this song brings back such fond memories
general
• 377 for the offset sounds better
• if you want to start from the buildup of the song and not map the beginning, can you use a more nicely cropped mp3? the current one starts very suddenly on a loud part of the song and the buildup happens really quick. I would recommend you start the mp3 like around 8 beats earlier and fade in the volume from there. also make the end beat more audible
• 00:02:262 - would recommend silencing this spinner on all diffs, since there's no sound starting here
ren
• 00:10:816 - there's no new sound on this note, its overmapped
• 00:28:277 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - this jump spam feels really forced, add some sliders to stay consistent with your rhythm for the rest of your map, the music doesn't change here either
slayd
• 00:25:465 (4,1) - feels too overspaced, most jumps around here are half-screen at most and this is full screen, you just havent progressed here yet
• 00:30:387 (1,2,3,4,1,2,3,4) - same thing as ren, if you don't add sliders/consistency here the map is going to feel way too redundant in jumps
armin
• 00:04:137 (1) - remove this nc, having the random 1 note combo before this feels weird
marianna
i updated marianna's insane and it gave me an empty beatmap. this is an issue that lead to a bubble being popped on a taiko map recently so it needs to be fixed also
• 00:06:012 (1,2) - shouldnt this have lower spacing to be consistent with your previous spacing patterns? because you usually use low spacing FROM the slider and high spacing TO the next one.
• 00:11:637 (1,3) - the way you use this repetitive slider shape feels randomly done because you use different slider shapes the rest of the map. also kinda messes with the spacing pattern i mentioned above.
• 00:22:183 (1) - x2 sv feels way too high for these sliders (except for the last one), lower it to like 1.5 to feel more fluent with the smaller jumps
mapper
• 00:18:199 (4,1,1) - space these lower so they're more readable compared to the 1/2 spacing
turtle
• ar4 feels pretty low in this case because of your use of 1/2 rhythms, which leads to a lot of objects being on the screen. usually you wouldn't use ar5 for a normal but it works a lot better in this case
• 00:04:137 (1) - remove nc, random 1 note combo at beginning feels weird
its a funny little set but i'm going to pass on this one because difficulty feels forced on some of the top diffs. good luck