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yuiko - Naked Flyer

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Topic Starter
Asara
This beatmap was submitted using in-game submission on Saturday, January 7, 2017 at 4:40:04 PM

Artist: yuiko
Title: Naked Flyer
Tags: Primary yuiko SHUTTER GIRL SHUTTER*GIRL
BPM: 185
Filesize: 9186kb
Play Time: 03:25
Difficulties Available:
  1. Extra (5.51 stars, 790 notes)
  2. Hard (3.36 stars, 512 notes)
  3. Insane (4.46 stars, 607 notes)
  4. Mir's Insane (4.84 stars, 553 notes)
  5. Normal (2.16 stars, 325 notes)
Download: yuiko - Naked Flyer
Information: Scores/Beatmap Listing
---------------
First map!

I've been playing osu! for a while, and I thought it would be a good idea to try to get into mapping, soooo....
Huge thanks to Mir for teaching me a lot about mapping and helping me work through this set


Please let me know if there is something that I need to work on or improve. Any help is greatly appreciated! <3

Difficulties
Difficulties
  • Extra: fully mapped
    Mir's Insane: halfway mapped
    Insane: fully mapped
    Hard: fully mapped going to be fixed up soon
    Normal: fully mapped
    Easy: not here D:

    I know I'm not hitsounding correctly, but what I have is probably as good as I can as of now

Changelog
Changelog
  • 15 December: Extra diff completed
    22 December: Insane diff added, Extra hitsounded
    26 December: Hard diff added, Insane hitsounded
    27 December: Added random Normal diff, fixed a few things on Extra
    28 December: fixed some more things on Extra, but some of the hitsounds died rip (will add them back again)
    29 December: Made random normal diff less random - should be mapped now but not too sure if I'm doing it right :/
    30 December: Started to work with Mir <3~~ remapped Insane but everything WIP again
    31 December Extra updated to make more distinct from Insane, \o/
    1 January re-hitsounded Insane - fixed some of the harder jumps not to make it too hard
    2 January Hard remapped
    6 January Normal remapped!


    If there's anything that you think I could do to make this better lmk pls :D
    I want to use this set as a starting point to improve at mapping so one day I can maybe rank something

I evidently didn't change the audio bitrate, but I do have the reduced bitrate audio sitting around so when I figure out how to update the audio I will do so :D

Thanks~~
OG_Dwarf
mod o/

Modding Extra difficulty.

In my first try, I found something really annoying, it's the single note put on the triple like there 00:26:071. It's maybe just me, but the fact that there are on the same position really disturbed me. I'll will explain what should you do instead below. Otherwise, streams are pretty fun, jumps too.

Everything with "Imo" is really my opinion, if you prefer my opinion, you take it, or else you leave it.

So let's begin!

Spacing~

Spacing
  • 00:06:774 (3) - It's the only thing wrong in this begining. This note is not on any instrument of the song. You should just remove it.
    00:08:071 (3) - //
    00:36:612 (9) - //
    00:39:206 (9) - //
    01:36:287 (8) - //
    00:10:179 (1,2,3,4,5) - Imo, you should put these five notes next to the five previous notes (more on the left), to a feeling of speed.
    01:51:368 (1) - //
    00:26:071 (7) - This was what I was talking about above. You should put the triple + the slider just next to the circle.
    00:31:585 (1) - If we want to be precise, the slider is too close from the last circle of the stream. It should be moved away from the circle, either lower, of more left, or imo change the shape of the slider.
    01:31:260 (7) - This slider seems a bit too high with the stream, i'm talking about optimization there.
    02:33:206 (4) - This note isn't with the singer's voice, since your putting your note on her voice, this isn't coherent.
    01:43:747 (5) - //
    02:22:666 (2) - //
    02:34:179 (2) - Blanket, I don't have to explain
    02:52:909 (6) - You don't often use triple, and there's no reason because there isn't any instrument that encourage you to do that.

New Combo~

Explaining why do I should put a combo there instead of there is quite long, so try mine, and if you prefer your NC, just ignore them.

