Thanks for mod and stars! ^W^
Thanks!^w^akrolsmir wrote:
Normal:
00:38:147 (1) - Very minor, but I don't like how it's positioned compared to (3) Fixed!
00:52:615 (4) - Maybe flip horizontally so it doesn't overlap with the ghost of (2)? Fixed!
Hard:
00:33:466 (1,2,3,4,5) - Curve looks abnormal, consider:
Fixed!
00:43:253 (1) - Move about 4 grids right? I know that the transition is right there, but it seems cleaner to have the first note maintain the previous spacing, so no overlap. Fixed!
01:38:573 (4) - Angle looks a bit shallow considering the others in this combo, maybe move endpoint up and to the right. Fixed!
02:52:615 (1,2,3,4) - Not aligned horizontally but slightly off, is this intentional? If so, drop (2) one grid to match (4) and make the pattern a little more distinct. Fixed!
As you can see, most things I noticed were small, stylistic disagreements. In other words, this was a really well-done map! Not to mention I found myself liking the music. So... Star + Kudostar!
Kuroneko-sHerald wrote:
[General]
Your mp3 has 320kpbs but max allowed is 192kbps. I've done it for you: Download fixed mp3.
Replace it and full submit. Thank you very much and done!
[Normal]
Remove all timing sections after 01:41:338 - since they are useless. Done!
Very nice map Thnks! OwO
Star~
Mint Bunny wrote:
I dropped what i was doing and modded this as soon as i got your PM~ I am a very loyal fan of Hetalia! LOL me too! xD
? = Suggestion only.
Anything else is something you should follow so I will be happy to make a guest diff ^.^
(general)
Please make sure your green lines are directly on the required tick, i noticed some were a bit off, this is especially for kiai times Done!
put a bookmark where the first note is please, just makes it easier dont know how to do it
make sure your kiai are the same on every diff I think done
Correct tag are:SPOILERDone!Japan Character Song APH
Add these when I give you my Guest diff
animelover1432
Mint Bunny
Hard
00:43:253 (1,2,3) - Would look better if (1) was more symmetrical with (3) Fixed
01:30:487 (5,1) - add new combo at 5 instead of (1) Fixed!
01:41:126 (x) - Please put another note :3 Done!
02:25:381 (1) - Why different hitsound pattern here? It makes everything seem to slow down from the speed it was at in the previous section, try and make the hitsounds the same as 01:54:743 ~ 02:25:381 Fixed but I am not convinced D: EDITED: Ok, no, your right, that sounds better
02:36:870 (1) - make this start at 02:37:296 and end at 02:38:573 Done!
02:36:870 (x) add a note Yep, thats better
02:37:083 (x) ^ Same >w<
02:43:253 (2,3,4) - Instead of a tilted triangle, this would be better as a straight one, if you follow this be sure to make 02:43:679 (4) - correctly spaced Done!
03:09:636 (1) - that look really awesome Thanks! OwO
03:10:488 (3) - new combo Done!
03:10:488 (3,4,5) - make (3) symmetrical with (5) Fixed!
03:13:679 (1) - add finish on the end? Done!
03:23:679 (5) - align with (4) Fixed
03:26:445 (6) - align with (5) Fixed
03:26:871 (7) - align with (8) Fixed
03:27:722 (2) - Would look better if stacked on the start of (3) You´re right~
03:28:998 (1) - add finish on the end? Yep!
03:37:296 (1) - This is just me, but i HATE it when people put a finish note after a final spinner :3 No problem, fixed!
Normal
00:38:998 (2,3) - align (3) with (2) and make symmetrical Done!
00:50:062 (2) - align with (2) of the previous combo Fixed!
01:07:721 (4,5,6) - Align with 3? Fixed!
01:12:190 (3) - make prettier curve? DDD lol i dont know if i made it prettier but done~
01:13:892 (1,2,3) - ^ I think this slider its ok
01:18:998 (3) - seems a tad bit lower than (1) for some reason.... xD fixed
01:27:509 (1) - make same hitsound pattern as 01:54:743 ~ 02:25:381 on hard Here I'm not convinced yet :S
It's a very very very nice map! Better than mine... :'< Thats not true xD i loved your map of Pub and Go!
Hetalia star~ PAASTAAAA~
You can contact me anytime if you need help with absolutely anything~ Thank you very much
Miu Matsuoka wrote:
[Overall]
No critical problems found~
(NOTE: I used Grid 3 for modding)
[Normal]
00:54:743 (2) - 3 Grids upwards
00:55:168 (3) - ^
01:10:487 (1) - Last point: 1 grid upwards
01:17:296 (1) - Finish? (Slider head)
01:27:509 (1) - ^
01:34:317 (1) - ^
01:41:126 - Are you sure that you're not gonna map after this? x_x
[Hard]
00:37:083 (3) - x:140 y:204 (Please use Grid 4 for this)
00:39:424 (4,5,6) - 2 Grids downwards (Use back Grid 3)
01:27:296 (1) - Finish? (Slider End)
01:27:934 (3) - 2 grids to the Left
02:15:168 (1) - Finish?
