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posted
This beatmap was submitted using in-game submission on 15 Haziran 2017 Perşembe at 22:16:09

Artist: DragonForce
Title: Operation Ground and Pound
Tags: herman li zp theart stream power metal Inhuman Rampage marathon
BPM: 240
Filesize: 12018kb
Play Time: 07:40
Difficulties Available:
  1. Tatsujin (6,55 stars, 4052 notes)


Download: DragonForce - Operation Ground and Pound
Information: Scores/Beatmap Listing
---------------
My version of Operation Ground and Pound on Taiko. Going for ranked.

Grimbow
Vulkin
Raphalge
Surono (very very special thanks...)
zigizigiefe
Quizmaegi
Unmei Muma (a.k.a _Gezo_)
Raiden
Skull Kid
k3v227
OzzyOzrock
Raiden


by Surono
by Raiden
posted
\o\ \o/ /o/ My favourite song from Inhuman Rampage! \o\ \o/ /o/

My mods are heavily based on the relation of the notes to the music, feel free to deny everything if your mapping style doesn't follow my style of modding!

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[General]

Add "Inhuman Rampage" to tags and remove the second "metal" since the first one is picked up anyway and tags are treated word by word

[Tatsujin]

00:18:412 - This gap here feels a bit awkward since the drum flow is broken for no apparent reason, I suggest adding a d to map the tom since you have breaks after every couple of bars anyway
00:20:412 - Same as above, add a d here
00:22:412 - Same as above, add a d here
00:26:412 - Same as above, add a d here
00:28:412 - Same as above, add a d here
00:30:412 - Same as above, add a d here
00:40:287 (133) - Change to K? The guitar plays a pretty high note (Harmonic? idk, herman's a weird guy) and the cymbal crashes seem to be high pitched here too so I think a K would better suit this note
00:46:682 (27) - Not sure if this finish is entirely necessary. You have finishes on the DDK before this which is some good emphasis but I don't hear too much in the music that warrants the finish on this note? It's only a suggestion because I do recognize why it is there, but I feel like it might be better removing the finish on it personally
00:56:207 (130) - I suggest deleting this note, having it as one massive stream feels strange since it's moving from a drum fill and a guitar riff into something more standard (I'm not sure how to word this properly :? ) and having this note removed makes that transition feel a bit more natural than just streaming your way right through the section change
01:08:882 (267,268,269) - Okay this section felt pretty off to me and I've figured a way to sort it! If you move 01:09:107 (268) - back 1/4 a tick to the red line at 01:09:032 - and delete 01:09:332 (269) - then start the slider where that note was, it makes the section feel like it follows the guitar/drum a bit more coherently (PM me in game if you need me to walk you through what I mean)
01:25:007 (404) - Delete this note and change 01:25:082 (405) - to add a finish? I'm assuming you're following the drums here and if you make this change it'll fit the cymbal crash! It's only a suggestion because I do also understand why you've mapped it the way you have but I figure having the finish in there is also a good change
01:39:332 (566) - Remove the finish on this note and change it to a k, this is a snare clap on the drums and nothing exceptional that warrants the finish, but the note after 01:39:482 (567) - could have a finish added to it since the cymbal crashes land there instead!
02:20:282 (1013) - Change this to a K since it's a snare hit in the music and if you want to keep it as a finish, I'd suggest keeping it similar sounding to the drums since it can feel a bit strange otherwise
02:27:482 (1077) - Change to K for same reason as above
02:31:382 (1094,1095) - As much as I enjoy playing 1/8 doublets, I'm not sure these are very appropriate for what's being played in the music at this point :o My suggestion would be to use a slider or a spinner to map the sound I think you're trying to follow since it's more of a held note than it is a hammer on/tremolo that might warrant a doublet like you have
03:26:132 (1636) - Same as last time this cropped up, Remove the finish on this note and change it to a k and then change the note after 03:26:282 (1637) - to have the finish
04:07:082 (2084) - Change this to a K since it's a snare hit in the music and if you want to keep it as a finish, I'd suggest keeping it similar sounding to the drums since it can feel a bit strange otherwise
04:14:282 (2148) - Change to K for the same reason above
04:34:682 (2252) - Remove finish on this note? It doesn't feel too different to me musically other than the synth bend thing so I think it could be without the finish without too much harm
06:38:282 (884,885,886,887,888) - Change this to dkdkdkd so it contrasts with the last kdkdkdk you had since the pitch played by the guitar is slightly lower this time
06:51:482 (985) - AAAAAA This bit is my favourite of the whole map! It's so much fun to play and I love how it sounds in the music too :D Good job!
07:13:082 (1214) - to 07:15:332 (1237) - I feel like you could have made a stream of this, the drums here play pretty consistent 1/4 notes and the end (07:14:282 (1228) - until the slider) feels a bit strange since you can hear the drums pretty heavily but there are breaks. I'd suggest filling it in a bit more!
07:22:607 (1314) - Delete this note and add a finish onto 07:22:682 (1315) - this and change it to a D possibly? The section change here is pretty big since it's shifting to the outro and I feel like the finish would have a nice impact
07:31:082 (1362) - I also think this would do better as a spinner but that might be personal preference :?: Don't see many long sliders at the end of maps :P

All in all a really fun map and I love love love the song so much! Best of luck going for rank and have a couple of stars to help you on your way! (∩`-´)⊃━.*・。゚
posted

Grimbow wrote:

\o\ \o/ /o/ My favourite song from Inhuman Rampage! \o\ \o/ /o/

My mods are heavily based on the relation of the notes to the music, feel free to deny everything if your mapping style doesn't follow my style of modding!

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[General]

Add "Inhuman Rampage" to tags and remove the second "metal" since the first one is picked up anyway and tags are treated word by word

[Tatsujin]