New Combo
  • 00:30:287 (1) - NC, you followed the electric guitar for your NC, pursue it to the end.
    00:48:449 (1) - NC
    00:48:449 (1) - RNC (Remove New Combo)
    01:01:422 (1) - NC
    01:13:098 (1) - NC
    01:13:422 (2) - RNC
    01:43:909 (6) - NC
    01:48:125 (7) - NC, You've done this since the begining
    01:59:314 (1) - RNC
    02:08:395 (1) - RNC
    02:17:639 (3) - NC
    02:21:855 (4) - NC
    02:22:828 (2) - NC
    02:27:044 (7) - NC
    02:32:233 (3) - NC, imo, I prefer short new combo on a soft part of a music
    02:36:125 (2) - NC, //
    02:37:422 (4) - NC, //
    02:38:720 (2) - NC, //
    02:40:017 (1) - RNC, with a NC there, you will not have the follow point.
    02:43:422 (1) - RNC
    02:43:747 (9) - NC
    02:44:233 (1) - RNC
    02:49:098 (7) - NC
    03:05:477 (3) - NC
    03:05:963 (1) - RNC
    03:13:747 (7) - NC

Other Stuff~

Preview Point : There's not any preview point, or am I too drunk ? I suggest you to put it on 01:51:612 - when the music rages.
File Organisation : The music is a bit too heavy, you should be able to turn it into 4-5 mb.

Very impressive for your first mapset, a brigt futur appaer on teh horizon 4 u !!1!
I've probably done many mistakes, if you find something odd in my explaination with the time I gave you, reply on this post and I'll answer you as soon as I see it!
Good job and good luck !
Topic Starter
Asara
Thanks for the mod <3!

Sorry I haven't replied yet. I just had finals so I've been swamped with preparing for those. But now I'm done so I can get back to mapping this break! Also, this is my first time posting here so I'm not exactly sure how to format a reply to a mod, but here goes...

DwarfSpykerr wrote:

mod o/

Modding Extra difficulty.

In my first try, I found something really annoying, it's the single note put on the triple like there 00:26:071. It's maybe just me, but the fact that there are on the same position really disturbed me. I'll will explain what should you do instead below. Otherwise, streams are pretty fun, jumps too.

Everything with "Imo" is really my opinion, if you prefer my opinion, you take it, or else you leave it.

So let's begin!

Spacing~

  • 00:06:774 (3) - It's the only thing wrong in this begining. This note is not on any instrument of the song. You should just remove it. at 00:01.585 (3) and 00:02.816 (3) I do the same thing, but I was using those notes as a way to get the player used to the 1/2 = big and 1/1 = small spacing for the rest of the song. I'm going to keep the first two notes that you mention in the song for now, but thanks for the input!
    00:08:071 (3) - //
    00:36:612 (9) - // Fixed
    00:39:206 (9) - //^^
    01:36:287 (8) - //^^
    00:10:179 (1,2,3,4,5) - Imo, you should put these five notes next to the five previous notes (more on the left), to a feeling of speed. I was originally thinking of doing that at first, but I was worried that having the two next to each other would make the 10 notes look like a continuous stream. I'll leave them for now.
    01:51:368 (1) - // ^^
    00:26:071 (7) - This was what I was talking about above. You should put the triple + the slider just next to the circle. Done!
    00:31:585 (1) - If we want to be precise, the slider is too close from the last circle of the stream. It should be moved away from the circle, either lower, of more left, or imo change the shape of the slider. I've moved it a bit down and to the left, so it still curls to the next note
    01:31:260 (7) - This slider seems a bit too high with the stream, i'm talking about optimization there. fixed lol that was def unintentional
    02:33:206 (4) - This note isn't with the singer's voice, since your putting your note on her voice, this isn't coherent. fixed.
    01:43:747 (5) - // I think I do this for the other two similar sections, but I place the three notes before the main singer voice for the drums before the downbeat
    02:22:666 (2) - // ^^
    02:34:179 (2) - Blanket, I don't have to explain going through it, I thought the slider following was too long so I changed this sequence of sliders slightly
    02:52:909 (6) - You don't often use triple, and there's no reason because there isn't any instrument that encourage you to do that. Fixed
New Combo~

Explaining why do I should put a combo there instead of there is quite long, so try mine, and if you prefer your NC, just ignore them.