02:39:849 (2) - Put this farther to the left! (6-7 grids)
02:41:551 (4) - ^
(02:42:190 (5) - If applied the above, then put this to x:320 y:224)
03:09:636 (3) - Remove New Combo?
03:23:892 (1) - Finish? (Slider End)
03:25:594 (4) - Remove Finish? (Slider End)
Great job, Star~!
BakaHuang wrote:
~.~hi mod time!
just suggestions
[Normal]
01:03:573(2,3)-snap
01:08:360(6,7)-^
Just go through a quick check and no main problems found.
/me shoot a star.
Also thank you very much~ >w<Mystica wrote:
Here comes my mod.
[General]
may decrease the volume of the hitsound.
And I think the taiko hitsound may more fit this map God, im now confused, that could sound better but i dont know if changing it or not T^T
[Normal]
why not map to the end..
[Hard]
00:37:083 why not some grids right
01:17:721 2~3 grid up
other seems fine
are you kiouX2's fan XD
Star for it.
Gracias~eldnl wrote:
[General]Uhh... veré que puedo hacer :3
- La dificultad más fácil no debe superar las 3.00 Star rating.
[Normal]
Esta muy bien esta dificultad, pero no vas a seguir mapeandola ? Por supuesto >w<
[Hard]
01:11:977 (4) Spacing ? Corregido
01:21:764 (2,3) Un Grid a la izquierda. Hecho
02:01:339 (3) Spacing Corregido
02:04:743 (1,2,3) Spacing ? Corregido
02:13:041 (4) ^ Igual
02:32:190 (11,1) Estan muy cerca. Corregido
02:42:190 (4,5,1) Spacing Corregido
02:50:913 (4) 1 Grid a la izquierda (Spacing) Hecho
Eso sería todo, buen mapa, star.
Download: Hiroki Takahashi - Excuse Me, I am Sorry (LuPiiTa) [Mint].osuSoul-less wrote:
Soul-less-ly slow mod. :_;
[Normal + Hard]- Hitsounds after the first kiai time - I don't really think claps are needed every white ticks, every 2 is fine. If you really want to emphasize the section in the middle, consider increasing the hitsound volume for that section, or reduce the hitsound volume for the latter part(before third kiai part)?
- I see Mint Bunny also following similar hitsound pattern. D:
- 02:42:190 (5) - This beat isn't quite necessary IMO. Hmm.
[Mint](Yea took a look through before LuPiiTa does =P)
- 01:16:870 (4) - Over extended slider point caused the reverse arrow to point the wrong way~ XD mhmm~
- 02:36:445 (6) - ^ lol fixed
- 03:01:977 (9,10) - You meant to stack (10) behind (9) or? @@ fixed~
- 03:31:764 (3) - This slider. Hmm. I didn't do i good job of curving that did i? fixed a bit
This .rar has my updated diff and re-named hitsounds in it.Kanon wrote:
'APH animelover1432' delete this in tags
please change the Mint Bunny tag to Mint_Bunny (one of my guests diffs was ranked with that so might as well use it )
also, APH stands for Axis Powers Hetalia and is used among the fan base for searching reasons, so you shouldn't delete it >.<
Mint
decease volume of Hitsound to 65%?
01:27:402 delete this time pannel
since its a nice diff i wont do too much nazi mod on this. Good job!
maybe hitsound is a little boring but i think its OK
done all of above
she/he hasn't updated my diff yet, so i can't apply any of these yet sorry >.<MoodyRPG wrote:
[Hard]
00:57:934 (3) - Agrega whistle
01:32:615 (2) - Agrega whistle al final del slider
01:33:041 (3) - ^
01:33:466 (4) - ^
01:33:892 (5) - ^
01:58:785 (4) - Agrega whistle
01:59:211 (6) - ^
01:59:636 (8) - ^
02:05:594 (4) - Agrega whistle al principio del slider
02:06:019 (5) - ^
03:23:679 (5) - Agrega finish
[Mint]
00:33:253 (3) - Agrega whistle
00:33:679 (5) - ^
00:33:892 (6) - Elimina whistle
00:40:062 (3) - Agrega whistle
00:40:487 (5) - ^
00:40:700 (6) - Elimina whistle
00:58:572 (4) - Agrega finish
02:19:424 (4) - Agrega whistle
Star~
oh i forgot,editedMint Bunny wrote:
she/he hasn't updated my diff yet, so i can't apply any of these yet sorry >.<MoodyRPG wrote:
[Hard]
00:57:934 (3) - Agrega whistle
01:32:615 (2) - Agrega whistle al final del slider
01:33:041 (3) - ^
01:33:466 (4) - ^
01:33:892 (5) - ^
01:58:785 (4) - Agrega whistle
01:59:211 (6) - ^
01:59:636 (8) - ^
02:05:594 (4) - Agrega whistle al principio del slider
02:06:019 (5) - ^
03:23:679 (5) - Agrega finish
[Mint]
00:33:253 (3) - Agrega whistle
00:33:679 (5) - ^
00:33:892 (6) - Elimina whistle
00:40:062 (3) - Agrega whistle
00:40:487 (5) - ^
00:40:700 (6) - Elimina whistle
00:58:572 (4) - Agrega finish
02:19:424 (4) - Agrega whistle
Star~
no, then you would get yelled at for lack of diffs xDLuPiiTa wrote:
Finally done~
BTW, should i delete normal diff?? owo
Mint Bunny wrote:
no, then you would get yelled at for lack of diffs xDLuPiiTa wrote:
Finally done~
BTW, should i delete normal diff?? owo
Also, thanks for modding~SapphireGhost wrote:
[Normal]
00:35:807 (2) - I don't like notes under sliders much. Fixed~
Also, I hope you will finish the difficulty because that would be cool. Done!! 8D
[Hard]
Approach Rate - 1 to make the settings equal? Done!
