pretty much every suggestion implemented in some way, some reworking to compliment the changes though
Nyan wrote:
[Futsuu]
HP 4 -> because it has fer notes
01:16:501 (4,5,6,7) - k d d _ k
01:21:891 (24,25,26,27) - k d d _ k
Nyan wrote:
[General]
192kbps audio
If you use this audio, -52ms to all timing offset.
HOLY, THANK YOU!!
Aloda wrote:
Hey! M4M here!MetadataMy understanding is that this is the music from an animation called ukigumo created by someone named DDDot with music by Hige Driver? In that case, the source should be ukigumo (same as the title) and DDDot should be moved to the tags. Not sure about this but it sounds reasonable.GeneralDDDoni and Jona's Oni have different preview points to the rest of the diffs. FixedDDDoniYou could break up the 1/2 patterns at 00:16:201 and 00:18:896 a bit. As is, the drums kicking in at 00:21:591 come with a weird drop in density which makes the transition between these parts a little awkward. split it up a bit, should be better now.
I find 00:36:245 (82,83,84,85,86,87,88) pretty unintuitive to play. As well as the placement being a little strange, this is the longest pattern you've used in this section (not including the ending stream), but there isn't really anything that distinguishes this part of the music from the rest. I suggest maybe removing 00:36:329 (83) - which makes this a lot nicer to play imo. Nice suggestion, deleted 83 and change 82 to a d for flow
I have similar concerns about 00:57:805 (216,217,218,219,220) and 01:00:500 (237,238,239,240,241). The patterns for these aren't too bad but I think the placements make them feel quite strange to play. You could try a similar change to what I said above by removing 01:00:584 (238) and 00:57:889 (217). deleted 217 and changed the quint after the one you mentioned, cause I think the first one is fine as is.
Again, I have a similar concern about 01:36:882 (69,70,71,72,73,74,75,76,77) - Here, you have a really strong sound starting at 01:37:050, so I think it makes a lot more sense to have the stream start here, rather than the strong sound being part way through the stream. Again, I suggest removing the second note - 01:36:966 (70). The same applies for 01:42:272 (113,114,115,116,117,118,119,120,121). I'd really like to keep these due to the heavy 1/4 sounds leading up to the strong sounds you mentioned. So I'll have to decline for now.
The SV drop at 02:05:853 goes a little too quickly. Given that the intensity of the music doesn't drop until 02:06:695, having a large, sudden SV drop over such a short period of time is a little jarring. You could try spreading it out a bit over 02:05:853 - 02:09:390. It started increasing on the strong 1/4 beats so I felt it should start decreasing on the super strong 1/4 beats too. I'll keep it as is for now but I'll change it if more people want me to.
gl Thanks
As well as I can understand why you gave me these suggestions, I find it purely subjective, since in my point of view the triplets used are times correctly to add a bit of challenge in the gameplay while being diverse and fitting. If I get these kind of suggestions again I'll look at it, but at the moment I think nothing needs to be changed.Aloda wrote:
Arrival's MuzukashiiSo at 00:21:591 there's an increase in intensity of the song, but a decrease in density of your mapping. It's not too bad because of the finishers you've used here, but I still think you should bump up the density of this section a bit.
The first Kiai section is okay, but the second one has a lot of 1/4 patterns that seem to be placed quite arbitrarily that don't seem to fit well with the song, like 00:55:615 (156,157,158) - 00:58:479 (172,173,174) and 01:01:005 (186,187,188) etc. I think if you were to shift around the patterns you've used to be more like the first Kiai, this would play a lot nicer.
The same thing happens in the third Kiai with 1/4 patterns like 01:35:029 (41,42,43) and 01:40:419 (71,72,73) that don't really fit with the song. Just listen a little more closely to the music and it should be easy to find some structures that fit well.
