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Sia - Clap Your Hands

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Topic Starter
RandomJibberish
This beatmap was submitted using in-game submission on 10 July 2013 at 15:15:19

Artist: Sia
Title: Clap Your Hands
BPM: 120
Filesize: 19595kb
Play Time: 03:34
Difficulties Available:
  1. Easy (1.02 stars, 158 notes)
  2. Hard (4.58 stars, 377 notes)
  3. Insane (4.82 stars, 533 notes)
  4. Normal (2.94 stars, 259 notes)
Download: Sia - Clap Your Hands
Download: Sia - Clap Your Hands (no video)
Information: Scores/Beatmap Listing
---------------
Download with video or I will hunt you down. You won't regret it, I pwomise.

I blame Deed for this revival.
HellDawn
:)
Verdisphena
This song :oops:
Kenezz
Sia..
Shiirn
\o/
General
dat video

Easy
01:12:155 (3) - this goes a bit too low on the field for my liking, consider making it curve up rather than down?
01:20:155 (3) - ^butright
01:28:155 (3) - ^butleft
02:48:155 - i understand that this silence, or lack of a note, is part of the map, so why not drag break there? it's a small thing, but noticeable.
03:04:155 (1) - see 1:12
03:20:155 (3) - see 1:28

Normal
00:52:155 (3,1) - claps on repeats?
00:55:655 (2) - clap?
01:36:530 - this dragged break is not needed, remove it?
01:43:155 - just out of curiosity, why?
02:48:155 - see easy

Hard
You have more sliders that leave the grid, but not the playingfield. They still make me nervous. :(
01:44:905 (2,1) - what happened here? they're both green!
02:48:155 - see easy

Insane
02:48:155 - see easy
that's about it...sliders leaving the grid :( but okay
Salvage
and this
D33d
Friendly bump. I don't think that there's anything missing here.

Okay screw you, I'm modding this whether you like it or not.

[Easy]

01:00:155 (1) - This slider is so forced--the rebound doesn't land on anything notable. You could have a simple circle pattern which moves down instead.



Because the circle pattern's a bit more dense, the huge gap after it would make sense, since it'd let the player recover slightly.

01:16:155 (3,1) - This looks deceptively like 1/1 spacing. Move (1) down on the Y axis, so that the pattern climbs up to the slider.

[Normal]

I find it odd that you're omitting claps from the backbeat in the chorus. Might as well add them.

00:32:905 (1,2,3) - This could totally be a proper blanket. Rinse and repeat everywhere else.

Blanketing could be more successful at 03:04:155 (1,2) - and 03:24:155 (1,1) -

[Hard]

Same thing about claps in the chorus--they'd really give the sliderends more tactility as well. Now that you can switch samplesets really easily, there's no reason why you couldn't use normal claps for the backbeat, while keeping soft claps for the clap-claps.

00:51:405 (1,2,3,4,5,6) - These patterns could be aligned better--y'know, with the top and bottom rows being, well, straight rows.

01:18:905 (1,2,3,4) - Move these one grid to the left, then move (1) one grid to the left, for proper alignment.

03:18:905 (1,2,3,4) - Yeah

[Insane]

00:52:655 (5,6,7) - This really threw me when I first played it. Even though the spacing's fair, it still felt pretty ambiguous and like it should continue to follow the kit. I'm not sure. Actually, I feel like the vocal offbeat should be on a sliderend, since it's a bit weak. Food for thought.

00:54:155 (7) - Clap on the repeat, please.

01:06:155 (6,1,2) - This jump threw me completely at first. I really think that it could be placed better. The colourhax could also be really obnoxiously bright, since the colour change seems like it's supposed to attract lots of attention. An obnoxious shade of magenta would work very nicely.

02:33:155 (4,5) - These aren't exactly symmetrical around the origin. Come on; fix their shape and put the clap-clap stack in the middle of them, as a sexy delayed blanket. I can hardly believe that you passed up something like that. The player's short-term visual memory ought to leave a firm imprint of the first slider, so the effect would be obvious.

[Summation]

Please, remind me why you're not proud of this set. Everything in it flows nicely, follows the music well and looks goddamned sexy. Even though it has some old quirks, there's nothing that I can really complain about here. It doesn't even need any proper visual polish, other than that which I pointed out.
Topic Starter
RandomJibberish
Done aaaalllmost everything.

Blanketing could be more successful at 03:04:155 (1,2) - and 03:24:155 (1,1) -
I think the first one is cute :<

02:33:155 (4,5) - These aren't exactly symmetrical around the origin. Come on; fix their shape and put the clap-clap stack in the middle of them, as a sexy delayed blanket
I like the consistency of all of the clap clap jumps being flips of each other, from central side to top/bottom and vice versa. Still thinking about it.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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