00:18:412 - This gap here feels a bit awkward since the drum flow is broken for no apparent reason, I suggest adding a d to map the tom since you have breaks after every couple of bars anyway / Seems a good suggestion, applied with all the comments below about that.
00:20:412 - Same as above, add a d here
00:22:412 - Same as above, add a d here
00:26:412 - Same as above, add a d here
00:28:412 - Same as above, add a d here
00:30:412 - Same as above, add a d here
00:40:287 (133) - Change to K? The guitar plays a pretty high note (Harmonic? idk, herman's a weird guy) and the cymbal crashes seem to be high pitched here too so I think a K would better suit this note / I actually followed the rhythm guitar but the lead guitar is well, more lead on the music so yeah KAT is better here too. Applied.
00:46:682 (27) - Not sure if this finish is entirely necessary. You have finishes on the DDK before this which is some good emphasis but I don't hear too much in the music that warrants the finish on this note? It's only a suggestion because I do recognize why it is there, but I feel like it might be better removing the finish on it personally / They sound good in my opinion, since they represents the crash cymbal sounds on the drums itself. I'm keeping those, sorry :3
00:56:207 (130) - I suggest deleting this note, having it as one massive stream feels strange since it's moving from a drum fill and a guitar riff into something more standard (I'm not sure how to word this properly :? ) and having this note removed makes that transition feel a bit more natural than just streaming your way right through the section change / I already splitted the stream 01:03:707 - here to create a breakpoint while the drums are continuing consistently (i mean, without a break) so im keeping this note.
01:08:882 (267,268,269) - Okay this section felt pretty off to me and I've figured a way to sort it! If you move 01:09:107 (268) - back 1/4 a tick to the red line at 01:09:032 - and delete 01:09:332 (269) - then start the slider where that note was, it makes the section feel like it follows the guitar/drum a bit more coherently (PM me in game if you need me to walk you through what I mean) / That is a good idea. I was aware of the bad notes here but i couldn't find a solution before, i tried to move the slider 1/4 further but then the ticks have changed onto it, so it sounded weird. That way it's better, applied.
01:25:007 (404) - Delete this note and change 01:25:082 (405) - to add a finish? I'm assuming you're following the drums here and if you make this change it'll fit the cymbal crash! It's only a suggestion because I do also understand why you've mapped it the way you have but I figure having the finish in there is also a good change / This one is applied also. The cymbal sound is strong here.
01:39:332 (566) - Remove the finish on this note and change it to a k, this is a snare clap on the drums and nothing exceptional that warrants the finish, but the note after 01:39:482 (567) - could have a finish added to it since the cymbal crashes land there instead! / Gotta say, nice catch. Applied.
02:20:282 (1013) - Change this to a K since it's a snare hit in the music and if you want to keep it as a finish, I'd suggest keeping it similar sounding to the drums since it can feel a bit strange otherwise / Changed to k and filled the gap between the old finisher and the previous note. Good catch also! The comment below is also applied.
02:27:482 (1077) - Change to K for same reason as above
02:31:382 (1094,1095) - As much as I enjoy playing 1/8 doublets, I'm not sure these are very appropriate for what's being played in the music at this point :o My suggestion would be to use a slider or a spinner to map the sound I think you're trying to follow since it's more of a held note than it is a hammer on/tremolo that might warrant a doublet like you have / This is intentional, since it has in Road of Resistance, i thought i can use it too. And since the sound is very high, i prefer kk sounds and imo they sound good. Spinners or short sliders would be much dense for this part.
03:26:132 (1636) - Same as last time this cropped up, Remove the finish on this note and change it to a k and then change the note after 03:26:282 (1637) - to have the finish / Applied.
04:07:082 (2084) - Change this to a K since it's a snare hit in the music and if you want to keep it as a finish, I'd suggest keeping it similar sounding to the drums since it can feel a bit strange otherwise / Also applied, with the comment below.
04:14:282 (2148) - Change to K for the same reason above
04:34:682 (2252) - Remove finish on this note? It doesn't feel too different to me musically other than the synth bend thing so I think it could be without the finish without too much harm / Yeah there aren't any cymbal sounds that makes this finisher neccesary. Removed finisher.
06:38:282 (884,885,886,887,888) - Change this to dkdkdkd so it contrasts with the last kdkdkdk you had since the pitch played by the guitar is slightly lower this time / That didn't sound good. Kat sounds are referring to higher notes on the guitar sounds.
06:51:482 (985) - AAAAAA This bit is my favourite of the whole map! It's so much fun to play and I love how it sounds in the music too :D Good job! - Thank you!
07:13:082 (1214) - to 07:15:332 (1237) - I feel like you could have made a stream of this, the drums here play pretty consistent 1/4 notes and the end (07:14:282 (1228) - until the slider) feels a bit strange since you can hear the drums pretty heavily but there are breaks. I'd suggest filling it in a bit more! / I don't know i put breaks here haha :D Nice suggestion, applied.
07:22:607 (1314) - Delete this note and add a finish onto 07:22:682 (1315) - this and change it to a D possibly? The section change here is pretty big since it's shifting to the outro and I feel like the finish would have a nice impact / Good idea, changed as well.
07:31:082 (1362) - I also think this would do better as a spinner but that might be personal preference :?: Don't see many long sliders at the end of maps :P / Well, i prefer this way since there is a STRONG vocal sound :D

All in all a really fun map and I love love love the song so much! Best of luck going for rank and have a couple of stars to help you on your way! (∩`-´)⊃━.*・。゚ / Thank you so much! And tbh that was the best mod I've ever had on my maps :3 Thanks for the stars as well :D
posted
due to popular demand ill do this thing
also if for some reason you deny everything or you think the mod wasnt satisfactory, then dont mod the maps ok
before i begin, is that a logo at the downright corner

-Tatsujin-
00:23:349 (63,67) - ctrl+g to reflect the decaying pitch of the drums
00:24:037 (70) - k?
00:52:157 (82) - make this k or 00:53:357 (98) - d for consistency
01:38:282 (558) - make this a K to follow the voice too?
03:25:082 (1633) - ^
05:03:182 (2423) - make this d
05:45:257 (322) - make this k for consistency with 05:44:657 (314) -
05:48:482 - Change this for a spinner
05:53:207 (49) - delete
05:53:357 (49) - move to 05:53:282 -
05:53:582 (410) - make this k to follow the plate (?, i dont know the names of the instruments, help)
06:55:082 (1015) - Make this K to follow the voice
07:05:882 (1127,1129) - Ctrl+G for the voice?
07:06:182 (1131) - make this k?

good luck ;)
posted

Vulkin wrote:

due to popular demand ill do this thing
also if for some reason you deny everything or you think the mod wasnt satisfactory, then dont mod the maps ok
before i begin, is that a logo at the downright corner / nope :D

-Tatsujin-
00:23:349 (63,67) - ctrl+g to reflect the decaying pitch of the drums --- Sounds good, applied.
00:24:037 (70) - k? --- Nope, d seems fine with lower drum.
00:52:157 (82) - make this k or 00:53:357 (98) - d for consistency --- The guitar sounds are not the same, so im keeping it.
01:38:282 (558) - make this a K to follow the voice too? --- Uhh, tried but i need to change all of them to sound good then, so i'll keep it as a D.
03:25:082 (1633) - ^ --- Keeping it for the same reason above.
05:03:182 (2423) - make this d --- Sounded good.
05:45:257 (322) - make this k for consistency with 05:44:657 (314) - --- That is understandable, but im not a fan of kkddkkdd pattern which occurs 05:45:182 (321,322,323,324,325,326,327,328) - here after the change and i think it is sounding good as it is too.
05:48:482 - Change this for a spinner --- Short slider is better than short spinner in my opinion.
05:53:207 (49) - delete --- This rhythm is literally in every DragonForce songs even the drums are not following it, and it goes well with the guitar sounds as well.
05:53:357 (49) - move to 05:53:282 - --- Explained above ^
05:53:582 (410) - make this k to follow the plate (?, i dont know the names of the instruments, help) --- Sounded good, applied. (idk either :3)
06:55:082 (1015) - Make this K to follow the voice --- No need to follow the vocals here. My style is mainly following vocals with drums where the drums are crazy (a.k.a twin pedal usage)
07:05:882 (1127,1129) - Ctrl+G for the voice? --- When I apply this with the one below, it sounded good.
07:06:182 (1131) - make this k? Applied.

good luck ;) --- Thank you! And thanks for the mod and the star ^^
posted
heyyyyy cheeky m4m time, I'm not too good at modding so most of it will be subjective suggestions

00:16:287 - to 00:32:287 - this amount of consecutive dons would probably feel weird for most people. Just a comment, up to you whether or not you want to change it.
00:45:857 (22) - for the sheer sake of aesthetics I'd change this to a d, I believe there drum hit here has a good pitch to support the change. And ending a stream on 3 of the same color just looks weird.
00:48:632 (44) - shouldn't this be a k? It sounds like it's the exact same pitch as 00:48:932 (48) -
01:07:832 (262) - change to d? mostly to simplify it, but also because (atleast to my ears) this guitar part goes "high-high-low-low-high"
01:17:282 (331) - having this as a d makes the section flow better, though I can see you made it a k due to the vocals
01:56:282 - i really like this stream :)
02:01:232 (790) - change to k?
02:01:307 - delete? I hear no drum hit here.
02:03:482 (815) - even though it doesn't correspond with the drum sounds I think a k sounds much nicer here.
02:13:907 - delete? can't hear a drum hit here either.
02:15:257 - there is a drum hit here though. So maybe add one here?
02:17:732 (977) - k? drum sounds quite high pitched imo
02:18:932 (993) - k here too? This one's up to you really.
02:49:832 (1296,1297,1298,1299) - these 4 dons feel a bit out of place. Though I don't know the best way of fixing it.
02:52:532 (1326) - I suggest a k here for the same reason as 02:03:482 (815) -
02:56:057 (1352) - k sounds better here imo
02:58:157 (1361) - You can keep it if you want, but I suggest deleting it and having the triple somewhere like 02:58:457 -
03:02:807 (1406) - move to 03:02:657 - , plays better I think
03:03:857 (1417) - k here?
03:04:307 (1423) - think you should remove this
03:07:907 (1450) - delete?
03:08:882 (1459,1460,1461,1462,1463,1464,1465,1466,1467) - why is this so long? :?: It stands out, but not in a good way I think.
03:11:057 - add d?
03:13:457 - ^
03:27:857 - k?
03:50:282 (1893) - another k suggestion here, mostly cause I had when streams end in monocolor triples.
05:18:707 (70,71) - inverting these sounds better imo
05:32:057 (225) - change this to k? another monotriple stream end :^(
05:27:332 - a pause here felt pretty unnatural, I'd suggest maybe moving 05:26:957 (160) - to here
05:30:407 (202,203) - invert and change 05:30:932 (209) - to k? Not so sure about this one.
05:36:857 (259) - k sounds better here imo
05:51:482 (392) - k here because monotriple :^(
06:17:807 (698) - another k here to match 06:14:207 (654) -
06:27:407 (776) - k cause monotriple :^^^^(
07:01:082 (1073) - ^
07:10:607 (1191) - I suggest (ANOTHER) k here
07:14:882 (1238) - I recommend changing this to d and change 07:15:182 (1242,1243) - to d aswell. The current pattern sounds reallly weird
07:21:932 (1312) - k here?
07:38:057 (30) - k here too?

