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Hideyuki Fukasawa - Theme of Doctor Doom

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Topic Starter
Roddie
This beatmap was submitted using in-game submission on Friday, August 10, 2012 at 4:50:11 PM

Artist: Hideyuki Fukasawa
Title: Theme of Doctor Doom
Source: Marvel vs. Capcom 3: Fate of Two Worlds
Tags: ultimate umvc3 fantastic four victor von super heroes yuki iwai yuko kadota playstation ps3 xbox 360 hybrid579 sander-don
BPM: 136
Filesize: 4074kb
Play Time: 01:17
Difficulties Available:
  1. Dr. Sander's Taiko (5 stars, 371 notes)
  2. Easy (1.66 stars, 88 notes)
  3. Hard (4.8 stars, 229 notes)
  4. Insane (5 stars, 321 notes)
  5. Normal (4.08 stars, 144 notes)
Download: Hideyuki Fukasawa - Theme of Doctor Doom
Information: Scores/Beatmap Listing
---------------
FOOT DIVE FOOT DIVE FOOT DIVE FOOT DIVE FOOT DIVE FOOT DIVE FOOT DIVE

And that's one of the reasons why Doom is a high tier character.

The beatmap's skin is provided by Doodley.

Enjoy.

04/14-Added Sander-Don's Taiko difficulty.

04/17-Accepted chungskale's mod.

04/19-Accepted chamelepeace710's mod.
Accepted wmfchris' Taiko mod.

05/02-Accepted kanpakyin's mod.

07/24-Accepted Daigurenhyourinmaru's mod.

05/22-Major mapping pattern changes for my osu! standard difficulties and timing point changes to all difficulties.
-Tags updated.
-Applause added.

06/04-Tags updated.
-score png files added.

07/09-Tags updated.
-Accepted ouranhshc's mod.
-Accepted -Sekai-'s mod.
-Accepted Star Stream's mod.
-Accepted tutuhaha's mod.
-score png files updated.
-Did some changes with the colors
Thite
star :)
Sander-Don
update
Sander-Don
double post ftw

taiko bg

narakucrimson
Yeeeeah
chungskale
hi~

[General]
  1. Pay more attention on spacing~ This make your map feel tidy~
[Easy]
  1. commonly,an easy diff need a constant distance snap, say using 1.0x all the time.
  2. 00:48:088 (3) - one grid down
[Normal]
  1. 00:09:264 (2,3,4,5) - one grid right
  2. 00:18:529 (2) - one grid left
  3. 01:03:529 (1) - one grid right
[Hard]
  1. use distance snap 0.8x when it is not streaming.
  2. 00:08:382 (5) - one grid up
  3. 00:09:264 (4) - one grid right
  4. 00:28:897 (3) - ^
  5. 00:09:926 (8) - one grid down
  6. 00:10:588 (1) - one grid right and up
  7. 00:11:470 (4,5,6,7) - one grid left and up
  8. 00:18:749 (4,5) - two grid up , (5) one grid right
  9. 00:55:588 (2,3,4) - if the notes are too closely packed, don't try to let it make a turn :D
  10. 00:58:676 (3) - one grid down and left
  11. 01:02:647 (1,2,3) - snaping
[Insane]
  1. using jump is good, but there is the same problem, not tidy enough~ try to use the same distance snap.
  2. need more arrangement work to do on it~so i am not going to mod this one now :3
OK....star for encouragement~
wmfchris
taiko mod

OD -> 6
00:29:999 - unrankable stacking
00:51:838 - dkddd k ddd
01:00:330 - dk d dd
01:01:985 - dkd d

not much with it *_*

Rating
pattern : 0.5
density : 1
Kamure
And I'm here....

Here's the mod:

[General/All Diffs]
  1. 00:29:117 - remove the break, it's too short (maybe you have the lower the DR......)
  2. 00:32:647 - ^
  3. 00:35:294 - too loud?
  4. 01:07:058 - (Suggestion) Maybe you can lower the volume for the high (climax), low(minor), high, low pattern
  5. Also, the clap pattern is a changing a lot.... But that's optional if you want to change it.
[Easy]
  1. 00:57:352 (2,4) - clap?
[Normal]
  1. 00:18:970 (2) - unfitting and awkward jump
[Hard]
  1. 00:10:147 (9) - closer to (8)?
  2. 00:38:823 (1) - small overlap but eh...
Star!!!
Topic Starter
Roddie

chamelepeace710 wrote:

And I'm here....

