d_a
dark_assassin16 wrote:
100% Useless
01:31:719 (1) - Maybe you could turn this into a slider because the vocal is held out for a measure here. I prefer having a note here, the pause emphasizes the vocal quite nicely
03:07:189 (1) - ^ (Wow. A whole minute and a half with any errors seen by me. Either your map is good or I'm just really bad at modding.) ^ Also thanks for the semi-compliment lmao
03:33:377 (6,7,1) - This seems a little hard to reach for players just getting into the 5* range. Also, the spacing used here is seen a lot throughout the map, so it is confusing. Slight nerf to DS to make it more consistent w/ other 1/4 things like this. I don't feel like I need to nerf it too much since I don't think I used stacks during the kiai
03:50:946 (1) - Maybe make a 4 measure slider here because of the vocals being held out. Nah, I'm following a similar rhythm to Aka's map, hitsounds and some rhythms were heavily inspired by that map
03:54:924 - You can do something like at 03:55:587 (1,2,3,1) . There's no cymbal crash there, it lands on 03:54:592 - but that also has a rhythm I don't want to have mapped
04:24:095 (3) - Maybe stack this? It's like an anti-jump but not really sort of thing lol
04:29:399 (4) - ^ ^
05:42:327 - Maybe turn the volume at this section down since this part isn't instrumental and the vocal is really low.
Hope this helps at least once. My modding skills suck. QQ
Thanks for the mod!
Kinda realized I never wrote it but:
Green = Fixed
Purple = Comment
Blue = Unchanged
No comment = Fixed