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Angerfist - Spook

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Total Posts
35
Topic Starter
GamerX4life
This beatmap was submitted using in-game submission on Donnerstag, 24. November 2011 at 18:33:46

Artist: Angerfist
Title: Spook
Tags: hardtek core
BPM: 206,83
Filesize: 3476kb
Play Time: 02:55
Difficulties Available:
  1. Hard (4,76 stars, 390 notes)
  2. Insane (4,94 stars, 531 notes)
  3. Normal (3,18 stars, 244 notes)
Download: Angerfist - Spook
Information: Scores/Beatmap Listing
---------------
[Insane] -finished-
[Hard] -finished-
[Normal] -finished-
Selee
Topic Starter
GamerX4life
oh man! you are a timing monster thx!
-Lennox-
Star because of Angerfist~
Topic Starter
GamerX4life
:)
JonnieWalker_old
Star*
EdoMedo
Sternchen :*
Topic Starter
GamerX4life
Vielen Dank :)
Charles445
I think the first BPM is 206.815
Eh, I dunno
PlayZPlayer
star :)
Luneko
Red = Fix this!
Blue = Suggestion~
Green = Design.

[Overall]
- There are unused .png files and a unused .osb file. Remove them or make an SB.

[Easy]
XX:XX:XXX - Use Distance-Snap 1,1 or 1,2 and resspace everything, it looks better.
00:15:555 (5) - New Combo
00:31:801 (4) - ^
00:38:473 (1,2,3) - Move 1 grid left
00:43:114 (1,2,3) - Move to x:392 , y:328
00:48:046 (5) - New Combo
01:34:461 (6) - ^
01:39:102 (6) - ^
... and more.
This diff needs a lot of work to look good.
I stopped modding at like 50% because it was getting boring.

[Hard]
00:09:463 (5) - New Combo
00:10:527 (10,11) - Move to x:64 y:200
00:19:230 (7) - New Combo
00:23:291 (8) - ^
00:27:933 (5) - ^
00:33:735 (8) - ^
00:52:107 (8) - ^
00:56:072 (5) - ^
01:08:933 (9) - ^
02:07:241 - Add break
02:11:593 (8) - New Combo
02:35:380 - Uhm... Map this part?
You should really try to make the map look better.
The notes are set kinda good but nobody wants to play a map that looks like crap.
Also the problems i posted are not all problems.

[Insane]
XX:XX:XXX - Isn't [Hardcore] exaclty the same? You should delete one of these diffs.
I wont look through this diff, because it has the same problems like easy and hard.
Try to use more New Combos and make it look better.


No Star so far.
Ask me for a remod if you think youre map is good enough for ranking.
Topic Starter
GamerX4life

KillerRind wrote:

Red = Fix this!
Blue = Suggestion~
Green = Design.

[Overall]
- There are unused .png files and a unused .osb file. Remove them or make an SB.

[Easy]
XX:XX:XXX - Use Distance-Snap 1,1 or 1,2 and resspace everything, it looks better.
00:15:555 (5) - New Combo
00:31:801 (4) - ^
00:38:473 (1,2,3) - Move 1 grid left
00:43:114 (1,2,3) - Move to x:392 , y:328
00:48:046 (5) - New Combo
01:34:461 (6) - ^
01:39:102 (6) - ^
... and more.
This diff needs a lot of work to look good.
I stopped modding at like 50% because it was getting boring.

[Hard]
00:09:463 (5) - New Combo
00:10:527 (10,11) - Move to x:64 y:200
00:19:230 (7) - New Combo
00:23:291 (8) - ^
00:27:933 (5) - ^
00:33:735 (8) - ^
00:52:107 (8) - ^
00:56:072 (5) - ^
01:08:933 (9) - ^
02:07:241 - Add break
02:11:593 (8) - New Combo
02:35:380 - Uhm... Map this part?
You should really try to make the map look better.
The notes are set kinda good but nobody wants to play a map that looks like crap.
Also the problems i posted are not all problems.

