im sorry for the massive delay, here now
hitsounds soon™
h
[Starfall]
00:52:466 (52466|2) - this sounds like a ghost to me, so id delete it and change the pattern around somehow or smth
00:54:714 (54714|1,54714|2,54882|3,54882|2) - for these, could cool to have these all in the same columns, since itll place more emphasis on the sound going into the triple here
01:02:635 (62635|1,62635|0,62719|3,62719|2,62803|1,62803|0,62888|3,62888|2,62972|0,62972|1,63056|2,63140|1,63225|2) - i feel this jumptrill is kind of backwards, in that the sound gradually gets more intense at the end rather than the beginning, so id just swap it completely, having the actual jumptrill at the end http://prntscr.com/jkqwan
01:24:208 (84208|0,84208|1,84376|2,84376|3) - not a massive fan of these being in completely different columns as it makes the two sounds feel unconnected from eachother when they actually flow quite nicely within the song. i recommend something like so: http://prntscr.com/jkqxaf to emphasise the sounds here more effectively
01:38:534 (98534|2) - pretty sure this note is a ghost and breaks your pattern consistency, shown at 01:35:669 - or where ever
01:40:303 - i actually hear a sound here loud enough to justify a note, so you could add it in there
01:41:062 - personal suggestion, on every 4/1 here, you could add a 1/1 LN that extends into the next downbeat for the vocal ahh thing
01:56:736 (116736|1,116736|2,116905|1,116905|0) - same suggestion here
02:02:129 (122129|1,122129|2,122298|3,122298|2) - ^^
02:05:163 - a quad here could work actually, since its the climax of both the chorus and the song
[Comet's Hard]
00:52:186 (52186|0) - turning this into a 1/2 LN for the rolls here could be pretty cool, which also emphasises the note at 00:52:354 (52354|1) - which has the more intense drum rolls compared to the first lot http://prntscr.com/jkr0qs
01:51:680 (111680|1) - i would move this to col 4 to create a bit more emphasis going into the sound here, over having it completely seperate from the sound beforehand
01:53:702 - maybe a triple here? the sound is loud enough to support one and would definitely help differentiate the sounds beforehand with this
02:05:163 - actually same idea here actually, its a climax so could also support one
[Exe's Normal]
00:52:186 - maybe some overlapping LNs here might suit the music a bit better, as the sounds are rolly and cover most of this area http://prntscr.com/jkr4wj
01:18:646 (78646|2,78815|1,78983|2,79152|1,79320|2) - since there are more variations in pitch for the guitar than two notes, i would prefer a more varied pattern instead of the trill here
01:23:534 (83534|0) - i would shorten the LN all the way down to 01:24:039 - to emphasise the 1/4th rhythms here, as they are more prominent and the sound behind the LN is sheltered by a lot of other noises by that point
01:32:298 - as per the other instances like at 01:37:691 - the jacks here should be before the double, not afterwards
01:53:618 (113618|2) - id actually move this down to 01:53:449 - since the sounds only cover those two ticks and im not a fan of ghost mapping a roll when the mappable sounds are right beforehand tbh
[Easy]
00:54:714 (54714|2,54882|3) - i dont really like how you've just ignored the claps here, so id jack them to emphasise it properly (apply to the rest of the map)
00:57:579 (57579|1) - how about making this a 1/2 LN to help differentiate it from the rest of the 1/2 rhythms? it also helps show the drum rolls properly
01:24:039 - i also dont like how you have ignored the rhythm here, could try out something like http://prntscr.com/jkreki which shows that drum effectively
01:34:994 (94994|1,94994|0,95669|0,95669|1) - i would prefer these as different patterns since they are representing different sounds and should show that through the pattern
01:40:725 (100725|3,100725|2,101062|3,101062|2) - ^^
01:52:101 (112101|1,112185|2) - 01:53:449 (113449|0,113534|1) - 1/4th rhyhms are wayyy too hard for an easy diff, you should simplify it down to a less complex snap here
