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Michael Seary ft. Luke Cusato - Can't Say It Back (Feint Rem

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Topic Starter
n0ah
This beatmap was submitted using in-game submission on donderdag 9 februari 2017 at 19:48:05

Artist: Michael Seary ft. Luke Cusato
Title: Can't Say It Back (Feint Remix)
BPM: 174
Filesize: 6707kb
Play Time: 01:44
Difficulties Available:
  1. Futsuu (1,8 stars, 174 notes)
  2. Inner Oni (4,57 stars, 545 notes)
  3. Muzukashii (3,04 stars, 299 notes)
  4. Oni (3,97 stars, 445 notes)
Download: Michael Seary ft. Luke Cusato - Can't Say It Back (Feint Remix)
Information: Scores/Beatmap Listing
---------------
I tried to map taiko again
Topic Starter
n0ah
i cut the audio myself and im unsure if its noticeable

terrible taiko mapper so any kind of feedback helps :)
jackylam5
o/ nice map :D

Here is a mod for the map :)

Audio

For me the audio is cut correctly

Futsuu

00:11:178 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - I would change it to kat when you hear a piano sound and don when you don't.

00:57:040 (48,49) - Instead of don kat, Change it to kat don because of the "clap" sound.
00:59:798 (57,58) - ^
01:08:074 (78,79) - ^
01:10:833 (87,88) - ^
01:19:109 (111,112) - ^
01:21:867 (120,121) - ^

01:00:833 (59,60,61) - Instead of don don kat, change it to don kat don also because of the "clap" sound
01:04:281 (67,68,69) - ^
01:22:902 (122,123,124) - ^

Muzukashii

01:42:212 (306,307) - Switch them, the other diffs are kat don while this one is the only one with don kat
Topic Starter
n0ah

jackylam5 wrote:

o/ nice map :D ty ^^

Here is a mod for the map :)

Audio

For me the audio is cut correctly good :D

Futsuu

00:11:178 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - I would change it to kat when you hear a piano sound and don when you don't. done and changed the 24 too

00:57:040 (48,49) - Instead of don kat, Change it to kat don because of the "clap" sound.
00:59:798 (57,58) - ^
01:08:074 (78,79) - ^
01:10:833 (87,88) - ^
01:19:109 (111,112) - ^
01:21:867 (120,121) - ^ all done

01:00:833 (59,60,61) - Instead of don don kat, change it to don kat don also because of the "clap" sound
01:04:281 (67,68,69) - ^
01:22:902 (122,123,124) - ^ all done

Muzukashii

01:42:212 (306,307) - Switch them, the other diffs are kat don while this one is the only one with don kat done
Halzyn
first time modding a map so i hope i'm doing it right

couple of main things: i didnt notice the audio cut but i'm also not very familiar with the original track so ¯\_(ツ)_/¯
also the SV changes were consistent throughout diffs and suited the map
intros were good in all diffs, i like that you mapped it to the vocals and didnt get lazy with sliders/spinners like some mappers (I'M CALLING YOU OUT)

Futsuu
i seriously never play futsuus so take this with a grain of salt, but the patterns were very same-y -- then again it is futsuu so don't push it too far, but maybe something different than ddk could be fun. other than that i dont rly know what to say here

Muzukashii
thought this diff was alright, there are a couple things i would change. not sure how i feel about patterns like kkd in a muzukashii diff but it's not wrong per se, just not what i remember it being like. but my muzu phase was a long time ago lol
some general things:
00:57:212 (71,72,73) - change 72 to don probably
01:00:143 (89) - don
01:04:971 (111) - don, starting the measure with kat here is kinda unnecessary and weird
01:08:074 (129) - would be easier as kat
01:09:971 (142) - could change this to kat to make it easier, but unsure if it sounds better
01:11:005 (148,149,150,151) - start the triple at 148 instead, right now it's inconsistent and might throw people off (unless that is what you want :P )
01:20:488 (200,204) - 200 should be don, 204 should be kat lol
01:27:384 (236) - i would change this to a kat

Oni
01:08:936 (217) - probably change this to a don
01:31:005 (376) - could also be a don
otherwise solid diff imo, not much to say about this one. patterns seem just fine for a regular oni diff, nothing too difficult so it's good for people who are just learning oni