Here's the mod:

[General/All Diffs]
  1. 00:29:117 - remove the break, it's too short (maybe you have the lower the DR......) Nah. It's fine. I'm sure this break is necessary. :P
  2. 00:32:647 - ^ ^
  3. 00:35:294 - too loud? Not really.
  4. 01:07:058 - (Suggestion) Maybe you can lower the volume for the high (climax), low(minor), high, low pattern Excellent idea! I applied this to all difficulties
  5. Also, the clap pattern is a changing a lot.... But that's optional if you want to change it. Meh.
[Easy]
  1. 00:57:352 (2,4) - clap? Nah.
[Normal]
  1. 00:18:970 (2) - unfitting and awkward jump Very good. All fixed now.
[Hard]
  1. 00:10:147 (9) - closer to (8)? Okay. ._.
  2. 00:38:823 (1) - small overlap but eh... All fixed.
Star!!!
Thanks for the mod. Chamele! 8-)
Sander-Don

wmfchris wrote:

taiko mod

OD -> 6 Done~
00:29:999 - unrankable stacking Done~ (i think)
00:51:838 - dkddd k ddd I like the patterns i made, thanks anyways~
01:00:330 - dk d dd ^
01:01:985 - dkd d ^

not much with it *_*

Rating
pattern : 0.5
density : 1
thanks for the mod chris.

Download: Hideyuki Fukasawa - Theme of Doctor Doom (Roddie) [Dr. Sander's Taiko].osu
kanpakyin
Well...Modding time.

[General]
  1. Set AudioLeadIn to 2500..2000 is not enough.
[Easy]
  1. 00:08:823(1)-Minor spacing issue.Close the grid snap then rearrange.
  2. 00:29:117(x)-Remove this unnecessary break!No need to add a break there when the last part has heavier HP rape
  3. 00:32:647(x)-^ Same.
  4. 00:34:411(1)-Remove the clap at the beginning of the slider.
  5. 00:38:823(1)-A rhythm suggestion here.Reduce the reverse 1/4.Then the slider should end at 00:39:485-
[Normal]
  1. 00:13:676(x)-silent this spinner!
  2. 00:16:764(x)-Move it 1/2 forward.
  3. 00:19:411(1)-Remove New combo.
  4. 00:26:470(1.2)-Weird rhythm!Indeeed.
  5. 00:29:117(x)-Remove this unnecessary break!No need to add a break there when the last part has heavier HP rape
  6. 00:32:647(x)-^ Same.
  7. 00:35:294(1)-umm..This volume up feel sudden!Player will feel weird.
  8. 01:07:058(1)-Add a finish at the beginning of the slider.
[Hard]
  1. 00:10:919(2)-Minor spacing issue.Also,if possible,please use circle instead of slider.
  2. 00:12:352(x)-This spinner is too short.I know that's Rankable.But I'm not prefer a short spinner in Hard difficult.
  3. 00:15:882(1.2)-A rhythm here:
  4. 00:17:757(x)-I prefer a beat here!
  5. 00:29:117(x)-]Remove this unnecessary break!No need to add a break there when the last part has heavier HP rape
  6. 00:31:554(x)-Remove this note due to here doesn't have any beat.
  7. 00:35:294(1)-umm..This volume up feel sudden!Player will feel weird
  8. 00:48:749(3)-Remove clap hitsound.
  9. 01:11:249(2)-orz..ugly placement.
  10. 01:22:279(x)-I prefer add a beat here.
[Insane]
  1. 00:05:294(1)-Thi spinner should end at 00:06:838?
  2. 00:29:117(x)-Remove this unnecessary break!No need to add a break there when the last part has heavier HP rape
  3. 00:32:647(x)-^ Same.
  4. 00:35:294(x)-umm..This volume up feel sudden!Player will feel weird also
  5. 00:37:499(4.5.6)-Don't stack on (3)-
  6. 01:10:036(x)-Maybe add a note here?
  7. 01:19:852(x)-^ Same.
[Dr. Sander's Taiko]
  1. 00:11:691(30.31.32)-kkd might fit the music more.
  2. 00:12:573(45-50)-Remove these triplet.Listen to the drum sound?It doesn't fit.
  3. 00:13:455(x)-1/4 between spinner and notes is not allowed in Taiko diff.
  4. 00:14:338~Check your 4 plet in this part.Mostly doesn't fit the music.
  5. 00:29:117(x)-Check this spinner again!!!Why the end of the spinner is stack on (1)-?
  6. 00:39:705(x)-Remove the 1/6 notes.Listen to the drum sound.There's obvious 1/4 here
  7. 00:40:808(x)-1/4 between spinner and notes is not allowed in Taiko diff.
  8. 00:46:764(26~)-Remove the 1/6 notes.Listen to the drum sound.There's obvious 1/4 here
    Rating(For reference only)
    rhythm:4/5
    pattern:3/5
    Total:7/10
Daiguren
General
offset 7

