Dammit val this storyboard sucks, let me do better for you.
How you dare compare this masterpiece to that?Shiirn wrote:
irc mod involving a hidden reverse arrow and some suggestions about hitsounds
and why is the mp3 name ".mp3"? on second thought leave it, it's hilarious this way and doesn't break anything
another chipscape is getting approved, 0108 style~
Garven wrote:
Just a couple comments on the SB:
The Beatmap by: and Storyboard by: are way too close to each other. Needs a space. On it.
01:22:281 (1) - I was saddened that you stopped doing the cool shakes on repeating sliders like these during the beginning. There are quite a few~ I'll get to it.
Although it looks like maybe there's just a problem that the SB was forgotten about during this part of the map, as there's a lack of any SB elements that one would expect until 01:35:659 - where the SB kicks back in.
01:40:929 - Missed a couple strobes here. CtB players can still see the background during spinners. This is intended as this part is calmer than the rest. Besides, if you're playing CtB the SB is the least of your worries.
Then again, I dunno if the SB is a wip or not, but those are just the things I noticed at a quick glance.
thank you awesome SBShiirn wrote:
SB fix, sorry for delay
あちゅいっす!momoka-momo wrote:
100☆ダニダニo´ω`oそしてちゅーしてあちゅいな!
thank you!!abalee wrote:
Some general opinions
whistle is a bit noisy IMO, maybe coz the BPM is high. If it can't be reduced, try to decrease the volume.I put All 80%!!
Jumps should be not too far to let players catch them up (but lol this high BPM), maybe less than 2.00x could be a nicer choice.this is my mapping.
Don't make sliderslide coverd themselves coz it is confused(and ugly). e.g.
01:03:227 (3) -
[attachment=0:6f790]SS.jpg[/attachment:6f790]
the black lines.
and the other errors in AIMod.All done errors.
thank you xDMagical Pokie wrote:
気が狂っていて本当によかったんですよね~
02:35:05 1(1)-私は好きでないだろうか 我喜欢这里 xD
03:48:6 32(1,2,3,4,5,6)-ここ間隔が大きすぎるからね @u@
この速度が速くてだと思うのだが…。
welcome.Verdisphena wrote:
hey, I can make a taiko diff? ><