Have you ever played Multiplayer and accidentally played a map that was really hard and you did bad, but didn't survive?
Or perhaps no-fail on and it was a RANKED map.
This score will stay ranked forever until you get good enough to beat it. This is a problem for some players, and currently the only solution is to purposely fail to leave the score un-ranked - additionally making you potentially lose in the process. (Even worse if no-fail is on).
So I propose this:
- Upon completion of a map in multiplayer, score is not submitted and the player has a choice to submit the score if they felt it was okay.
My thoughts:
- Should this only be for multiplayer?
Or perhaps no-fail on and it was a RANKED map.
This score will stay ranked forever until you get good enough to beat it. This is a problem for some players, and currently the only solution is to purposely fail to leave the score un-ranked - additionally making you potentially lose in the process. (Even worse if no-fail is on).
So I propose this:
- Upon completion of a map in multiplayer, score is not submitted and the player has a choice to submit the score if they felt it was okay.
My thoughts:
- Should this only be for multiplayer?