Good suggestion but, If I were to make 00:10:8111 less dense how would i should the difference between that and 00:02:738. I feel like i would map to the same sound and that would be a boring intro or start to look like a kantan. Also if i make 00:21:591 more intense I would most like map to the durms which wouldn't look good for futsuu imo. There's alot of other reasons for making that section less intense but to sum it all up it would stop my flow. Thank you for your suggestionAloda wrote:
Hey! M4M here!GeneralDDDoni and Jona's Oni have different preview points to the rest of the diffs.iControl's FutsuuMy only real concern about this diff is at 00:21:591. The previous section - 00:10:811 - 00:21:591 - is very dense for a Futsuu. Now that's not a problem in itself, but as the drums come in at 00:21:591, there's a significant drop in the density despite the music becoming more intense. I suggest cutting down on the 1/2 in 00:10:811 - 00:21:591 and adding some more into 00:21:591 - 00:32:371.
gl
Good suggestions, they would help me lower the star rating if that was an issue but, they weren't helpful for the beats I was mapping to. Thank youJessiChan wrote:
Hi M4M req
Sorry for the late. I am studying and working, I have not slept at all.iControl's Futsuu
- 00:10:991 (20) - Delete and change: 00:10:822 (19) - To blue
- 00:11:833 (23) - 00:12:338 (25) - Delete.
- 00:13:180 (28) - Delete.
This will make this section look similar to the last one. I want the players to see the difference- 00:42:825 (39) - Delete, more space.
I think this note is pertty noticeable- This: 00:22:108 (2) - Is the same as this: 00:43:836 (2) - Why do not you do the same? So you lower the difficulty a bit.
I don't hear them as the same thing. I mapping to different instruments- 01:04:385 (39) - Delete
- Try this: 01:30:661 (2) - Move to: 01:30:829 - (and change to blue) 01:30:998 (3,4) - Delete.
I tried it. I didn't like it. I feel like I'm ignoring the key beats- 01:33:019 (6) - Red
Why? I hear a high beat here- 01:35:040 (13,14,15,16) - Same as: 01:32:345 (3,4,5,6) -
I don't hear them as the same- 01:37:735 (23,24,25,26) - (except this: 01:40:430 (33,34,35,36) - ) 01:43:125 (43,44,45,46) - 01:45:820 (53,54,55,56) - 01:48:515 (63,64,65,66) - ^ Same
^
Good luck.
JessiChan wrote:
Arrival's Muzukashii
- 00:07:454 (18,19) - ctrl + g To do the opposite to: 00:06:106 (13,14,15) - Applied + Changed the previous note to a d
- 00:55:710 (157) - Delete, isn't necessary It follows a global flow, and there is the kind of triplet in the other kiais too.
- 01:01:100 (187) - ^
- 01:28:555 (9) - ^
Thanks!JessiChan wrote:
Jona's Oni
- 00:23:623 (106,107) - Red
- 00:24:297 (108) - 00:24:971 (110) - Blue
- 00:27:329 (117) - 00:28:003 (119) - Blue
- 00:28:340 (120,121) - Red Remapped this part, partially applied
- 00:43:667 (83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,1,1,2,3,4) - You should change this part, you have enough background music, do not just go for "the voice" I like it the way it is, the map is already dense enough as it is. ''The voice'' is emphasized here, so it sounds better (less confusing) imo
- 01:05:227 (91) - ^Same ^also same, no change for now
Good luck.
Thanks for the mod!Smallwu wrote:
Hi, mod from my queue
[General]
Turn off "Enable Custom Colours" (All diffs) done
Next time when you update, you can update to "Pending Beatmaps" done, thanks for reminder
[agu's Kantan]
02:06:032 - Remove this green line because it has no any feature fixed this for him
[DDDoni]
Turn off Widescreen Support, and Make sure your Slider Velocity is 1.40 (Open your .osu file to check aaah, it never saves
00:24:297 (13) - d Reason same as Muzukashii 00:24:297 (13) ok dad
00:29:687 (37) - ^ ^ ^ ^
00:43:667 (144,145) - d d to follow pitch, their pitch are same I think these sections have pretty interpretable rhythms so I'll be keeping what them for now since that's how I hear it I think these sections have pretty interpretable rhythms so I'll be keeping what them for now since that's how I hear it
00:44:846 (148,149) - d k to follow pitch, and you use same patterns on 00:50:236 this I'll accept
00:46:362 (154,155) - d d ^ same reason as the other d d
00:49:057 (164,165) - ^ ^ ^ ^
00:49:731 (166) - Ctrl+G to follow pitch, and you use same patterns on 00:44:341 changed the other one instead.
00:51:078 (172,173) - Ctrl+G Because (173) pitch higher than (172) ok!