A lot of these suggestions mention drum hits and stuff, and they'll probably be declined. In your reply to Vulkin's mod you said "My style is mainly following vocals with drums where the drums are crazy (a.k.a twin pedal usage)", which for most of this map works fairly well. But there are some times when that leads to some pretty weird structure, and is fairly off-putting when playing the map.

Those streams are sexy tho
posted

Raphalge wrote:

heyyyyy cheeky m4m time, I'm not too good at modding so most of it will be subjective suggestions --- I believe there are good ones in those.

00:16:287 - to 00:32:287 - this amount of consecutive dons would probably feel weird for most people. Just a comment, up to you whether or not you want to change it. --- Well, if i try change these dons to kats, they won't fit well since the drums sounds are always lower except at the current kat notes.
00:45:857 (22) - for the sheer sake of aesthetics I'd change this to a d, I believe there drum hit here has a good pitch to support the change. And ending a stream on 3 of the same color just looks weird. --- Good idea, applied.
00:48:632 (44) - shouldn't this be a k? It sounds like it's the exact same pitch as 00:48:932 (48) - --- I mapped this pattern by looking guitar sounds, and the pitch is not the same actually.
01:07:832 (262) - change to d? mostly to simplify it, but also because (atleast to my ears) this guitar part goes "high-high-low-low-high" --- Sounded good, changed.
01:17:282 (331) - having this as a d makes the section flow better, though I can see you made it a k due to the vocals --- I know there is a kick sound at this spot but since the rhythm of the drums are the same on entire song, I thought that i can follow vocals at some parts to make variations. And this one doesn't feel wrong to me to be honest.
01:56:282 - i really like this stream :) --- Thanks!
02:01:232 (790) - change to k? --- Changed and 02:01:307 (791) - this note is deleted.
02:01:307 - delete? I hear no drum hit here.
02:03:482 (815) - even though it doesn't correspond with the drum sounds I think a k sounds much nicer here. --- I already used k k ddk pattern in this song and there is a strong kick to keep it as a don.
02:13:907 - delete? can't hear a drum hit here either. --- I know, but this map needs some variation.
02:15:257 - there is a drum hit here though. So maybe add one here? --- Whoops, missed it :3 Added a don.
02:17:732 (977) - k? drum sounds quite high pitched imo --- Yeap, there is a snare sound. Applied.
02:18:932 (993) - k here too? This one's up to you really. --- In that way it looks good imo.
02:49:832 (1296,1297,1298,1299) - these 4 dons feel a bit out of place. Though I don't know the best way of fixing it. --- I've tried to turn 02:49:907 (1300) - this to a kat but it didn't sound good so im keeping those.
02:52:532 (1326) - I suggest a k here for the same reason as 02:03:482 (815) - I'll keep it since there is a strong kick sound.
02:56:057 (1352) - k sounds better here imo --- At this section, the kat notes are decreasing pattern by pattern because the guitar sounds are going lower and lower constantly. So i used 3-2 and 2-1 kats.
02:58:157 (1361) - You can keep it if you want, but I suggest deleting it and having the triple somewhere like 02:58:457 - --- Instead of kkd d k, changed to d kdd k.
03:02:807 (1406) - move to 03:02:657 - , plays better I think --- Applied. Edited some stuff there to sound better too.
03:03:857 (1417) - k here? --- It's already k.
03:04:307 (1423) - think you should remove this --- Nope. But i changed the pattern as kkdkddk.
03:07:907 (1450) - delete? --- Applied.
03:08:882 (1459,1460,1461,1462,1463,1464,1465,1466,1467) - why is this so long? :?: It stands out, but not in a good way I think. --- 03:09:107 (1462) - This note is deleted to shortener the pattern.
03:11:057 - add d? Declined with the one below. The kick sound exists at these sections but in this way they are good too.
03:13:457 - ^
03:27:857 - k? --- No. There is no snare sound.
03:50:282 (1893) - another k suggestion here, mostly cause I had when streams end in monocolor triples. --- Explained before.
05:18:707 (70,71) - inverting these sounds better imo --- 05:18:857 (72) - This note is intentional. It represents the higher guitar sound perfectly.
05:32:057 (225) - change this to k? another monotriple stream end :^( --- Well, this song has monotriple stream ends. So i changed this one to k.
05:27:332 - a pause here felt pretty unnatural, I'd suggest maybe moving 05:26:957 (160) - to here --- Well, since this part is guitar solo, I mainly followed the lead guitar, except heavy drum attacks. And that section, there is no lead guitar sound.
05:30:407 (202,203) - invert and change 05:30:932 (209) - to k? Not so sure about this one. --- Tried. Didn't sound good.
05:36:857 (259) - k sounds better here imo --- Instead, changed 05:36:932 (260) - this to kat.
05:51:482 (392) - k here because monotriple :^( --- Changed for the sake of the high lead guitar sound.
06:17:807 (698) - another k here to match 06:14:207 (654) - --- Fair enough, changed.
06:27:407 (776) - k cause monotriple :^^^^( --- This one I'll keep.
07:01:082 (1073) - ^ --- ^
07:10:607 (1191) - I suggest (ANOTHER) k here --- Since the drums are all snares, good idea.
07:14:882 (1238) - I recommend changing this to d and change 07:15:182 (1242,1243) - to d aswell. The current pattern sounds reallly weird --- 07:14:582 (1234,1236) - These ones represents the hi-hat sounds and 07:14:882 (1238) - this one is representing a snare sound.
07:21:932 (1312) - k here? --- There is a snare sound, applied.
07:38:057 (30) - k here too? --- Nope, the guitar sound is low enough to keep it as a don.

A lot of these suggestions mention drum hits and stuff, and they'll probably be declined. In your reply to Vulkin's mod you said "My style is mainly following vocals with drums where the drums are crazy (a.k.a twin pedal usage)", which for most of this map works fairly well. But there are some times when that leads to some pretty weird structure, and is fairly off-putting when playing the map. Those suggestions are good and fair, and that mod helped a lot, thanks!

