You posted on my queue an eternity ago, so I'll reply with a mod now:
AIBat WarningsThese warnings were generated by
AIBat.
[All .osu Files]Kiai:
Inconsistency in Kiai Times:
- [Easy] :
Kiai #1: Starts on 00:54:718, ends on 01:02:841.
Kiai #2: Starts on 02:08:982, ends on 02:27:548.
Kiai #3: Starts on 02:36:831, ends on 02:44:954.
- [Hard] :
Kiai #1: Starts on 00:54:718, ends on 01:02:841.
Kiai #2: Starts on 02:08:982, ends on 02:17:105.
Kiai #3: Starts on 02:18:265, ends on 02:27:548.
Kiai #4: Starts on 02:36:831, ends on 02:50:775.
- [Insane] :
Kiai #1: Starts on 00:54:718, ends on 01:02:841.
Kiai #2: Starts on 02:08:982, ends on 02:17:105.
Kiai #3: Starts on 02:18:265, ends on 02:27:548.
Kiai #4: Starts on 02:36:831, ends on 02:50:775.
[Difficulty: Hard]Spinner Length:
01:21:890 (1) - The spinner here is 677 ms long, which is shorter than 750 ms.
[Difficulty: Insane]Spinner Length:
01:12:607 (1) - The spinner here is 677 ms long, which is shorter than 750 ms.
02:31:513 (1) - The spinner here is 676 ms long, which is shorter than 750 ms.
So consider splitting up the kiai in easy into 2 sections, or merging it in hard and insane. Whatever your choice, keep it consistent.
Easy:
00:23:388 (3) - either make this a full curve or a straight line.
00:51:817 (5) - Position like this for a circular shape?
01:56:798 (4,1) - Feels like (4) hides too much of (1), try:
02:25:227 (5) - If you're going to have a long slider, try making it into a pretty shape. At the very least, get it symmetrical.
02:29:869 (1) - Move top node 1 grid right for symmetry.
02:49:595 (1) - Try moving 2 grids right and down. Adjust following notes accordingly
02:55:970 (1) - ^
This feels a lot more like a Normal, with so many notes placed 1 beat apart on a 200+ BPM map
Hard:
00:53:268 (6) - Make this symmetric like below: (using ctrl+j to flip sliders can help determine if they are so)
01:01:680 (7) - The angle is too sharp (especially against 6), make more circular, perhaps with 4 or 5 nodes instead of 3.
01:11:253 (5) - Make this a rotated copy of (4), or make (1,2,3,4) copies of (5).
02:14:784 (1) - Long slider is approximately symmetric, but perhaps a different shape would look better.
02:25:324 (2) - I'm not a fan of short repeating sliders like this because it's hard to tell how long they repeat. For instance, this repeats twice while 02:30:159 (3) - repeats three times.
02:35:671 (10) - Why not stack with (6)?
02:55:361 (1) - what the ugly? Here's a good opportunity to draw something- for instance, a curve based on the horns so prominently featured in the background.
Insane:
00:34:992 (3) - Eh.. looks weird to me.
00:47:176 (2) - ^, try something that looks more like 00:48:046 (5).
00:57:329 (1,2,3) - Get this to follow the horns, like:
If not, then make (3) more curved.
01:52:640 (7,8) - This kind of stacking is somewhat confusing
02:23:197 (1) - Feels too sharp
02:34:510 (1,2,3,4) - Make these all copies so they have the same angle.
02:55:970 (1) - Again- what the ugly?
Interesting rhythm and playstyle on these maps, I think I like it! Starred.