00:52:931 (179,180) - d d they sounds same there is quite a bit of background noise to support a k d
01:05:227 (1,2) - d d to follow pitch, thieir pitch are same
01:07:922 (11,12) - ^ ^
01:10:617 (21,22) - ^ ^ denied all three of these for the reason I posted above
01:11:291 (23,24) - Ctrl+G to follow pitch, and you use same patterns on 01:05:901 made them equal
01:12:638 (29,30) - Ctrl+G Because (30) pitch higher than (29) accepted
01:14:491 (36,37) - d d they sounds same same reason as the others
01:26:787 (1,2,3,4,5,6) - Ctrl+G to follow pitch choosing to follow tone here instead for playability
01:28:808 (10,11,12,13) - Ctrl+G ^ ^
01:31:671 (28) - K :3? I don't recommend, but still OK I don't like them either :3
01:50:368 - Idk but maybe add a speed change "1.23x" will be better? That can make the change less strange I want to make the last section as intense as possible, so I'm keeping it at 1.3x
01:50:452 - Add speed change "1.26x" Reason same as above I'll make it a bit smoother
=====
GL with Rank :3
Smallwu wrote:
Hi, mod from my queue
[iControl's Futsuu]
I think let OD/HP change to 4/6.5 will be better
=====
GL with Rank :3
All Applied ! Thank you ! http://puu.sh/tPIFX/ad69ab5805.osuSmallwu wrote:
[Arrival's Muzukashii]
Turn off Widescreen Support Disabled in my version
00:21:602 - Remove this green live because it has no any feature There is no greenline on my version
00:24:297 (13) - d - 00:21:602 (1) - Like this, uses D is OK because that represents it is the start of this part. But here is not!
00:29:687 (36) - ^ ^
00:49:731 (130,131) - Ctrl+G to follow pitch
00:51:415 (137) - k Because the sound higher than (136) , and it's even higher than (138)!
01:11:291 (23,24) - Ctrl+G to follow pitch
01:12:975 (30) - k Reason same as 00:51:415
01:26:787 (1,2,3,4,5) - dk kdk to follow pitch :3?
01:28:134 (6,7) - Ctrl+G ^
01:29:482 (13,14) - ^ ^
01:49:694 (118) - Remove, because here has no sound like (119)
02:08:727 - 02:09:401 - Do like this? Just suggest because I think that's more fit :3
Really helpful, thanks alot for the mod!Smallwu wrote:
Hi, mod from my queue
[Jona's Oni]
Change them to 90% or 100%? If I'm player, I can't feel the only 10% change
00:32:382 (1) - D? no change, K feels and sounds better imo
00:43:667 (83,84) - d d Because their pitch are same Fixed
00:44:846 (87,88) - d k to follow pitch, and you use same patterns on 00:50:236 Fixed
00:46:362 (93,94) - d d Because their pitch are same Fixed
00:49:057 (103,104) - ^ ^ Fixed
00:50:742 (109) - k is better I think, (110) is lower than (109) , but (109) is don. That's strange! Fixed
00:51:921 (114) - d is better, (114) is lower than (113) , but (114) uses same color like (113) , that makes me feel strange :3Fixed
00:52:931 (118,1) - d d because their pitch are same Fixed
00:53:942 (4) - D? No change, same reason as last time
01:05:227 (91,92) - d d because their pitch are same :3 Fixed
01:07:922 (101,102) - ^ ^ Fixed
01:06:406 (95,96) - d k to follow pitch, and you use same patterns on 01:11:796 Fixed
01:07:922 (101,102) - d d because their pitch are same you already pointed this out above
01:10:617 (111,112) - ^ ^ Fixed
01:12:301 (117) - k Reason same as 00:50:742 (109) Fixed
01:13:480 (122) - d Reason same as 00:51:921 (114) Fixed
01:14:491 (126,127) - d d because their pitch are same Fixed
01:15:502 (131) - K No change, same as before
01:30:998 (239,240,241,242,243,244) - ddkdk k to follow pitch. I can't find what you are following in the original patterns, also that's more easier to hit yeah this is better, applied
01:50:199 (102,103,104,105,1) - kdkkd or kdkdd to follow the "clap" changed to dkkdk because the last note on that pattern needs to be kat
02:08:980 - Add d? No change
02:09:401 (149) - d Here shouldn't use kat, here has no sound like "clap" I think k sounds fine here, but I'll change it if more people point it out
=====
GL with Rank :3
Diva Days wrote:
[General]
Current Mapset is K(GD)/F(GD)/M(GD)/O(GD)/I.O? U.O? i don't know what is the last diff. last diff is I.O mapped by me
: i just open DDDOni diff, totally added notes that out of songs. i suggest remap this diff. You can argue that some parts are slightly overmapped. But it's definitely not bad enough to need a remap.