Those streams are sexy tho Thank you! I worked a lot for them :3
posted
>Tatsujin
* 00:16:287 - ~ 00:30:787 - not trying emphasize some flute? many dons but nvm tbh. just feels dull to hit don always
* 00:52:157 - kat cuz 00:53:357 - just brok the consistent of saame sounds, yeah you can do that "if" the sounds are spamming and boring
* 00:58:307 - that flow is started differ with previous spot such 00:57:107 - 00:57:707 - . so yes 00:58:307 - kat this to follow that differ flow
* 00:59:282 (171,174) - ctrl g, 00:58:532 (161,162,163,164,165,166,167) - similar sounds but 00:59:132 (169,170,171,172,173,174,175) - here is kdkdkdd
* 01:00:482 (187,188,189,190,191,192,193,194,195) - kkddkkddk
* 01:01:832 (205,206) - 01:02:132 (209,210) - same sounds, make same.. kd or kk
* from 01:37:082 - here :

needs more emphasize imo if there have many crowded sounds
* 01:56:282 (735,736,737,738,739,740,741,742,743,744,745,746,747,748,749,750,751) - :

neat for simple drum
* 02:29:882 (1079,1080,1081,1082,1083,1084,1085,1086,1087,1088,1089,1090,1091,1092,1093) - :

how about change to common pattern of Tatsujin? guitar sounds suit imo
* 02:31:082 (1094,1095,1096) - change these to don? I hear its have differ impact 02:31:682 (1097,1098,1099) - with these
* 02:45:482 (1242,1245) - like my previous suggestion, ctrl g
* 02:55:682 (1350,1351,1352,1353,1354,1355,1356) - kkdkddk more emphasize the guitar imo
* 03:04:232 (1422,1423,1424,1425,1426,1427,1428) - I think kkdkddk seems over for simple drum, change to kkddkkd?
* 03:23:882 (1618,1619,1620,1621,1622,1623,1624,1625,1626,1627,1628,1629,1630,1631,1632) - like my previous suggestion, but if you like to keep your current pattern I think thats fine. bcus kdkkdkddk pattern mostly just for guitar haha
* from 04:17:882 - here:

would you? guitar is suit imo
* 05:19:682 - wanna make 1/8 xx xx xx xx pattern from here? its really strong as 1/8 imo
* 06:35:207 - kat, flow of guitar are strong
* 07:21:932 - kat, layering the snare drum.. still strong to hear imo
* 07:31:082 - why not spinner???

really good version and I like this map because most of pattern are balance! well done mapped this
it seems your mapping influenced from Cry for Eternity map? lol

Good Luck!
posted

Surono wrote:

>Tatsujin
* 00:16:287 - ~ 00:30:787 - not trying emphasize some flute? many dons but nvm tbh. just feels dull to hit don always Good idea actually. Changed some notes to kat.
* 00:52:157 - kat cuz 00:53:357 - just brok the consistent of saame sounds, yeah you can do that "if" the sounds are spamming and boring Applied.
* 00:58:307 - that flow is started differ with previous spot such 00:57:107 - 00:57:707 - . so yes 00:58:307 - kat this to follow that differ flow I don't think that is neccesary because the stream is already various.
* 00:59:282 (171,174) - ctrl g, 00:58:532 (161,162,163,164,165,166,167) - similar sounds but 00:59:132 (169,170,171,172,173,174,175) - here is kdkdkdd Applied.
* 01:00:482 (187,188,189,190,191,192,193,194,195) - kkddkkddk Not really, there are 2 cymbals on kats. Changed to something else.
* 01:01:832 (205,206) - 01:02:132 (209,210) - same sounds, make same.. kd or kk Not neccesary, because there are many places like this on all of the DragonForce maps even the rhythm is only kdddkdddkdddk. I used it for variety.
* from 01:37:082 - here :

needs more emphasize imo if there have many crowded sounds Like this way it follows vocal + drums perfectly. In yours some of the vocal sounds are on dons and I didn't like it.
* 01:56:282 (735,736,737,738,739,740,741,742,743,744,745,746,747,748,749,750,751) - : Applied except the first one.

neat for simple drum
* 02:29:882 (1079,1080,1081,1082,1083,1084,1085,1086,1087,1088,1089,1090,1091,1092,1093) - : Personally, I don't like that pattern. Also, the double kk sounds are on strong cymbal sounds so i'm gonna keep it as it is now.

how about change to common pattern of Tatsujin? guitar sounds suit imo
* 02:31:082 (1094,1095,1096) - change these to don? I hear its have differ impact 02:31:682 (1097,1098,1099) - with these 02:31:082 (1094) - Changed this one only.
* 02:45:482 (1242,1245) - like my previous suggestion, ctrl g Done.
* 02:55:682 (1350,1351,1352,1353,1354,1355,1356) - kkdkddk more emphasize the guitar imo The guitar sounds are always going to low pitch and I decreased the kat sounds from the beginning to the end. I think it looks good.
* 03:04:232 (1422,1423,1424,1425,1426,1427,1428) - I think kkdkddk seems over for simple drum, change to kkddkkd? I don't know why the hell I mapped that part like that. Changed :D
* 03:23:882 (1618,1619,1620,1621,1622,1623,1624,1625,1626,1627,1628,1629,1630,1631,1632) - like my previous suggestion, but if you like to keep your current pattern I think thats fine. bcus kdkkdkddk pattern mostly just for guitar haha Well, I need to keep those not to break consistency.
* from 04:17:882 - here:

would you? guitar is suit imo Yeah, but this is my personal preference actually. I don't like duplets that coming this way on weird guitar sounds, so I'm gonna keep this spot as a blank + players need some break too.
* 05:19:682 - wanna make 1/8 xx xx xx xx pattern from here? its really strong as 1/8 imo Explained above.
* 06:35:207 - kat, flow of guitar are strong Sounds good, applied.
* 07:21:932 - kat, layering the snare drum.. still strong to hear imo Applied.
* 07:31:082 - why not spinner??? The vocal is strong, I want players keep pushing at that place :D

really good version and I like this map because most of pattern are balance! well done mapped this Thank you!
it seems your mapping influenced from Cry for Eternity map? lol Uhh... no :3

