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Hashimoto Miyuki - Gensou Roukaku

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This map has been deleted on the request of its creator. It is no longer available.
vrnl
m4m from your queue

if my mod doesnt help u dont have to mod my map back, its ok

insane: nothing from me, good map

fantasy extra:
01:45:302 (1,2) - why not do what you did here 01:43:302 (1,2,3,4) - with the rhythm, think it would play better

nicely mapped

nightmare:
01:04:802 (4) - stack with 01:04:052 (4) - sliderend?

again, nicely mapped


bad mod sry. but good maps : )
Topic Starter
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cute boy wrote:

m4m from your queue

if my mod doesnt help u dont have to mod my map back, its ok

insane: nothing from me, good map

fantasy extra:
01:45:302 (1,2) - why not do what you did here 01:43:302 (1,2,3,4) - with the rhythm, think it would play better right I'll make it consistent

nicely mapped

nightmare:
01:04:802 (4) - stack with 01:04:052 (4) - sliderend?couldn't because of distance

again, nicely mapped


bad mod sry. but good maps : )
thx for mod! I'll soon mod yours :)
[ -Scarlet- ]
Hey there xd m4m from your queue

  • [Nightmare]
    Nice map here. Quite unsure about have OD9.3 for this kind of map is rather brutal :?
  1. 00:49:052 (3,4) - Maybe increase this jump here? Matching it with the jump from 00:49:177 (4) - to 00:49:302 (1) - would be nice
  2. 01:05:302 (1,2,3,4) - I think this jump really catches player offguard. Maybe move 01:05:177 (7) - closer to 01:05:302 (1) - maybe by stacking on 01:04:552 (3) - ? I think this flows to the big jump a lot better
  3. 01:06:802 (1) - Better to extend this slider to 01:07:177 - and delete 01:07:177 (2) - since there really nothing at 01:07:177 - for the (2) circle to emphasize on
  4. 01:19:802 (3) - Much prefer to have Finish here rather than 01:21:302 (1) -
  5. 01:36:052 - I think this vocal needs to be emphasized with circle though, like 01:35:052 (4,5) - but this much ruin your current pattern. Felt really off while playing this part for me
  6. 01:42:427 (2) - This 1/8 slider is really unnecessary, replace it with 1/4 slider fits the music better. And it is not following anything in the music unlike the obvious 1/8 beat here 01:42:802 (4) -

  • [Fantasy Extra]
    Wow, very high SV map here @@
  1. 00:16:802 (1) - Maybe increase the jump here, there's an obvious increase in intensity of the song here. Would make this somewhat similar to 00:17:052 (1,2) -
  2. 00:20:427 (2,3) - Using 1/2 slider to emphasize the strong 1/4 beat felt lackluster. Definitely prefer if you use circles here instead
  3. 00:46:802 (3) - I think the sliders end is really too blinding, really confusing. Maybe move the lower part of the slider a little downward so it doesn't completely overlaps the previous slider
  4. 01:01:052 (2) - 01:02:052 (4) - I think using circle to emphasize on the vocal would be better like 01:03:052 (4,5) -
  5. 01:19:802 (1) - Similar to what I've mentioned on Nightmare diff
  6. 01:22:552 (3) - This slider doesn't really emphasize on the obvious 1/4 beat as well as with 2 circles. Something similar to this pattern would be nice https://osu.ppy.sh/ss/7044899

Really solid extra, well-structured and neat~
That's all for now I guess, I'm not fond with modding the Insane difficulties and below. PM me or something once the MoaLeft's Extra is done though :D
Topic Starter
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[ -Scarlet- ] wrote:

Hey there xd m4m from your queue

  • [Nightmare]
    Nice map here. Quite unsure about have OD9.3 for this kind of map is rather brutal :?
  1. 00:49:052 (3,4) - Maybe increase this jump here? Matching it with the jump from 00:49:177 (4) - to 00:49:302 (1) - would be nice oi
  2. 01:05:302 (1,2,3,4) - I think this jump really catches player offguard. Maybe move 01:05:177 (7) - closer to 01:05:302 (1) - maybe by stacking on 01:04:552 (3) - ? I think this flows to the big jump a lot better fixed as i can
  3. 01:06:802 (1) - Better to extend this slider to 01:07:177 - and delete 01:07:177 (2) - since there really nothing at 01:07:177 - for the (2) circle to emphasize on vocal in tail, beat in circle next
  4. 01:19:802 (3) - Much prefer to have Finish here rather than 01:21:302 (1) - use in both
  5. 01:36:052 - I think this vocal needs to be emphasized with circle though, like 01:35:052 (4,5) - but this much ruin your current pattern. Felt really off while playing this part for me with tail I catched
  6. 01:42:427 (2) - This 1/8 slider is really unnecessary, replace it with 1/4 slider fits the music better. And it is not following anything in the music unlike the obvious 1/8 beat here 01:42:802 (4) - I heard sound

