hi
[GeneraL]
[witchy]
overall a pretty nice map.
[GeneraL]
- okokok
[witchy]
- 00:04:908 (1,2) - plays pretty differently compared with the other similar pattern, these should be swapped. CTRL G 1 and 2
- 00:37:263 (4,5) - no HpD between these transition ? it'd works well imo.
- 01:16:769 (1,2,3,4,5) - just a suggestion but making these pattern similar with 01:15:374 (1,2,3,4,5) - would play well too
- 01:37:351 (5,6) - a HpD for 5 and 6? It's okay imo
- 02:06:653 (4,1) - awkward to catch since the distance between these two kinda close to the edge dash, probably would be better if either add HpD between 4>1 or move 1 closer to 4
- 02:51:827 (2) - move this to around 304 so these section have a sweet flow on it. since the current one player can barely move to catch 1 and 2
- 02:47:118 (3) - how about to make something like this instead ? https://shurelia.s-ul.eu/x6rTFJN2 since it'll give a better transition for me from the HpD before this pattern. And I prefer to move instead standing by
- 02:55:141 (5) - why you make this a repeat slider while the other is just a slider and a cirlce so it create a HpD to emphasize the sound like 02:49:560 (5,6) - or 02:52:351 (5,6) -
- 03:06:304 (3,4) - give HpD for 3>4 for the sake of consitency.
- 03:08:310 - are you sure to ignore this loud sound at here?
- 03:14:676 (4) - - the only jump that does have HpD on it despite the other similar ones didn't have HpD.
- 03:34:909 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - HR players gonna hate this lol