  • 00:30:287 (1) - NC, you followed the electric guitar for your NC, pursue it to the end. I think I will keep this longer combo since the singer's phrase doesnt end until the stream
    00:48:449 (1) - NC
    00:48:449 (1) - RNC (Remove New Combo) Im not sure what you mean with these two as they are the same note.
    01:01:422 (1) - NC Done!
    01:13:098 (1) - NC Fixed and for the second interation as well
    01:13:422 (2) - RNC ^^
    01:43:909 (6) - NC ^^
    01:48:125 (7) - NC, You've done this since the begining ^^
    01:59:314 (1) - RNC I think I will keep this, since the jump pattern looks really odd with out a new combo there
    02:08:395 (1) - RNC
    02:17:639 (3) - NC Done
    02:21:855 (4) - NC I'll probably leave this one, the other two similar sections have a similar comboing
    02:22:828 (2) - NC Done
    02:27:044 (7) - NC ^^
    02:32:233 (3) - NC, imo, I prefer short new combo on a soft part of a music I did change the comboing for the section to reflect the phrases of the song a bit better I thnk
    02:36:125 (2) - NC, //
    02:37:422 (4) - NC, //
    02:38:720 (2) - NC, //
    02:40:017 (1) - RNC, with a NC there, you will not have the follow point. Done!
    02:43:422 (1) - RNC I'm not sure about this one, it seemed a bit awkward to have the new combo be on the slider, so I think I'll keep my old combo which followed the drums. I think the 1-2-3(slider) is a thing I used throughout the song on the similar part as well.
    02:43:747 (9) - NC
    02:44:233 (1) - RNC
    02:49:098 (7) - NC Done
    03:05:477 (3) - NC ^^
    03:05:963 (1) - RNC ^^
    03:13:747 (7) - NC
Other Stuff~

Preview Point : There's not any preview point, or am I too drunk ? I suggest you to put it on 01:51:612 - when the music rages. I wasn't aware that there was such a thing lol. I've added the preview point lol
File Organisation : The music is a bit too heavy, you should be able to turn it into 4-5 mb. I'll reduce the bitrate of the music again. I think its at 192 right now, but I wasn't sure earlier if I should use something smaller.

Very impressive for your first mapset, a brigt futur appaer on teh horizon 4 u !!1!
I've probably done many mistakes, if you find something odd in my explaination with the time I gave you, reply on this post and I'll answer you as soon as I see it!
Good job and good luck !
Thanks for all your help! :D
rock time
from q
youre new to mapping, so this mod will be very general one!

general
Your map sounds offtime. Try an offset of ~474 (do this after you check all other suggestions)
Check AIMod btw (ctrl+shift+a)
extra
00:09:693 (1,2,3,4,5,1,2,3,4,5) i think these two streams should be farther apart, they can be confused as one stream (imo)
00:21:855 (1,2) try to avoid spacing like this. it confuses players to think its a spaced double. and (2) shouldnt be so close to 3 because then players think its a TRIPLE. this spacing shows up a lot so im only showing one example
00:22:504 (4) change sampleset to drum xd
00:31:585 (1) pls no offscreen slider
00:44:558 (4,5) end the sliders on the white tick that comes after their starting white tick, and space them out some more
01:29:477 (3,5) try blanketing (5) around 3, it will look very nice :)
02:01:828 (9,10,11,12,13,14,15) hitsounds sound rlly weird here, try to fix
02:11:801 (5,6) spacing between these shouldnt be so small, it takes energy out of the section
02:21:693 (2,3,4) move them away from the previous slider so weird overlays that are gross dont happen
02:29:801 (1,2,3,4,5,6,7,8,9,10,11) move this up a little so it doesnt almost go offscreen
03:03:044 (3,1) the small overlay plz fix ;;

your mapping reminds me of mine when i started. this is definitely one of the better beginner maps ive seen.
If you havent already, i suggest watching pishifats mapping guides and mapping commentaries, they can help you a lot
good luck with the map!
Topic Starter
Asara
Thanks for the mod! My fixes are in blue~

FuruSatori wrote:

from q
youre new to mapping, so this mod will be very general one!

general
Your map sounds offtime. Try an offset of ~474 (do this after you check all other suggestions)
Check AIMod btw (ctrl+shift+a)
I actually didn't know this was a thing lol. Fixed the timing, the timing snapping and I the issues pertinent to the Insane and Extra difficulties

extra
00:09:693 (1,2,3,4,5,1,2,3,4,5) i think these two streams should be farther apart, they can be confused as one stream (imo) I've spaced out the streams now, and I think they should be far enough apart now.

