/4 sounds other than the drum sounds lol
14:44 Dellvangel: and piano sounds
14:45 zigizigiefe: Also you may use 1/4 mono triplets if you think it would be better,but don't use too much,though :D
14:45 *zigizigiefe is editing [https://osu.ppy.sh/b/1208730 Ayaka Ohashi - Wagamama MIRROR HEART [Futsuu]]
14:47 zigizigiefe: 00:19:309 (28,29) - don't use doublets like that too much when you emphasize vocal
14:48 zigizigiefe: So 00:19:309 (28) - move to 00:19:143 - ,it would be better according to drum
14:48 zigizigiefe: 00:21:961 (35) - Delete this note,it might confuse advanced players imo
14:48 Dellvangel: hmm, idk, i found it is pretty common in futsu diffs, but well xd
14:49 zigizigiefe: just wait for kiai to add 1/2 patterns xD
14:49 zigizigiefe: 00:24:613 (41) - move to 00:24:447 - for same reason
14:50 zigizigiefe: 00:27:265 (48) - delete for same reason xD
14:51 zigizigiefe: 00:52:624 - why not kat?its good to emphasize vocal
14:51 Dellvangel: rearranged everything
14:52 zigizigiefe: 01:04:889 (37,38,39,40,41,42,43) - that flow is pretty good o:
14:53 Dellvangel: ok, added k 00:52:624 (5) -
14:53 Dellvangel: lol, thanks xd
14:54 zigizigiefe: :D
Thanks zigizigiefe! :)

I havent give up with this map yet lol.
Shadowa Pinkman
Oops,I forgot to mod Guest diffs,no kd

[yzrin's Kantan]
  1. 00:42:016 (5) - Delete this,looks too hard for beginner players :/
  2. 00:53:950 (6) - Same above
[Nardo's Inner Oni]
  1. 00:38:535 (206) - The sound is same as prev. finisher.It seems inconsistent and not fit.
  2. 00:43:508 (237) - The sound is same as 00:43:176 - ,too.I understood what did you try to make but they seem inconsistent imo :/
  3. 00:46:988 (249,250) - If you followed vocal,vocal goes low-high.Ctrl+G
  4. 01:12:762 - It is just a suggestion,you don't need to apply that.I heard 1/6 sound,so delete 01:12:596 (451) - then make a 1/6 kkkd pattern in here: 01:12:679 (452,453,454) -
That's it,good luck Nardo and yuzu_rinrin ^^
yuzu__rinrin

zigizigiefe wrote:

Oops,I forgot to mod Guest diffs,no kd

[yzrin's Kantan]
  1. 00:42:016 (5) - Delete this,looks too hard for beginner players :/
    ok
  2. 00:53:950 (6) - Same above
    Um ... I think that it's ok because it is not unnatural ...
That's it,good luck Nardo and yuzu_rinrin ^^
thank you for modding~

nya
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 50635
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2

[Metadata]
Title:Wagamama MIRROR HEART
TitleUnicode:ワガママMIRROR HEART
Artist:Ayaka Ohashi
ArtistUnicode:大橋彩香
Creator:Dellvangel
Version:yzrin's Kantan
Source:政宗くんのリベンジ
Tags:Masamune-kun's Revenge anime opening op tv size Nardoxyribonucleic yuzu__rinrin
BeatmapID:1211993
BeatmapSetID:569414

[Difficulty]
HPDrainRate:8
CircleSize:5
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,20
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Nardoxyribonucleic

zigizigiefe wrote:

Oops,I forgot to mod Guest diffs,no kd

[Nardo's Inner Oni]
  1. 00:38:535 (206) - The sound is same as prev. finisher.It seems inconsistent and not fit. 00:38:867 (208) - also has the same sound. Here I would prefer flow and complexity to 3 simple finishes.
  2. 00:43:508 (237) - The sound is same as 00:43:176 - ,too.I understood what did you try to make but they seem inconsistent imo :/ K could help emphasize both the high-pitched vocal and the stressed sound there.
  3. 00:46:988 (249,250) - If you followed vocal,vocal goes low-high.Ctrl+G I think 00:46:988 (249,250,251) - K D K is a good compromise between the progressively increasing pitch of vocal and the background pitch difference of the instrument.
  4. 01:12:762 - It is just a suggestion,you don't need to apply that.I heard 1/6 sound,so delete 01:12:596 (451) - then make a 1/6 kkkd pattern in here: 01:12:679 (452,453,454) - I seldom map short anime songs with 1/6 notes unless there are prominent respective sounds to follow.
That's it,good luck Nardo and yuzu_rinrin ^^
Thanks for your mod though~ :)
Topic Starter
Dellvangel
Updated~
Surono
Ayam kah oh Ashyuhh - Wah mama ga NGACA HATInya [Bedugh] mep dibuat oleh lebtop be_DELL

Hi

>Nardo
Hi Mastah m(_ _ )m
* 00:07:375 (20,21,22) - change these as kat? to give contrast with burst sounds and 00:07:624 (23,24,25) - normal sounds, feels awkward if leave 00:07:375 (20,21) - these as don.. except you wanted to make it as 1/6
* 00:38:204 (205,206) - these sounds are similar, could be D D for consistency
* 00:38:950 (209) - kat this? 00:38:867 (208,210) - need alteration for these sounds.
* 00:51:215 - kat it to follow piano too?
* 01:13:010 (455,456,457,458,459,460,461,462,463,464,465) - would change to kkd d kkd d kkd because kats are more accurate at emphasize and synced with alteration of 01:12:845 (454,455,458,459,462,463) - these sounds

>Oni
* 00:29:999 - geser 00:29:834 - sini lebih pas sama vokal
* 00:32:237 - jadi kat buat ikut vokal juga, biar ada kontras di daerah pola ini.
* 00:32:568 (126,127,128,129) - berlebihan, mending jadiin ddk d biar pas
* 00:38:204 (162,163) - jadiin Don finish dua2nya, suaranya sama
* 00:53:618 (233,234,235) - jadi k d k biar pas sama pergantian suaranya
* 00:55:773 - ga terlalu tinggi buat di teken kat, jadi don aja.. dan antisipasi ga banyak kat di pola ini
* 00:57:099 - delete aja sih, 00:51:795 - disini aja kosong.. aneh juga panjang2 gitu ga ada jeda sebagai diff oni
* 00:57:265 - dari sini buat k k d ddk kkd d k, lebih alus polanya sama ga canggung
* 00:59:999 - pindah 00:59:834 - sini jadi don.. kaget aja akhir pola disini streamnya di akhir. 01:00:414 (276,277,278,279) - biar ada temennya ini kwkwk
* 01:10:193 - vokal tinggi, kudu di teken kat.. jgn don wkkwk
* 01:14:336 - isi finish, ada impact disitu
* 01:16:988 - delete buat rest
ini diff udah lumayan, cuman tata2 streamnya kadang bkin kaget dimaenin.. misalnya x x x x xxx kadang dipencet hambar kalau ngetap2 trus tiba2 ada stream diakhir.. kalau diteko enaknya ya kek x x xxx x x contohnya. yg dipoint2 aja itu maslahnya, jgn diutek2 lagi gegara komeng dari akunya kwkw

>Muzukashii
* 00:08:535 - tambah don, jauh nih ke oni sama deket ke futsuu...
* 00:15:165 - selo ini.. tambah don biar ga keseloan *sry jawa kebiasaan, intinya sama Oni mah jauh.. disini malah ada renggang gede*
* 00:15:828 - eh ini ada cymbalnya kan? mending isi aja.. di Oni juga tuh kalau mau
* 00:20:137 (49,50) - di balik, biar pas sama tinggi datarnya si vokal. di oni buat kat lah biar sama kek disini 00:20:469 -
* 00:38:204 (122,123) - kek Oni, di atur2 yak
* 01:07:541 - finish, di Oni juga udah finish disini
* 01:10:856 - don terus 01:11:021 - kat buat alterasi,* al terasi lel * biar ga jauh sama si Oni
* 01:14:336 (271,274) - finish kalau bisa
* 01:15:994 - tambah notes, don deh terus 01:17:320 - ini juga kasih kat aja biar ada variasi sama ga jauh sama oni.
* 01:20:635 - kat, ada flow merdu disini
* 01:23:618 - 01:24:281 - 01:24:944 - 01:25:607 - hapus aja... soalnya juga sama futsuu kejauhan
banyak bet pola 4plet 1/2 tapi emang cocok ya kwkwkw