Inner Oni
00:47:040 (78) - would be better as don
01:06:436 (230) - this kat is rly weird, either keep it but extend it to a dkdkd pattern or remove it and make it more monotone idk
01:09:109 (256,257,258,259,260,261,262,263,264,265,266,267,268,269,270,271,272) - questioning this stream, it feels off somehow`
01:27:040 (424) - maybe don
01:39:109 (541,542,543) - could change these 3 kats to 5 kats just to extend it a little further
apart from these things this is a rather fun diff to play, lots of differing patterns keep it from feeling same-y and make it fresh. no free pp here xd
Topic Starter
n0ah

Halzyn wrote:

first time modding a map so i hope i'm doing it right

couple of main things: i didnt notice the audio cut but i'm also not very familiar with the original track so ¯\_(ツ)_/¯
also the SV changes were consistent throughout diffs and suited the map
intros were good in all diffs, i like that you mapped it to the vocals and didnt get lazy with sliders/spinners like some mappers (I'M CALLING YOU OUT)

Futsuu
i seriously never play futsuus so take this with a grain of salt, but the patterns were very same-y -- then again it is futsuu so don't push it too far, but maybe something different than ddk could be fun. other than that i dont rly know what to say here I would but do you have any examples of what I could change it to if without making it feel 'off'?

Muzukashii
thought this diff was alright, there are a couple things i would change. not sure how i feel about patterns like kkd in a muzukashii diff but it's not wrong per se, just not what i remember it being like. but my muzu phase was a long time ago lol
some general things:
00:57:212 (71,72,73) - change 72 to don probably done
01:00:143 (89) - don done
01:04:971 (111) - don, starting the measure with kat here is kinda unnecessary and weird done
01:08:074 (129) - would be easier as kat done
01:09:971 (142) - could change this to kat to make it easier, but unsure if it sounds better leaving this, i like the sound better as a k
01:11:005 (148,149,150,151) - start the triple at 148 instead, right now it's inconsistent and might throw people off (unless that is what you want :P ) done oops
01:20:488 (200,204) - 200 should be don, 204 should be kat lol done
01:27:384 (236) - i would change this to a kat done

Oni
01:08:936 (217) - probably change this to a don done
01:31:005 (376) - could also be a don done
otherwise solid diff imo, not much to say about this one. patterns seem just fine for a regular oni diff, nothing too difficult so it's good for people who are just learning oni

Inner Oni
00:47:040 (78) - would be better as don done done
01:06:436 (230) - this kat is rly weird, either keep it but extend it to a dkdkd pattern or remove it and make it more monotone idk made it ddkkdd instead of dkdddd
01:09:109 (256,257,258,259,260,261,262,263,264,265,266,267,268,269,270,271,272) - questioning this stream, it feels off somehow` changed so it doesnt have a ddd triple in there anymore
01:27:040 (424) - maybe don done
01:39:109 (541,542,543) - could change these 3 kats to 5 kats just to extend it a little further i had this initially but it just sounds off i dont really know why
apart from these things this is a rather fun diff to play, lots of differing patterns keep it from feeling same-y and make it fresh. no free pp here xd
Worldwide
General
- Recommend making a Kantan or getting a GD to make it balanced.
- At the beginning before the Kiai, it would be a lot better if the slider velocity was considerably lowered. This part is really quiet and doesn't have much happening.

Futsuu
00:20:833 (8) - I think this would be better deleted.
00:31:867 (16) - Same here
00:44:281 (28) - Add a finish for emphasis
00:53:936 (39,40) - Change to a slider or spinner, there are no beats here
00:51:867 (36,37) - Change these so that 37 is d and 36 is k
00:51:867 (36,37) - Delete to make room for spinner/slider
00:55:315 (41) - From here, make the SV a bit faster, but I think making the beginning slower would be better
01:07:040 (73) - Change to k
01:08:074 (77) - Change to d
01:08:419 (78) - Change to k

Muzukashii
00:40:143 (33) - It would be nice to acknowledge the reverb behind this note
01:03:591 (108,109,110,111) - At this point, it's not nice to follow the vocal when you've been following the beat so far. Change the rhythm
01:25:660 (231,232) - Again don't follow the vocal. It doesn't fit
From 00:44:281 (38) - 00:53:936 (56) - please follow the rhythm a bit more closely. You don't have to copy every note but make it more accurate at least.
eg Change 00:50:488 (49) to k and move it to 00:50:143
Change 00:50:833 (50) to d and move to 00:50:660
Change 00:51:178 (51) to k and move to 00:50:833
and so on

GL
Nifty
here from that nifty queue~

~ General ~
Yo you can make the hitsounds quieter in the beginning, and then louder leading up to the kiai.