[Insane]
XX:XX:XXX - Isn't [Hardcore] exaclty the same? You should delete one of these diffs.
I wont look through this diff, because it has the same problems like easy and hard.
Try to use more New Combos and make it look better.


No Star so far.
Ask me for a remod if you think youre map is good enough for ranking.
Done.

thx


Next time you should delete the old ver. and then download the new! ([Hardcore] and the .png files are already delete)
SiU_LeAf
mod from Wmf's queue

Delete .osb and full upload
too much kiai time?

[Easy]
00:16:426 (4) - up 1 grid
00:18:746 (2,3) - spacing
01:28:659 (1,1) - too hard as a Easy

[Hard]
01:02:841 (8) - stack at ending of slider?
02:36:831 (1) - imo better not to hide this behind slider...

[Insane]
00:13:235 (6,7,8) - put them in an equilateral triangle?
00:16:426 (1,2,3,4) - make them in the same direction?
00:23:871 (4,5,6) - up + left 1 grid, fix the spacing for (7,8,9) as well
00:55:588 (5) - left 1 grid?
01:39:973 (5) - put this at ending of (4)?
01:55:251 (1,2,3,4,5) - hard to read them
02:03:760 (4) - put this above (3)?
02:51:112 (2,4) - rotate to make them symmetrical?
Topic Starter
GamerX4life

SiU_LeAf wrote:

mod from Wmf's queue

Delete .osb and full upload
too much kiai time?

[Easy]
00:16:426 (4) - up 1 grid
00:18:746 (2,3) - spacing
01:28:659 (1,1) - too hard as a Easy

[Hard]
01:02:841 (8) - stack at ending of slider?
02:36:831 (1) - imo better not to hide this behind slider...

[Insane]
00:13:235 (6,7,8) - put them in an equilateral triangle?
00:16:426 (1,2,3,4) - make them in the same direction?
00:23:871 (4,5,6) - up + left 1 grid, fix the spacing for (7,8,9) as well
00:55:588 (5) - left 1 grid?
01:39:973 (5) - put this at ending of (4)?
01:55:251 (1,2,3,4,5) - hard to read them
02:03:760 (4) - put this above (3)?
02:51:112 (2,4) - rotate to make them symmetrical?
Done.

thx
winber1
General

--There is a huge difficulty gap between hard and Easy difficulties...

Insane

--I would lower the volume to 80% or less or something.. 100% is too loud imo (this is for all diffs too)

00:16:425 (1,2,3,4,5) - Move this all of these notes back 1/3 tick. Then, add a note at 00:17:586.
00:37:216 (5) - delete note.
00:43:501 (5,6) - spacing..
00:43:501 (5) - i would move this note 1/3 tick forward and fix spacing.
00:43:694 (6) - end slider at 00:43:888, and then add a note at 00:43:985
00:48:819 (1,2,3) - this needs to be something like this (you need to start the repeat sliders on the white ticks):
01:08:159 (1) - unrankable spinner. Auto must be able to score a bonus of 2000 points for a slider to be ranked nowadays.
01:22:084 (1) - ^
01:31:366 (1) - ^
01:32:720 (x) - add note
01:33:881 (x) - ^
01:59:892 (1) - from i would probably use soft hitsound, or greatly decrease the volume until the break, because the music has just gotten softer and faded away a bit.
02:17:105 (1,2,3,4) - try something like this?:
02:27:741 (1) - get softer here.
02:31:609 (1) - spinner is too short.
02:51:797 (3) - down 1 grid
02:55:970 (1) - i would silence everything except the beginning of this note. the slider ticks and the last note sound very weird when you compare it to the music.

Hard


--This isn't that much easier than Insane...