You know, that map was very technically stable so I give it a star. Good luck! Thanks!!
Kenezz wrote:
SPOILERHey
Kenezz's Bakamod~
General
-The tags of Mint_Bunny in "Hard" and "Normal" does not have the underscore fix this please~
- Hetalia! >w< omg yay ~ :3
Normal
-01:08:572 (7) - New combo?
-01:20:700 (5) - Change the Whistle for Clap?
-01:27:509 (1) - Finish to the start?
-02:01:551 (1) - Clap or finish to the start?
-02:25:381 (1) - Finish to the start?
-03:02:828 (1) - Add Finish?
-03:17:296 (1) - ^ (to the start)
-03:24:105 (1) - ^
-03:35:700 (1) - This spinner sould begin one tick forward? (as Hard & Mint)
Hard
-00:29:636 (1) - Finish to the start?
-01:09:636 (3) - Finish to the end?
-01:37:721 (2) - Finish to the start?
-02:25:381 (1) - ^
-02:34:317 (2) - ^ (to the end)
Mint
-00:29:636 (1) - Finish?
-01:27:509 (1) - ^ (to the start)
-01:34:317 (1) - ^
-01:37:721 (2) - ^
-03:30:913 (1) - ^
Well Made, nothing more to add~
Starred!~Thanks to both for modding >w< All done~swish wrote:
modding~
All Suggestion
[General]
hmm.. same as all diffs kiai. arrange it in [Mint]?
[Normal]SPOILERHP,OD-1?hmm.. many spacing miss please check.. keep to x1.0 in [Normal] imo..
- 00:37:296 (2) - 1grid up
- 00:40:275 (1) - spacing
- 00:41:977 (1) - ^
- 00:50:062 (2) - ^
- 01:00:913 (4) - ^
- 01:03:466 (2) - 1grid down
- 01:06:870 (2) - 1grid left
- 01:07:721 (4,5,6,7) - spacing
- 01:11:764 (2) - 1grid left
- 01:15:168 (2) - 1grid down
- 01:56:445 (1) - spacing
- 02:02:402 (2) - 1grid down,2grid left
- 02:21:551 (2) - 1grid down,1grid left
- 02:34:743 (4) - 1grid up
- 03:35:700 (1) - move to 03:35:807 (end 03:37:296),and add a clap?
[Hard]SPOILER
- 00:57:934 (3) - 1grid left
- 01:39:211 (6) - 1grid up
- 02:03:041 (1) - remove new combo(NC)?
- 02:03:253 (2) - NC?
[Mint]SPOILER
- 01:16:870 (4) - reverse arrow fix please..
- 02:36:445 (6) - ^
- 02:38:360 (1) - NC?
- 02:44:530 (7) - reverse arrow..
- 03:29:530 (6) - NC?
- 03:35:807 (1) - remoce at a whistle?
nice~ star
Download: Hiroki Takahashi - Excuse Me, I am Sorry (LuPiiTa) [Mint].osudarck360 wrote:
[Mint]
02:37:083 : Ugly ok
thank you~ ^w^xykbear wrote:
[Mint]
00:34:743 (3) - the reverse covered by 00:33:892 (6) - ,a little overlap mistake I think it's still pretty visible so i won't change that.
00:36:445 (1) - finish
03:08:360 (4,5) - stack they are?
03:32:509 (4,5) - ^ fixed
no.Raging Bull wrote:
Hi
Mint:
02:37:083 (1) - Slider is off grid. Either move it in or map a different slider.
02:53:253 (3,4) - Don't do this. It seems like 3 is a slider but it really is 4. Even though it has a high AR I still don't really recommend it. Rearrange these two position please.
wcx19911123 wrote:
[Mint]
00:42:615 (5,1,2) - spacing between (5) and (1) is too big , cuz (2) is slow down.I suggest make the (1) and (2) into a slider and put it near (5) I think it's fine.... I'll see if anyone else complains.
01:16:870 (4) - out of screen ! not in the actual playfield.
01:27:083 (8,9,1) - ^ ^
01:38:147 (3) - ^ ^
02:37:083 (1) - ^ ^
02:44:530 (7,8) - confusing here agreed, but i can't figure out how to fix it without ruining the feel of the pattern
02:53:253 (3,4) - ^ ^
03:11:977 (1) - out of screen ! again, if you play the map you can see it's not really