Easy
fine

Normal
01:18:749 (2) - remove clap

Hard
00:24:485 (x) - add a circle
00:43:235 (1) - how about set it at x:296 y:256
00:52:720 (x) - add a circle with clap
01:00:330 (2) - you'd better make 2 circles instead it , the slider at the blue line is a little difficult to play
01:03:860 (2) - ^
01:05:624 (2) - ^
01:17:977 (1) - ^
01:21:507 (5) - ^
01:17:867 (6) - add a circle

Insane
00:16:100 (x) - add a circle here
00:16:213 (3) - a strange slider , it starts at blue line, plz set it at red line or white line


have a star~
ouranhshc
Insane
00:16:771 (4) - move 11 grids up, so you don't have the overlap between (4) and (2)?
00:21:183 (1,2,3,1,2) - i'm not saying you have to change this but, since this map is kinda heavy on the 1/4ths, these 1/1 sliders feel out of place
00:25:595 (1) - remove new combo?
00:28:904 (3) - [nazi] ,ake symmetrical to (1)
00:29:124 (Hitsounds) - use the soft sample set here and change it back to normal here: 00:31:771?
00:32:433 (3) - [nazi] make symmetrical to (1)
00:32:654 - soft sample set here?
00:44:124 (3) - new combo & stack is slightly off (unless you did that on purpose)
01:00:337 (2) - Although i can see (2) , it still looks ugly D:
01:17:984 (2,3,4) - Tricky, but i wouldn't do this because 01:17:212 (3,4,5) - are 1/4ths
01:21:514 (4,5) - spacing too close

Hard
00:13:683 (2) - new combo
01:02:654 (1) - remove new combo

Normal
01:15:889 (3) - new combo?
01:18:756 (2) - kinda on the close side interms of spacing

Easy
00:44:124 (3) - [nazi] make symmetrical to (1)
00:58:242 (3) - ^

Overall
Its fine, but looks ugly at times.

Skin
the Score-x.png goes partially offscreen D:

Remove "dr" from the tags since you can't search anything less than 3 letters? Also, your tags are a little crowded. Is it necessary to have "super heroes" and what gaming system the game is for in the tags
Sekai
I guess I'll mod this so here :3

General:
Looks good~

Easy:
The AR is too slow even for an Easy diff, so I suggest to rise the AR by 1 and HP + 1.
  1. 00:00:889 (1) - Why Whistle here o.o? I dont think it's really fit after the spinner. so remove it and add a finish ~
  2. 00:07:065 (1) - remove Whistle I don't think it's needed here, and i can't here any Whistles~ >.<
  3. 00:08:830 (1) - add a finish here, it's you forget about it~
  4. 00:21:183 (1) - spacing >.< fix them plz, don't forget about the next slider/notes~
  5. 00:31:771 (2) - remove whistles at the start and add a finish, finishes on big beat is always been better tho~
  6. 01:07:065 (1) - remove whistle and add a finish, with same reason above~
  7. 01:08:830 (3) - ^
  8. 01:23:830 (2) - spacing error~

Normal:
Maybe AR +1 will be better for normal o.o but it's up to you.
  1. 00:12:359 (1) - maybe add another slider point in the center so it'll look like this~
  2. 00:51:183 (1) - remove this new combo >.< it's breaks your combo consistencies ~
Otherwise it looks good, nice work Roddie :3