00:21:855 (1,2) try to avoid spacing like this. it confuses players to think its a spaced double. and (2) shouldnt be so close to 3 because then players think its a TRIPLE. this spacing shows up a lot so im only showing one example
I've changed the spacing so that the 1/1 spaces are now stacked, including all the ones where the spacing could be misconstrued as being a triple. The only time this doesn't happen is when the 1/1 leads into a new combo.

I thought the timing was clear enough when the two 1/1 closely spaced notes were of a different color, and stacking them made it even harder for me to read personally. I really wanted the small 1/1 with large 1/2 jump afterwards to reflect the music, but if it is still too confusing I can try to think of some other way to space it to make it better.


00:22:504 (4) change sampleset to drum xd
done! there were a few others like that that I changed too
00:31:585 (1) pls no offscreen slider
fixed
00:44:558 (4,5) end the sliders on the white tick that comes after their starting white tick, and space them out some more
done!
01:29:477 (3,5) try blanketing (5) around 3, it will look very nice :)
it looks nice now :D
02:01:828 (9,10,11,12,13,14,15) hitsounds sound rlly weird here, try to fix
for some reason there were normal sounds intermixed with the drums - i changed them all to drums so this should be fixed
02:11:801 (5,6) spacing between these shouldnt be so small, it takes energy out of the section
done!
02:21:693 (2,3,4) move them away from the previous slider so weird overlays that are gross dont happen
done!
02:29:801 (1,2,3,4,5,6,7,8,9,10,11) move this up a little so it doesnt almost go offscreen
done!
03:03:044 (3,1) the small overlay plz fix ;;
is fixed!

your mapping reminds me of mine when i started. this is definitely one of the better beginner maps ive seen.
If you havent already, i suggest watching pishifats mapping guides and mapping commentaries, they can help you a lot
good luck with the map!

I have looked at a few them now! Thanks for the link~
Thanks for the help!!!!
Pachiru
Hello Asara, as requested, I'm coming to mod your map (a bit in late, because of new year/christmas stuff blabla)