Good Luck! Nice mod, thanks!
posted
02:21 *zigizigiefe is editing [https://osu.ppy.sh/b/1182240 DragonForce - Operation Ground and Pound [Tatsujin]]
02:21 zigizigiefe: here we go
02:21 zigizigiefe: gel :D
02:21 frukoyurdakul: gayet iyi yorum aldım
02:22 frukoyurdakul: çok mutluyum lan şu an
02:22 zigizigiefe: ss'i atarsın
02:22 zigizigiefe: şimdi ilk olarak intro partın sv'sini 200 bpm'e eşitlemek için 0,85ten 0,83 yap
02:23 zigizigiefe: 200/240=83,3333333333......*sonu gelmeyen sayı yığını*
02:23 frukoyurdakul: 0.85 değil ki lan
02:23 frukoyurdakul: 1x
02:23 frukoyurdakul: orası :D
02:23 zigizigiefe: 00:00:287 -
02:23 frukoyurdakul: haa
02:23 frukoyurdakul: 0.85 miş
02:23 zigizigiefe: burada 0,85 sv var
02:23 frukoyurdakul: tamam gördüm
02:23 zigizigiefe: onu 0,83 yap
02:24 frukoyurdakul: yapıcam 1dk
02:24 frukoyurdakul: aslında dur
02:24 frukoyurdakul: 100 / 120
02:24 frukoyurdakul: 50 /60
02:24 frukoyurdakul: 25 / 30
02:24 frukoyurdakul: 5 / 6
02:24 zigizigiefe: yani
02:24 zigizigiefe: 83,33333333333
02:24 zigizigiefe: sdşfkghjsdljşkj
02:25 frukoyurdakul: aynen
02:25 frukoyurdakul: :D
02:25 zigizigiefe: mapi test ederken sürekli gözüme çarpan bir yer var
02:25 zigizigiefe: 00:32:162 (133) - bunun kat olması için iki sebebim var :D
02:26 zigizigiefe: 1-kddkddkkd,kddkddkdd gibi bir patternden daha düzgün bir pattern :D
02:26 zigizigiefe: 2-buradaki bateri sesiyle önceki aynı geldi
02:26 zigizigiefe: ne düşünüyorsun
02:27 frukoyurdakul: 1dk
02:27 frukoyurdakul: aynı değiller
02:27 frukoyurdakul: k olan çok az daha ince
02:27 frukoyurdakul: ayrıca consistency için yaptım biraz da
02:27 frukoyurdakul: artı, klavye sesi var, diğer kısımlarında da takip ettim
02:27 zigizigiefe: o zaman şöyle yapalım
02:28 zigizigiefe: 00:32:287 (134) - şunu kat finisher yap,çünkü burada cymbal sesi duydum ben
02:28 frukoyurdakul: yok klavye sesini siktiret
02:28 frukoyurdakul: gerek yok
02:28 frukoyurdakul: hepsinde cymbal sesi var
02:28 zigizigiefe: ikisini de reddettin dimi :D
02:28 frukoyurdakul: ritim gitar sesine göre don veya kat
02:28 frukoyurdakul: yaptım oraları
02:28 zigizigiefe: :D
02:28 frukoyurdakul: çoğu mapte böyle kullanılıyor çünkü
02:29 frukoyurdakul: senin dediğin gibi yapmaya kalkarsam bütün finisherları kat yapmam gerekir
02:29 frukoyurdakul: ciddi anlamda davulu vurgulamadıklarım dışında
02:29 zigizigiefe: mapi test ederken benim kafamı karıştıran bir kısım var
02:29 zigizigiefe: 00:48:482 - şunu silip sonraki ddkkk patternini buraya taşı,o gitar sesi buradan başlıyor ve 00:48:557 - burada boşluk olması garip görünüyor
02:30 frukoyurdakul: saçmalama lan
02:30 frukoyurdakul: ince gitar sesi orada değil
02:30 frukoyurdakul: 00:48:782 (46) -
02:30 frukoyurdakul: burada
02:30 zigizigiefe: biliyorum amk
02:30 frukoyurdakul: ben onu vurgulamak için kkk yaptım orayı
02:30 zigizigiefe: 00:48:557 - burada boşluk olması garip görünüyor
02:31 frukoyurdakul: ddddkkk bence uymuyor oraya
02:31 zigizigiefe: low,medium,high şeklinde gidiyor pitchler
02:31 frukoyurdakul: e tamam
02:31 frukoyurdakul: ben de diyorum ki orası gitarla alakalı değil
02:31 frukoyurdakul: bateriyle alakalı
02:31 frukoyurdakul: ve orada da bateri sesi yok
02:31 zigizigiefe: 00:48:557 - burada gitar sesi yokmuş gibi davranmışsın :D
02:31 frukoyurdakul: e yok çünkü amk D:
02:31 zigizigiefe: mapi test ederken kafamı karıştırmıştı :D
02:31 frukoyurdakul: 00:48:482 (43) -
02:31 frukoyurdakul: burada var
02:31 frukoyurdakul: senin dediğin yerde yok
02:32 zigizigiefe: neyse sıkıntı değil buralar :D
02:32 frukoyurdakul: bence de değil
02:32 zigizigiefe: 01:09:332 (269) - ozzynin bahsettiği slider bu olabilir
02:32 frukoyurdakul: ozzy sliderların bazıları sıkıntılı demişti onu düzelttim
02:32 frukoyurdakul: onda sorun yok
02:32 frukoyurdakul: 1/16 uzatırsam çok daha kötü görünüyor
02:32 frukoyurdakul: ve o slider orada bitmeli
02:33 frukoyurdakul: mapin sonundaki iki sliderda sorun vardı
02:33 frukoyurdakul: onları düzelttim
02:33 zigizigiefe: 01:14:882 - ddkkd patternini buraya taşısan daha iyi olmaz mıydı sanki
02:33 zigizigiefe: bilemiyorum
02:33 frukoyurdakul: bak
02:33 frukoyurdakul: bu tarz öneri verme işte
02:33 frukoyurdakul: ritim genel çünkü
02:33 zigizigiefe: sdffgşksjdfşkj
02:33 frukoyurdakul: bütün bateri d k ddk diye gidiyor
02:33 frukoyurdakul: gerisi variation için
02:34 frukoyurdakul: demeye çalıştığım buydu sana
02:34 zigizigiefe: 01:22:682 (379,380,381,382,383) - şuradaki vokali az daha incele bence
02:34 zigizigiefe: vokalle uyuşmuyor
02:34 frukoyurdakul: çünkü bateriyi takip ettim
02:34 zigizigiefe: bateriyle uyumlu da vokale göre kötü duruyor
02:35 frukoyurdakul: bi sonraki pattern zaten vurguluyor çünkü
02:35 frukoyurdakul: her yerde vocali takip etmek zorunda değilim açıkçası :D
02:35 frukoyurdakul: ki etmem de yani
02:35 frukoyurdakul: bana kalsa bütün şarkıyı d k ddk maplerim ama o zaman da insanlara sıkıcı geliyor
02:35 frukoyurdakul: o yüzden de variation yapıyorum
02:36 frukoyurdakul: variation orada değil burada iyi gibisinden şeylerle gelme o yüzden :D
02:36 frukoyurdakul: burada bu ses var niye öyle yaptın diye sor mesela
02:36 zigizigiefe: oynarken oyuncuya tuhaf gelen yerlere dikkat çekiyorum genel olarak
02:36 zigizigiefe: tamam o zaman
02:36 zigizigiefe: 01:24:707 - burada neden kat yok?gitar sesi kabak gibi ortada :D
02:37 frukoyurdakul: he?
02:37 frukoyurdakul: gitar sesi 398 in üzeinde
02:37 zigizigiefe: asdkfdjasdkşj
02:37 frukoyurdakul: üzerinde*
02:37 frukoyurdakul: arada değil
02:38 zigizigiefe: anlamadım ama olsun :D
02:38 frukoyurdakul: olum
02:38 zigizigiefe: longstreamlerle ilgili sıkıntım yok gayet güzel yapmışsın :D
02:38 frukoyurdakul: 01:24:707 -
02:38 frukoyurdakul: burada değil
02:38 frukoyurdakul: 01:24:632 (398) -
02:38 frukoyurdakul: burada başlıyor gitar sesi
02:38 frukoyurdakul: ondan bahsediyorum
02:38 zigizigiefe: başlıyor da
02:38 zigizigiefe: sonraki notaya uzanıyor
02:38 frukoyurdakul: senin gösterdiğin yerde bir ses yok
02:38 zigizigiefe: baya baya uzanıyor
02:39 frukoyurdakul: bakayım diğer kısımları öyle yapmış mıyım
02:39 frukoyurdakul: birkaçını inceledim öyle yapmışım
02:39 frukoyurdakul: bi don ekledim oraya
02:39 zigizigiefe: sadece bir öneri verecem
02:39 zigizigiefe: 01:41:807 - şuraya kat notası eklersen oyuncu görüp "ddkdddk ne amk" demez sdşfkfjgsdkşj hem daha güzel durur
02:40 zigizigiefe: veya şöyle sorayum:orada niye kat yok
02:40 frukoyurdakul: ben o patternı fazla uzun yapmışım
02:41 frukoyurdakul: 01:41:357 -
02:41 frukoyurdakul: şuradakini kaldırdım onun yerine
02:41 frukoyurdakul: gerek yok o kadar uzun patterna orda
02:41 zigizigiefe: o da mantıklı
02:42 zigizigiefe: 02:15:482 (956,957,958,959,960,961,962) - vokal vurgusu yapmaya çalışmışsın ama olmamış burada,kdddkdk yerine kdddk k olamaz mıydı? :D
02:42 frukoyurdakul: 02:15:857 (961) -
02:42 frukoyurdakul: burada kick soundu var
02:42 frukoyurdakul: onu o yüzden koydum
02:42 zigizigiefe: k ddkdk olabilir
02:42 zigizigiefe: sdljkfkhds
02:42 zigizigiefe: ama kdddkdk yapma allah aşkına şskdjkfşksdjafaşkdj
02:43 zigizigiefe: 02:17:732 - streami yanlış yerde başlatmışsın
02:43 frukoyurdakul: ne farkı var işte
02:43 frukoyurdakul: onu sormak istiyorum :D
02:43 frukoyurdakul: ha kdddkdk
02:43 frukoyurdakul: ha k ddkdk
02:43 frukoyurdakul: çok da bir farkı yok
02:43 zigizigiefe: kdddkdk patternini ilk gördüğümde bu ne amk dedim yadırgadım biraz
02:43 frukoyurdakul: yadırganacak bir şey yok bence
02:43 frukoyurdakul: diğer dediğinde de
02:44 frukoyurdakul: 02:17:807 (980) -
02:44 frukoyurdakul: şu nota fazla sadece
02:44 zigizigiefe: onu demek istedim ben de :D
02:44 frukoyurdakul: iki tane k yapmak istemiyorum orada açıkçası
02:44 frukoyurdakul: k kkddkdkkdd gibisinden devam etmektense
02:44 frukoyurdakul: tek bi stream gibi görünsün istedim