Hard:
Why AR 6 not 7 >.<? it's so slow imo ~
  1. 00:16:551 (2) - move it one grid left on grid level 4 >.< so it'll be equally with the 00:15:668 (7) - .
  2. 00:57:801 (6) - move it few grid down o.o with same reason above~
  3. 01:13:021 (2,1) - I think it looks bad like this >< they touch each other orz~
    make them like this? (imo i think this is better~)
  4. 01:19:418 (4) - make this curve slider better >.< it looks bad atm make it like this?
  5. 01:22:948 (2) - ^
Insane:
OD -1 orz >.< this is too high~
I Think it's good, nothing found >.<

I can't mod Taiko sorry >< so That's it :3 good Mappset and good luck with the rank~
Star Stream
[Easy]
  1. 00:03:536 (1) - NC miss
[Normal]
  1. 00:03:536 (1) - NC miss
  2. 00:09:271 (2,3,4,5) - i think 1/2 sliders will be easier to play
[Hard]
  1. 00:03:536 (1) - NC miss
  2. 00:13:683 (2) - y:222 to be centered with 1?
  3. 00:34:859 (4) - i think it's a bit hard to read.. and play how about replace with a slider?
  4. 01:13:021 (2) - y:202
  5. 01:19:418 (4) - make symmetry slider?
[Insane]
  1. 01:23:830 (1) - replace with 3 circles?
tutuhaha
Easy
00:13:683 (2) - too low hitsound i think

Normal
Check AImod, fix some space problem
00:13:683 (2) - same as easy
00:31:330 (2) - move to X:360 Y:176?
00:47:654 (5) - add NC?
01:14:124 (1) - add finish?
01:20:521 (5) - add note and add clap?

Hard
00:10:595 (1,2) - maybe you can make those two more far
00:13:683 (2) - same as easy
00:20:742 (6) - make this in the middle?
00:38:830 (1) - add finish
00:52:948 (1) - ^

Insane
nice 《3~
Topic Starter
Roddie

ouranhshc wrote:

Insane
00:16:771 (4) - move 11 grids up, so you don't have the overlap between (4) and (2)? Okay, rearranged.
00:21:183 (1,2,3,1,2) - i'm not saying you have to change this but, since this map is kinda heavy on the 1/4ths, these 1/1 sliders feel out of place Rearranged the note placements.
00:25:595 (1) - remove new combo? Hm... okay.
00:28:904 (3) - [nazi] ,ake symmetrical to (1) Fixed.
00:29:124 (Hitsounds) - use the soft sample set here and change it back to normal here: 00:31:771? Nah...
00:32:433 (3) - [nazi] make symmetrical to (1) Okay.
00:32:654 - soft sample set here? Nope.
00:44:124 (3) - new combo & stack is slightly off (unless you did that on purpose) Yes that is on purpose.
01:00:337 (2) - Although i can see (2) , it still looks ugly D: Not really to me.
01:17:984 (2,3,4) - Tricky, but i wouldn't do this because 01:17:212 (3,4,5) - are 1/4ths Its not really that tricky.
01:21:514 (4,5) - spacing too close Fixed.

Hard
00:13:683 (2) - new combo Okay.
01:02:654 (1) - remove new combo ^

Normal
01:15:889 (3) - new combo? Yeah.... okay.
01:18:756 (2) - kinda on the close side interms of spacing ^

Easy
00:44:124 (3) - [nazi] make symmetrical to (1) Fixed.
00:58:242 (3) - ^ ^

Overall
Its fine, but looks ugly at times.

Skin
the Score-x.png goes partially offscreen D: Sort of but it doesn't look that bad.

Remove "dr" from the tags since you can't search anything less than 3 letters? Okay, you're right. Also, your tags are a little crowded. Is it necessary to have "super heroes" and what gaming system the game is for in the tags Yes. This song is a remix of the original from Marvel Super Heroes and it is necessary to put in the gaming systems because MvC3 (and Ultimate) are both released for those gaming systems, you know?
Thanks, Ouran. Sorry for the late reply.