  • [Fantasy Extra]
    Wow, very high SV map here @@
  1. 00:16:802 (1) - Maybe increase the jump here, there's an obvious increase in intensity of the song here. Would make this somewhat similar to 00:17:052 (1,2) - hmm.. I'll consider it
  2. 00:20:427 (2,3) - Using 1/2 slider to emphasize the strong 1/4 beat felt lackluster. Definitely prefer if you use circles here instead for difficulty
  3. 00:46:802 (3) - I think the sliders end is really too blinding, really confusing. Maybe move the lower part of the slider a little downward so it doesn't completely overlaps the previous slidertrue fixed
  4. 01:01:052 (2) - 01:02:052 (4) - I think using circle to emphasize on the vocal would be better like 01:03:052 (4,5) - also for difficulty
  5. 01:19:802 (1) - Similar to what I've mentioned on Nightmare diff oi
  6. 01:22:552 (3) - This slider doesn't really emphasize on the obvious 1/4 beat as well as with 2 circles. Something similar to this pattern would be nice https://osu.ppy.sh/ss/7044899 that's too hard...

Really solid extra, well-structured and neat~
That's all for now I guess, I'm not fond with modding the Insane difficulties and below. PM me or something once the MoaLeft's Extra is done though :D
thx for mod~ I'll soon mod yours :)
Dailycare
[General]
*와이드스크린 서포트 막난빼고 체크 해제 ㄱ
*상위 난이도에서 01:14:427 (2) - 01:30:427 (2) - 들은 큰 간격을 갖고 있을 이유가 없어보이는데, 특별한 이유가 있나요?

[Nightmare]
*00:36:927 (7,8) - 이 두 노트는 ctrl+g 한 리듬이 더 나아보여요
*00:40:802 (3,4) - 이 부분을 서클 네 개로 만들어도 좋았을 것 같아요.
*00:48:552 (6,1,2,3,4) - 개인적인 의견인데 6.8성 정도 되는 난이도라면 이 부분에 있는 00:48:739 - 나 00:48:989 - 같은 음들에 노트를 놓아도 좋았을듯
*01:59:802 - 혹시 모르니까 여기서부터 sv 0.5로 통일 ㄱ다

[Fantasy Extra]
*00:12:302 (3) - 뉴콤
*00:36:302 (4) - 모양 조금 더 다듬어 줄 수 있나요?
*01:26:927 (4) - DS에 크게 신경쓰지 않는다면 뒤의 1/1 슬라이더와 포개지도록 이런 식으로 모양 맞추는 걸 추천드립니다.
*01:43:052 (4,5) - ctrl+g 해보시는게 어떨까요?
*01:46:302 (4) - 뉴콤보 넣어도 괜찮을듯

슬라아트 신기하네요

[Insane]
*00:09:302 (1,2) - 좀 더 빠른 sv를 갖고 오버랩을 피했으면 더 좋았을 것 같은데.. 실질적인 bpm이 빠르고 ar도 bpm에 비해 느려서 이 부분이 충분히 헷갈릴 수도 있을 것 같아요
*00:16:552 (6) - 뉴콤보 넣어도 좋을 것 같은데 어떤가요?
*00:21:177 (9) - 이런게 조금 의아한데, 아무리 배치상의 더러움을 피하기 위해서라도 너무 먼 거리가 아닌지.. 아니면 00:24:802 (8) - 처럼 만드는 것도 좋았을듯

[Hard]
*00:09:177 - 인세인에서도 쓰이지 않은 음인데, 살짝 소리 낮춰주는 것도 좋을 것 같아요
*00:39:302 (1) - 이 노트가 1.5의 ds를 가질만큼 강조되어야 하나요?

[Normal]
*01:11:052 (7) - 01:19:052 (7) - 뒤 키아이를 보면 이 노트들은 굳이 필요 없을지도
*01:45:052 (3) - 느린 파트이니만큼 리듬 사용에서도 여유를 가질 필요가 있을것같아요.
*01:58:302 (4) - 똑같이 빨간틱에서 끝내는게? 파란 틱, 빨간 틱 전부 음이 있으니까 어디서 끝내든 크게 어색하진 않겠지만 저는 앞에 세 노트들 처럼 빨간 틱에서 끝내는게 나아보여요

[Easy]
*00:09:302 (1,3) - 5/4가 허용될지 애매하네요 ..
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