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Mizuki Nana - Astrogation

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Total Posts
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Topic Starter
PSPDS Eddie
This beatmap was submitted using in-game submission on 2011年7月8日 at 17:50:56

Artist: Mizuki Nana
Title: Astrogation
BPM: 143
Filesize: 6846kb
Play Time: 04:07
Difficulties Available:
  1. Hard (4.58 stars, 481 notes)
  2. Insane (4.93 stars, 665 notes)
  3. Normal (1.85 stars, 216 notes)
  4. Sp3's Taiko (4.78 stars, 1280 notes)
Download: Mizuki Nana - Astrogation
Information: Scores/Beatmap Listing
---------------
14
Mizuki Nana - Astrogation
Special Thanks:S i R i R u
He gave me wonderful BG. :D

Normal 100%
Hard 100%
Insane 100%
Sp3's Taiko [spboxer3 's taiko] 100%
move to pend 4/30
Patchouli
1st
Takos
></
cacipan
:)
Holoaz
easy
banvi
o.o
Mercurius
8-)
Topic Starter
PSPDS Eddie
Patchouli,Takos,cacipan,Holoaz,banvi,Mercurius
Thank you for your star~
easyって言われちゃった :oops:
DeadAlready
nana~ >w</

ps: offset 1095? xD
Topic Starter
PSPDS Eddie

quintitem wrote:

nana~ >w</

ps: offset 1095? xD
Thank you for the star quint姫~ ぺろぺろ :P
And thank you for mod offset~ ぺろぺろぺろぺろ :P
Fix!
Cyril Scarlet
あら、あげちゃったのね
Topic Starter
PSPDS Eddie

S i R i R u wrote:

あら、あげちゃったのね
だめですか!
あげちゃだめですか!

携帯からはやりにくいな
rui
:)
S o r d a
~>_<
Suzully
>V<
se-sukeEila
nice :)
Norn_NNN
:)
swish
wa- :)
Muya
:) :) :)
Evil_Twilight
:D
NanaYukari
nana >w<
orsola
:)
bundoki
:) :)
rimokonkunn2
:)
TanteKuN
It's such a good beatmap..
Should be approved or better..
RANKED...
:) :) :)
Niva
Hi PSPDS Eddie xD
Sorry for long time no mod (:

[General]
-> Try this combo color?

[Normal]
00:06:130 (4) - Add whistle on repeat?
00:10:325 (2) - Maybe you can make the volume for the first finish sound 40%, and the second finish sound 55%?
00:21:654 (2,3) - Spacing (I think, fix with grid lv4 will help)
00:46:829 (8) - One grid left?
00:47:249 (9) - Two grids left?
01:03:193 (3) - Copy-paste 01:01:514 (1) here, and press CTRL+R?
01:36:759 (3,4) - Remove whistle from (3)'s end and put whistle in (4)?
01:38:437 (1) - Hitsound finish at slider start?
02:15:360 (5) - Remove whistle from slider end?
03:12:423 (3) - Curve this upward?

[Hard]
00:05:710 (3) - Stack to 00:04:451 (3)?
00:49:556 (5) - Remove whistle from the repeat?
01:08:228 (4) - Curve this, so it doesn't touch 01:07:598 (1)?
03:02:353 (1,3) - Add whistle to repeat?
03:34:242 (1) - Remove new combo

[Insane]
-> Reduce HP Drain by 1 OR increase overall difficulty by 1?
00:28:997 (3,4) - Add whistle?
01:07:598 (1,2,3) - I think, forming a triangle here will be more intuitive
02:17:249 (2,3) and (4,5) - Change into short slider? Seems better for me
03:03:612 (4) - Add whistle?
04:01:095 (1,2,3,4,5) - Create a star pattern here?

