Rifdi, here have a mod.
35:208 I think this slider should have a head higher than the tail. Maybe head x=420 and y=68, and tail x=432 y=148? The slider before it goes up, and this slider should go down. The next hit circle, at 35.553 can be at something like x=428 y=324. By doing this, more total distance is required. This is consistent with what you did at 37:105
38:484 Here, again, the tail should be at something like x=392 y=272. I don't find sliders going the same direction aesthetically pleasing. Your choice though.
42:449 This slider seems short to me. Maybe delete the first hit circle, extend the slider time to the beginning of the next measure, with slider tail at x=432 y=184?
1:00:724 Switch the position of hit circle 1&2? so that you have more readability and more of a pattern.
1:09:518 Doesn't look like this mini stream is very well curved to lead directly into the following slider. Select the four hit circles and move them to the left a little.
1:23:484 This mini stream could look a little more like a semicircle.
1:30:380 In the midst of all these clicks, maybe a reverse slider could bring out the beat more. 1:33:139 as well. My preference, your choice.
Between 1:35:898 and 1:36:415 a double reverse slider might be dandy to keep the beat up. I don't understand the sudden
calming of pace here.
1:46:846 Why no move the mini slider more to left? It also makes the player give a bigger jump to the next object after stream.
2:01:415 How about a really low slider velocity slider here instead of a click?
2:13:829 To be clearer, switching the positions of hitcircle 2 with 3 and hitcircle 3 with 4 would make it more readable and jumpy.
2:22:277 You can move objects 10, 11, and 12 lower down, or maybe to the right a little for the next object. For a map like this, I think the jump is too little for the amount of time you're given.
2:49:863 Consider moving 4 to the right more. I do get the vibe that here is sort of a recovery period, but that slider could be positioned better between 3 and 5 imo.
2:51:070 Also consider separating sliders 1 and 2.
3:17:363 It looks like this stream is a little too high up for the slider preceding it. Try moving it down 4 coordinates
3:42:967 Why not move this slider so that it matches the stream before it? seems a little too far to the left
4:21:329 Idk, I think you're doing this on purpose, which is ok. If I made the map, the slider stream transition would be smoother. So stream push to the right.
4:35:898 Consider instead of a hit circle another super slow velocity slider that heads towards the left horizontally
5:16:587 A reverse slider here would be very good. In fact, this is probably the strongest point I'd support in the entire mod
5:18:656 I think the slider tail should end here instead, and the stream's first hit circle should be deleted.
5:22:449 If you want to wind down since the song is ending, don't mind this, but a hit circle that is directly on the y axis at this point can fill in the awkward space.
5:33:829 Spinner seems too short. I'd end it here, or the measure right before this.
Note: First mod ever, I can't even consistently beat extra maps, so take with grain of salt.
Edit: ooo, posted in wrong thread. So much for neat and tidy. sorry.