and on tags, don't know why 'DDDot' is added. means that u aren't mapped 'DDDoni' Diff? then it's out of rule. This one is still a bit unclear. The song's from an animation by DDDot so that used to be the source. But it has since been moved to tags
Diva Days wrote:
[Arrival's Muzukashii]
00:32:214 (48) - This is actually same sound as (47), need to be K. or u did it cuz of (49), should change (46),(47) to k. Applied
00:35:667 (67) - Delete this, don't need stream here cuz there's no sound. as next one pattern 00:38:109 Playing and challenging purposes
00:53:773 (147) - same as 00:32:214 (48)
00:55:710 (157) - same as 00:35:667 (67)
00:58:574 (173) - ^
01:01:100 (187) - ^
01:15:333 (40) - same as 00:32:214 (48)
01:30:324 (17) - Don't need to add finish, remove finish here. Applied
thanks for modding!Etsu wrote:
Hi o/
Taiko mod request from my queue (NM)[DDDoni]
- Currently the size of the BG is 1366x768 or 1920x1080.will fix bg
- Fix name artist unicode in muzu conflict.. see here. must have the same name in all diff. annoying bug -_-, fixed.
- 00:07:622 - add note? feel empty also in diff previous have note but here no? adding a note would throw off the section structure, so no change for now.
- 00:38:109 (97) - change k for rhythm like 00:40:804 (120) - cant hear any sound that supports a k there.
- 00:39:877 (113,116) - control + g? for variation I prefer the current flow, also don't think variation is needed this early.
- 00:44:341 (146,147) - and 00:44:846 (148,149) - control + g? combine better sound.. also change k in 00:45:352 (150) - sound clear not changing the doubles cause I don't want them to be the same as the next second ones as they sound a lot different. also mapped the quad to the pitch rather than tone.
- 00:57:647 (214) - change k k here would be too many for this section
- 00:58:321 (219) - ^ ^
- 01:05:901 - same for consistency ..same as what?
- 01:19:712 (69,70,71) - control + g? this makes a double which would be very out of place here ??
- 01:23:081 (93,94) - ^ that sounds pretty nice actually! Applied!
- 01:58:789 (266,267,268) - ^ heavily dislike the flow this creates.
- 02:11:927 (374) - change d? would have to change all the other ones aswell, and I'd rather keep the k k's to justify the last 2 notes.
- 02:18:665 (400) - same you map with don like 02:17:991 (398) - see last point
Thanks but no changeEtsu wrote:
Hi o/
Taiko mod request from my queue (NM)
[iControl's Futsuu]
- 00:05:769 (8) - change d? Doesnt flow well with other part imo
- 00:21:939 - add note? This breaks what sounds im mapping too
- 00:27:329 - ^
- 00:41:814 (36,37) - i like D for variation I like to keep things consistent
- 00:43:162 (1) - change D? ^
- 00:51:247 (13,14) - move in 00:51:078 - 1/2? is confuse when following the sound as flute imo.. if apply then add note in 00:51:752 - Im actually mapping to the bass because its much easier to follow
- 01:19:376 (15,16) - delete? is bit hard for this diff.. if remove then add note in 01:19:544 - Its not that hard lol also this pattern goes well with the rhythm at kai time.
ThanksEtsu wrote:
Hi o/
[General]Circle:
d = don - D = big don
k = kat - K = big kat
- Currently the size of the BG is 1366x768 or 1920x1080. Should be fixed pretty
[Jona's Oni]
- 00:02:906 (2) - change don? I think kat is fine, no change
- 00:44:846 (87,88) - control + g? 88 has a high pitch sound, so no change
- 00:36:088 (30,35) - change k? you map k 1/1 for rhythm is better imo like 00:32:719 (4) - , 00:33:393 (9) - ... Not sure what you mean, so I'll keep it the way it is for now
- 01:42:030 - and 01:42:283 - could add note 1/4 heard sound drums.. is better for the diff imo I will think about this, maybe change later
- 02:15:970 (177,178) - maybe control + g for variation Same sound as the two singles before this, variation would only make it wierd. No change
Etsu wrote:
[agu's Kantan]
- 00:15:539 - add note? changed a bit
- 00:18:234 - ^ same as above
- 00:22:276 (23) - change d is better for kantan is easy no change for now, might need change but I don't think this sounds good
- 00:25:645 (29) - change k? same as above
- 00:42:151 - add note feel empty when have sound the reason there's no note there is because it sounds weird if I put it there and not on the next one
- 00:45:015 - same since this song is 1/2 sound general again it's hard to fit notes here without having to add even more for it to sound good, then becoming too hard
- 00:47:710 - ^ as above
- 00:50:405 - ^ as above
- 01:03:711 - ^ and section similar no important the SR just focus in spread as above
- 01:41:441 - add note? don't think so
- 02:00:305 (56,57) - change d for variation combine better sound imo changed the first one
- 02:11:422 - add note and 02:11:759 - sound here for this diff tried to change it to sound better
- 02:14:117 - ^ added
Unmei Muma wrote:
succ
i wont care about the sr yields because no one should
[Dashed Double Drill Oni]
01:20:807 (78) - how bout getting a k on this note? there's a snare sound going on good ears
01:52:641 (204,205) - invert, the rhythm is two snares on the blue ticks then the last snare ends on the white one. real good ears.
