supercell>~<////
S o r d a wrote:
supercell
took some of the hitsounds suggestions. thanks!scalone wrote:
Great map, dude! Here u the things I think u have to change; HARD:
-00:16:928: Why don't u let the slider finish at: 00:18:089?
-00:26:217: I'd like if u make a longer slider which finishes at 00:27:379
-00:30:088: Remove Whistle
-00:30:862: Remove Whistle
-00:31:249: Add Whistle
-00:31:830: Remove Whistle
-00:32:023: Add Circle
-00:34:152: Remove Whistle
-00:34:346: Add Whistle
-01:14:290: Add Clap
-01:14:387: Remove Clap
-01:15:935: Remove Whistle and Add Clap
-01:16:709: Remove Whistle
-01:16:903: Remove Clap
-01:17:096 Add Clap
-01:17:483: Remove Whistle
-01:17:677: Add Whistle
-01:18:838: Let the slider finish at 01:19:032
-02:51:732: Let the slider finish at 02:51:926
-02:55:216: Remove Whistle and Add Clap
-02:56:764: Remove Whistle and Add Clap
-02:58:893: Remove Whistle
-03:14:182: Remove Whistle and Add Clap
-03:17:665: ^
-03:18:246: Add Whistle
I finished with Hard one, I hope u like my work: I did my best anyway :) (For the God's Shake, if my mod isn't helpfull, DON'T KUDOSU ME!) Thank u :)
NORMAL: dude, I didn't find too many errors but I'd like if u change something like:
-00:16:928: Let the slider finish at 00:18:089. After that make it nicer, like: http://osu.ppy.sh/ss/101628
-00:27:766: Remove HitCircle
-00:29:314: Make a slow section (x0,50) and remove 00:30:862, like this: http://osu.ppy.sh/ss/101631
-00:33:959: Remove HitCircle
That's all, very good map bro! :) Hope that my mod was helpfull :)
u should change ur ava dudescalone wrote:
Great map, dude! Here u the things I think u have to change; HARD:
-00:16:928: Why don't u let the slider finish at: 00:18:089?
-00:26:217: I'd like if u make a longer slider which finishes at 00:27:379
-00:30:088: Remove Whistle
-00:30:862: Remove Whistle
-00:31:249: Add Whistle
-00:31:830: Remove Whistle
-00:32:023: Add Circle
-00:34:152: Remove Whistle
-00:34:346: Add Whistle
-01:14:290: Add Clap
-01:14:387: Remove Clap
-01:15:935: Remove Whistle and Add Clap
-01:16:709: Remove Whistle
-01:16:903: Remove Clap
-01:17:096 Add Clap
-01:17:483: Remove Whistle
-01:17:677: Add Whistle
-01:18:838: Let the slider finish at 01:19:032
-02:51:732: Let the slider finish at 02:51:926
-02:55:216: Remove Whistle and Add Clap
-02:56:764: Remove Whistle and Add Clap
-02:58:893: Remove Whistle
-03:14:182: Remove Whistle and Add Clap
-03:17:665: ^
-03:18:246: Add Whistle
I finished with Hard one, I hope u like my work: I did my best anyway (For the God's Shake, if my mod isn't helpfull, DON'T KUDOSU ME!) Thank u
thanks for trying, though!Raging Bull wrote:
Folder is okay
General:
01:08:388 Nononono! Don't increase BPM to make sliders faster. Use inherited timing sections instead. <- Unrankable.
Just put in 2x speed. Change subsequent timing sections in the chorus into 2x or else slider will overlap other notes in the timeline.
i didn't put the red line just to change the slider velocity, offset seems to change at that point too
Normal:
I don't really recommend changing slider velocity for normals but seems to fit for chorus.
Nothing bothered me (Except mapping in the blue ticks ._. ) they feel like red ticks, if you think about them as 155bpm. :P
Hard:
02:35:669 (2,3) - Not too keen on this spacing. it seems to fit the song for me
warwolf wrote:
star
The way I see it, you're still using the red line to raise BP to make the slider velocity go faster, which is not allowed. Create one uninherited timing section to fix metronome and create one inherited timing section top of it.rEdo wrote:
thanks for trying, though!Raging Bull wrote:
01:08:388 Nononono! Don't increase BPM to make sliders faster. Use inherited timing sections instead. <- Unrankable.
Just put in 2x speed. Change subsequent timing sections in the chorus into 2x or else slider will overlap other notes in the timeline.
i didn't put the red line just to change the slider velocity, offset seems to change at that point too
i don't really think this is a problem, but i've talked with someone a bit about it, and, well... fixed.Raging Bull wrote:
The way I see it, you're still using the red line to raise BP to make the slider velocity go faster, which is not allowed. Create one uninherited timing section to fix metronome and create one inherited timing section top of it.