-Sekai- wrote:

I guess I'll mod this so here :3

General:
Looks good~

Easy:
The AR is too slow even for an Easy diff, so I suggest to rise the AR by 1 and HP + 1. Wow. Okay, I've done what I can in the Diffculty setup.
  1. 00:00:889 (1) - Why Whistle here o.o? I dont think it's really fit after the spinner. so remove it and add a finish ~ Nah.
  2. 00:07:065 (1) - remove Whistle I don't think it's needed here, and i can't here any Whistles~ >.< ^
  3. 00:08:830 (1) - add a finish here, it's you forget about it~ A finish there doesn't sound fitting to me.
  4. 00:21:183 (1) - spacing >.< fix them plz, don't forget about the next slider/notes~ Fixed.
  5. 00:31:771 (2) - remove whistles at the start and add a finish, finishes on big beat is always been better tho~ I'll leave the whistles there but the finishes, I'll add them
  6. 01:07:065 (1) - remove whistle and add a finish, with same reason above~ It doesn't sound right to me.
  7. 01:08:830 (3) - ^ ^
  8. 01:23:830 (2) - spacing error~ Fixed.

Normal:
Maybe AR +1 will be better for normal o.o but it's up to you. Alright. I've done some changes to the Difficulty setup.
  1. 00:12:359 (1) - maybe add another slider point in the center so it'll look like this~ Okay.
  2. 00:51:183 (1) - remove this new combo >.< it's breaks your combo consistencies ~ Alright.
Otherwise it looks good, nice work Roddie :3


Hard:
Why AR 6 not 7 >.<? it's so slow imo ~ Okay, you're right.
  1. 00:16:551 (2) - move it one grid left on grid level 4 >.< so it'll be equally with the 00:15:668 (7) - . It already is actually.
  2. 00:57:801 (6) - move it few grid down o.o with same reason above~ Okay, I suppose.
  3. 01:13:021 (2,1) - I think it looks bad like this >< they touch each other orz~ Fixed.
    make them like this? (imo i think this is better~)
  4. 01:19:418 (4) - make this curve slider better >.< it looks bad atm make it like this? Fixed.
  5. 01:22:948 (2) - ^ ^
Insane:
OD -1 orz >.< this is too high~
I Think it's good, nothing found >.<

I can't mod Taiko sorry >< so That's it :3 good Mappset and good luck with the rank~
Thank you, Sekai.

Star Stream wrote:

[Easy]
  1. 00:03:536 (1) - NC miss Okay, fixed.
[Normal]
  1. 00:03:536 (1) - NC miss Fixed.
  2. 00:09:271 (2,3,4,5) - i think 1/2 sliders will be easier to play Okay.
[Hard]
  1. 00:03:536 (1) - NC miss Fixed.
  2. 00:13:683 (2) - y:222 to be centered with 1? Alright.
  3. 00:34:859 (4) - i think it's a bit hard to read.. and play how about replace with a slider? Sure.
  4. 01:13:021 (2) - y:202 Okay.
  5. 01:19:418 (4) - make symmetry slider? I rearranged that slider thank to the previous mod.
[Insane]
  1. 01:23:830 (1) - replace with 3 circles? Nah since this follows the music well.
Thank you Star Scream-- I mean, Star Stream.

tutuhaha wrote:

Easy
00:13:683 (2) - too low hitsound i think Nah, its fine.

Normal
Check AImod, fix some space problem Okay.
00:13:683 (2) - same as easy Nah, its fine here too.
00:31:330 (2) - move to X:360 Y:176? I tried.
00:47:654 (5) - add NC? Okay.
01:14:124 (1) - add finish? Nah.
01:20:521 (5) - add note and add clap? Okay. (:

Hard
00:10:595 (1,2) - maybe you can make those two more far Nah.
00:13:683 (2) - same as easy Its fine here as well.
00:20:742 (6) - make this in the middle? Okay.
00:38:830 (1) - add finish Nah.
00:52:948 (1) - ^ ^

Insane
nice 《3~
Thanks, tutu~
riffy
hello~

just want to help >.< ignore if you don't like it

[General]
00:13:683 - make hitsound here 10% louder, please. i can't hear it :<

[Easy]
00:03:536 (1) - small overlap with spinner's hitburst
00:12:359 (1) - finish + clap in the end sounds better, imo
01:05:301 (2) - why don't you make the same shape as (1)?

[Normal]
clear

[Hard]
00:44:124 (3) - new combo here to follow your combo pattern?
00:28:242 (1,2,3) - make them louder? one by one

[Insane]
01:18:315 (4) - a bit confusing while playing. unstack it, please

[Taiko]
maybe this? :/

~~~~~
awesome.
BanchoBot
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