>Futsuu
* 00:14:171 - tambah don aja, renggang banget di awal2 nih
* 00:16:823 - ^ gpp
* 00:36:712 - gpp kwkw
* 00:54:613 - gpp, renggang banget disini.. padhal kiai :"D
* 00:58:259 - delete terus, 00:58:093 - ganti don.. biar aman disini.. doble 1/2nya sadis
* 01:00:583 - delete
* 01:14:502 - waduh sama ketan jauh lagi.. hapus aja, susah juga ini notesnya di tick2 yg liar kwkw
* 01:21:961 - pindah ke 01:22:126 - sini
* 01:28:425 - delete, 01:28:259 - kasih finish.. utamakan keselamatan
hampir oke ini, cuman banyak yg rada ngeri2 polanya walau banyak renggang restnya.. kadang restnya renggang banget terus kadang polanya padet susah gitu.. starsnya gede soalnya ini overall pake pola2 genap.. kek banyak gunain 2plet gitu dah tapi gpp *pepes buat nubi wkwk*

>Yuzu Rinrin
* 00:36:878 - add don then start spinner 00:37:375 - here until 00:39:033 - here to follow long vocal.
* 01:07:541 - finish to give contrast with 01:06:215 (25,26) -

coba cari 2 mod lagi, setidaknya cari 1 modder yg jago kek Senritsu. soalnya dia juga suka ngurus spread tapi skarang inactive.

GL
Nardoxyribonucleic

Surono wrote:

Ayam kah oh Ashyuhh - Wah mama ga NGACA HATInya [Bedugh] mep dibuat oleh lebtop be_DELL

Hi

>Nardo
Hi Mastah m(_ _ )m
* 00:07:375 (20,21,22) - change these as kat? to give contrast with burst sounds and 00:07:624 (23,24,25) - normal sounds, feels awkward if leave 00:07:375 (20,21) - these as don.. except you wanted to make it as 1/6 I think it still sounds okay as the current pattern could emphasize the background instrument at 00:07:541 (22,26) -
* 00:38:204 (205,206) - these sounds are similar, could be D D for consistency 00:38:867 (208) - also has the same stress but with a lower pitch. Here I would prefer flow and complexity to 3 simple finishes.
* 00:38:950 (209) - kat this? 00:38:867 (208,210) - need alteration for these sounds. Hmm, it would sound a bit unnatural in my opinion.
* 00:51:215 - kat it to follow piano too? I see your point, but following vocal is my prime concern here owing to the calmness.
* 01:13:010 (455,456,457,458,459,460,461,462,463,464,465) - would change to kkd d kkd d kkd because kats are more accurate at emphasize and synced with alteration of 01:12:845 (454,455,458,459,462,463) - these sounds Each 1/2 dd has the same pitch, so I think it would be fine to use the current pattern.

coba cari 2 mod lagi, setidaknya cari 1 modder yg jago kek Senritsu. soalnya dia juga suka ngurus spread tapi skarang inactive.

GL
Thanks for your mod Surono~ :)
Topic Starter
Dellvangel
/me pulang magang, liat e-mail, ada pesan baru, taunya isinya ada orang banner kuning bersabda di map gw lol

Surono wrote:

Ayam kah oh Ashyuhh - Wah mama ga NGACA HATInya [Bedugh] mep dibuat oleh lebtop be_DELL lmao
>Oni
* 00:29:999 - geser 00:29:834 - sini lebih pas sama vokal ok.
* 00:32:237 - jadi kat buat ikut vokal juga, biar ada kontras di daerah pola ini. ok.
* 00:32:568 (126,127,128,129) - berlebihan, mending jadiin ddk d biar pas hmm, sebenarnya rada gimana gitu punya pola yg sama kayak 00:30:745 (115,116,117,118,119,120,121) - tapi ok deh.
* 00:38:204 (162,163) - jadiin Don finish dua2nya, suaranya sama ok.
* 00:53:618 (233,234,235) - jadi k d k biar pas sama pergantian suaranya ok, ctrl+g' ed.
* 00:55:773 - ga terlalu tinggi buat di teken kat, jadi don aja.. dan antisipasi ga banyak kat di pola ini ok.
* 00:57:099 - delete aja sih, 00:51:795 - disini aja kosong.. aneh juga panjang2 gitu ga ada jeda sebagai diff oni ok.
* 00:57:265 - dari sini buat k k d ddk kkd d k, lebih alus polanya sama ga canggung ok.
* 00:59:999 - pindah 00:59:834 - sini jadi don.. kaget aja akhir pola disini streamnya di akhir. 01:00:414 (276,277,278,279) - biar ada temennya ini kwkwk ok, tapi gw ubah 01:00:082 - jadi don, biar ada beda pola sama 01:00:414 (277,278,279,280) - .
* 01:10:193 - vokal tinggi, kudu di teken kat.. jgn don wkkwk ok.
* 01:14:336 - isi finish, ada impact disitu hmm, terlalu susah ga ya, D dkk jadinya itu, tapi ok manut wae lol.
* 01:16:988 - delete buat rest oke.
ini diff udah lumayan, cuman tata2 streamnya kadang bkin kaget dimaenin.. misalnya x x x x xxx kadang dipencet hambar kalau ngetap2 trus tiba2 ada stream diakhir.. kalau diteko enaknya ya kek x x xxx x x contohnya. yg dipoint2 aja itu maslahnya, jgn diutek2 lagi gegara komeng dari akunya kwkw sip2, ga gw utak atik selain yg gw tulis diatas xd.

>Muzukashii
* 00:08:535 - tambah don, jauh nih ke oni sama deket ke futsuu... ok.
* 00:15:165 - selo ini.. tambah don biar ga keseloan *sry jawa kebiasaan, intinya sama Oni mah jauh.. disini malah ada renggang gede* aku yo reti jowo kok, santai wae lol, added at 00:15:331 - .
* 00:15:828 - eh ini ada cymbalnya kan? mending isi aja.. di Oni juga tuh kalau mau keknya ini gw keep aja deh, diff inner juga ga ada finishernya sih xd.
* 00:20:137 (49,50) - di balik, biar pas sama tinggi datarnya si vokal. di oni buat kat lah biar sama kek disini 00:20:469 - ok.
* 00:38:204 (122,123) - kek Oni, di atur2 yak ok, tapi mentok ketemu pattern 1/2 beat Dkd gw, aneh dimain buat gw, tapi entahlah wkwkwk.
* 01:07:541 - finish, di Oni juga udah finish disini dulu emang finish disini, tapi gw apply mod siapa dulu jadi ga di finish lagi, ok dibalikin lagi.
* 01:10:856 - don terus 01:11:021 - kat buat alterasi,* al terasi lel * biar ga jauh sama si Oni wew, 1/2 beat 6plet sebelum 1/4 beat ddd sama kkk, breaknya cukupkah itu? Manut wae deh wkwkwk.
* 01:14:336 (271,274) - finish kalau bisa Mentok di pattern DkkD, aneh gw mainnya, but ok.
* 01:15:994 - tambah notes, don deh terus 01:17:320 - ini juga kasih kat aja biar ada variasi sama ga jauh sama oni.
* 01:20:635 - kat, ada flow merdu disini
* 01:23:618 - 01:24:281 - 01:24:944 - 01:25:607 - hapus aja... soalnya juga sama futsuu kejauhan ok, deleted.
banyak bet pola 4plet 1/2 tapi emang cocok ya kwkwkw entah gw yg noob ngemap tekos keknya lol.