02:45 zigizigiefe: streamin yanlış yerde başlaması gibi geldi
02:45 frukoyurdakul: 02:18:182 (985,986,987,988,989,990,991,992,993,994,995) -
02:45 frukoyurdakul: o zaman bu kısımla da uyumlu oluyor hem
02:45 zigizigiefe: ölçeğin başından başlaması gerekiyor bence
02:45 frukoyurdakul: anladım demek istediğini
02:45 frukoyurdakul: sadece k k ile başlatmak istemiyorum streami
02:46 zigizigiefe: o zaman d k ile başlat,iyi forumlar
02:46 zigizigiefe: sdşdfkkjdfsşkjsfdkşsfdaj
02:46 frukoyurdakul: onu yapamam işte
02:46 frukoyurdakul: :D
02:46 frukoyurdakul: 02:17:732 (979) -
02:46 frukoyurdakul: buradaki ses trampet
02:46 frukoyurdakul: k olmak zorunda orası :D
02:46 zigizigiefe: 03:00:332 - abi naptın sen sdkfdjkasdşkjf
02:46 zigizigiefe: üst üste 3 5plet adamı bayar
02:46 frukoyurdakul: oranın öyle olmasının sebebi var
02:46 frukoyurdakul: bateri ritmi değişiyor orada
02:47 frukoyurdakul: dikkatli dinle
02:47 frukoyurdakul: ddk ddk diye gidiyor
02:47 zigizigiefe: 03:01:307 - burada bateri sesi duyamadım ben :D
02:47 frukoyurdakul: d k ddk dan çıkıyor
02:47 frukoyurdakul: tamam kaldırdım onu
02:47 frukoyurdakul: bu sefer de peşpeşe iki tane ddk oldu
02:47 frukoyurdakul: :D
02:48 zigizigiefe: 03:21:482 - buradaki vurguyu beğendim açıkçası
02:48 frukoyurdakul: orada zaten trampet sesi de var
02:48 zigizigiefe: ben olsam ben de aynısını yapardım
02:48 frukoyurdakul: eyvallah :D
02:48 zigizigiefe: 03:23:732 - stream buradan başlasa fena olmazdı bence
02:49 zigizigiefe: kevin'ın mapinde görmüştüm
02:49 frukoyurdakul: al işte :D
02:49 frukoyurdakul: bi öncekinde ses duyamadım diyosun
02:49 frukoyurdakul: şimdi de streami buradan başlat diyosun
02:49 frukoyurdakul: kendi içinde çelişiyosun amk asdkjalkjaslsd
02:49 frukoyurdakul: 03:23:807 -
02:49 frukoyurdakul: burada ses yok
02:50 frukoyurdakul: genellikle ses olmayan yerlere nota koymamaya çalıştım, bir öncekinde öyle yapmamın tek sebebi streamin geri kalanıyla epey uyumlu olması
02:50 zigizigiefe: dimi amk sldkjfdaskş
02:50 zigizigiefe: dur dur
02:50 zigizigiefe: pre-chorus'u beğendim
02:51 zigizigiefe: şimdi bir öneri verecem yapıp yapmamak sana kalmış
02:51 frukoyurdakul: sound atlamışım lan
02:51 zigizigiefe: 03:30:857 - buraya bir kat nota ekleyerek ddd kkk ile güzel bir flow yapabilirsin ̶a̶e̶s̶t̶h̶e̶t̶i̶c̶s̶
02:51 frukoyurdakul: daha doğrusu fazla koymuşum
02:51 frukoyurdakul: silsem mi acaba
02:51 frukoyurdakul: o zaman da çok boş görünüyor ama
02:52 frukoyurdakul: diğer kısımda ses vardı burada yok, yine de consistency bozulur kalsın
02:52 frukoyurdakul: bakayım senin dediğine
02:52 frukoyurdakul: bir önceki pre-chorusta da aynı
02:52 frukoyurdakul: artı, gitar sesleri tamamen uyumlu
02:52 zigizigiefe: aynı değil ki
02:52 zigizigiefe: benzer
02:53 frukoyurdakul: aynı
02:53 frukoyurdakul: tıpatıp hem de :D
02:53 zigizigiefe: :D
02:53 frukoyurdakul: guitar hero versiyonundan baktım oraya
02:53 frukoyurdakul: ve amacım gitarı takip etmekti
02:54 zigizigiefe: :D
02:55 zigizigiefe: pre chorustaki vokal vurgusunu da beğendim
02:55 frukoyurdakul: eyvallah
02:56 zigizigiefe: 03:40:682 - bundaki tek sıkıntım şu:1. kısımda "kdkdkdkdkkddkkdd" diye giderken 2.sinde "kdkdkdkdkdkkdd" olmuş,hem tutarsız hem oyuncunun kafasını karıştırıyor
02:56 zigizigiefe: bu önceki pre-chorusta da geçerli
02:56 frukoyurdakul: hmm
02:56 frukoyurdakul: aslında o ikisinin aynı olmaması lazım
02:57 frukoyurdakul: çünkü vocaller farklı
02:57 frukoyurdakul: ve ikincisinde değişebilir. ilkinde uyuyor ama
02:57 frukoyurdakul: ya da dur
02:57 frukoyurdakul: yanlış mı dinledim acaba
02:57 frukoyurdakul: evet yanlış dinlemişim
02:57 zigizigiefe: tutarsız ama amk
02:57 zigizigiefe: oyuncunun kafasını karıştırıyor diyorum sşdkjfk
02:57 frukoyurdakul: dur bi
02:58 frukoyurdakul: full kdkdkdkdkdkdkdkd de gitmek istemiyorum
02:58 frukoyurdakul: vocal değişene kadar
02:58 zigizigiefe: ama illa gideceksen tutarlı olması lazım
02:59 frukoyurdakul: ya tutarlı olur orası ayrı da
02:59 frukoyurdakul: 03:42:632 (1804,1805) -
02:59 frukoyurdakul: aslında vocal sesi burada uzuyor
02:59 zigizigiefe: :D
03:00 zigizigiefe: doğru
03:00 frukoyurdakul: ondan öncesinde full kdkdkdkdkdkdkd gitsem asıl tutarlılık o zaman olur
03:00 frukoyurdakul: ama
03:00 frukoyurdakul: bu sefer bence daha kafa karıştırıcı olur
03:00 frukoyurdakul: en azından kkddkkdd biraz daha okunabilir
03:00 frukoyurdakul: kdkdkdkd ya göre
03:01 zigizigiefe: biraz da kdkdkdkd basacam diye iki tuşa aynı anda basan kolsuz pezevenkleri düşün
03:01 zigizigiefe: :(
03:01 frukoyurdakul: o sizin sorununuz amk
03:01 frukoyurdakul: :D
03:01 frukoyurdakul: yok ya
03:01 zigizigiefe: sdfşklhndasfkşjafşkj
03:01 frukoyurdakul: bu haliyle iyi olduğuna karar verdim
03:01 zigizigiefe: şaka yapıyorum amk
03:01 frukoyurdakul: diğer alternatifler daha kötü çünkü
03:02 frukoyurdakul: aklına bi çözüm geliyosa sen söyle
03:02 zigizigiefe: 04:02:282 (2029,2030,2031,2032,2033,2034,2035) - şu patterni ne zaman görsem triggerlanıyorum yether şskdjdfasdkşjf
03:02 frukoyurdakul: yoksa geçelim
03:02 zigizigiefe: geçelim bence
03:02 frukoyurdakul: orayı tutucam
03:02 frukoyurdakul: diğerinde de değiştirmedim :D
03:02 zigizigiefe: hncvzcdşfask
03:02 frukoyurdakul: dağıtma dikkatini pls
03:02 zigizigiefe: bi sıçıp geleyim brb
03:03 frukoyurdakul: haydaaa
03:03 frukoyurdakul: yatıcam amk
03:03 frukoyurdakul: modu bitir öyle git
03:03 frukoyurdakul: ya da posta yaz gerisini
03:05 frukoyurdakul: 3.10 a kadar beklerim yoksa kapatıcam :D
03:12 zigizigiefe: 04:12:182 (2123,2129) - burada snare sesi duyamadım
03:12 frukoyurdakul: devam et sen
03:12 frukoyurdakul: onlar zaten don
03:13 zigizigiefe: bende kat görünüyor
03:13 frukoyurdakul: ilginç :D
03:13 frukoyurdakul: onlar don yani sıkıntı yok
03:13 zigizigiefe: 04:11:882 - kdddddkdddddkdddk gibi bir pattern var dimi burada :D
03:13 frukoyurdakul: haa dur bi dakka
03:13 frukoyurdakul: yanlış bakmışım
03:13 zigizigiefe: gitar solo ile ilgili pek bir fikrim yok
03:13 zigizigiefe: gitar soloları mapleyemem
03:13 frukoyurdakul: aynen
03:13 frukoyurdakul: orada snare sesi yok
03:13 frukoyurdakul: ama
03:14 frukoyurdakul: vocal vurgulamak istedim
03:14 frukoyurdakul: 04:11:882 (2118) -
03:14 frukoyurdakul: bunda da yok mesela
03:14 zigizigiefe: orada duydum ben
03:14 frukoyurdakul: orada da yok
03:14 frukoyurdakul: kırmızı ticklerin üzerinde
03:14 frukoyurdakul: snare sesleri
03:14 zigizigiefe: aha sıçtık
03:14 zigizigiefe: 05:13:082 - burada niye kiai yok amk
03:14 zigizigiefe: sfdfjkşnasdfşkja
03:15 frukoyurdakul: niye olsun ki
03:15 frukoyurdakul: orta kısım kiai için çok daha iyi
03:15 zigizigiefe: tamamı kiai olmayacak ki
03:15 frukoyurdakul: ayrıca bi de solo başına koymam saçma olur, çok fazla kiai olması iyi değil
03:15 zigizigiefe: 05:32:282 - şuraya kadar kiai olması lazım
03:15 zigizigiefe: raiden'a sor o da aynı şeyi söyleyecek
03:16 frukoyurdakul: e o zaman sonrasına da koymam gerekir
03:16 frukoyurdakul: e öyle söylerse koyarım
03:16 zigizigiefe: tamamdır :D
03:16 frukoyurdakul: ama orta kısımda kiai olduğu için oraya ek olarak koymam gerektiğini düşünmüyorum
03:16 zigizigiefe: 06:01:082 - abi öldürmeye mi çalışıyorsun beni 1.15 sv ne şskdjfjkşsadjf
03:17 zigizigiefe: hr farmerlar triggered
03:17 frukoyurdakul: chromo zamanında sıkıntı olmaz demişti :')
03:17 frukoyurdakul: orası önceden 1.20 idi
03:17 frukoyurdakul: 1.15 de sonradan düşürdüm
03:17 zigizigiefe: sdfdskşfjsşkdazj
03:17 zigizigiefe: kromozomxy bn değil artık dimi
03:17 zigizigiefe: üzdü
03:17 frukoyurdakul: değil
03:18 zigizigiefe: son bir öneri sonra foruma posta
03:18 zigizigiefe: 07:31:082 - spinner yap şunu bu kadar uzun sliderlara alerjim var
03:18 zigizigiefe: dur bir daha kontrol edeyim
03:18 zigizigiefe: aynen spinner olmalı sşkdjfsdkşj
03:18 frukoyurdakul: onu değiştirdim