01:59:379 (271,272) - ^ and 01:59:547 (273,274) - as well if you do it because snare consistency skipping this one as I feel 01:59:379 (271) - is a much quieter snare than the first one, also want to have quite a bit of variety in the patterns so I'll just say the last 3 notes are mapped to the synth :^)
02:00:726 (284,285) - ^ strongly dislike how these would play, probably just personal but idk
02:02:074 (298,299) - ^ ^
02:03:421 (311,312) - ^ applying for consistency
actually there are more but i feel like you didn't even want snare consistency :thinking2: :thinking3:
Thank you for your awesome modUnmei Muma wrote:
succ
i wont care about the sr yields because no one should
[Futsuu]
01:15:502 (1) - 01:26:281 (1) - might need one 2/1 break section I agree
01:26:450 (1) - personally dont like the spinner, you could put notes on the melody with a simple pattern I replaced this part with a very simple pattern
Thank you for your modstrickluke wrote:
FREEDOM
IControl's Futsuu:
00:04:085 (4,5,6,7,8,9) - kkk twice in a row sounds weird, maybe change the second pattern to k
I dont like the way kkk kdk sounds
00:52:089 (16) - delete this lol why?
Idk, I think this difficulty could use more 2/1 breaks or more breaks in general, because the rhythm gets kinda boring after a while
I see your point but the songs is very dense and i would rather wait for a bn b4 completing remapping my map
01:35:040 (13,14,15,16) - I feel that a 1/1 pattern fits here better instead of a 1/2 double pattern
01:40:430 (33,34,35,36) - ^
Changed them
osu file format v14
[General]
AudioFilename: ukigumo.mp3
AudioLeadIn: 0
PreviewTime: 91671
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.384
[Metadata]
Title:ukigumo
TitleUnicode:ukigumo
Artist:Hige Driver
ArtistUnicode:ヒゲドライバー
Creator:Raphalge
Version:iControl's Futsuu
Source:
Tags:DDDot agu icontrol arrival jona higedriver chiptune 2up
BeatmapID:1182314
BeatmapSetID:529350
[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1
[Events]
//Background and Video events
0,0,"ukigumo.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
[TimingPoints]
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2738,-100,4,1,0,70,0,0
21602,-100,4,1,0,70,0,0
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thanks and thanks for the random mod??strickluke wrote:
FREEDOM
DDDoni:
01:49:694 (179,180,181,182,183,184,185,186,187,188,189) - For patterns like these I personally like to start increasing SV at the very beginning, not in the middle of it. Unless you have a reason you did it specifically in the middle of the pattern, try starting the sv change at the beginning. I've experimented with it in previous versions of the diff but it simply didn't work out, I guess I could try to rework it if everyone else thinks the same way.
Nice set, sorry I'm a horrible person and never mod things
\o/IControl wrote:
Hi there modding this for m4m
@Raphalge you uploaded your old DDDoni not sure with that was on purpose oops
I didn' t see any issues with DDDoni hopefully this helps us get it ranked!
https://pastebin.com/4685FT0PIControl wrote:
Arrival's Muzukashii
01:27:292 (3) - del this to match this pattern 01:26:787 - i'd like to improvise here
01:29:987 (14) - ^
01:36:387 (47) - coninsder move these notes to here 01:36:556 - and change to d in this section to match the keyboard better done
01:46:157 (98) - this could go over here 01:45:988 - for similar reasons above done