The OD's for the diffs should go 3/4/5/6 (it does make a difference)

That's all for this section

~ Futsuu ~
I would make 00:59:109 (54,55) - k for the sake of reflection from the first pattern, then
00:59:798 (57) - d for the sake of a nice pattern

01:01:178 (60,61) - ctrl g so that it mimicks the pattern 01:02:212 - here

01:21:178 (118) - d, again for the pattern. You don't need to explicitly map to to each snare hit a k

01:21:522 (119,120) - ctrl g, feels better coming out of that ddd I recommended

01:32:212 (149) - d to reflect 01:29:109 (139,140) - these two notes

~ Muzu ~
You can totally map the vocals and drums 01:03:936 - here by putting a k and changing
01:04:109 (109) - to a d, it will make that section fuller, since the sudden space is kind of awkward

01:04:453 - same thing here if you add a d it would be appropriate

If you place a ddk 01:05:143 - here,
add a k 01:05:488 (117) - here and
delete 01:06:178 (121) - this would match the music more and would also be helpful in emphasizing the beginning of 01:06:350 - this phrase

from 01:06:350 - here to 01:11:867 - here, almost all of the 3lets seem odd, or don't compliment anything in the music, specifically some of the ddk and kkd's

01:12:212 (159) - this is a kick so it would be better to have a k here

having a k 01:13:591 (167) - here would be comfortable with the 1/1 spacing between the next two

01:14:626 - apply the same stuff as earlier

Overall, or for the rest of the song, the same problem occurs with the 3lets kind of just being thrown in there for the sake of not using the same 3let more than once. It's ok to have the same thing mapped once or twice in a song, especially as repetitive as this, because if you don't then it all seems pretty random.

Try utlizing the "k_d_k_d_k" patterns more because muzu players like those, they're fun and will usually fit with the music. Most of the areas I see that need this are ones with repetitive k's.

~ Oni ~
For an oni diff you typically want to make a solid rhythm and then add embelishments to it when the song changes. At least that's what I do when I map.

Find a specific beat you want to play in here and just stick to it, get rid of most of these monochrome 5lets, unless they can be translated from the music, like at 00:57:384 (136,137,138,139,140) -

Same problem with the 3lets. Most are monochrome, and they're just congesting everything. kkkkk ddd is something I would find in a bad muzukashii, since there it probably nothing in the music that requires a 5let of k's.

Overall, it's playable, but pretty uncomfortable. replacing a lot of the monochrome 5lets with patterns like ddkdk, ddkkd and kkddk will make it galaxies more comfortable and fun, and they may even fit to the music more depending on where they are.

Can't do the Inner because I'm bad but if it's anything like the Oni then you got some work to do ^^ IN THE NAME OF IMPROVEMENT

That's my mod, good luck on your future endeavors as the next best taiko mapper :D
Topic Starter
n0ah

donkat wrote:

General
- Recommend making a Kantan or getting a GD to make it balanced.
- At the beginning before the Kiai, it would be a lot better if the slider velocity was considerably lowered. This part is really quiet and doesn't have much happening.