dekaane'in mapinden iyi aslında .s.s
posted
Hi, M4M from My Queue ' w'

[General]
  1. HP is litttle bit low for this diff. change to 4 or 4.5
  2. Move last kiai to 07:20:282 ?


[Tatsujin+-]
  1. 01:16:232 (322,323,324,325) - kkddk is also looks good.
  2. 01:28:682 (439,440,441,442) - kddd looks better.
  3. 01:47:432 (638,639,640,641) - change to kkddk or kdddk. It feels like something is missing.
  4. 02:07:007 - add d. if you don't wanna make long stream, remove 02:08:207
  5. 02:22:082 - add d k (1/1)
  6. 03:21:407 (1601,1602,1603,1604,1605,1606,1607,1608,1609,1610,1611,1612,1613,1614,1615,1616,1617) - remove all, and make another stream.
  7. 03:57:182 (1971,1972,1973,1974) - change to kkdd
  8. 05:10:682 (2470,2471,2472,2473,2474,2475,2476,2477,2478,2479,2480,2481,2482,2483,2484) - kkkkddkkkkddkkdd looks better
  9. 05:27:332 - add dd
  10. 06:37:157 - add d
posted

Quizmaegi wrote:

Hi, M4M from My Queue ' w'

[General]
  1. HP is litttle bit low for this diff. change to 4 or 4.5 Changed to 4
  2. Move last kiai to 07:20:282 ? I think there is no need to move the kiai on that section, because the drums and the guitar of the chorus part start here.


[Tatsujin+-]
  1. 01:16:232 (322,323,324,325) - kkddk is also looks good. No need to change it I think, the patterns are only make variations.
  2. 01:28:682 (439,440,441,442) - kddd looks better. With that way there will be only kdddkdddkdddkddd and that'd be boring.
  3. 01:47:432 (638,639,640,641) - change to kkddk or kdddk. It feels like something is missing. It's the general rhythm for this kinds of maps, so I'm gonna keep it.
  4. 02:07:007 - add d. if you don't wanna make long stream, remove 02:08:207 I'd like to keep it that way actually. Because skipping a sound in the middle of a stream is weirder than skipping a sound in the beginning of a stream.
  5. 02:22:082 - add d k (1/1) No need, I'm not following vocals there as I didn't follow vocals anywhere else on the break parts.
  6. 03:21:407 (1601,1602,1603,1604,1605,1606,1607,1608,1609,1610,1611,1612,1613,1614,1615,1616,1617) - remove all, and make another stream. No need, the drums are fit very well.
  7. 03:57:182 (1971,1972,1973,1974) - change to kkdd 03:57:182 (1970,1971,1972) - Changed to kkd instead.
  8. 05:10:682 (2470,2471,2472,2473,2474,2475,2476,2477,2478,2479,2480,2481,2482,2483,2484) - kkkkddkkkkddkkdd looks better The guitar and drums are going like that, so i'll not gonna change it.
  9. 05:27:332 - add dd Added one d instead.
  10. 06:37:157 - add d No need, I followed the drums there because the next patterns are already following the guitar.
Thanks for your mod :')
posted
remove freeze from premises, almost failed because of a freeze

1st bpm is 120 not 240 :thinking:

[tatsumeme]
01:47:582 - i don't see the point of a gap here, add a note or move one of these 01:47:507 (639,640) - at this point
01:48:782 (654,655,656,657,658) - i don't like how the pattern ends, it's really the same melody, kkkdk makes the end more significant, kkddk is more than enough
02:31:382 (1094,1095) - those doubles mang, tbh you can just do a big K and 02:31:682 (1096) - would be D
03:34:232 (1710,1711,1712,1713) - same as 3 above
05:52:982 (406,407,408,409,410,411) - ^

:thinking:
posted

Unmei Muma wrote:

remove freeze from premises, almost failed because of a freeze didn't understand what you mean :(

1st bpm is 120 not 240 :thinking: The timing is from Atsuro's standart map so I think it should be fine.