I think it might be okay if it plays as an easy. I'm not sure. Sometimes osu! is weird :/ Sorry.rEdo wrote:
i don't really think this is a problem, but i've talked with someone a bit about it, and, well... fixed.
good luck, star rate on Normal just went up from 2.96 to 3.28 for nothing because of that. i'm waiting for people to bitch about it now. :3
i've tried to map the whole song, but the score was way off too high after the second chorus, so... :(kanpakyin wrote:
lol
Love this song.
This is not full version T^T
Aleks719 wrote:
General
Kiai : [spoilerbox]
It happened because you set kiai on to red point. Replace your kiai on to green point. yeah, fixed
Audio lead-in : set 0sec no, it's set like this on purpose because of the video.
Hard
02:43:217 (6) - 1/2 later totally. great idea
Normal
Imo, HP +1, but... your normal has 3.24 stars already , rankable criteria is no more than 3 stars in easiest diff blablabla etc etc... this 3 stars can pop your bubble in future. Maybe try to make something? i saw that coming... it used to be BELOW 3 stars, and now it changed because i had to double BPM at some point. and i'm not going to change it, because it's easy enough, really.
Use slider tickrate 2, like in Hard (0.5x is not cool for normals, yeah) way too high score for a normal, i suppose
There are some spacing suggestions, but spacing is intuitive.
Main thing : 01:45:545 (1) - 02:41:282 (1) : 0.8x, but all map made with 1.1x. don't like this. kinda fits the song imo
00:29:314 (5) - replace end of this slider at the 00:30:475 (+ remove whistle from the end) vocals
thanks a bunch!
lailo86 wrote:
First time making a taiko diff...
Ignore if you don't like it
thanks guys, but i don't really need a taiko diff. o.o"kanpakyin wrote:
I will continue solicitude for this.
Call me back if you need any help (Mod,Testplay Taiko diff etc..)
My first one just gone wasterEdo wrote:
thanks guys, but i don't really need a taiko diff. o.o"
anyway, thanks for your attention!
Louis Cyphre wrote:
add easy difficulty, your normal difficulty has star rating above of 3 stars. It feels hard for newbie players god, i want to keep two difficulties... ;_; this used to be below 3 stars, but i had to double the BPM of the first section, and this action increased it by ~0.35 ._.
[Normal]
00:44:990 (3) - start this slider 1/2 earlier? (00:44:796) kinda following the guitar at that point, so not really
00:57:376 (4) - ^ or add a note at 00:57:182? ^
02:24:058 (2) - start this slider 1/2 earlier (02:23:864) or add a note here 02:23:864. If you won't then i highly suggest to use something differ from such long stacks yeah, moved them a bit
[Hard]
I'm not sure about same spacing with 1/2 and 1/1 notes, like you do it here (00:28:733 (4) - 00:30:282 (7) - ). This may confuse players. I'm not talking about 1.0x section i've talked with a lot of people about it, every of them hadn't any problem with reading that
02:35:669 (2,3,4,5) - NO. keep consistency alright~
nothing else map is great. Star~ thank you very much! :D
god, i want to keep two difficulties... ;_; this used to be below 3 stars, but i had to double the BPM of the first section, and this action increased it by ~0.35 ._.Despite that fact about star rating, it still hard for beginners, it feels like that, not because of star rating. Slowdowns, different rhythms. :<
alright, fixed velocity and some other stuff in the choruses. i think there shouldn't be any problems with that anymore.Louis Cyphre wrote:
Despite that fact about star rating, it still hard for beginners, it feels like that, not because of star rating. Slowdowns, different rhythms. :<
Yay. Dead on 3 stars. Kudos star also. Now get this ranked !@#!@%!@#rEdo wrote:
alright, fixed velocity and some other stuff in the choruses. i think there shouldn't be any problems with that anymore.Louis Cyphre wrote:
Despite that fact about star rating, it still hard for beginners, it feels like that, not because of star rating. Slowdowns, different rhythms. :<
also, STAR RATING WENT DOWN TO 3.00, YAY! \:D/
hmm...Azure_Kyte wrote:
[Hard]
I recommend changing the Tick Rate back to 1, like in Normal yeah, totally
02:35:669 (2) - Move this up one grid level, so that each note in the combo is evenly spaced. k
02:36:637 (1) - I'd probably suggest a new combo here, too. nah, it's fine to leave it like it is now
I would love to make a Taiko map for this (But I probably won't.) that's going to be a N-H mapset, so... sorry. :p
nope. i guess this is the best BPM you can come up with. anyway, this doesn't really sound offsync to most of the people i've asked to play it. also, i've tried 155 too, it was even worse. :PTenshi-nyan wrote:
The timing seems very fishy to me.
Are you sure that it shouldn't just be constant 155 BPM? Many beats in the song appear too early or too late to me.
Just sayin'.
though I haven't played this map yet, but imo supercell=weird timingsTenshi-nyan wrote:
The timing seems very fishy to me.
Are you sure that it shouldn't just be constant 155 BPM? Many beats in the song appear too early or too late to me.
Just sayin'.
It might be just me. meh.