>Futsuu
* 00:14:171 - tambah don aja, renggang banget di awal2 nih polanya sadis amat, rearranged with my own pattern.
* 00:16:823 - ^ gpp ^
* 00:36:712 - gpp kwkw aneh gw pas mainnya, kek kesannya dK itu terlalu tiba2, re-arranged with my own pattern.
* 00:54:613 - gpp, renggang banget disini.. padhal kiai :"D added d here.
* 00:58:259 - delete terus, 00:58:093 - ganti don.. biar aman disini.. doble 1/2nya sadis somehow buat gw patternnya bagusan kayak gini, tapi gw ganti 00:58:093 - jadi d biar polanya jadi kk dd lebih mudah di read.
* 01:00:583 - delete ok.
* 01:14:502 - waduh sama ketan jauh lagi.. hapus aja, susah juga ini notesnya di tick2 yg liar kwkw ok.
* 01:21:961 - pindah ke 01:22:126 - sini changed to kk dd instead.
* 01:28:425 - delete, 01:28:259 - kasih finish.. utamakan keselamatan oke.
hampir oke ini, cuman banyak yg rada ngeri2 polanya walau banyak renggang restnya.. kadang restnya renggang banget terus kadang polanya padet susah gitu.. starsnya gede soalnya ini overall pake pola2 genap.. kek banyak gunain 2plet gitu dah tapi gpp *pepes buat nubi wkwk* kalo gw bener2 ikut mod lu starnya jadi 2,37 kalo ga salah lol.

coba cari 2 mod lagi, setidaknya cari 1 modder yg jago kek Senritsu. soalnya dia juga suka ngurus spread tapi skarang inactive. ok, gw coba cari mod lagi nanti wkwkwk.

GL
Thanks buat modnya Sur :)
yuzu__rinrin

Surono wrote:

Ayam kah oh Ashyuhh - Wah mama ga NGACA HATInya [Bedugh] mep dibuat oleh lebtop be_DELL

Hi

>Yuzu Rinrin
* 00:36:878 - add don then start spinner 00:37:375 - here until 00:39:033 - here to follow long vocal.
* 01:07:541 - finish to give contrast with 01:06:215 (25,26) -
all changed

coba cari 2 mod lagi, setidaknya cari 1 modder yg jago kek Senritsu. soalnya dia juga suka ngurus spread tapi skarang inactive.

GL
thank you for modding ~ :3!

Kantann
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 50635
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.1
BeatDivisor: 4
GridSize: 32
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Title:Wagamama MIRROR HEART
TitleUnicode:ワガママMIRROR HEART
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ArtistUnicode:大橋彩香
Creator:Dellvangel
Version:yzrin's Kantan
Source:政宗くんのリベンジ
Tags:Masamune-kun's Revenge anime opening op tv size Nardoxyribonucleic yuzu__rinrin
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Topic Starter
Dellvangel
Updated~
Akemi_Homura
Hi~!! :3
My modding is include personal feeling & suggestion.
please feel free to ignore, If my modding affect your mapping style.

d = don
D = big don
k = kat
K = big kat

  • [General]

  1. This is statistical diff gap. Kantan~Muzukashii is compact, but Muzukashii~Inner Oni have large gap.
    But it's a statistical data. Genarally, note increment is acceptable for me. :3
    However, you can adjust 'Futsuu' and 'Muzukashii' for better balance maybe If you want.

  • [yzrin's Kantan]
  1. 00:44:668 - delete this for consistency with 00:42:016.
  2. 00:44:999 - change to d
  3. 00:45:994 - ^
  4. 00:46:988 (12, 13, 14) - I think kdk is more fit to vocal. :3
    If you accepted them all, it should be like this.
  5. 01:06:712 (26) - finish please~!
  6. 01:04:226 (23, 24, 25, 26) - maybe we can make this part same pattern with (18) ~ (21). imo, It's more playable for beginners. and this follow vocal's variataion too.


    I think rhythm is good for beginners generally. Nice map~! :3

  • [Futsuu]
  1. 00:05:220 (11) - change to k.(more fit to vocal.) and we can make reverse pattern with previous d k d.
  2. 00:08:701 (3) ~ 00:10:027 (7) - I'm not sure this part. 00:10:027 (7) - there is no special sound fit to k imo. maybe we can change like this.