[tatsumeme]
01:47:582 - i don't see the point of a gap here, add a note or move one of these 01:47:507 (639,640) - at this point Okay since everybody is complaining about this part, I moved 01:47:507 (639) - to 01:47:582 - here.
01:48:782 (654,655,656,657,658) - i don't like how the pattern ends, it's really the same melody, kkkdk makes the end more significant, kkddk is more than enough There is a slight difference on the keyboard sounds, which I followed the higher pitches by using kats at the end.
02:31:382 (1094,1095) - those doubles mang, tbh you can just do a big K and 02:31:682 (1096) - would be D Almost all DragonForce maps have exactly the same patterns (mostly in the Fury of the Storm by Ozzy) on this guitar sound so I think that should be fine for just this part. This song also has guitar sounds like that in the guitar solo but I avoided there because of unneccessary star rate and doublets in 1/8.
03:34:232 (1710,1711,1712,1713) - same as 3 above 03:34:457 (1712) - To create variety, this time 03:34:457 (1712) - this note has moved.
05:52:982 (406,407,408,409,410,411) - ^ On this spot, I think it fits with the guitar.

:thinking: :thinking2:
Thanks for your mod!
posted

Unmei Muma wrote:

remove freeze from premises, almost failed because of a freeze

1st bpm is 120 not 240 :thinking:

[tatsumeme]
01:47:582 - i don't see the point of a gap here, add a note or move one of these 01:47:507 (639,640) - at this point
01:48:782 (654,655,656,657,658) - i don't like how the pattern ends, it's really the same melody, kkkdk makes the end more significant, kkddk is more than enough
02:31:382 (1094,1095) - those doubles mang, tbh you can just do a big K and 02:31:682 (1096) - would be D
03:34:232 (1710,1711,1712,1713) - same as 3 above
05:52:982 (406,407,408,409,410,411) - ^

:thinking:
tatsumeme? More like "MMzz Thingy" :thinking:
posted
sir fruko (^_J^)7
dont kudosu

* 00:34:037 - 00:35:662 - 00:35:974 - and next other similar sounds, I think would be fun if you add only don for sounds like that
* 01:20:282 (357) - kat finish, normal notes is not fit imo even as stop emphasize of dons finisher
* 02:46:082 - forget kat this? weird if leave this don
* 02:50:207 (1303,1304) - ctrl g, good at flow.. kdkdk will fit if every kat that heard like single sounds.
* 05:19:232 - kat, more emphasize to guitar
* 05:50:282 - ... please make it easier from here.. I will like the current pattern if herman li is really really not human lol

<3
posted

Surono wrote:

sir fruko (^_J^)7 Well hello sir Surono ^-^
dont kudosu As you wish sir...

* 00:34:037 - 00:35:662 - 00:35:974 - and next other similar sounds, I think would be fun if you add only don for sounds like that Added some notes, with only a kat exception at 00:39:537 (144) - here because of the high-pitched guitar sound.
* 01:20:282 (357) - kat finish, normal notes is not fit imo even as stop emphasize of dons finisher Yup, sounds good.
* 02:46:082 - forget kat this? weird if leave this don Applied due to the consistency on the first stream.
* 02:50:207 (1303,1304) - ctrl g, good at flow.. kdkdk will fit if every kat that heard like single sounds. True, it also supports the kick sound.
* 05:19:232 - kat, more emphasize to guitar 05:19:232 (77) - Speaking of guitar pitch, this note is lower compared to 05:19:082 (75) - this one. Also I only put kat notes to support high notes only as in 05:19:082 (75,79) - these ones. 05:19:457 (80) - This one is also high so I put it as a kat. Long story short, I'll keep it as don.
* 05:50:282 - ... please make it easier from here.. I will like the current pattern if herman li is really really not human lol Didn't make it easier but did something here. herman li is cool and cool > human so...
<3 Love you too ^^
Thanks for the check :^)
posted
00:35:287 - delete, 00:38:662 - add note ( kat to consistency with 00:38:287 - ), 00:39:537 - move to 00:39:662 - here because more accurate with the flow
00:40:412 - increase volume at least 50% or 75%, 5% too low... 07:31:232 - and Increase this volume.. change both of sampleset to Normal hitsounds because Drum hitsounds are not audiable
04:20:282 - ohh I see this redlines to fix overlap barlines right? ok blame herman li

frukoyurdakul wrote:

Didn't make it easier but did something here. herman li is cool and cool > human so...
yeah tbh I pass that previous stream pattern when play it offline lol and idk wat you did there for now or I forget the pattern b4, just 1 you might change it 05:50:807 (391) - don this bcus 05:50:282 (384,385,386,387,388,389) - & 05:50:882 (392,393,394,395,396,397) - so thats kat not really reasonable to be emphasized and thats over emphasize imo

I just nub when find that pattern but yeah its still comfortable * than shinsekai style pattern x_x *
posted

Surono wrote:

00:35:287 - delete Why? A high-pitched keyboard sound exists there which I mapped the rest of this section harmoniously with keyboard sounds..., 00:38:662 - add note ( kat to consistency with 00:38:287 - ), 00:39:537 - move to 00:39:662 - here because more accurate with the flow Others applied.
00:40:412 - increase volume at least 50% or 75%, 5% too low... 07:31:232 - and Increase this volume.. change both of sampleset to Normal hitsounds because Drum hitsounds are not audiable Right. At these spots, hitsounds changed to normal and volumes changed to 40% instead of 50% or 75%.
04:20:282 - ohh I see this redlines to fix overlap barlines right? ok blame herman li Yeap. The first one has "omit the bar line" option to avoid 2 bar lines.

frukoyurdakul wrote:

Didn't make it easier but did something here. herman li is cool and cool > human so...
yeah tbh I pass that previous stream pattern when play it offline lol and idk wat you did there for now or I forget the pattern b4, just 1 you might change it 05:50:807 (391) - don this bcus 05:50:282 (384,385,386,387,388,389) - & 05:50:882 (392,393,394,395,396,397) - so thats kat not really reasonable to be emphasized and thats over emphasize imo 05:50:807 (391) - Agreed, changed to don. Also, 05:51:407 (399,400) - Swapped due to the kick sound on the 400th note.

I just nub when find that pattern but yeah its still comfortable * than shinsekai style pattern x_x * Changed one is better I can agree with that.
Thank you so much for the recheck! luv yu <3
posted
and wat de hel..

* 00:38:037 - white/red tick forget to added?
* 01:00:482 (187,189) - swap, 01:00:557 - then kat this... because 01:00:482 (187,188,191,192) -
* part before is ddkkk? and here ddddk, feels guitar ignored.. 02:35:432 - kat this at least
* 02:46:832 (1261,1262,1263,1264,1265,1266,1267) - kdkkddk.. reasons same as 2nd point
* 05:32:057 - too over emphasize, guitar flow are flat.. good to keep that if sound similar like 05:51:407 - here example
* 05:55:157 - move to 05:55:457 - here and 05:55:382 - change to don
* 06:36:382 (875,876) - swap.. alteration sounds are changed from 06:36:482 - here
* 06:41:732 -kat to emphasize guitar more and 06:42:257 - kat here too because the sounds are on same level ..not enough emphasized yet

its last cheeckkk, your map have done many times with selfmodding right? so sorry if I checkd many times. ( but I feel point out some old things.. lul you did some nice )
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