00:52:466 (52466|2) - this sounds like a ghost to me, so id delete it and change the pattern around somehow or smth
00:54:714 (54714|1,54714|2,54882|3,54882|2) - for these, could cool to have these all in the same columns, since itll place more emphasis on the sound going into the triple here
01:02:635 (62635|1,62635|0,62719|3,62719|2,62803|1,62803|0,62888|3,62888|2,62972|0,62972|1,63056|2,63140|1,63225|2) - i feel this jumptrill is kind of backwards, in that the sound gradually gets more intense at the end rather than the beginning, so id just swap it completely, having the actual jumptrill at the end http://prntscr.com/jkqwan
01:24:208 (84208|0,84208|1,84376|2,84376|3) - not a massive fan of these being in completely different columns as it makes the two sounds feel unconnected from eachother when they actually flow quite nicely within the song. i recommend something like so: http://prntscr.com/jkqxaf to emphasise the sounds here more effectively
01:38:534 (98534|2) - pretty sure this note is a ghost and breaks your pattern consistency, shown at 01:35:669 - or where ever
01:40:303 - i actually hear a sound here loud enough to justify a note, so you could add it in there
01:41:062 - personal suggestion, on every 4/1 here, you could add a 1/1 LN that extends into the next downbeat for the vocal ahh thing
01:56:736 (116736|1,116736|2,116905|1,116905|0) - same suggestion here
02:02:129 (122129|1,122129|2,122298|3,122298|2) - ^^
02:05:163 - a quad here could work actually, since its the climax of both the chorus and the song
[Comet's Hard]
00:52:186 (52186|0) - turning this into a 1/2 LN for the rolls here could be pretty cool, which also emphasises the note at 00:52:354 (52354|1) - which has the more intense drum rolls compared to the first lot http://prntscr.com/jkr0qs
01:51:680 (111680|1) - i would move this to col 4 to create a bit more emphasis going into the sound here, over having it completely seperate from the sound beforehand
01:53:702 - maybe a triple here? the sound is loud enough to support one and would definitely help differentiate the sounds beforehand with this
02:05:163 - actually same idea here actually, its a climax so could also support one
[Exe's Normal]
00:52:186 - maybe some overlapping LNs here might suit the music a bit better, as the sounds are rolly and cover most of this area http://prntscr.com/jkr4wj
01:18:646 (78646|2,78815|1,78983|2,79152|1,79320|2) - since there are more variations in pitch for the guitar than two notes, i would prefer a more varied pattern instead of the trill here
01:23:534 (83534|0) - i would shorten the LN all the way down to 01:24:039 - to emphasise the 1/4th rhythms here, as they are more prominent and the sound behind the LN is sheltered by a lot of other noises by that point
01:32:298 - as per the other instances like at 01:37:691 - the jacks here should be before the double, not afterwards
01:53:618 (113618|2) - id actually move this down to 01:53:449 - since the sounds only cover those two ticks and im not a fan of ghost mapping a roll when the mappable sounds are right beforehand tbh
[Easy]
00:54:714 (54714|2,54882|3) - i dont really like how you've just ignored the claps here, so id jack them to emphasise it properly (apply to the rest of the map)
00:57:579 (57579|1) - how about making this a 1/2 LN to help differentiate it from the rest of the 1/2 rhythms? it also helps show the drum rolls properly
01:24:039 - i also dont like how you have ignored the rhythm here, could try out something like http://prntscr.com/jkreki which shows that drum effectively
01:34:994 (94994|1,94994|0,95669|0,95669|1) - i would prefer these as different patterns since they are representing different sounds and should show that through the pattern
01:40:725 (100725|3,100725|2,101062|3,101062|2) - ^^
01:52:101 (112101|1,112185|2) - 01:53:449 (113449|0,113534|1) - 1/4th rhyhms are wayyy too hard for an easy diff, you should simplify it down to a less complex snap here
hitsounds soon™