Futsuu
00:20:833 (8) - I think this would be better deleted. done
00:31:867 (16) - Same here done
00:44:281 (28) - Add a finish for emphasis done
00:53:936 (39,40) - Change to a slider or spinner, there are no beats here short spinners should be avoided in a futsuu. there are beats there btw, i ignored the third though made it d k instead of k k
00:51:867 (36,37) - Change these so that 37 is d and 36 is k done
00:51:867 (36,37) - Delete to make room for spinner/slider -
00:55:315 (41) - From here, make the SV a bit faster, but I think making the beginning slower would be better id prefer not to put sv changes in a futsuu as according to this it should be avoided.
01:07:040 (73) - Change to k for the sake of keeping it simple i wont
01:08:074 (77) - Change to d ^
01:08:419 (78) - Change to k ^

Muzukashii
00:40:143 (33) - It would be nice to acknowledge the reverb behind this note done
01:03:591 (108,109,110,111) - At this point, it's not nice to follow the vocal when you've been following the beat so far. Change the rhythm done
01:25:660 (231,232) - Again don't follow the vocal. It doesn't fit done
From 00:44:281 (38) - 00:53:936 (56) - please follow the rhythm a bit more closely. You don't have to copy every note but make it more accurate at least.
eg Change 00:50:488 (49) to k and move it to 00:50:143
Change 00:50:833 (50) to d and move to 00:50:660
Change 00:51:178 (51) to k and move to 00:50:833 changed it but a bit differently than the suggestion
and so on

GL
Topic Starter
n0ah

Nifty wrote:

here from that nifty queue~

~ General ~
Yo you can make the hitsounds quieter in the beginning, and then louder leading up to the kiai.

The OD's for the diffs should go 3/4/5/6 (it does make a difference)

That's all for this section

~ Futsuu ~
I would make 00:59:109 (54,55) - k for the sake of reflection from the first pattern, then done
00:59:798 (57) - d for the sake of a nice pattern done

01:01:178 (60,61) - ctrl g so that it mimicks the pattern 01:02:212 - here done

01:21:178 (118) - d, again for the pattern. You don't need to explicitly map to to each snare hit a k done

01:21:522 (119,120) - ctrl g, feels better coming out of that ddd I recommended done

01:32:212 (149) - d to reflect 01:29:109 (139,140) - these two notes done

~ Muzu ~
You can totally map the vocals and drums 01:03:936 - here by putting a k and changing done
01:04:109 (109) - to a d, it will make that section fuller, since the sudden space is kind of awkward done

01:04:453 - same thing here if you add a d it would be appropriate done

If you place a ddk 01:05:143 - here, done
add a k 01:05:488 (117) - here and done
delete 01:06:178 (121) - this would match the music more and would also be helpful in emphasizing the beginning of 01:06:350 - this phrase done

from 01:06:350 - here to 01:11:867 - here, almost all of the 3lets seem odd, or don't compliment anything in the music, specifically some of the ddk and kkd's changed

01:12:212 (159) - this is a kick so it would be better to have a k here done

having a k 01:13:591 (167) - here would be comfortable with the 1/1 spacing between the next two done

01:14:626 - apply the same stuff as earlier done

Overall, or for the rest of the song, the same problem occurs with the 3lets kind of just being thrown in there for the sake of not using the same 3let more than once. It's ok to have the same thing mapped once or twice in a song, especially as repetitive as this, because if you don't then it all seems pretty random.

Try utlizing the "k_d_k_d_k" patterns more because muzu players like those, they're fun and will usually fit with the music. Most of the areas I see that need this are ones with repetitive k's. put some in here and there

~ Oni ~
For an oni diff you typically want to make a solid rhythm and then add embelishments to it when the song changes. At least that's what I do when I map.

Find a specific beat you want to play in here and just stick to it, get rid of most of these monochrome 5lets, unless they can be translated from the music, like at 00:57:384 (136,137,138,139,140) - thats what i tried to do with the claps

Same problem with the 3lets. Most are monochrome, and they're just congesting everything. kkkkk ddd is something I would find in a bad muzukashii, since there it probably nothing in the music that requires a 5let of k's.

Overall, it's playable, but pretty uncomfortable. replacing a lot of the monochrome 5lets with patterns like ddkdk, ddkkd and kkddk will make it galaxies more comfortable and fun, and they may even fit to the music more depending on where they are.changed a lot of monotone patterns. the reason they were monotone was for the sake of simplicity

Can't do the Inner because I'm bad but if it's anything like the Oni then you got some work to do ^^ IN THE NAME OF IMPROVEMENT

That's my mod, good luck on your future endeavors as the next best taiko mapper :D
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