... I'll mod Insane later, star for now (:
Good luck, another nice map~
Topic Starter
PSPDS Eddie

Nivalis wrote:

Hi PSPDS Eddie xD
Sorry for long time no mod (:

[General]
-> Try this combo color?
SPOILER
[attachment=0:59c98]msp.png[/attachment:59c98]

[Normal]
00:06:130 (4) - Add whistle on repeat?
00:10:325 (2) - Maybe you can make the volume for the first finish sound 40%, and the second finish sound 55%?
00:21:654 (2,3) - Spacing (I think, fix with grid lv4 will help)
00:46:829 (8) - One grid left?
00:47:249 (9) - Two grids left?
01:03:193 (3) - Copy-paste 01:01:514 (1) here, and press CTRL+R?
01:36:759 (3,4) - Remove whistle from (3)'s end and put whistle in (4)?
01:38:437 (1) - Hitsound finish at slider start?
02:15:360 (5) - Remove whistle from slider end?
03:12:423 (3) - Curve this upward?

[Hard]
00:05:710 (3) - Stack to 00:04:451 (3)?
00:49:556 (5) - Remove whistle from the repeat?
01:08:228 (4) - Curve this, so it doesn't touch 01:07:598 (1)?
03:02:353 (1,3) - Add whistle to repeat?
03:34:242 (1) - Remove new combo

[Insane]
-> Reduce HP Drain by 1 OR increase overall difficulty by 1?
00:28:997 (3,4) - Add whistle?
01:07:598 (1,2,3) - I think, forming a triangle here will be more intuitive
02:17:249 (2,3) and (4,5) - Change into short slider? Seems better for me
03:03:612 (4) - Add whistle?
04:01:095 (1,2,3,4,5) - Create a star pattern here?

... I'll mod Insane later, star for now (:
Good luck, another nice map~
Thank you very much Nivalis ! :)
Almost fixed~
and... Thank you for the star all ! :D
Naichatta
nice map ~~ :)

and short modding ↓ :3

SPOILER
[Hard]

●01:07:598 (1) - 1 grid right
●01:10:116 (2) - ^

[Insane]

●00:05:920 (4) - 1 grid down?

●03:58:577 (4) - ここは左右対称にしてはみてはどうでしょうか?

star~ :oops:
Topic Starter
PSPDS Eddie
Thanks for mod~ kusano. :)
Fixed~
spboxer3
oops Eddie
this my mod↓

[general]
kiai time use like "Kiai ver."?
Download: Mizuki Nana - Astrogation (PSPDS Eddie) [Kiai Ver.].osu

[Normal]
03:15:780 (5,6) - I think you can use
[Hard]
01:58:577 - add 1 note? then...kiai move on this note
02:13:682 (1) - move right and down 1 grid(size 3) (?)
03:15:780 (5,6) - let it like↓ (?)
or
04:07:808 - add 1 note? then...kiai move on this note

[Insane]
00:20:395 - Add 1 note?
01:58:577 - add 1 note? then...kiai move on this note
04:07:808 - add 1 note? then...kiai move on this note

the good map
so I was shoot star ;)
and... do you want a taiko diff?
OK~that done my Taiko diff↓


Download: Mizuki Nana - Astrogation (PSPDS Eddie) [Sp3's Taiko].osu
Topic Starter
PSPDS Eddie
Thank you for mod spboxer3. :)
Almost fixed~
sure You can make taiko difficulty~

I don't like kiai time flash.
Therefore, the effect of kiai is used only in the point.
spboxer3
sorry Eddie
some one has help me mod in IRC
that's new
I'm sorry sorry
I was change something↓

Download: Mizuki Nana - Astrogation (PSPDS Eddie) [Sp3's Taiko].osu
Topic Starter
PSPDS Eddie
Ok,uploaded !
And add tag [spboxer3]

EDIT
np~ :P
uploaded again~
aesopl19193
Nana Mizuki!
Charsi
nice, really like it
mizuki ~
[DBF]

Charsi wrote:

nice, really like it
mizuki ~
banbar
Mizuki Nana :3
I like your map!
star☆




_________________________________

-My Pending Map-
Mizuki Nana - Jyunketsu Paradox (TV Size)
Yasunori Mitsuda - Frog's Theme (guest diff invite)
TanteKuN
talk about beatmaps, this one is the great so far,

if you follow everything they say it’ll go out fine...

what i was finding was the formation of the hitcircles, good luck with your map!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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