Rather than moving our cursor to where the circles are (set locations), we create circles/sliders wherever we click. If we click, a circle appears at the location of our cursor and is hit. If we click and hold, the sliderstart circle appears and is hit, and the slider structure forms based on your cursor movement. I suppose spinners would be disabled, or a hotkey could be designated to create/hit spinners that are not Z/X or whatever two keys a player uses. Since the circles/sliders simultaneously appear and are hit whenever we click, our accuracy would always be 100%.
A player could move his cursor all over the screen and make multiple clicks (whether the player clicks to the beat or not is up to them), and this could emulate the experience of hitting extremely difficulty jumps with impeccable precision. This mod would also just be fun and relaxing, especially if a player uses this mod on a song he/she knows, because the player could create his own rhythm and map without having to go through the actual process of creating a map. I think this mod could be compared to freestyling a drum cover of a song.
However, after a player finishes the map, the player cannot save the map with all the circle and slider placement. The timing would be off since the notes appear and are hit whenever a player clicks; the notes are not snapped to a timeline. Also, since this would be the "Freestyle Mod", saviing the map and replaying it would have no purpose because this experience would be simply be like playing a regular beatmap since the circles/sliders are already in set locations and timings.
A player could move his cursor all over the screen and make multiple clicks (whether the player clicks to the beat or not is up to them), and this could emulate the experience of hitting extremely difficulty jumps with impeccable precision. This mod would also just be fun and relaxing, especially if a player uses this mod on a song he/she knows, because the player could create his own rhythm and map without having to go through the actual process of creating a map. I think this mod could be compared to freestyling a drum cover of a song.
However, after a player finishes the map, the player cannot save the map with all the circle and slider placement. The timing would be off since the notes appear and are hit whenever a player clicks; the notes are not snapped to a timeline. Also, since this would be the "Freestyle Mod", saviing the map and replaying it would have no purpose because this experience would be simply be like playing a regular beatmap since the circles/sliders are already in set locations and timings.