[General]
  1. First of all, your mapset needs a difficulty under 2* to get ranked. So I would recommand you to nerf the Normal, or adding an Easy diff.
[Normal]
  1. 00:24:311 (1) - This note is not very well stacked on this slider: 00:22:365 (2) -
  2. 00:33:392 (3,1,1,2,3) - In my opinion, this part feels very charged, so why not moving those sliders 00:35:014 (2,3) - , and make them going up on the grid, instead of doing this?
  3. 00:38:582 (4,5,1) - This is pretty tricky for an Normal diff in my opinion... :c
  4. 00:41:501 (5,1) - Instead of doing overlaps, and stuffs, why not trying to extend your mapping and doing something like that?https://puu.sh/t7KxW/72c9105315.png
  5. 00:46:690 (5) - If you're doing such a big break between 00:45:879 (4,5) - , then add an NC on this note 00:45:879 (4,5) - and delete the NC on this one: 00:47:176 (1) - so normally, it should look like this: https://puu.sh/t7KDC/0fc0525422.png
  6. 00:48:473 (3,1) - In my opinion, this should get moved, at least this one: 00:49:284 (1) - because this is overlaping at the middle of the slider, with the previous one, and it cut the flow of the current map.
  7. 00:52:365 (1,3) - In my opinion, one of those two slider should be moved, because it's like it's overlaping and it's not really beautiful, I suggest you to change the shape of this one 00:54:149 (3) - because the shape of this one is not pretty nice, and it's like you did the shape kinda randomly.
  8. 00:59:987 (1) - Why there is an NC here? D:
  9. 01:02:257 (1,2,3,1) - Extend your mapping, because this is very packed here, and it's can be misunderstand by some starting player. So I would suggest you to move those notes: 01:03:555 (1,2) -
  10. 01:06:636 (6) - This slider is not stacked on this one: 01:05:338 (2) - so for that, you will have to move those notes 01:05:663 (3,4,5) - to make the perfect spacing and to allow this note 01:06:636 (6) - to get stacked on this one: 01:05:338 (2) -
  11. 01:09:879 - Start the spinner here.
  12. 01:29:987 (2,1) - Those sliders are going to the same way both, so this is normal that they are overlaping and in my opinion, it's giving a feeling of packing and it's looks like it's charged, and player might be lost with this, so consider moving the direction of this slider: 01:31:285 (1) - like doing something like that: https://puu.sh/t7Lg6/63b7618875.png
  13. 01:33:879 (1) - Why the NC is here, and there is another NC here: 01:34:366 (1) - ? Start your NC here: 01:33:879 (1) - and delete the NC here: 01:34:366 (1) -
  14. 01:33:879 (1,1,2,3) - Same for this one, the overlap between 01:33:879 (1) - and 01:35:176 (3) - is giving a huge difficulty of reading to the player.
  15. 01:38:257 (3,1,1,2,3,4,5) - Once again here, you can see that there is a problem here, because this is litteraly stacking themselves, and since there is a lot of objects, it's hard to read.
  16. 01:42:959 (2,1,2) - It's like you did a copy paste of this pattern here: 00:48:473 (3,1) - so do the same changes as I said for this pattern: 00:48:473 (3,1) -
  17. 02:07:609 (2,3,2) - That's so sad that you did something like that here, it's too much objects in not enough time, in the same area, so the player will have some difficulties to read, but you did a great job by stacking them here: 02:05:339 (3,6) - and 02:03:718 (2) - !
  18. 02:17:825 (1) - Why there is NC here and another next? Keep this one, and delete the NC you use on the next note. I noticed that you're not consistant in your NC, and I think that it can be a problem, because the NC should respect a repetitive pattern as it depends on the song obviously! Like if the song allows, then you do a NC on every 4/5 beats, you see?
  19. 02:19:284 (3) - Stack the begining of the slider on this note: 02:17:338 (2) -
  20. 02:27:068 (3,1,2) - Try to avoid those kind of things, because it's hard to read the begining of this slider: 02:28:365 (2) - since it's partly overlaped by this slider: 02:27:068 (3) -
  21. 02:33:392 (1) - Keep the NC here, and delete the one you put on the next note.
  22. 02:46:528 (2,2) - Same as I said before, there is an overlapping on the slider begining, and it completly hide the begining, it can be hard for begginer!
  23. 03:02:095 (2,6) - Stack those note between themselves!
Hope this will help you a lot ! If you have any questions, feel free to ask me in-game on in forum PM !
Topic Starter
Asara
Thanks for the mod!

I've been remapping each of the difficulties a bit, and I'm finally coming around to the Normal.. sorry for the delayed response! Here goes~~

Mod Reply
Mod Reply

Pachiru wrote:

Hello Asara, as requested, I'm coming to mod your map (a bit in late, because of new year/christmas stuff blabla)