00:03:662 (1,1,1,2) - Why did you map this? I would delete these notes and start the same place as insane.
00:09:173 (4,1) - i would rather you space this out correctly.
00:10:624 (7) - i didn't expect that there would be a 2nd repeat on this.
00:24:452 (4) - i would unstack and space out better.
00:34:992 (5) - spacing.
00:37:022 - These small breaks are a little too short. The warning arrows appear when you are still playing notes.
01:12:607 (1) - start this spinner a little earlier.
01:21:987 (1) - ^
01:37:265 (5,1) - spacing
01:42:487 (5,6,7,8) - i don't like this stacking
02:01:923 (7,1) - not sure if you should use this huge jump.. you never make a jump like this anyways in the map.
02:31:222 (6) - unstack
02:31:609 (1) - too short
02:46:114 (1,2,3,4,5,6,7,8,9,10,1,2,3) - where'd all the finishes go? i thot those finishes sounded pretty nice in insane.
02:55:361 (1) - this slider doesn't even start or end at the same time as insane
02:55:361 (1) - same hitsound thing as in insane

Easy


00:22:228 (7) - add note
00:37:022 - delete these small breaks
00:50:657 (x) - add note
00:55:588 (x) - ^
01:19:231 (1) - start spinner on the white tick.
01:32:140 (1) - this note comes a little too soon after a spinner for an easy diff imo.
01:55:348 (1) - From my friend, who sux at osu, he says he hates these types of stacked notes, cuz he sux at reading notes and can't tell how to play them lol. So you may consider staying away from these types of stacked notes in an easy diff.
02:09:272 (1) - seems to come a little early.
02:55:970 (1) - end the slider at the same time as insane and use the same hitsound thing?

I think this still needs a little more work, but..
I hope this helps :3
Topic Starter
GamerX4life

winber1 wrote:

General

--There is a huge difficulty gap between hard and Easy difficulties...

Insane

--I would lower the volume to 80% or less or something.. 100% is too loud imo (this is for all diffs too)

00:16:425 (1,2,3,4,5) - Move this all of these notes back 1/3 tick. Then, add a note at 00:17:586.
00:37:216 (5) - delete note.
00:43:501 (5,6) - spacing..
00:43:501 (5) - i would move this note 1/3 tick forward and fix spacing.
00:43:694 (6) - end slider at 00:43:888, and then add a note at 00:43:985
00:48:819 (1,2,3) - this needs to be something like this (you need to start the repeat sliders on the white ticks):
01:08:159 (1) - unrankable spinner. Auto must be able to score a bonus of 2000 points for a slider to be ranked nowadays.
01:22:084 (1) - ^
01:31:366 (1) - ^
01:32:720 (x) - add note
01:33:881 (x) - ^
01:59:892 (1) - from i would probably use soft hitsound, or greatly decrease the volume until the break, because the music has just gotten softer and faded away a bit.
02:17:105 (1,2,3,4) - try something like this?:
02:27:741 (1) - get softer here.
02:31:609 (1) - spinner is too short.
02:51:797 (3) - down 1 grid
02:55:970 (1) - i would silence everything except the beginning of this note. the slider ticks and the last note sound very weird when you compare it to the music.

Hard


--This isn't that much easier than Insane...

00:03:662 (1,1,1,2) - Why did you map this? I would delete these notes and start the same place as insane.
00:09:173 (4,1) - i would rather you space this out correctly.
00:10:624 (7) - i didn't expect that there would be a 2nd repeat on this.
00:24:452 (4) - i would unstack and space out better.
00:34:992 (5) - spacing.
00:37:022 - These small breaks are a little too short. The warning arrows appear when you are still playing notes.
01:12:607 (1) - start this spinner a little earlier.
01:21:987 (1) - ^
01:37:265 (5,1) - spacing
01:42:487 (5,6,7,8) - i don't like this stacking
02:01:923 (7,1) - not sure if you should use this huge jump.. you never make a jump like this anyways in the map.
02:31:222 (6) - unstack
02:31:609 (1) - too short
02:46:114 (1,2,3,4,5,6,7,8,9,10,1,2,3) - where'd all the finishes go? i thot those finishes sounded pretty nice in insane.
02:55:361 (1) - this slider doesn't even start or end at the same time as insane
02:55:361 (1) - same hitsound thing as in insane