    It's a symmetry pattern. so we can make a consistentcy and more playable things. :3
  3. 00:14:005 ~ 00:15:497 - just suggestion. make symmetry rhythm with previous part.
  4. 00:54:944 (12, 13) - swap this.(follow vocal's variation.)
  5. 00:56:104 (16) - change to k.(same vocal pitch with 00:55:773.)
  6. 00:58:259 (22) - move to 00:58:425.(in order to grab vocal. owo/)
  7. 00:59:585 (25) - change to k.
  8. 00:59:916 (26,27) - swap this. so make like this.(to follow vocal.)
  9. 01:02:900 (34) - maybe we can move this to 01:02:734 and change to k. for consistent with 00:51:961 (3,4). 01:02:900 has strong sound. but 01:03:066 (35) can cover that.
  10. 01:08:370 - add d here. and delete 01:09:364. I think 01:07:541 ~ 01:09:198. make a 1 set is more playable and follow vocal.

  • [Muzukashii]
  1. 00:52:789 (180) - change to k. so dkkd.
  2. 01:16:325 (284) - If you want to symmetry pattern, you can change this to k.
  3. 01:19:475 (298) - it should be a k. if you follow vocal. :3
  4. 01:21:463 (305,306,307,308) - change to kddk.(more fit to vocal.)


  • [Oni]
  1. Fine for me. I love this individual stream pattern. :)


  • [Nardo's Inner Oni]
  1. Fine for me. Nice diff~! Nardo. :3

I'm just feel unfriendly with 'Futsuu' rhythm, so I told many sugeestion that part.(but just my opinion.) :(
except this, well-mapped genarally.
I hope you rank this soon.
GL~ Dellvangel~! =w=/
Topic Starter
Dellvangel

Akemi_Homura wrote:

Hi~!! :3
My modding is include personal feeling & suggestion.
please feel free to ignore, If my modding affect your mapping style.

d = don
D = big don
k = kat
K = big kat

  • [General]

  1. This is statistical diff gap. Kantan~Muzukashii is compact, but Muzukashii~Inner Oni have large gap.
    But it's a statistical data. Genarally, note increment is acceptable for me. :3
    However, you can adjust 'Futsuu' and 'Muzukashii' for better balance maybe If you want. will ask BNs or QATs about this later.

  • [Futsuu]
  1. 00:05:220 (11) - change to k.(more fit to vocal.) and we can make reverse pattern with previous d k d. oki.
  2. 00:08:701 (3) ~ 00:10:027 (7) - I'm not sure this part. 00:10:027 (7) - there is no special sound fit to k imo. maybe we can change like this.

    It's a symmetry pattern. so we can make a consistentcy and more playable things. :3 ok, but i also added a k at 00:10:193 - to fix the gap with muzu.
  3. 00:14:005 ~ 00:15:497 - just suggestion. make symmetry rhythm with previous part.
    oki.
  4. 00:54:944 (12, 13) - swap this.(follow vocal's variation.) ok, ctrl+g'ed.
  5. 00:56:104 (16) - change to k.(same vocal pitch with 00:55:773.) oki.
  6. 00:58:259 (22) - move to 00:58:425.(in order to grab vocal. owo/) nice, moved.
  7. 00:59:585 (25) - change to k. oki.
  8. 00:59:916 (26,27) - swap this. so make like this.(to follow vocal.)
    oki.
  9. 01:02:900 (34) - maybe we can move this to 01:02:734 and change to k. for consistent with 00:51:961 (3,4). 01:02:900 has strong sound. but 01:03:066 (35) can cover that. ok, nice, moved and changed the color.
  10. 01:08:370 - add d here. and delete 01:09:364. I think 01:07:541 ~ 01:09:198. make a 1 set is more playable and follow vocal. somehow i feel like current pattern works better, and kinda want to map 01:07:872 - similar with 01:09:198 - but i changed something here to make the color easier to read.

  • [Muzukashii]
  1. 00:52:789 (180) - change to k. so dkkd. oki.
  2. 01:16:325 (284) - If you want to symmetry pattern, you can change this to k. hmm, the vocal here isn't that high to be emphasized with a k i think, so i will keep this.
  3. 01:19:475 (298) - it should be a k. if you follow vocal. :3 ok, changed to k.
  4. 01:21:463 (305,306,307,308) - change to kddk.(more fit to vocal.) sure, changed.