[General]
  1. First of all, your mapset needs a difficulty under 2* to get ranked. So I would recommand you to nerf the Normal, or adding an Easy diff. When I remapped the hard I realized that I probably wouldn't be able to use a normal difficulty as my lowest, so I will be adding an easy
[Normal]
  1. 00:24:311 (1) - This note is not very well stacked on this slider: 00:22:365 (2) - I did reorganize a lot of the map, so a lot of the misstacked notes should no longer be an issue, this one included!
  2. 00:33:392 (3,1,1,2,3) - In my opinion, this part feels very charged, so why not moving those sliders 00:35:014 (2,3) - , and make them going up on the grid, instead of doing this? They are going upwards now!
  3. 00:38:582 (4,5,1) - This is pretty tricky for an Normal diff in my opinion... :c fixed!
  4. 00:41:501 (5,1) - Instead of doing overlaps, and stuffs, why not trying to extend your mapping and doing something like that?https://puu.sh/t7KxW/72c9105315.png it's a lot more open now
  5. 00:46:690 (5) - If you're doing such a big break between 00:45:879 (4,5) - , then add an NC on this note 00:45:879 (4,5) - and delete the NC on this one: 00:47:176 (1) - so normally, it should look like this: https://puu.sh/t7KDC/0fc0525422.png that was definitely a mistake, it's fixed now
  6. 00:48:473 (3,1) - In my opinion, this should get moved, at least this one: 00:49:284 (1) - because this is overlaping at the middle of the slider, with the previous one, and it cut the flow of the current map. fixed!
  7. 00:52:365 (1,3) - In my opinion, one of those two slider should be moved, because it's like it's overlaping and it's not really beautiful, I suggest you to change the shape of this one 00:54:149 (3) - because the shape of this one is not pretty nice, and it's like you did the shape kinda randomly. fixed!
  8. 00:59:987 (1) - Why there is an NC here? D: whoops D: it's been fixed now tho
  9. 01:02:257 (1,2,3,1) - Extend your mapping, because this is very packed here, and it's can be misunderstand by some starting player. So I would suggest you to move those notes: 01:03:555 (1,2) - done!
  10. 01:06:636 (6) - This slider is not stacked on this one: 01:05:338 (2) - so for that, you will have to move those notes 01:05:663 (3,4,5) - to make the perfect spacing and to allow this note 01:06:636 (6) - to get stacked on this one: 01:05:338 (2) - should be stacked now
  11. 01:09:879 - Start the spinner here.
  12. 01:29:987 (2,1) - Those sliders are going to the same way both, so this is normal that they are overlaping and in my opinion, it's giving a feeling of packing and it's looks like it's charged, and player might be lost with this, so consider moving the direction of this slider: 01:31:285 (1) - like doing something like that: https://puu.sh/t7Lg6/63b7618875.png it's less cramped now
  13. 01:33:879 (1) - Why the NC is here, and there is another NC here: 01:34:366 (1) - ? Start your NC here: 01:33:879 (1) - and delete the NC here: 01:34:366 (1) - I'm not sure about this one I did this to be consistent with the rest of the difficulty and the other difficulties, but perhaps for the normal, I should keep the downbeat and the vocal start in the same combo. I'll leave this pattern of comboing for now, but I will change it if it's too confusing
  14. 01:33:879 (1,1,2,3) - Same for this one, the overlap between 01:33:879 (1) - and 01:35:176 (3) - is giving a huge difficulty of reading to the player. fixed
  15. 01:38:257 (3,1,1,2,3,4,5) - Once again here, you can see that there is a problem here, because this is litteraly stacking themselves, and since there is a lot of objects, it's hard to read. It should be easier to read now
  16. 01:42:959 (2,1,2) - It's like you did a copy paste of this pattern here: 00:48:473 (3,1) - so do the same changes as I said for this pattern: 00:48:473 (3,1) - done!
  17. 02:07:609 (2,3,2) - That's so sad that you did something like that here, it's too much objects in not enough time, in the same area, so the player will have some difficulties to read, but you did a great job by stacking them here: 02:05:339 (3,6) - and 02:03:718 (2) - ! fixed
  18. 02:17:825 (1) - Why there is NC here and another next? Keep this one, and delete the NC you use on the next note. I noticed that you're not consistant in your NC, and I think that it can be a problem, because the NC should respect a repetitive pattern as it depends on the song obviously! Like if the song allows, then you do a NC on every 4/5 beats, you see? originally I had this because I had very few 1/2 spacings on the map, but I realize now that the comboing was a mistake, and I've fixed it
  19. 02:19:284 (3) - Stack the begining of the slider on this note: 02:17:338 (2) - I think I remapped it so that 3 is no longer a repeat slider, so this should be less confusing
  20. 02:27:068 (3,1,2) - Try to avoid those kind of things, because it's hard to read the begining of this slider: 02:28:365 (2) - since it's partly overlaped by this slider: 02:27:068 (3) - fixed
  21. 02:33:392 (1) - Keep the NC here, and delete the one you put on the next note. fixed
  22. 02:46:528 (2,2) - Same as I said before, there is an overlapping on the slider begining, and it completly hide the begining, it can be hard for begginer! fixed
  23. 03:02:095 (2,6) - Stack those note between themselves! done!
Hope this will help you a lot ! If you have any questions, feel free to ask me in-game on in forum PM !

Thanks again!
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