Easy


00:22:228 (7) - add note
00:37:022 - delete these small breaks
00:50:657 (x) - add note
00:55:588 (x) - ^
01:19:231 (1) - start spinner on the white tick.
01:32:140 (1) - this note comes a little too soon after a spinner for an easy diff imo.
01:55:348 (1) - From my friend, who sux at osu, he says he hates these types of stacked notes, cuz he sux at reading notes and can't tell how to play them lol. So you may consider staying away from these types of stacked notes in an easy diff.
02:09:272 (1) - seems to come a little early.
02:55:970 (1) - end the slider at the same time as insane and use the same hitsound thing?

I think this still needs a little more work, but..
I hope this helps :3
Done most things.

thx
RobotoRaccoon
Mod :o

[Easy]
• AR -1
00:18:746 (2) - Ugly slider, use more waypoints... Like so: http://osu.ppy.sh/ss/107625
00:22:228 (1) - Move up 1 grid (level 3)
00:37:022 - Break here is unnecessary . Remove it
00:43:985 (1) - Add finish
00:46:595 (1,2,3) - Right 1 grid
02:06:951 (1) - Add finish

[Hard]
• AR -1
• OD +1
00:08:303 - Add note here.

[Insane]
00:19:907 (1) - Place directly on the end of the slider.

Star
Equivalent_old
Equivalent mods:

General:
Remove anger fist in tag as it already the artist name. And maybe speed as it doesn't related close enough with the song
Reduce hitsound volume to 70%

Easy:
AR+1, AR 2 is too slow
00:55:878 ( 3,4,1,2) Quite hard to follow for easy diff
01:40:263 (3,4,5,1,2,3,4,5) ^

Hard:
02:55:361 (1) Maybe 0.5x inherited time here. It is fine inherited time and unherited time overlapped on each others
02:55:970 till 02:56:579 You can wiggle up the slider abit accordance to the music. Just make sure it fit the rhythm

Insane:
01:02:937 till 01:03:904 remove the break. You can do this by deleting the first break time in .osu file
02:55:970 some slowdown here would be cool

This song hurt my ears much :cry:
Topic Starter
GamerX4life

Equivalent wrote:

Equivalent mods:

General:
Remove anger fist in tag as it already the artist name. And maybe speed as it doesn't related close enough with the song
Reduce hitsound volume to 70%

Easy:
AR+1, AR 2 is too slow k
00:55:878 ( 3,4,1,2) Quite hard to follow for easy diff I don't think so
01:40:263 (3,4,5,1,2,3,4,5) ^ ^^

Hard:
02:55:361 (1) Maybe 0.5x inherited time here. It is fine inherited time and unherited time overlapped on each others no
02:55:970 till 02:56:579 You can wiggle up the slider abit accordance to the music. Just make sure it fit the rhythm no

Insane:
01:02:937 till 01:03:904 remove the break. You can do this by deleting the first break time in .osu file k
02:55:970 some slowdown here would be cool no

This song hurt my ears much :cry:
Raging Bull
I'm sorry. I don't really like the song orz so I won't mod.
GiNa
HI !
From my queue but you are against my rule, which is this “I can’t mod Taiko/CTB/Instrumental Music, but I can play them though,” so I can’t help you that much.

My Mod
[Easy]
-Why is the kiai time in Easy different from other diffs ?
-This is more likely a Normal to me, and may confused beginners.
I would suggest you to make an Easy by changing some notes to sliders.
No other comments.

[Hard]
[Insane]

No suggestion.

That’s all.
Star ~
akrolsmir
You posted on my queue an eternity ago, so I'll reply with a mod now:

AIBat Warnings
These warnings were generated by AIBat.


[All .osu Files]
Kiai:
Inconsistency in Kiai Times:

- [Easy] :
Kiai #1: Starts on 00:54:718, ends on 01:02:841.
Kiai #2: Starts on 02:08:982, ends on 02:27:548.
Kiai #3: Starts on 02:36:831, ends on 02:44:954.