  • [Oni]
  1. Fine for me. I love this individual stream pattern. :) thanks~

I'm just feel unfriendly with 'Futsuu' rhythm, so I told many sugeestion that part.(but just my opinion.) :( actually i also think current futsuu is kinda weird to play.
except this, well-mapped genarally.
I hope you rank this soon.
GL~ Dellvangel~! =w=/
Thanks Akemi for your mod and star~ :)
yuzu__rinrin

Akemi_Homura wrote:

Hi~!! :3
My modding is include personal feeling & suggestion.
please feel free to ignore, If my modding affect your mapping style.

d = don
D = big don
k = kat
K = big kat

  • [General]

  1. This is statistical diff gap. Kantan~Muzukashii is compact, but Muzukashii~Inner Oni have large gap.
    But it's a statistical data. Genarally, note increment is acceptable for me. :3
    However, you can adjust 'Futsuu' and 'Muzukashii' for better balance maybe If you want.

  • [yzrin's Kantan]
  1. 00:44:668 - delete this for consistency with 00:42:016.
    ok
  2. 00:44:999 - change to d
  3. 00:45:994 - ^
    I want to express a quiet place with k.
  4. 00:46:988 (12, 13, 14) - I think kdk is more fit to vocal. :3
    If you accepted them all, it should be like this.

    no >< I thought that your plan would be nice, but I would like to stay as it is.
  5. 01:06:712 (26) - finish please~!
    ok~!
  6. 01:04:226 (23, 24, 25, 26) - maybe we can make this part same pattern with (18) ~ (21). imo, It's more playable for beginners. and this follow vocal's variataion too.

    I will change it. :3


    I think rhythm is good for beginners generally. Nice map~! :3

I'm just feel unfriendly with 'Futsuu' rhythm, so I told many sugeestion that part.(but just my opinion.) :(
except this, well-mapped genarally.
I hope you rank this soon.
GL~ Dellvangel~! =w=/
thank you for modding~

kantannn
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Title:Wagamama MIRROR HEART
TitleUnicode:ワガママMIRROR HEART
Artist:Ayaka Ohashi
ArtistUnicode:大橋彩香
Creator:Dellvangel
Version:yzrin's Kantan
Source:政宗くんのリベンジ
Tags:Masamune-kun's Revenge anime opening op tv size Nardoxyribonucleic yuzu__rinrin
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256,192,62237,1,0,0:0:0:0:
256,192,62900,1,8,0:0:0:0:
256,192,63397,1,4,0:0:0:0:
256,192,64226,1,0,0:0:0:0:
256,192,64889,1,8,0:0:0:0:
256,192,65552,1,0,0:0:0:0:
256,192,66215,1,8,0:0:0:0:
256,192,66712,1,4,0:0:0:0:
256,192,67541,1,4,0:0:0:0:
256,192,68204,1,8,0:0:0:0:
256,192,68867,1,0,0:0:0:0:
256,192,69530,1,8,0:0:0:0:
256,192,70193,1,0,0:0:0:0:
256,192,70524,1,0,0:0:0:0:
256,192,70856,1,0,0:0:0:0:
256,192,71353,1,12,0:0:0:0:
256,192,72182,1,8,0:0:0:0:
256,192,72845,1,0,0:0:0:0:
256,192,73508,1,8,0:0:0:0:
256,192,74171,1,0,0:0:0:0:
256,192,75165,1,8,0:0:0:0:
256,192,75497,1,0,0:0:0:0:
256,192,76160,1,0,0:0:0:0:
256,192,76823,1,8,0:0:0:0:
256,192,77154,1,8,0:0:0:0:
256,192,77486,1,8,0:0:0:0:
256,192,78149,1,0,0:0:0:0:
256,192,78812,1,8,0:0:0:0:
256,192,79475,1,0,0:0:0:0:
256,192,79806,1,0,0:0:0:0:
256,192,80137,1,8,0:0:0:0:
256,192,80800,1,0,0:0:0:0:
256,192,81463,1,8,0:0:0:0:
256,192,82126,1,8,0:0:0:0:
256,192,82458,1,0,0:0:0:0:
256,192,82789,1,8,0:0:0:0:
256,192,83452,1,4,0:0:0:0:
256,192,84115,1,12,0:0:0:0:
256,192,84778,1,4,0:0:0:0:
256,192,85441,1,12,0:0:0:0:
256,192,86104,12,0,88591,0:0:0:0:
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