- [Hard] :
Kiai #1: Starts on 00:54:718, ends on 01:02:841.
Kiai #2: Starts on 02:08:982, ends on 02:17:105.
Kiai #3: Starts on 02:18:265, ends on 02:27:548.
Kiai #4: Starts on 02:36:831, ends on 02:50:775.

- [Insane] :
Kiai #1: Starts on 00:54:718, ends on 01:02:841.
Kiai #2: Starts on 02:08:982, ends on 02:17:105.
Kiai #3: Starts on 02:18:265, ends on 02:27:548.
Kiai #4: Starts on 02:36:831, ends on 02:50:775.


[Difficulty: Hard]
Spinner Length:
01:21:890 (1) - The spinner here is 677 ms long, which is shorter than 750 ms.


[Difficulty: Insane]
Spinner Length:
01:12:607 (1) - The spinner here is 677 ms long, which is shorter than 750 ms.
02:31:513 (1) - The spinner here is 676 ms long, which is shorter than 750 ms.

So consider splitting up the kiai in easy into 2 sections, or merging it in hard and insane. Whatever your choice, keep it consistent.

Easy:
00:23:388 (3) - either make this a full curve or a straight line.
00:51:817 (5) - Position like this for a circular shape?

01:56:798 (4,1) - Feels like (4) hides too much of (1), try:

02:25:227 (5) - If you're going to have a long slider, try making it into a pretty shape. At the very least, get it symmetrical.
02:29:869 (1) - Move top node 1 grid right for symmetry.
02:49:595 (1) - Try moving 2 grids right and down. Adjust following notes accordingly
02:55:970 (1) - ^

This feels a lot more like a Normal, with so many notes placed 1 beat apart on a 200+ BPM map

Hard:
00:53:268 (6) - Make this symmetric like below: (using ctrl+j to flip sliders can help determine if they are so)
SPOILER
http://puu.sh/38pI
01:01:680 (7) - The angle is too sharp (especially against 6), make more circular, perhaps with 4 or 5 nodes instead of 3.
01:11:253 (5) - Make this a rotated copy of (4), or make (1,2,3,4) copies of (5).
02:14:784 (1) - Long slider is approximately symmetric, but perhaps a different shape would look better.
02:25:324 (2) - I'm not a fan of short repeating sliders like this because it's hard to tell how long they repeat. For instance, this repeats twice while 02:30:159 (3) - repeats three times.
02:35:671 (10) - Why not stack with (6)?
02:55:361 (1) - what the ugly? Here's a good opportunity to draw something- for instance, a curve based on the horns so prominently featured in the background.

Insane:
00:34:992 (3) - Eh.. looks weird to me.
00:47:176 (2) - ^, try something that looks more like 00:48:046 (5).
00:57:329 (1,2,3) - Get this to follow the horns, like:
If not, then make (3) more curved.
01:52:640 (7,8) - This kind of stacking is somewhat confusing
02:23:197 (1) - Feels too sharp
02:34:510 (1,2,3,4) - Make these all copies so they have the same angle.
02:55:970 (1) - Again- what the ugly?

Interesting rhythm and playstyle on these maps, I think I like it! Starred.
Topic Starter
GamerX4life
Done all :)
thx
marshallracer
mod req ... some time ago posted xD

the problem : nothing found, i don't like the mapping style, but it seems ok so :/
deleting the .osb is the only thing i can tell you ^^
Dark_Ai
[Easy]
Ist gut ;>

[Hard]
01:59:699 (1) - remove new combo
01:59:989 (2) - add new combo and maybe make soft Hitsounds (?) to 02:05:719
02:27:548 (1-) - add soft Hitsounds to 02:36:541

Also ich würde den Sound zum Schluss dann immer leiser werden lassen :<

[Insane]
02:27:548 - das selbe wie oben

Schluss dann auch genauso wie oben gesag. Also würde ich machen, muss aber ned ;>
An Sonsten gut ;D


Get a Star ~ !

P.S. Ich mag des Lied ned ! X:
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